An Unfinished Game Boy Color Game Is Being Resurrected After Successful Kickstarter Campaign
An unfinished Game Boy Color game will finally see the light of day 20 years after its cancellation.
Right now on Kickstarter, supporters are raising money for Infinity: A Game Boy Color Tactical RPG. The Kickstarter launched on August 18 with a goal to raise just under $13,000. With over two weeks to go, it's already raised over $200,000.
Infinity was originally developed by Affinix Software from 1999 to 2001. After the Game Boy Advance released in 2001, the team says it was difficult to find a publisher for their Game Boy Color game. Infinity was formally cancelled in 2002.
However, in 2016, the game saw new life when an unfinished version was released as a free ROM. Now, team members from Affinix Software have reassembled to form Incube8 Games, with admission to give Infinity a physical release on Game Boy Color.
The game is set to include a tactical battle system, 50 explorable areas, and a runtime of 20 hours. The Kickstarter campaign has already reached its stretch goal for a Steam port, and its closing in on a GBA-enhanced version, which will unlock special content for those who play the GBC cartridge on a Game Boy Advance. You can check out all of the stretch goals and donation tiers on the official Infinity Kickstarter page.
For more Game Boy goodness, check out Goodboy Galaxy, another Kickstarter project that's set to be the first new physical Game Boy Advance game in more than a decade.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
Dead Space Remake: Combat, Graphics, and Everything Else We Learned From the First Dev Showcase
EA Motive gave a very early, early look at the development of the Dead Space Remake, but there was plenty to share including a look at the graphical improvements, combat physics, story tweaks, and bringing back Gunner Wright to voice Isaac Clarke.
The Dead Space remake was announced earlier this year and is a fully next-gen remake of the 2008 horror game built from the ground up in Frostbite. We learned that EA Motive will craft improvements where necessary while still being faithful to the original game. Here’s everything we learned from today’s dev showcase.
Here’s How the Remake Compares Visually to the Original
The first thing the developers showed off was how the remake is shaping up visually. Motive was keen to remind audiences that this is an incredibly early look at the remake from pre-production and not at all close to finished.
But even in this early look, Dead Space Remake is shaping up to be a stunner. The environments are built on top of the layouts from the original game, but there will be more details in areas like texture, lighting, character models, and more. During the stream, we saw a very brief moment of the remake in action with a scene of Isaac walking through a hallway.
Combat Looks "a-Peeling”
Dead Space’s core combat mechanic involves dismembering aliens limb-by-limb. This will still be the case in the remake, but Motive has added a new damage system called peeling where you can literally shoot the flesh off of the Necromorphs to reveal their bones and guts.
Like Isaac’s spine light, peeling away an enemy’s flesh is sort of like a health bar for them, and Motive’s combat system allows for some pretty gnarly visuals. You can peel a Necromorph’s leg to see their thigh bone, or their head to see their skull. Some weapons will be better for peeling while others will dismember limbs outright.
Isaac’s Voice Actor Will Returns for the Remake
Aside from grunting and screaming Isaac was pretty silent in the first Dead Space. It wasn’t until the sequel that Isaac found his voice with actor Gunner Wright. For the remake, Wright will return and Isaac will have more voice lines. But don’t expect him to be a chatterbox all of a sudden.
Instead voicing Isaac in the Remake will follow Motive’s rules of changing the original only where necessary. In this regard, Motive revealed the rules for Isaac’s new dialogue.
Isaac will only speak when spoken to, and he will sometimes speak in a situation where “it would feel weird if he remained silent.”
If It Ain’t Broke...
Motive was adamant that it will keep many of the same features of the original game like the pacing while improving areas that might be dated. Isaac’s voice lines are a good example, but there will also be changes to specific gameplay elements.
A big challenge for the #DeadSpace team is to maintain the good aspects of the original (like the pacing) while further improving it pic.twitter.com/6az9d3EgTV
— Nibel (@Nibellion) August 31, 2021
In a look at the Zero-G Therapy Room, Motive revealed it improved the physics and added 360-degree movement and thrusters. There will also be some fine-tuning to the story that will make Isaac’s adventure on the Ishimura connect more with the other games.
