Ren & Stimpy Join Smash Bros.-Like Nickelodeon All-Star Brawl

The iconic Ren & Stimpy are joining the roster of Nickelodeon All-Star Brawl, the upcoming platform-fighting game that takes definite inspiration from Super Smash Bros.

Similar to Ice Climbers, Duck Hunt, and Banjo & Kazooie from Nintendo's fighter, Ren and Stimpy will play as a single character in Nickelodeon All-Star Brawl.

As detailed on the PlayStation Blog, the developers say Ren and Stimpy, "have a knack for using each other as weapons, which really helps the slapstick comedy of the show come to life.”

Each move is inspired by a scene from the TV show, including throwing a bouncing log, the ‘Happy Happy Joy Joy’ song, and more. During movement, Ren rides on Stimpy's shoulders, which slows the duo down. To make up for that, they can often both attack at once, dealing higher total damage than other fighters on the roster.

Nickelodeon All-Star Brawl takes characters from all eras of Nick, and Ren and Stimpy definitely fit in with some of the other classic selections. The show had five seasons, airing from 1991-1995. Ren and Stimpy join a roster that includes characters from SpongeBob, Teenage Mutant Ninja Turtles, CatDog, Danny Phantom, and more.

For more, you can watch Smash God Mango's reactions to Nickelodeon All-Star Brawl's gameplay. And, check out how the Nickelodeon All-Star Brawl release date may have leaked on Nintendo's website.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Apple Announces the iPhone 13 Series

After months of rumors, Apple has finally announced the iPhone 13, succeeding the tech giant's iPhone 12 series released last year.

The iPhone 13 has a design similar to its predecessor, but this year's iteration offers a 20% slimmer Face ID notch on the top of the smartphone. Like the iPad Mini that was announced earlier during today's event, the iPhone 13 is powered by the A15 Bionic chip. Apple notes that the A15 is a 5nm chip and is a 6-core CPU — two of those are high-performance, and the others are four high-efficiency cores.

The iPhone 13 Mini offers a 5.4-inch screen, while the iPhone 13 includes a 6.1-inch OLED screen. While the iPhone 13 Pro and Pro Max models offer 6.1 and 6.7-inch OLED screens, the Pro models also include a higher refresh rate at 120Hz. If you wanted a high refresh rate Apple device, you had to purchase the iPad Pro, which offers a 120Hz refresh rate as well.

As expected from a smartphone refresh, Apple is introducing a lot of changes and improvements to the camera. The main camera features a 12MP wide-angle lens with a larger 1.7µm that can capture 50% more light, offering better dynamic range and better low-light photography.

The Ultrawide camera features a larger f2.4 aperture, and the cameras support a new cinematic mode, allowing you to rack focus between subjects while shooting video. The iPhone 13 Pro family takes selectable focusing in video a step farther by adding a depth map, which will allow users to change focus point in their video even after they shoot it.

Separately, the iPhone 13 Pro and Pro Max will have the ability to film up to 4K resolution at 30 frames per second in ProRes, which is a video format of a higher quality and provides video editors more leverage on editing footage capture on the smartphone.

As far as battery life goes, Apple says the iPhone 13 is improved compared to its predecessor, though mileage may vary. iPhone 13 Mini is anticipated to have a longer run time of 90 minutes, while the regular-sized iPhone is expected to last 2.5 hours longer than the iPhone 12. Apple claims the iPhone 13 Pro will last up to one and a half hours longer than the iPhone 12 Pro, while the iPhone 13 Pro Max is expected to last two and a half hours longer than the iPhone 12 Pro Max smartphone.

As with the iPhone 12 series, the iPhone 13 line will offer 5G support. Apple promises that the 5G performance will be improved from last year's lineup and supposedly support 200 carriers across more than 60 countries and regions by the end of 2021.

The iPhone 13 family includes four models: iPhone 13 Mini, iPhone 13, iPhone 13 Pro, and iPhone 13 Pro Max, with a starting price of $699. The more affordable iPhone 13 models include three storage configurations: 128GB, 256GB, and 512GB. If you are purchasing an iPhone 13 Pro or Pro Max model, you have the option to buy a 1TB storage configuration. The iPhone 13 line will be available for preorder beginning Friday, September 17, and will release on September 24.

