Borderlands Spin-Off Tiny Tina’s Wonderlands Is Coming Next March

Borderlands spin-off Tiny Tina's Wonderlands is releasing on March 25, 2022.

Announced with a new trailer at today's PlayStation Showcase event, the game will come to PS4, PS5, Xbox One, Xbox Series S|X, and PC early next year.

We also saw our first look at gameplay, giving us a taste of how the Borderlands spin-off will look in action. We saw lots of guns, new fantasy-based moves, unique enemies, and more.

Wonderlands brings a fantasy-flavored twist to a Borderlands approach. First announced at E3 2021, we've so far had a breakdown of its weapons, loot, and enemies, but this marks our first taste of how it all fits together in the game itself.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Alan Wake Remastered Release Date Announced

After being announced earlier this week, Alan Wake Remastered was officially shown off in a trailer during today's PlayStation Showcase, with a release date set for October 5, 2021. It will include both the base the game and its two story expansions, The Signal and The Writer.

While revealed during a PlayStation show, it was previously confirmed that Alan Wake Remastered would come to PS5, PS4, Xbox Series X/S, Xbox One, and PC through the Epic Games Store. In fact, the Epic Games Store is where rumors of a remaster were kicked off this June.

It was also confirmed today that the PS4 version will offer both a Performance and Quality mode, the latter of which runs at 60fps while the former runs at 4K and 40fps. Meanwhile, the PS5 version will run at 4K and 60fps.

This official date reveal comes days after leaked listings had already pointed toward an October 5 release, and a remaster is throwing more fuel on the speculative fire that Remedy is working on a full sequel.

Upcoming Hack-and-Slash Title Project Eve Looks Gorgeous

During today's PlayStation Showcase, you would have been forgiven for not recognizing the second game shown: Project Eve. It's an upcoming hack-and-slash action title that's largely flown under the radar up til now, but an extended trailer shown today gave a better look at its combat, story, and beautiful musical accompaniment.

Project Eve has been known about for a while now, having been announced way back in 2019 with a teaser from its developer, Korean studio Shift Up, which is founded by Blade & Soul character designer Kim Hyung Tae.

Its story follows a young woman existing in a post-apocalypse, at one point in the trailer learning about what a subway system used to be through a friendly voice in her ear. In a broken world that mankind has fled, Eve explores and fights off strange monsters called NA:tives who have invaded earth.

Via the PlayStation blog, we also learned that the PS5 version of this game will take advantage of haptic feedback for its combat combos, and intends to "take full advantage" of the PS5's graphical power.

Though shown in the PlayStation Showcase, Project Eve was also originally announced for Xbox One and PC, so we'll likely see it on those platforms eventually as well. Unfortunately, the trailer today did not give any new information about a release date or window, so we may have to wait a while before we learn more about what Project Eve is all about.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Knights of the Old Republic Remake For PS5 Announced During Sony’s PlayStation Showcase

Star Wars: Knights of the Old Republic is being remade for modern consoles. It will be coming to PlayStation 5 as a console exclusive at launch alongside a PC release, with other consoles possibly to be revealed at a later date.

Aspyr will once again be handling development of the new remaster, rebuilding the game "from the ground up," following on from their previous efforts with Republic Commando and Jedi Outcast. The trailer shown during today's PlayStation Showcase showed Darth Revan igniting his lightsaber with an ominous voiceover.

Knights of the Old Republic is consistently ranked as one of the best RPGs ever made, and it sits atop our list of the ten best Star Wars games. Originally developed by BioWare, KOTOR helped inaugurate a new era of PC RPGs on console. Its announcement during Sony's PlayStation Showcase is somewhat ironic given that it was a top Xbox exclusive back in the day.

Knights of the Old Republic was first reported to be in development back in April by multiple outlets. Its announcement comes as part of Sony's PlayStation showcase, and is confirmed to be early in development, though an official blog post indicates also that work has been happening on the title "for a little while" in close collaboration with Lucasfilm Games. Orion Kellogg, executive producer at Lucasfilm Games, and Ryan Treadwell, lead producer at Aspyr, say that the team is taking its time to balance the weight of fan expectation, authenticity to the original, as well as any necessary changes or updates.

“This is something that is important and impactful,” said Treadwell. “Our big goals on this are to bring the story to a modern audience and have it be just as impactful today as it was for players when it originally launched.”

He added the project includes some powerhouses, such as Jennifer Hale returning to voice Bastila, and developers with experience on the remake of Demon's Souls and Ghost of Tsushima, and lead gameplay designer Matt Berner, who worked on Dragon Age: Inquisition. And, of course, many developers from the original KOTOR team.