No Microtransactions
The developers again confirmed that there will be no microtransactions in Dead Space Remake. This is something EA Motive told IGN during our initial interview following the game’s announcement, but this is something the devs really want you to know about the remake.
Dead Space Remake is very early in development and production is just starting. Meaning it will likely be some time before the game finally is released. Check out IGN’s own interview with the devs for more on the horror revival.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Coffee Talk Gets a Sequel, Glitchhikers Returns, and More From The Indie Houses Showcase
Today was the official, inaugural Indie Houses Showcase, an event put on by a new collective of seven publishers — Akupara Games, Fellow Traveller, Neon Doctrine, Raw Fury, Those Awesome Guys, Toge Productions, and Whitethorn Games — to highlight their upcoming titles.
The Indie Houses was recently formed with the aim to not just collectively promote the games of its seven member publishers, but also share information more widely about the challenging world of indie development and publishing. IGN spoke with the leaders of the studios behind The Indie Houses last week about the collective's goals and ambitions for more than just showcases like this one.
But for now, today's showcase included a number of new game reveals, release date announcements, gameplay trailers, publisher announcements, and more for games like Coffee Talk, Glitchhikers, Legend of Tianding, Kraken Academy, Teacup, Dream Cycle, Suzerain, and so much more. Here's a rundown of everything that was shown at The Indie Houses' first showcase:
Neon Doctrine
Legend of Tianding - Release Date Announcement
The Legend of Tianding got a release date during today's showcase of October 27, 2021 on Switch and Steam. It's a sidescrolling action game about the titular legendary Taiwanese Folk Hero that has you exploring explore the dazzling streets of Colonial Japanese Taiwan in the early 20th century, robbing the rich, feeding the poor, leaping across buildings, and exposing the corruption of Taipei. Learn to use the One Inch Punch to send opponents flying, or weapons you find as you fight.
Lamentum - Launch Trailer
In this pixel art survival horror game set in nineteenth-century New England, find out how far you'd go to save your dying wife. Descend into the horrifying depths of Grau Hill searching for a cure for her disease, and solve the mansion's dark, dark secret. Lamentum is officially out now.
Jack Axe - New Gameplay Trailer
In a gameplay trailer, we join the Jack sisters in a single or multiplayer, 2D open-world adventure: Jack Axe. Together, the group can overcome platforming challenges, toss axes, and explore a Filipino-Norse mythology-inspired world where a young woman breaks a taboo, arming herself against the wishes of an irate god.
Devilated - New Gameplay Trailer
Devilated got a new gameplay reveal during Indie Houses. It's a super violent first-person shooter with role-playing elements and 30 over-the-top, maze-like levels and bosses. Devilated is out now in early access on Steam, but is coming to other consoles as well.
Lost Castle - Final DLC Sneak Peek
Lost Castle appeared briefly during the showcase to offer a look at its final DLC, which is out now five years after the game's launch. It includes new bosses, armor, weapons, and skills.
Akupara Games
Gone Viral - Launch Trailer
We got a look today at Gone Viral, which is out now on Steam. It's an over-the-top action game with roguelite elements where you fight for your life in a prison arena to entertain a blood-thirsty audience.
Kardboard Kings - Publisher Announcement
Kardboard Kings was announced today as officially being published by Akupara Games. Open your own game shop, befriend customers, and help them find the cards they need while collecting magical cards for yourself. A free demo is available now on Steam.
Fellow Traveler
Suzerain - Switch Release Date
In Suzerain, you are president Anton Rayne, elected to lead the nation of Sordland after years of political turmoil and civil war. In this text-based RPG, choose what kind of leader you will be amidst looming war and an economic crisis. Suzerain got a Switch launch date today of September 23, 2021.
Beacon Pines - Publisher Announcement
A cute and creepy adventure game in a magical storybook where you play as both the book's reader and its main character Luca. Explore the cozy town of Beacon Pines, write and rewrite the story to change the fate of the town's inhabitants. During today's Indie Houses showcase, we learned that Fellow Traveler is officially publishing Beacon Pines when it comes to PC — and there's a demo available now on Steam.