The iPhone 13 was one of many reveals as part of Apple's "California Streaming" event. Be sure to check our roundup to see everything announced during today's event.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

Apple’s iPhone 13 Event: Everything Announced

In case you missed it the Apple "California Streaming" event happened today and it revealed a host of new Apple hardware including new iPhones, Apple Watches, and even iPads. It was a surprisingly big show with a new 9th Gen iPad, 6th Gen iPad Mini, Apple Watch Series 7, iPhone 13, iPhone 13 Mini, iPhone 13 Pro, and iPhone 13 Pro Max. If you missed the livestream, don't worry as we've rounded up every major product announcement you need to know about along with all the key information around the new products.

iPad 9th Gen

Apple surprised us by kicking off its California Streaming event with a new iPad powered by a new A13 Bionic processor. According to Apple, this new chip will deliver 20% better performance, making it 3x faster than a Chromebook and 6x faster than "the best-selling Android tablet." Additionally, these new iPads come with a 12MP, 122-degree ultrawide angle selfie camera so users can take advantage of iPadOS 15's new center stage feature that makes video calls more dynamic by following you as you move around the room.

The iPad 9th Gen will be available for order today and ship next week. 64GB models start at $329 so you get double the storage over the last generation. Educational users will be able to purchase the latest iPad for a slight discount at $299.

iPad Mini 6th Gen

Apple also announced a new 6th Gen iPad Mini that's basically the latest iPad Air shrunken down from an 11-inch tablet to an 8.3-inch device. It comes rocking the latest A15 Bionic processor that promises 40% faster CPU performance and 80% better graphics performance. Apple's newest and smallest tablet also features new 12MP cameras on the front and back, the front-facing one of course powers center stage for dynamic FaceTime calls.

The iPad Mini 6th Gen starts at $499 and it's available for order starting now with units shipping next week.

Apple Watch Series 7

The new Apple Watch Series 7 features slimmer 1.7mm bezels and a rounded screen that makes the transition between the display and casing even more seamless. What's more, the always-on display is 70% brighter.

That new 20% larger screen area allows users to push information to the very edges of the display. It can even fit a full-on QWERTY keyboard so users can type messages from their wrist – if that's the sort of thing you want to do that is. The larger screens also mean bigger watch sizes, so the 40mm size is now up to 41mm, and the larger 44mm size has been bumped up to 45mm.

The Apple Watch Series 7 starts at $399 and will be available later this fall.

iPhone 13 and iPhone 13 Mini

Here's the iPhone 13 we've all been waiting for and as the rumors suggested it features a 20% smaller notch. That means you get to experience more of the iPhone 13 bight and beautiful 1200-nit Super Retina XDR display.

The iPhone 13 also features Apple's latest A15 Bionic processor equipped with a 6-core CPU (with two high performance, and four high-efficiency cores) and 4-core GPU. Apple claims its newest chip delivers 50% faster CPU and 30% faster GPU performance and than its Android competition.

The iPhone 13 also brings plenty of camera improvements. First up the main 12MP wide-angle camera features a larger 1.7µm sensor that can capture 50% more light for dramatically better dynamic range and better low-light photography. The main camera also now sports optical image stabilization.

The Ultrawide angle camera meanwhile offers a larger f2.4 aperture to let more light in. Additionally, the new cameras support a new cinematic mode so you can rack focus between subjects while shooting video.

As with last year's iPhone models, Apple's latest handsets will come in two sizes with a 6.1-inch iPhone 13 and a smaller 5.4-inch iPhone 13 Mini.

Lastly, the iPhone 13 series offers more battery life. Expect 90 minutes longer run time on the iPhone 13 Mini. The regular-sized iPhone 13 should last 2.5 hours longer than the iPhone 12.