“We can say, ‘What were you trying to do and why did you do it this way? Let’s make sure that we have the same goals in mind as we re-approach it this time,’” said Kellogg. “We’re just going to be able to do more things with asset variety and fidelity and storytelling that just weren’t possible then, but are still going to meet the same goals.”

KOTOR does not yet have a release date.

Kat Bailey is a Senior News Editor at IGN

Nier Creator Announces a New ‘Table-Top RPG Video Game Built of Cards’

Square Enix has unveiled Voice of Cards: The Isle Dragon Roars, the next project from Nier's Yoko Taro.

Taro collaborators like Yosuke Saito, Keiichi Okabe, and Kimihiko Fujisaka are also on the project. Saito and Okabe work on the Nier series, while Fujisaka has worked on the Drakengard franchise.

The game is described as a table-top RPG video game built of cards. A short teaser was revealed on Twitter, but it is light on details other than the title and the creators involved.

While it's called a table-top RPG, it's still apparently a video game.

Last month, Yoko Taro confirmed he was the creative director of a brand-new Square Enix game, during a press conference for Nier Replicant ver. 1.22474487139. He didn't say much about the game, besides saying his new project was, “difficult to explain,” and a “somewhat unusual game.” Seems on brand.

Taro is also the director of Nier Reincarnation, a mobile game that takes place in the same universe as the mainline Nier games. At the time of its release, Square Enix said it is important to make mobile games the same quality as console games to get the Western audience to accept them.

For more, check out what we thought of Taro's latest console game in our Nier Replicant review.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Mad Max: Fury Road Cars are Up for Auction

Do you want to drive down the highway in your very own post-apocalyptic vehicle outfitted with machine guns and spikes? Because the cars from Mad Max: Fury Road are up for auction if you are.

From September 25th to 26yh, auction house Lloyds has put up several vehicles from 2015’s Mad Max: Fury Road up for sale including Max’s Interceptor, Furiosa’s War Rig, and The Doof Wagon — a truck outfitted with dozens of amps, though a flamethrower guitar player is not included.

In total Lloyds has 13 vehicles from George Miller’s 2015 classic up for sale, so if you have the garage space or are attempting a mad dash across the desert while escaping a post-apocalyptic warlord consider placing a bid.

Mad Max: Fury Road is a sequel and soft-reboot of Miller’s iconic Mad Max franchise. Set in a post-apocalyptic world where the oceans have dried up and barbarians take over the wasteland, cars become an important commodity and weapon.

Tom Hardy plays Max Rockatansky, taking over the role from Mel Gibson, who previously played the character from 1979 to 1985.

However, the star of Fury Road is arguably Furiosa played by Charlize Theron. An imperator under the tyrant Immortan Joe, Furiosa rescues Joe’s wives and attempts to flee across the desert with the help of Max.

A Furiosa prequel movie is in the works with Anya Taylor-Joy taking over the role from Theron. Taylor-Joy reportedly impressed Miller after a recommendation by director Edgar Wright, who cast Taylor-Joy in his upcoming film, Last Night in Soho.

The auction isn't in full swing until later this month so expect those current $1 bids for the cars to go up.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

First Spider-Man Comic Sells For Record-Breaking $3.6 Million

Amazing Fantasy #15 — which features the first-ever appearance of Spider-Man — has sold for a record-breaking $3.6 million in a new auction, making it the most expensive comic book ever sold.

As reported by The Hollywood Reporter, the $3.6 million sale occurred during Heritage Auctions’ Signature Comics & Comics Art auction. The price tag has now beaten the record for the most expensive comic book sale which was previously held by Action Comics #1, featuring the first appearance of Superman.

An Action Comics #1 sold earlier this year took the record after selling privately for $3.25 million, but Amazing Fantasy #15's $3.6 million sale now takes the top spot.

This $3.6 million comic is graded at CGC 9.6 and is one of four of these comics that exist at such a near-mint condition. THR's report states that no CGC 9.8 copies exist and considering that CGC 9.8 is the next condition grade above CGC 9.6, no better-condition copy of Amazing Fantasy #15 will ever be sold.

Amazing Fantasy #15 was written by Stan Lee and Steve Ditko, who also penciled and inked the comic. Stan Goldberg was the colorist for the comic and Artie Simek was the letterer. If you're familiar at all with the origins of Spider-Man in movies, games, and the like, you're already basically familiar with the origin of Spider-Man in this comic.

Peter Parker is bitten by a highly radioactive spider while visiting General Techtronics Laboratories East. This gives him the Spider-Man strength and agility seen in movies, games, and elsewhere. He fights a wrestler to win some money and then later creates a proper Spider-Man costume (the classic red and blue suit), his spider web fluid, and two web-slinger wrist attachments that he can use to sling around New York City.

