No More Heroes 3 Is the End of the Series, Says Creator
Goichi Suda, the CEO of Grasshopper Manufacture and perhaps better known by his alias Suda51, says that the release of No More Heroes 3 marks the end of the series.
In a tweet shared by the No More Heroes 3 Twitter account, Suda joked about the game's official title before stating that it would mark the Travis Touchdown's final chapter.
"This game is called No More Heroes 3 FINAL BOUT - All-Out Galactic War! Or, it was going to be called that but the subtitle was just too long so we ended up taking a hint from the Rocky series and simply going with No More Heroes 3 instead." said Suda. "As hinted at with the 'Final' thing, Travis Touchdown will finally be coming to the end of his final battle, and will be embarking on a much-deserved, long journey."
For ALL of fans...
— No More Heroes III-official-GhM (@nmh3_ghm) August 27, 2021
Here is a special message about our "No More Heroes 3" release from SUDA51 @suda_51 !
We sincerely hope YOU enjoy "No More Heroes 3".#NMH3 #NoMoreHeroes3 #TravisTouchdown #GrasshopperManufacture pic.twitter.com/LvMgO6Ikce
Following today's release of No More Heroes 3 (August 27), Suda took to Twitter saying that he "truly hope[s] everyone enjoys Travis Touchdown's final battle." The developer also took the chance to thank fans for their kind messages following the game's launch and bid farewell to Travis Touchdowns everywhere.
No More Heroes Ⅲ has been released.
— SUDA51/須田剛一 (@suda_51) August 27, 2021
Thank you all so much for all your kind messages!
I truly hope everyone enjoys Travis Touchdown’s final battle.
Goodbye, Travis.
Goodbye, No More Heroes.
Goodbye, fleeting moments and days.
Farewell, to all Travis Touchdowns everywhere! pic.twitter.com/W5j7TrKrGG
No More Heroes originally debuted in North America in 2008 when it launched for Nintendo Wii. The series follows anime fan Travis Touchdown who starts out his role living in the fictional town of Santa Destroy, California. After winning a beam katana in an internet auction, the game then follows the character's exploits as he looks to become the top assassin in the fictitious United Assassin's Association.
Following the success of the original No More Heroes, its sequel No More Heroes 2: Desperate Struggle launched in 2010. No More Heroes 3 was then announced at E3 2019 and is now available to play on Nintendo Switch. Suda51 will take part in a special livestream event to celebrate the release of the game that will be streamed live on IGN Japan’s YouTube channel on August 29 at 6 pm Pacific / 9 pm Eastern (that's August 30 at 2 am UK / 11 am AEST). The event will be viewable entirely in English. If you'd like to find out more about the series' final installment then make sure to check out our No More Heroes 3 review, where we gave it a 6/10.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
No More Heroes 3 Is the End of the Series, Says Creator
Goichi Suda, the CEO of Grasshopper Manufacture and perhaps better known by his alias Suda51, says that the release of No More Heroes 3 marks the end of the series.
In a tweet shared by the No More Heroes 3 Twitter account, Suda joked about the game's official title before stating that it would mark the Travis Touchdown's final chapter.
"This game is called No More Heroes 3 FINAL BOUT - All-Out Galactic War! Or, it was going to be called that but the subtitle was just too long so we ended up taking a hint from the Rocky series and simply going with No More Heroes 3 instead." said Suda. "As hinted at with the 'Final' thing, Travis Touchdown will finally be coming to the end of his final battle, and will be embarking on a much-deserved, long journey."
For ALL of fans...
— No More Heroes III-official-GhM (@nmh3_ghm) August 27, 2021
Here is a special message about our "No More Heroes 3" release from SUDA51 @suda_51 !
We sincerely hope YOU enjoy "No More Heroes 3".#NMH3 #NoMoreHeroes3 #TravisTouchdown #GrasshopperManufacture pic.twitter.com/LvMgO6Ikce
Following today's release of No More Heroes 3 (August 27), Suda took to Twitter saying that he "truly hope[s] everyone enjoys Travis Touchdown's final battle." The developer also took the chance to thank fans for their kind messages following the game's launch and bid farewell to Travis Touchdowns everywhere.