The 6.1-inch iPhone 13 starts at $829 and the smaller 5.4-inch iPhone 13 Mini pricing starts at $729. Both phones are available for preorder starting later this Friday, September 17, and will ship on September 24th.

iPhone 13 Pro and iPhone 13 Pro Max

Last but not least Apple announced the iPhone 13 Pro and Pro Max with high refresh rate 120Hz displays, a smaller notch, and greatly improved cameras. Easily the biggest improvement to the iPhone 13 Pro line is the new ProMotion display that can go up as high as 120Hz. The iPhone 13 intelligently scales its refresh rate to match the motion of your swipes, so you're just looking at a static image it'll stay at 10Hz and if you swipe quickly it'll jump to 120Hz. The iPhone 13 Pro's display is also much brighter with a maximum 1000-nit brightness and it also gets the same 20% smaller notch as the non-Pro iPhone 13.

The iPhone 13 also features Apple's latest A15 Bionic processor with its revised two high performance and four high-efficiency cores. Internally, Apple has also increased the maximum storage space to 1TB.

Moving onto cameras, the iPhone 13 Pro features Apple's first-ever 3x optical zoom for a 77mm telephoto equivalent lens. Night time photographers will also love the 92% low light improvement on the ultrawide and 2.2x low light improvement on the wide-angle camera. A new macro photography mode will also allow users to shoot super up close – as close as 2cm – with the ultrawide camera. Lastly, Smart HDR 4 adds the ability to change photographic profiles for different looks.

Users will also be able to shoot in Cinematic Mode to shift focus, but the iPhone 13 Pro adds the extra ability to change focus after you've shot the video thanks to the way it creates a depth map while recording. The iPhone 13 Pro family also uniquely has a ProRes 4K30 video shooting mode that's sure to chew through your phone storage but in exchange, you can minutely tune the look of your videos.

Battery improvements also come to Apple's flagships with the iPhone 13 Pro now promising to last more than 1.5 hours longer than 12 Pro and the 13 Pro Max will run for 2.5 hours longer than the 12 Pro Max.

The 6.1-inch iPhone 13 Pro will retail for $999 and 6.7-inch iPhone 13 Pro Max starts at $1,099. Both models will be available for preorder starting Friday and release on September 24th.

iPad Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Kevin Lee is IGN's SEO Updates Editor. Follow him on Twitter @baggingspam

Ghost of Tsushima’s Director’s Cut Release Made It One of the Best-Selling Games Last Month

In July, Ghost of Tsushima was the 110th best-selling game by dollar sales in the US — not even worth a mention in a sales roundup. In August, thanks to the Director's Cut release, it shot up to No. 2.

According to The NPD Group, it was second only to Madden NFL 22, which took the top spot in its launch month for the 22nd year in a row and became the fourth best-selling game of the entire year so far. For the year, it's currently sitting behind Call of Duty: Black Ops Cold War, MLB The Show 21, and Resident Evil: Village, though if history is any indication we'll see Call of Duty: Vanguard blast past them all later this year.

Humankind debuted in August as the best-selling PC game and the fourth best-selling game overall, while The Last of Us Part 2 jumped from No. 23 to No. 10 thanks to various retail promotions.

On the hardware side, sales in August were up 45% from last year to $329 million — once again not a shocking increase given that this time last year everyone was holding off on buying consoles while waiting for the new ones. That said, the last time sales were that high was in 2008, a few years after the release of the Wii, PS3, and Xbox 360.

The Nintendo Switch was once again the best selling console for the month in unit sales and remains the best-selling console of the year so far, though the PS5 beat it in both categories if you look at dollar sales and remains the fastest-selling PlayStation console ever.

Accessories spending was flat at $164 million, with the Xbox Elite Series 2 Wireless controller as the best-selling accessory for the month. The PS5 DualSense Wireless Controller White remained in the top spot for the year so far.

In total, spending on all games hardware, content, and accessories in August was up 7% from last year to a total of $4.4 billion.