Glitchhikers: The Spaces Between - Game Reveal
Born from the experimental game Glitchhikers: First Drive and revealed for the first time at The Indie Houses today, The Spaces Between is a fully reimagined version of the 2014 liminal space game. It includes a night drive, a walk in the park, a ride on the train, all in strange, familiar-yet-unfamiliar spaces.
Kraken Academy - Release Date Announcement
Kraken Academy is no ordinary high school. Ghosts fill the art department, cultists meet below the monkey bars and now crocodiles are eating children. Join forces with a magical Kraken to uncover a malicious plot to destroy the school. During today's Indie Houses showcase, we also learned Kraken Academy is coming out on September 10, 2021 on PC.
No Longer Home - Console Release Date
No Longer Home, a narrative game about everyday moments, and letting go of a life you've built due to circumstances beyond your control, is coming to Xbox One and Nintendo Switch on October 7.
Citizen Sleeper - Gameplay Trailer
We got a new look at the gameplay of Citizen Sleeper, where you're an escaped worker trapped in a decaying body, washed up on the edge of an interstellar society. Inspired by tabletop RPGs, you'll choose your path and roll the dice to find your way through your strange situation and build a new life among the stars.
Toge
Vanaris Tactics - New Gameplay Trailer
In a new gameplay reveal, we got a look at Vanaris Tactics, a fantasy turn-based tactical RPG that tells a story about refugees fleeing their occupied motherland. Vanaris Tactics is planned for release on Steam.
Coffee Talk - Sequel Announcement
Coffee Talk, a visual novel about listening to people's problems over a warm beverage you made for them, is getting a sequel. We only saw a brief teaser video today, so no info on an official title or release date just yet.
When the Past Was Around - Mobile Announcement
When the Past was Around is an adventure point-and-click puzzle game about love, moving on, letting go, and the joy and pain of everything in between. A tale of a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. It's currently available for PC and consoles, and as we learned today, it's also coming soon to mobile devices.
Whitethorn Games
APICO - New Gameplay Trailer
In a new gameplay trailer, we got a look at APICO, a relaxing sim game about breeding and collecting bees, combining elements of farm building, resource gathering and production, and beekeeping minigames.
Calico - Update Overview
In a new Calico trailer, we got a look at several of the recent updates added to the cat cafe simulator game that lets you rebuild a cat cafe, meet cute friends, and ride giant cats around a pleasant, cozy world.
Kana Quest - Demo Announcement
Kana Quest is a puzzle game that teaches you how to read Japanese Hiragana by moving individual Hiragana around to form common sounds. A free demo is now available on Steam.
Lake - Launch Trailer
Lake is another game we've seen quite a bit of at indie showcases, and it's finally out tomorrow. A scenic story-driven game where middle-aged career woman Meredith Weiss returns to her hometown of Providence Oaks to take on a temporary job as a mail carrier. While there she'll rekindle old friendships, make new ones, and rediscover herself.
Onsen Master - New Gameplay Trailer
Indie Houses showed off another look at Onsen Master, a hot spring customer management game where players must create ingredients to match the various customer ailments across the fantasy island of Izajima.
Princess Farmer - New Gameplay Trailer
We saw a new gameplay trailer for Princess Farmer, a match-3 story game full of adorable garden critters that can be played alone or in co-op.
Teacup - Release Date Reveal
The narrative-driven adventure game about a shy frog finally has a release date of September 23 for Nintendo Switch, PC, PlayStation, and Xbox. Follow Teacup as she explores her neighborhood, spends time with her friends, and looks for tea herbs for her upcoming tea party.
The Forest Cathedral - Demo Announcement
This first-person psychological thriller set on a remote island follows the story of real-life scientist Rachel Carson and her discoveries on the harmful pesticide DDT. A demo is currently available on Steam.
Wytchwood - Gameplay Trailer
Wytchwood, a crafting adventure about a mysterious old witch in a gothic-inspired world, showed a brief gameplay trailer showing off crafting, exploration, and bits of the fairy tale-laden story.