No More Heroes Ⅲ has been released.
— SUDA51/須田剛一 (@suda_51) August 27, 2021
Thank you all so much for all your kind messages!
I truly hope everyone enjoys Travis Touchdown’s final battle.
Goodbye, Travis.
Goodbye, No More Heroes.
Goodbye, fleeting moments and days.
Farewell, to all Travis Touchdowns everywhere! pic.twitter.com/W5j7TrKrGG
No More Heroes originally debuted in North America in 2008 when it launched for Nintendo Wii. The series follows anime fan Travis Touchdown who starts out his role living in the fictional town of Santa Destroy, California. After winning a beam katana in an internet auction, the game then follows the character's exploits as he looks to become the top assassin in the fictitious United Assassin's Association.
Following the success of the original No More Heroes, its sequel No More Heroes 2: Desperate Struggle launched in 2010. No More Heroes 3 was then announced at E3 2019 and is now available to play on Nintendo Switch. Suda51 will take part in a special livestream event to celebrate the release of the game that will be streamed live on IGN Japan’s YouTube channel on August 29 at 6 pm Pacific / 9 pm Eastern (that's August 30 at 2 am UK / 11 am AEST). The event will be viewable entirely in English. If you'd like to find out more about the series' final installment then make sure to check out our No More Heroes 3 review, where we gave it a 6/10.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
New to Amazon Prime Video in August 2021: Cinderella, Armageddon, and More
Amazon Prime Video's September 2021 lineup brings with it the latest take on the classic tale of Cinderella, this time with Camila Cabello as the iconic character. This film has a huge focus on music and features such other stars as Idina Menzel, Billy Porter, Minnie Driver, and Pierce Brosnan.
Check out the official trailer for Cinderella below:
Other Amazon originals include LuLaRich - a four-part docuseries that looks at the rise and fall of LuLaRoe, a multi-level marketing company that "went viral promising young mothers a work-from-home-salvation." Theater fans will also be in for a treat on September 17 when Everybody's Talking About Jamie is released, as this film is not only inspired by true events, but it is an adaptation of the award-winning musical from London's West End.
August is also great for space movie lovers as both Armageddon and Apollo 13 are joining the library on the first of the month alongside other classics like I Know What You Did Last Summer and Romeo + Juliet.
Check out the slideshow gallery below for a spotlight of some of the most notable September 2021 Amazon Prime Video releases followed by the full list:
September 1
Movies
- (500) Days Of Summer (2009)
- 21 Grams (2003)
- American Me (1992)
- Apollo 13 (1995)
- Arachnophobia (1990)
- Armageddon (1998)
- As Good As It Gets (1997)
- Big Mommas: Like Father, Like Son (2011)
- Can't Hardly Wait (2017)
- Cirque Du Freak: The Vampire's Assistant (2009)
- Closer (2004)
- Daddy Day Care (2003)
- Daredevil (2003)
- Daredevil (Director's Cut) (2003)
- Death At A Funeral (2010)
- Do The Right Thing (1989)
- Grown Ups (2010)
- Heist (2001)
- I'll Always Know What You Did Last Summer (2006)
- I Am Bolt (2016)
- I Am Duran (2019)]
- I Know What You Did Last Summer (1997)
- I Still Know What You Did Last Summer (1998)
- Jennifer's Body (2009)
- Nacho Libre (2006)
- Open Range (2003)
- Planet Of The Apes (2001)
- Predators (2010)
- Romeo + Juliet (1996)
- Rudy (1993)
- Sicko (2007)
- Sleepless In Seattle (1993)
- Soul Food (1997)
- Stuart Little (1999)
- Stuart Little 2 (2002)
- The Alamo (2004)
- The A-Team (2010)
- The A-Team (Extended Cut) (2010)
- The Best Man (1999)
- The Boy (2016)
- The Descent (2006)
- The Host (English Subtitled) (2006)
- The Karate Kid (2010)
- The Kids Are All Right (2010)
- The Last Of The Mohicans (1992)
- The Omen (2006)
- The Social Network (2010)
- The Unborn (2009)
- The Unborn (Unrated) (2009)
- Traffic (2000)
- Year One (2009)
- Young Frankenstein (1974)
Series