The following are the top ten best-selling games for August 2021 by dollar sales. As always, keep in mind that this does not include digital sales of several major game publishers, including Take-Two Interactive and Nintendo, and only counts physical sales for those games, meaning some games may have sold more than they appear to:

  1. Madden NFL 22
  2. Ghost of Tsushima
  3. Call of Duty: Black Ops Cold War
  4. Humankind
  5. Marvel's Spider-Man: Miles Morales
  6. Mario Kart 8
  7. The Legend of Zelda: Skyward Sword
  8. Minecraft
  9. Assassin's Creed: Valhalla
  10. MLB: The Show 21

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Splitgate Dev Says It Wants to Revitalize Stale Game Genres After Raising $100 Million

Following its third round of funding, Splitgate developer 1047 Games has raised $100 million, which the company says will help to carry out the studio's long-term vision of revitalizing stale game genres.

In a press release, the studio confirmed that its most recent round of funding will help the studio to flesh out its vision for Splitgate as a top-tier, AAA competitive shooter and further establish the company as a "leading creative force of distinct and inventive IP in the gaming space".

According to the developer, the additional financial firepower granted will help contribute towards its long-term ambition to create a new era of classic games. In doing so, 1047 Games will aim to act as a pioneer in genres that it says have "currently stalled", by implementing "new takes in well-known, globally recognized genres."

Long-term goals aside, however, CEO and co-founder of 1047 Games, Ian Proulx, confirmed that the studio's immediate future is still fully committed to working on Splitgate. “Building on our core success with Splitgate is our main focus in the immediate future - we are rapidly scaling across all areas of our studio,” said Proulx.

“We are far from finished building out what we feel is the complete Splitgate experience for our loyal and dedicated fans. The funding secured from our partners, combined with the belief and support of our vision, enables us to focus on both our short-term growth needs, and more importantly, our long-term vision for 1047 Games as a premier driver of completely fresh gaming experiences for fans.”

1047 Games funding comes from a number of private equity firms. However, it's venture capitalist company Lightspeed Venture Partners that has taken up the role of the studio's lead investor. Amy Wu, a partner at the investment firm spoke further on what attracted the company toward 1047 Games.

“In gaming, Lightspeed focuses on founders that have a bold vision for innovation and the determination to build the next generational platform,” said Wu. “We found that with Ian and Nick. They’ve done so much with minimal funding, and we’re excited to see what they can do with more firepower. We’re proud to be assisting them as they take their brand to the next level.”

It's hard to argue with the investment firm's comments either. In August, 1047 Games announced that Splitgate would remain in open beta for the foreseeable future due to the unexpected popularity that the title had seen over the summer months. In little time, the developer worked hard to dramatically improve the game's server capacity in order to cater to its newfound player base. The team then launched its first competitive season for Splitgate that added a new map called Karma Station into the game as well as a 100-level Battle Pass full of unlockable items, and a brand new mode called Contamination.

Jared Moore is a freelance writer for IGN who spends a lot of his time in Splitgate attempting to throw grenades at enemy portals. You can follow him on Twitter.

Splitgate Dev Says It Wants to Revitalize Stale Game Genres After Raising $100 Million

Following its third round of funding, Splitgate developer 1047 Games has raised $100 million, which the company says will help to carry out the studio's long-term vision of revitalizing stale game genres.

In a press release, the studio confirmed that its most recent round of funding will help the studio to flesh out its vision for Splitgate as a top-tier, AAA competitive shooter and further establish the company as a "leading creative force of distinct and inventive IP in the gaming space".

According to the developer, the additional financial firepower granted will help contribute towards its long-term ambition to create a new era of classic games. In doing so, 1047 Games will aim to act as a pioneer in genres that it says have "currently stalled", by implementing "new takes in well-known, globally recognized genres."

Long-term goals aside, however, CEO and co-founder of 1047 Games, Ian Proulx, confirmed that the studio's immediate future is still fully committed to working on Splitgate. “Building on our core success with Splitgate is our main focus in the immediate future - we are rapidly scaling across all areas of our studio,” said Proulx.

“We are far from finished building out what we feel is the complete Splitgate experience for our loyal and dedicated fans. The funding secured from our partners, combined with the belief and support of our vision, enables us to focus on both our short-term growth needs, and more importantly, our long-term vision for 1047 Games as a premier driver of completely fresh gaming experiences for fans.”