Raw Fury
Dream Cycle - New Gameplay Reveal
In a new gameplay reveal during Indie Houses, we meet Morgan Carter, a student of the arcane, who finds herself trapped in an otherworldly dimension known as the Dreamlands. In a game from the creator of Lara Croft and based on the tales of Lovecraft, Morgan must search for a way out through thousands of shards of the realm, fighting enemies, investigating anomalies, and finding treasure as she goes. Dream Cycle goes to early access on Steam in September 2021.
Wolfstride - New Gameplay Trailer
In Wolfstride, an exiled ex-Yakuza, a rookie combat pilot, and a grizzled mechanic team up to compete in the Ultimate Mech Tournament. Today, we saw a new trailer for the game that showed off gameplay outside of combat, where you find supplies to beef up your mech, make repairs, and get to know the locals who can help your cause. Wolfstride is planned for a Steam release.
Kingdom Two Crowns - DLC Reveal
Though we didn't see much in the way of gameplay, we learned that Kingdom Two Crowns has an upcoming new premium DLC. Entitled Norselands, this DLC will explore the viking age and include new content themed around the Norse gods.
Sable - Demo Announcement
Sable, which previously had a demo earlier in the year, is re-releasing its demo on PC and Xbox during the Indie Houses event ahead of its September 23rd launch.
Townscaper - Community Showcase
Townscaper is a city builder with a stand-out aesthetic that Raw Fury highlighted in a trailer today showing off a number of gorgeous, creative city designs from the game's community. It's already out on PC and Nintendo Switch, and it's coming to Android and iOS this October.
Per Aspera - New Content Announcement
Per Aspera, a game about terraforming the surface of the red planet in city builder format, showed a brief tease of some new content coming in October, entitled Green Mars. We didn't get much of a look at the gameplay, but dang, Mars sure does look green!
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
New Venom 2 Poster Confirms October Release Date After Delay Rumors
Venom: Let There Be Carnage will indeed release in theaters on October 15, according to a new poster for the upcoming film.
New '#Venom: Let There Be #Carnage' poster showcases Cletus Kasady and Shriek pic.twitter.com/Ah9ad9fEXl
— Fandom (@getFANDOM) August 31, 2021
This comes after conflicting reports about Venom 2's release date that surfaced just last week. Multiple sources reported that the film could be delayed to January 21, 2022, before Variety reported that the news of a delay was inaccurate.
Venom 2 has already been delayed three times. It was originally set to premiere in June, before getting pushed back to September 17, September 24, and finally its current release date, October 15.
The movie was most recently delayed because Hollywood is still reacting to the Delta variant of COVID-19 surging across the United States. This has led to some movies bringing in below-average box office numbers.
Tom Hardy will reprise his role as Eddie Brock in Venom 2, and he'll face off against Woody Harrelson's Carnage, who was teased in the original's post-credits scene.
While you wait for the sequel, catch up on the first film by checking out IGN's Venom review. Or, you can watch the trailer for the other big Spidey film coming this year, Spider-Man: No Way Home.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
Diablo Set to Debut as a Mercenary in Hearthstone’s New Mercenaries Mode
Over the last few years, Hearthstone has been steadily evolving. New modes like Battlegrounds and Duels have radically changed how players can interact with the game, essentially functioning as new standalone games within Hearthstone. The popular card-battler is more than just 30 card decks facing off against each other now, and is instead a platform.
This is a very deliberate approach by the development team, and the newest mode to reinvent what Hearthstone can be is Mercenaries. We got our first proper look at the mode today, and also found out that it’s not far off – Mercenaries will launch on October 12 in most of the world, and on October 13 everywhere else, such as ANZ.