- A Feeling Home (2019) (Hallmark Movies Now)
- Ancient Civilizations of North America: Season 1 (The Great Courses)
- August Creek (2017) (Hallmark Movies Now)
- Craig Ross Jr.'s Monogamy: Season 1 (ALLBLK)
- Creepshow: Season 1 (Shudder)
- Forensic Factor: Season 1 (A&E Crime Central)
- Land Girls: Season 1 (PBS Masterpiece)
- Latino Americans: Season 1 (PBS Documentaries)
- Mail Call: Season 1 (HISTORY Vault)
- Native Peoples of North America: Season 1 (The Great Courses)
- Republic of Doyle: Season 1 (Acorn TV)
- The Bastards of Pizzofalcone: Season 1 (MHz Choice)
- The Blood Pact: Season 1 (PBS Masterpiece)
- The Flintstones: Season 1 (Boomerang)
- The Killing: Season 1 (Topic)
- We'll Meet Again: Season 1 (PBS Living)
September 3
Movies
- Cinderella - Amazon Original Movie (2021)
September 10
Movies
- The Voyeurs - Amazon Original Movie (2021)
Series
- LuLaRich - Amazon Original Series: Limited Series
September 12
Movies
- Desperado (1995)
September 17
Movies
- Everybody’s Talking About Jamie - Amazon Original Movie (2021)
- The Mad Women’s Ball - Amazon Original Movie (2021)
- American Traitor: The Trial of Axis Sally (2021)
Series
- Do, Re & Mi - Amazon Original Series: Season 1
September 24
Series
- Goliath - Amazon Original Series: Season 4
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
New to Amazon Prime Video in August 2021: Cinderella, Armageddon, and More
Amazon Prime Video's September 2021 lineup brings with it the latest take on the classic tale of Cinderella, this time with Camila Cabello as the iconic character. This film has a huge focus on music and features such other stars as Idina Menzel, Billy Porter, Minnie Driver, and Pierce Brosnan.
Check out the official trailer for Cinderella below:
Other Amazon originals include LuLaRich - a four-part docuseries that looks at the rise and fall of LuLaRoe, a multi-level marketing company that "went viral promising young mothers a work-from-home-salvation." Theater fans will also be in for a treat on September 17 when Everybody's Talking About Jamie is released, as this film is not only inspired by true events, but it is an adaptation of the award-winning musical from London's West End.
August is also great for space movie lovers as both Armageddon and Apollo 13 are joining the library on the first of the month alongside other classics like I Know What You Did Last Summer and Romeo + Juliet.
Check out the slideshow gallery below for a spotlight of some of the most notable September 2021 Amazon Prime Video releases followed by the full list:
September 1
Movies
- (500) Days Of Summer (2009)
- 21 Grams (2003)
- American Me (1992)
- Apollo 13 (1995)
- Arachnophobia (1990)
- Armageddon (1998)
- As Good As It Gets (1997)
- Big Mommas: Like Father, Like Son (2011)
- Can't Hardly Wait (2017)
- Cirque Du Freak: The Vampire's Assistant (2009)
- Closer (2004)
- Daddy Day Care (2003)
- Daredevil (2003)
- Daredevil (Director's Cut) (2003)
- Death At A Funeral (2010)
- Do The Right Thing (1989)
- Grown Ups (2010)
- Heist (2001)
- I'll Always Know What You Did Last Summer (2006)
- I Am Bolt (2016)
- I Am Duran (2019)]
- I Know What You Did Last Summer (1997)
- I Still Know What You Did Last Summer (1998)
- Jennifer's Body (2009)
- Nacho Libre (2006)
- Open Range (2003)
- Planet Of The Apes (2001)
- Predators (2010)
- Romeo + Juliet (1996)
- Rudy (1993)
- Sicko (2007)
- Sleepless In Seattle (1993)
- Soul Food (1997)
- Stuart Little (1999)
- Stuart Little 2 (2002)
- The Alamo (2004)
- The A-Team (2010)
- The A-Team (Extended Cut) (2010)
- The Best Man (1999)
- The Boy (2016)
- The Descent (2006)
- The Host (English Subtitled) (2006)
- The Karate Kid (2010)
- The Kids Are All Right (2010)
- The Last Of The Mohicans (1992)
- The Omen (2006)
- The Social Network (2010)
- The Unborn (2009)
- The Unborn (Unrated) (2009)
- Traffic (2000)
- Year One (2009)
- Young Frankenstein (1974)
Series
- A Feeling Home (2019) (Hallmark Movies Now)
- Ancient Civilizations of North America: Season 1 (The Great Courses)
- August Creek (2017) (Hallmark Movies Now)