1047 Games funding comes from a number of private equity firms. However, it's venture capitalist company Lightspeed Venture Partners that has taken up the role of the studio's lead investor. Amy Wu, a partner at the investment firm spoke further on what attracted the company toward 1047 Games.

“In gaming, Lightspeed focuses on founders that have a bold vision for innovation and the determination to build the next generational platform,” said Wu. “We found that with Ian and Nick. They’ve done so much with minimal funding, and we’re excited to see what they can do with more firepower. We’re proud to be assisting them as they take their brand to the next level.”

It's hard to argue with the investment firm's comments either. In August, 1047 Games announced that Splitgate would remain in open beta for the foreseeable future due to the unexpected popularity that the title had seen over the summer months. In little time, the developer worked hard to dramatically improve the game's server capacity in order to cater to its newfound player base. The team then launched its first competitive season for Splitgate that added a new map called Karma Station into the game as well as a 100-level Battle Pass full of unlockable items, and a brand new mode called Contamination.

Jared Moore is a freelance writer for IGN who spends a lot of his time in Splitgate attempting to throw grenades at enemy portals. You can follow him on Twitter.

Fresh Prince of Bel-Air Reboot Names Its Cast

NBCUniversal's streaming service Peacock has announced the cast for its Fresh Prince of Bel-Air reboot, which will be named simply Bel-Air. Among the cast of series regulars will be Jabari Banks, Adrian Holmes, and Cassandra Freeman.

Bel-Air is a "dramatic analogue" reimaging of the 90s sitcom Fresh Prince, which looks deeper into the conflicts, emotions, and biases of its characters during hour-long episodes. Will Smith's character, Will, is set to be played by newcomer Jabari Banks. His wealthy aunt and uncle from Bel-Air, Phillip and Vivian Banks, will be portrayed by Adrian Holmes and Cassandra Freeman respectively.

The remainder of the cast are as follows: Olly Sholotan as Carlton Banks, Coco Jones as Hilary Banks, Akira Akbar as Ashley Banks, Jimmy Akingbola as Geoffrey, Jordan L. Jones as Jazz, and Simone Joy Jones as Lisa.

The show will executive produced and run by T.J. Brady and Rasheed Newson, who are working with Westbrook Studios, a division of Will Smith's Westbrook Inc.

Last year a Fresh Prince reunion was held, which celebrated the 30th anniversary of the original sitcom. It seems safe to say from the stated direction of Bel-Air, it will be a fairly different show to the original and beloved Fresh Prince. Bel-Air is currently planned to air in 2022.

Matt Purslow is IGN's UK News and Entertainment Writer.

Fresh Prince of Bel-Air Reboot Names Its Cast

NBCUniversal's streaming service Peacock has announced the cast for its Fresh Prince of Bel-Air reboot, which will be named simply Bel-Air. Among the cast of series regulars will be Jabari Banks, Adrian Holmes, and Cassandra Freeman.

Bel-Air is a "dramatic analogue" reimaging of the 90s sitcom Fresh Prince, which looks deeper into the conflicts, emotions, and biases of its characters during hour-long episodes. Will Smith's character, Will, is set to be played by newcomer Jabari Banks. His wealthy aunt and uncle from Bel-Air, Phillip and Vivian Banks, will be portrayed by Adrian Holmes and Cassandra Freeman respectively.

The remainder of the cast are as follows: Olly Sholotan as Carlton Banks, Coco Jones as Hilary Banks, Akira Akbar as Ashley Banks, Jimmy Akingbola as Geoffrey, Jordan L. Jones as Jazz, and Simone Joy Jones as Lisa.

The show will executive produced and run by T.J. Brady and Rasheed Newson, who are working with Westbrook Studios, a division of Will Smith's Westbrook Inc.

Last year a Fresh Prince reunion was held, which celebrated the 30th anniversary of the original sitcom. It seems safe to say from the stated direction of Bel-Air, it will be a fairly different show to the original and beloved Fresh Prince. Bel-Air is currently planned to air in 2022.