So, what's the mode all about? Well, as the name suggests it's built around recruiting and building squads of mercenaries to do battle. The mode will have 50 unique mercenaries out of the gate, including iconic Blizzard characters like Sylvanas Windrunner, Ragnaros the Firelord and Diablo - yes, the Lord of Terror is coming to Hearthstone! - with more to come. Combat itself sees players choose mercenaries from their team to take part, then face off against a number of opponents on the other side of the board. Each turn they pick an action for each of their mercenaries; choosing an ability to use and an enemy to attack, while their opponent does the same. Once both sides have locked their actions in, combat for the turn plays out.
Anticipation is key, as mercenaries come in three different roles - designated by three different colours. They are: Fighter (green), Caster (blue) and Protector (red). Each role has different strengths and weaknesses, and at a basic level fit into a rock, paper, scissors system. While on offence, Fighters deal double damage to Casters; Casters deal double damage to Protectors; and Protectors deal double damage to Fighters.
As mentioned, each mercenary has upgradeable abilities to choose between for each turn. These can attack, cast spells, buff, heal and so on. Samuro, for instance, is all about attacking and doing damage, whereas Xyrella's abilities are more focused around healing and debuffs. (You can see all the abilities for both these Mercenaries in the slideshow below.) Mercenaries can even expand their abilities as a run progresses. After each battle, one of your mercenaries gets the chance to choose a treasure to further modify their capabilities.
Choosing which abilities to use each turn isn’t just about what those abilities do, it’s about how they fit into your team’s strategy and how they match up against the opponent’s. It’s also about how quickly they activate. Each ability has a speed rating and once all the abilities have been locked in, this is what dictates attack order. (If two mercenaries are using an ability with the same speed rating the one that goes first is randomised.)
Toss in tribal mechanics, spell school synergies, factoring in positional play, cooldowns on abilities, abilities that disrupt your opponent and a whole lot more, and it’s looking like Mercenaries’ gameplay will offer up a dense web of potential synergies and strategies for each squad you put together.
Mercenaries mode has both PVE and PVP gameplay. PVE is all about chasing bounties, with players fighting through a series of procedurally-generated encounters leading up to the bounty boss. This roguelike structure is then paired with the meta game of leveling up your mercenaries, who gain experience by defeating enemies, and grow in power up to level 30. PVP, meanwhile, has achievements and rewards to earn, and players can fight for a place on its leaderboard.
Players can collect mercenaries either by opening special Mercenaries packs, or by spending Mercenary Coins (which are earned through bounties and other tasks) to craft them. It’s worth underlining here that Mercenary Coins aren’t a general currency, they’re specific to a particular mercenary. So you can redeem Mercenary Coins to “craft” that mercenary if you don’t own it, but if you do, coins can then be used to upgrade their abilities or equipment. (Each mercenary can have one piece of equipment – which augments one or more abilities – equipped at a time.)
Much like traditional Hearthstone cards, mercenaries also come in different rarities - Rare, Epic and Legendary, which presumably factors into how likely you are to get them in packs. Speaking of packs, they can be earned or purchased, and each contains five mercenary items. This can include new Mercenary cards, Mercenary Coins or Mercenary portraits. (Each pack has a guaranteed Mercenary card or Mercenary portrait.) Portraits, incidentally, are cosmetic variants of mercenaries.
Everyone who completes the introductory missions after Mercenaries launches will be rewarded with eight "well-rounded" mercenaries - enough to put together a party. Completing the Prologue and starting on a bounty will also reward players with a new mount for World of Warcraft - Sarge, from Hearthstone's tavern.
Mercenaries isn't just a new button in Hearthstone's UI, either. It actually has its own central hub within the wider game - the Village. Here, you can manage your collection of mercenaries, collect rewards, head to the shop and take on bounties.
For those that are keen to hit the ground running, there will be three Mercenaries pre-purchase bundles available. The Diablo bundle includes a Diamond Legendary Diablo Mercenary Card and 50 Mercenaries packs. The Lich King bundle includes a Diamond Legendary Lich King Mercenary Card and 50 Mercenaries packs. The Sylvanas bundle includes a Golden Legendary Sylvanas Mercenary Card and 30 Mercenaries packs.
While we really need to go hands-on with this mode to get a proper feel for it, Mercenaries looks like a lot of fun, and we're looking forward to diving into it along with the rest of the Hearthstone player base on October 12.