- Craig Ross Jr.'s Monogamy: Season 1 (ALLBLK)
- Creepshow: Season 1 (Shudder)
- Forensic Factor: Season 1 (A&E Crime Central)
- Land Girls: Season 1 (PBS Masterpiece)
- Latino Americans: Season 1 (PBS Documentaries)
- Mail Call: Season 1 (HISTORY Vault)
- Native Peoples of North America: Season 1 (The Great Courses)
- Republic of Doyle: Season 1 (Acorn TV)
- The Bastards of Pizzofalcone: Season 1 (MHz Choice)
- The Blood Pact: Season 1 (PBS Masterpiece)
- The Flintstones: Season 1 (Boomerang)
- The Killing: Season 1 (Topic)
- We'll Meet Again: Season 1 (PBS Living)
September 3
Movies
- Cinderella - Amazon Original Movie (2021)
September 10
Movies
- The Voyeurs - Amazon Original Movie (2021)
Series
- LuLaRich - Amazon Original Series: Limited Series
September 12
Movies
- Desperado (1995)
September 17
Movies
- Everybody’s Talking About Jamie - Amazon Original Movie (2021)
- The Mad Women’s Ball - Amazon Original Movie (2021)
- American Traitor: The Trial of Axis Sally (2021)
Series
- Do, Re & Mi - Amazon Original Series: Season 1
September 24
Series
- Goliath - Amazon Original Series: Season 4
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Apple Is Finally Ready to Settle a Years-Old Lawsuit From Developers
As a result of a class-action lawsuit from US app developers, Apple has announced a slew of changes to the App Store as part of a proposed settlement agreement. US developers filed litigation against the tech giant back in 2019 to break the tech giant's "improper monopolization" of iOS apps.
Pending approval from the court, Apple will payout $100 million and also clarify several of its app store policies. Most notably, it will allow developers to reach out to customers (with permission from the user) to collect information inside their apps, allowing them to email about alternative payment options available outside the App Store.
Developers on the App Store could previously communicate with customers outside of their apps and even collect payments outside of their apps (e.g. renewing a Netflix subscription on the official Netflix website). But prior to this proposed settlement, developers were not allowed to communicate with iOS customers about other payment options available outside of the App Store.
However, the potential changes to the app store would still not allow developers to inform iOS users about alternative payment options from within the app itself so that developers could bypass the "app store tax," a 30 percent cut Apple receives from the in-app payment system. Apple's in-app payment cut has been the subject of a different lawsuit filed by Epic Games last year, which a federal judge is currently reviewing after the case was argued in May.
Another concession Apple will make should the proposed agreement get approved for the case Cameron et al. v. Apple Inc, is that the iPhone maker will create a Small Developer Assistance Fund. It will payout $100 million, divided among small developers who make $1 million or less, with payouts varying depending on how many people submit and are approved for their claim. The remaining funds will be donated to the nonprofit Girls Who Code. The website is up, but it is not fully operational, likely due to the settlement pending approval from a judge.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
Apple Is Finally Ready to Settle a Years-Old Lawsuit From Developers
As a result of a class-action lawsuit from US app developers, Apple has announced a slew of changes to the App Store as part of a proposed settlement agreement. US developers filed litigation against the tech giant back in 2019 to break the tech giant's "improper monopolization" of iOS apps.
Pending approval from the court, Apple will payout $100 million and also clarify several of its app store policies. Most notably, it will allow developers to reach out to customers (with permission from the user) to collect information inside their apps, allowing them to email about alternative payment options available outside the App Store.