Matt Purslow is IGN's UK News and Entertainment Writer.

Ubisoft Is Working on a Live-Action Driver TV Series

Ubisoft and Binge are teaming up for a live-action series adaptation of the popular Driver video game franchise.

GamesIndustry.biz reports that Driver is officially shifting gears and returning to screens with a live-action series that will "focus on undercover agent and ex-racecar driver John Tanner as he tries to take down a crime syndicate." The series will be released exclusively on Binge, a new streaming platform dedicated to delivering premium entertainment for gamers.

The Driver series will be produced by Binge's Vincent Talenti and Allan Ungar, who directed and co-wrote the Uncharted live-action fan film that took the internet by storm upon its release in 2018. The Driver series' executive producers hail from Ubisoft Film & Television, with Jason Altman, Danielle Kreinik, and Genevieve Jones attached to the project.

"Our mission at Ubisoft is to bring our games to life in new and exciting ways and create content set in the world, culture and community of gaming," Kreinik said of the new series. "Working with Binge will allow us to bring a Driver series directly to the audience who is most passionate about seeing this franchise come to life."

"Having the opportunity to adapt Driver alongside the team at Ubisoft Film & Television is a dream come true," Ungar added following the project's announcement. "As longtime fans of the franchise, we're excited to deliver an original, premium and rich storytelling experience that will take fans and newcomers on a thrilling ride."

The first game of the Driver series was released for the PlayStation in 1999 and its runaway popularity fuelled five further main installments. IGN's review of 2011's Driver: San Francisco called it a "game-changing, eyebrow-raising idea" infused with "unparalleled variety and a ridiculous supernatural twist whilst staying true to its Seventies chase-movie roots."

The new Driver series adaptation joins a growing slate of Ubisoft TV and movie projects, including a live-action Assassin's Creed series for Netflix, a Beyond Good and Evil movie helmed by Detective Pikachu director Rob Letterman, and a movie based on The Division starring Jake Gyllenhaal and Jessica Chastain.

Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

Ubisoft Is Working on a Live-Action Driver TV Series

Ubisoft and Binge are teaming up for a live-action series adaptation of the popular Driver video game franchise.

GamesIndustry.biz reports that Driver is officially shifting gears and returning to screens as a live-action series that will "focus on undercover agent and ex-racecar driver John Tanner as he tries to take down a crime syndicate." The series will be released exclusively on Binge, a new streaming platform dedicated to delivering premium entertainment for gamers.

The Driver series will be produced by Ubisoft Film & Television's Vincent Talenti and Allan Ungar, who directed and co-wrote the Uncharted live-action fan film that took the internet by storm upon its release in 2018. Driver's executive producers also hail from Ubisoft Film & Television, with Jason Altman, Danielle Kreinik, and Genevieve Jones attached to the project.

"Our mission at Ubisoft is to bring our games to life in new and exciting ways and create content set in the world, culture and community of gaming," Kreinik said of the new series, per Deadline. "Working with Binge will allow us to bring a Driver series directly to the audience who is most passionate about seeing this franchise come to life."

"Having the opportunity to adapt Driver alongside the team at Ubisoft Film & Television is a dream come true," Ungar added following the project's announcement. "As longtime fans of the franchise, we're excited to deliver an original, premium and rich storytelling experience that will take fans and newcomers on a thrilling ride."

The first game of the Driver series was released for the PlayStation in 1999 and its runaway popularity fuelled five further main installments. IGN's review of 2011's Driver: San Francisco called it a "game-changing, eyebrow-raising idea" infused "with unparalleled variety and a ridiculous supernatural twist whilst staying true to its Seventies chase-movie roots."

The new Driver series adaptation joins a growing slate of Ubisoft TV and movie projects, including a live-action Assassin's Creed series for Netflix, a Beyond Good and Evil movie helmed by Detective Pikachu director Rob Letterman, and a movie based on The Division starring Jake Gyllenhaal and Jessica Chastain.

Adele Ankers is a freelance writer for IGN. Follow her on Twitter.