Cam Shea has worked at IGN since the before times, and has played more Breath of the Wild than just about any other game. He's barely on Twitter.
The Big Con Review — Oceans ’97
The Big Con is a nostalgic throwback to the 1990s that does not attempt to replicate the defining look or play of '90s games. This is a thoroughly modern adventure game, with an isometric look, hand-drawn graphics, and a resolute refusal to mine references from LucasArts point-and-clicks. The Big Con takes its cues not from what we were playing in the '90s but what we were watching.
The debut game from developer Mighty Yell reminds me a little bit of Night in the Woods, but if, instead of talking animals, Night in the Woods had starred '90s teens rendered in the Nickelodeon's Doug art style, complete with the primary and secondary color skin tones that lended characters like Mr. Dink, Skeeter Valentine, and Roger Klotz their memorable designs. In this NickToons-inspired look, and in the decade-specific trappings of its narrative, The Big Con builds a setting that feels both true to the era, and heavily influenced by the art that era produced. In translating its inspirations, though, the game brings with it a sense that you have seen this all before. It’s derivative, but going through the motions of this familiar story is still, at times, a lot of fun.
Our heroine, Ali, is a teen who works in a video rental store owned by her mother, Linda. As the story begins, we learn Linda is in deep financial trouble--to the tune of $97,000 and some change--with some very bad people. Despite Linda repeatedly telling her not to concern herself with the finances, Ali is committed to raising the money and saving the store. But coming up with close to a hundred grand the legit way proves challenging. Luckily for Ali, there's a new kid, Ted, passing through town who's happy to teach her how to pickpocket. When Ali proves to have a knack for it, Ted dangles a new possibility in front of her: Travel to Las Venganza--The Big Con's version of Sin City--and pull off one con job big enough to pay off most of the debt. They'll pick up the rest by nabbing wallets along the way.
Continue Reading at GameSpotThe Big Con Review — Oceans ’97
The Big Con is a nostalgic throwback to the 1990s that does not attempt to replicate the defining look or play of '90s games. This is a thoroughly modern adventure game, with an isometric look, hand-drawn graphics, and a resolute refusal to mine references from LucasArts point-and-clicks. The Big Con takes its cues not from what we were playing in the '90s but what we were watching.
The debut game from developer Mighty Yell reminds me a little bit of Night in the Woods, but if, instead of talking animals, Night in the Woods had starred '90s teens rendered in the Nickelodeon's Doug art style, complete with the primary and secondary color skin tones that lended characters like Mr. Dink, Skeeter Valentine, and Roger Klotz their memorable designs. In this NickToons-inspired look, and in the decade-specific trappings of its narrative, The Big Con builds a setting that feels both true to the era, and heavily influenced by the art that era produced. In translating its inspirations, though, the game brings with it a sense that you have seen this all before. It’s derivative, but going through the motions of this familiar story is still, at times, a lot of fun.
Our heroine, Ali, is a teen who works in a video rental store owned by her mother, Linda. As the story begins, we learn Linda is in deep financial trouble--to the tune of $97,000 and some change--with some very bad people. Despite Linda repeatedly telling her not to concern herself with the finances, Ali is committed to raising the money and saving the store. But coming up with close to a hundred grand the legit way proves challenging. Luckily for Ali, there's a new kid, Ted, passing through town who's happy to teach her how to pickpocket. When Ali proves to have a knack for it, Ted dangles a new possibility in front of her: Travel to Las Venganza--The Big Con's version of Sin City--and pull off one con job big enough to pay off most of the debt. They'll pick up the rest by nabbing wallets along the way.
Continue Reading at GameSpotFinal No Time To Die Trailer Teases The ‘Epic Conclusion’ To Daniel Craig’s Bond Saga
No Time To Die will mark the end of Daniel Craig's fifteen-year tenure as British secret agent, James Bond, and the film's final trailer teases a conclusion of epic proportions for the actor's last outing as 007.