Developers on the App Store could previously communicate with customers outside of their apps and even collect payments outside of their apps (e.g. renewing a Netflix subscription on the official Netflix website). But prior to this proposed settlement, developers were not allowed to communicate with iOS customers about other payment options available outside of the App Store.
However, the potential changes to the app store would still not allow developers to inform iOS users about alternative payment options from within the app itself so that developers could bypass the "app store tax," a 30 percent cut Apple receives from the in-app payment system. Apple's in-app payment cut has been the subject of a different lawsuit filed by Epic Games last year, which a federal judge is currently reviewing after the case was argued in May.
Another concession Apple will make should the proposed agreement get approved for the case Cameron et al. v. Apple Inc, is that the iPhone maker will create a Small Developer Assistance Fund. It will payout $100 million, divided among small developers who make $1 million or less, with payouts varying depending on how many people submit and are approved for their claim. The remaining funds will be donated to the nonprofit Girls Who Code. The website is up, but it is not fully operational, likely due to the settlement pending approval from a judge.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
Elden Ring’s New Summoning Mechanic Won’t Make the Game Easier
Elden Ring will have a gameplay mechanic that sounds unlike anything FromSoftware has done before, allowing you to collect the souls of your enemies and summon them in battle. Kind of like Pokemon. But during a hands-off preview and Q&A, FromSoftware assured us that this new mechanic has been carefully balanced to not make Elden Ring easier.
“What we’ve tried to do is design the spirit summons where they’re placed throughout the game and how you will level them up throughout the game in a way that doesn’t make the game just drastically easier whenever you bring them out,” FromSoftware said during a media Q&A event.
In an interview with IGN earlier this year, Elden Ring director Hidetaka Miyazaki explained a new mechanic in Elden Ring where you can summon defeated enemies to help you in battle. These aren’t player NPCs you can summon like in other FromSoft RPGs, but offline AI with their own progression elements.
Summoning AI or online player help during boss fights can make a big difference, but FromSoft says that because of the way summons in Elden Ring are designed, there is a trade-off to using them in the first place.
“It’s up to the player what summons they choose and when, but it’s also up to the player to invest their stat points into the summons if they so choose or into their own character, so it’s a bit of a trade-off there.”
Furthermore, the summons you collect are determined by how you explore and progress through Elden Ring’s massive world, “So it’s not intended to lower the difficulty drastically.”
If past FromSoftware RPGs are any indication, the effect of summoning spirits in your game will likely be down mainly to how you choose to use the system. Summoning AI and online players do help considerably when facing challenging bosses in Dark Souls but it's also a completely optional system. And while it sounds like you can level your summons at the expense of your experience points, any additional tool in your arsenal can only help you in the end.
You can find out more info about Elden Ring in our hands-off preview, how the world-building and lore will now come from the game's many NPCs, and how director Hidetaka Miyazaki is leading the in-game text you'll see in the game.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Elden Ring’s Lore Will Be Discovered by Interacting With Important NPCs
FromSoftware says that its approach to storytelling hasn’t changed with Elden Ring, but it may have expanded. Instead, during a recent preview event, the developers revealed that players will still interpret the lore on their own, but that this time clues can come from talking with the game’s many important NPCs rather than just from things like item text.
As FromSoftware explained during a Q&A, whereas in “Dark Souls, and maybe to a lesser extent Sekiro, you’d be picking up these pieces that talk about the world and allow the player to formulate an idea of the world itself and their place in it, they didn’t often talk to the characters and the people living in that world.”
This isn’t the case in Elden Ring. “With Elden Ring, we have a large number of NPCs and a lot of major players in the story,” FromSoft says.
And just as players picked up pieces of the lore through item text, “things like that are going [to come from] talking to those important NPCs and those important characters, and that way we feel the player is going to learn more about the drama, more about the history of the world,” through interacting and learning more about the many characters in Elden Ring.
The developers hope that this dialogue will help “formulate a more personal and dramatic image of the world.” In fact, FromSoft’s Yasuhiro Kitao goes so far as to say Elden Ring is a “multi-protagonist drama.” Kitao also said that director Hidetaka Miyazaki will be leading the in-game text and dialogue you’ll see in Elden Ring, based on the mythology laid down by collaborator George R.R. Martin.