The latest trailer for No Time To Die, which was released via the 007 YouTube channel on Tuesday (August 31), opens with various clips from across Craig's time in the role. Beginning with this culmination of events, the trailer points the current Bond in the direction of the saga's endgame through interjecting snippets that read, "In the beginning, he became 007, and every mission, every sacrifice, has led him to this." The short teaser then continues by showing off snippets of the film's plot which show an aging Bond on the back foot as he attempts to foil the devious plots of yet another power-driven nemesis.
From what we know about No Time To Die so far, the film sets out with an out-of-active-service Bond once again drafted into a life of high-octane missions and global threats. Amidst cinematic shots of London and scenic vistas, the highlight of the latest trailer comes in the form of 007 grappling with the saga's latest villain, Lyutsifer Safin.
Played by Oscar-award-winning actor Rami Malek, Safin looks as if he'll make his mark on Bond's world in nefarious style. The villain draws a number of parallels between the pair as he looks to set himself up as a true rival for the British agent. "James Bond. License to kill. In love with Madeleine Swann. I could be speaking to my own reflection." says Safin as the trailer builds. "Only your skills die with your body and life is all about leaving something behind, isn't it?" he concludes.
The trailer then climaxes with a number of action shots not only showing Bond's iconic bulletproof Aston Martin DB5 soaking up damage from a torrent of machine-gun fire, but also 007 dropping out of the back of a cargo plane in a folding glider alongside Secret Intelligence Service operative Nomi.
The world premiere for No Time to Die will finally debut in the Royal Albert Hall on September 28 following a number of delays due to the global pandemic. The film will then feature its theatrical release in the UK on September 30 before releasing in the US on October 8 and in Australia on November 11. You can follow a range of the latest news and clips surrounding the film on our dedicated No Time To Die IGN page.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Star Wars and RockLove Launch New Ahsoka Tano Collection
RockLove Jewelry has revealed its latest Star Wars collaboration, which is none other than new Ahsoka Tano jewelry pieces for the Star Wars X RockLove Ahsoka Tano Collection, which launches today at 9am PST on RockLove.com. The pieces were in collaboration with Founder of Her Universe, Ashley Eckstein, who voices the role of Ahsoka Tano in Star Wars: The Clone Wars and Star Wars Rebels.
IGN spoke with RockLove CEO and Designer, Allison Cimino, about the new reveals, what it was like working with Eckstein again, and if there are any other upcoming Ahsoka Tano pieces she can tease to us.
The new pieces for the Star Wars X RockLove Ahsoka Tano Collection include:
Ahsoka Tano Rebels Ring ($99 USD) - This ring was inspired by the Star Wars Rebels series and is a design of Ahsoka’s iconic montrals. It has the word “SURVIVOR” engraved inside the band. The first 1,700 pieces will include an authenticity card autographed by Ashley Eckstein.
Ahsoka Tano Hoop Earrings ($135 USD) - The earrings were inspired by the Star Wars Rebel series as well, and show Ahsoka’s Lekku hanging in a three-dimensional V-shape, with her montrals going upward. The first 900 pieces will include an authenticity card autographed by Ashley Eckstein.
“Ahsoka’s grey-blue and white montral pattern is both whimsical and sophisticated – any Star Wars fan will immediately recognize it while a casual observer will liken it to a classic animal print,” Cimino said while describing the styles. “This new Rebels Ring is inscribed SURVIVOR, a quote personally chosen by Ashley. The earrings include many levels of homage to the more mature Ahsoka: both montral tips frame the hinged ear wire, the body of the hoop depicts her left and right lekku, and the overall curved V-shape silhouette is reminiscent of the head-tail that goes down her back.”
The newest Ahsoka Tano pieces are the third collaboration between RockLove and Her Universe, with previous years being limited to a specific number of units, and selling out quickly. This year, they decided on some changes.
“Ashley Eckstein and I chose for each 2019 and 2020 series to be capped by quantity, as each piece was created by hand and included an authenticity card autographed by Ashely herself,” Cimino explained. “They sold out immediately, which was so exciting! We would have loved to make more though deeply agreed that we would not rerelease Numbered & Limited-Edition designs. This new 2021 drop will again be Limited Edition (as there are only so many pieces RockLove can handcraft, and Ashley can sign before all our fingers go numb) but with the option to replenish if fans request. However, this time, only the first 1,700 Ahsoka Tano Rebels Ring and the first 900 Ahsoka Tano Hoop Earrings include an authenticity card autographed by Ashley Eckstein!”
The new Ahsoka Tano ring has visual similarities to the original, which launched in 2019 at San Diego Comic-Con and was limited edition to 1,000 units. It was the first collaboration between Cimino and Eckstein. “This was our inaugural year with Star Wars, and I wanted to create something truly unique to honor one of my favorite role models, Ahsoka Tano. Standing at the booth, I burst into tears when we realized the quantity on the RockLove.com website sold out in a mere four minutes,” Cimino said.
“Since then, so many fans have begged for the rerelease of that first ring – the RockLove brand was new, and they hadn’t heard of us yet,” Cimino continued. “The site sold out so quickly, fans couldn’t secure theirs in time. International fans couldn’t be at the Con for a chance to purchase in-person inventory. Ashley and I knew that while we wouldn’t rerelease the original, Ahsoka’s headdress changes in Star Wars: Rebels and her lekku become more intricate. This new Rebels Ring is an homage to an older, wiser Ahsoka Tano and the mentor she has become to us all!”
Along with these two jewelry pieces, Star Wars X RockLove recently released the Ahsoka Tano Lightsaber Earring and Necklace set, which, unlike these enamel pieces, are made of sterling silver and have a minimalist aesthetic. “I’m very excited to be creating more Ahsoka pieces, expanding beyond my meditation on montrals,” Cimino said.
RockLove recently launched its Kyber Crystal Capsule Collection by partnering with, “the finest crystal manufacturer in the world to produce custom-colored crystals in the signature hues of attuned kyber crystals.” Which then match to part of a lightsaber handle that's turned into a necklace.
RockLove has officially confirmed to IGN that Ahsoka Tano will be included in the next set launching for the Kyber Crystal Capsule Collection.
For more on RockLove Jewelry, check out our previous interviews with Cimino for past launches, such as Star Wars at SDCC, Thor, Spider-Man, and Captain America for the Marvel Collection, and most recently RockLove's Doctor Strange Collection.
Jessie Wade is Homepage Manager at IGN. You can chat with her on Twitter about everything Star Wars and RockLove @jessieannwade.
Microsoft’s Windows 11 OS Gets a Release Date
We already knew that Microsoft was planning to release Windows 11 this year. And today, the tech giant announced that the next iteration of Windows will arrive on October 5.
As noted in the press release, on October 5, Windows 11 will launch as a new operating system. The new OS will be available as a free upgrade for eligible Windows 10 PCs, and new Windows-powered devices will ship with the latest OS pre-loaded.
As for the free Windows 11 upgrade, Microsoft announced that it will begin rolling out on October 5, but the process will be "phased and measured with a focus on quality." The company notes that new devices eligible for the upgrade will take priority first, with support for older devices rolling out in the following weeks and months. Microsoft previously said that Windows 10 devices already in use would begin to receive the OS upgrade next year.
If your device is eligible for the Windows 11 upgrade, the Windows Update tool will let you know when your free upgrade is available. If you are unsure whether or not your device meets the required criteria, you can check via Windows Update, through an overview post that details Windows 11's specifications, or if you are a member of the Windows Insider Program, you can check using the PC Health Check app.
If your device is not compatible with Windows 11, don't worry. Microsoft confirmed that it will support Windows 10 until October 14, 2025. The company did not specify whether or not there will be any major updates for Windows 10 before that date.
Microsoft announced Windows 11 in June as part of its "What's Next for Windows" event. As you would expect from a new operating system, Windows 11 will introduce many interesting features. This includes the new OS running and supporting Android apps via the Windows Store. Microsoft is also touting Windows 11 as the best operating system ever for gaming and will include several gaming-focused features, such as Auto HDR and the Xbox Game Pass app built directly into the newest iteration of Windows.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