In an interview with IGN earlier this year, Miyazaki explained how Martin helped create the world and inspired the characters and central drama. And while Martin says his contributions to Elden Ring were done “years ago.”
Either way, it seems that lore hunters obsessed over every detail in FromSoftware games will have to pay extra attention when speaking with the game’s NPCs if they want to uncover the secret of The Lands Between and Elden Ring.
Check out IGN’s Elden Ring preview for a better look at how dungeons will work in Elden Ring or read about how the new summoning mechanic is being designed to not interfere with the game’s difficulty.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Elden Ring’s In-Game Text Is Being Written by Miyazaki, Not George R.R. Martin
When Elden Ring was first announced, one of the biggest surprises was how it’s a collaboration between FromSoftware and A Song of Ice and Fire author George R.R. Martin. Since then, more information about the collaboration has come to light and while Martin was responsible for creating the overall world and mythos of Elden Ring, the in-game text is by director Hidetaka Miyazaki.
“In From fashion, the story is told in fragments, and we haven’t changed our principle of providing a world and narrative that the player can interpret for themselves,” FromSoft’s Yasuhiro Kitao says.
And while this means lore can still be discovered by item text and cutscenes, NPC dialogue will also contribute significantly to world-building, and Miyazaki is "at the forefront of the text, writing the text in the game."
In an interview with IGN from earlier this year, Miyazaki explained that Martin helped build the world, including the Lands Between, and central narrative. However, Martin himself said that he finished his contributions to Elden Ring “years ago” and development continued to build on the foundations established by Martin.
Miyazaki praised Martin and said the author’s contributions led Elden Ring to be more character-focused than previous FromSoft games. “He brought things to the table that we couldn’t have done by ourselves, in terms of that rich storytelling and that sense of character and drama.”
Given that Martin’s most famous work involves complicated character dynamics and the way people interact with each other while vying for power, this makes sense. With the open-ended, in-game text handled by Miyazaki, it sounds like fans will get the best of both Miyazaki and Martin’s worlds in Elden Ring.
Check out IGN's full preview of Elden Ring as well as how the new summoning mechanic is being carefully designed to not impact the game's overall difficulty.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Elden Ring’s New Summoning Mechanic Won’t Make the Game Easier
Elden Ring will have a gameplay mechanic that sounds unlike anything FromSoftware has done before, allowing you to collect the souls of your enemies and summon them in battle. Kind of like Pokemon. But during a hands-off preview and Q&A, FromSoftware assured us that this new mechanic has been carefully balanced to not make Elden Ring easier.
“What we’ve tried to do is design the spirit summons where they’re placed throughout the game and how you will level them up throughout the game in a way that doesn’t make the game just drastically easier whenever you bring them out,” FromSoftware said during a media Q&A event.
In an interview with IGN earlier this year, Elden Ring director Hidetaka Miyazaki explained a new mechanic in Elden Ring where you can summon defeated enemies to help you in battle. These aren’t player NPCs you can summon like in other FromSoft RPGs, but offline AI with their own progression elements.
Summoning AI or online player help during boss fights can make a big difference, but FromSoft says that because of the way summons in Elden Ring are designed, there is a trade-off to using them in the first place.
“It’s up to the player what summons they choose and when, but it’s also up to the player to invest their stat points into the summons if they so choose or into their own character, so it’s a bit of a trade-off there.”
Furthermore, the summons you collect are determined by how you explore and progress through Elden Ring’s massive world, “So it’s not intended to lower the difficulty drastically.”
If past FromSoftware RPGs are any indication, the effect of summoning spirits in your game will likely be down mainly to how you choose to use the system. Summoning AI and online players do help considerably when facing challenging bosses in Dark Souls but it's also a completely optional system. And while it sounds like you can level your summons at the expense of your experience points, any additional tool in your arsenal can only help you in the end.
You can find out more info about Elden Ring in our hands-off preview, how the world-building and lore will now come from the game's many NPCs, and how director Hidetaka Miyazaki is leading the in-game text you'll see in the game.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.