This record-breaking comic book sale comes at a time when another form of entertainment media, video games, is also breaking similar records. Just last month, a rare copy of Super Mario Bros. sold for $2 million, making it the most valuable video game collectible ever. That Super Mario Bros. sale occurred just months after a similar copy of the game sold for $660,000.

In between that $660,000 sale and the $2 million sale, a copy of The Legend of Zelda sold for $870,000, briefly holding the record for the most expensive game ever sold. Less than a week after that, a sealed copy of Super Mario 64 sold for $1.56 million.

It seems for now, though, that rare comics are more valuable than rare video games. Who knows though? A $4 million sale of SSX Tricky could be just around the corner in this day and age — ok, not really, but that game is really good.

Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

New Twisted Metal Rumored To Be In Development Alongside TV Show

Sony is reportedly planning to revive the Twisted Metal video game series seemingly alongside the franchise's upcoming TV show.

In a recent video on Giant Bomb, GamesBeat's Jeff Grubb said he's heard that a Twisted Metal revival is in the works, but it still may be a ways off. VGC reports that they've also heard a new Twisted Metal game is on the way.

A Twisted Metal TV show was confirmed back in 2019. It's one project in a larger push from Sony to turn more of its IP into movies and television shows.

Shawn Layden, who was Chairman of SIE Worldwide Studios at the time, said, "We looked at what Marvel has done in taking the world of comic books and making it into the biggest thing in the film world. It would be a lofty goal to say we’re following in their footsteps, but certainly we’re taking inspiration from that." Layden has since left Sony, but the strategy appears to remain intact.

Other projects currently in the works include The Last of Us TV show on HBO, the Uncharted movie starring Tom Holland, and a Ghost of Tsushima movie from the director of John Wick.

There hasn't been a mainline game in the series since 2012's Twisted Metal reboot. Around the same time, there was word of a Twisted Metal movie that never came to fruition. However, we thought the game was 'amazing' in our Twisted Metal review, saying, "Like its predecessor from more than 15 years ago, Twisted Metal celebrates an eccentric kind of action that shoves fun down the collective throat of the gaming masses."

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Alan Wake Remastered Screenshots Show Off the Cult Classic’s Glow-Up

Amazon UK's store page briefly showed off a number of Alan Wake Remastered screenshots today (September 9) alongside its listing for the game.

As spotted by Wario64 and reported by wccftech, an Amazon UK listing briefly showed off screenshots for the upcoming remaster of Alan Wake as well as a price for the game (£24.99) and its box art. Despite the page recently being taken down, IGN was able to access the listing and verify that the screenshots were shown across the store page for a period of time.

As displayed in a comparative tweet by @BenjiSales, the screenshots across the site showed off some impressive graphical improvements to the title, which originally launched for Xbox 360 in 2010.

Further screenshots of the title were put together by Wario64 on Twitter and appear to show improvements to a range of the game's features including deeper color tones, fuller foliage and environment textures, more realistic players models, and improvements to the game's tone and lighting. Screenshots of the title's upcoming box art for PlayStation 5 were also captured.

With the Amazon UK page quickly being taken down, it is fair to say that the screenshots almost certainly shouldn't have been shared in the first place. If that is to be the case, then this wouldn't be the first leak to affect the game in recent weeks. Remedy and Epic's reveal of the cult classic's remaster officially became public knowledge on September 7. However, only a week prior, a leak spotted through a Taiwanese store listing provided speculation that the title would be launching in October. While the official reveal did not include a release date, the previously leaked store listing suggested that the game would come out on October 5.

For more on Alan Wake, make sure to check out our review of the original game where we gave the title a 9/10 and said that it did a "great job of mixing elements of written work, television, and video games to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch."

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Life Is Strange: True Colors Review — More Than A Feeling

For six years, the Life Is Strange series has consistently told stories about the ties that bind us, between friends, families, and communities. The latest entry, True Colors, represents the first time subtext becomes not just text, but the game's core mechanic. The strength of Life Is Strange as a series is how it always seeks to answers the deeper questions about why people are the way they are, but even compared to the original Life is Strange protagonist Max Caulfield seeking to untangle her best friend's life, or Sean and Daniel Diaz of Life is Strange 2 being at the mercy of an increasingly merciless America, True Colors drills deeper. It features a new hero who can delve into peoples' lives on a level beyond the capabilities of the series' other protagonists. That ability lets the game traverse some new, fascinating territory for this series, but it’s still a bit too bashful about staying there for too long..

You play as Alex Chen, a child of the foster care system who was separated from her big brother Gabe when she was 10. She bounced from family to facility and back again for over a decade before, finally, Gabe tracked her down and invited her to his new home of Haven Springs, an idyllic little village in Colorado. While it's seemingly a peaceful-enough place to start a life, Alex is helpless when it comes to her big secret and the game's supernatural hook: Alex is a superpowered empath who is not only able to see and read peoples' emotions as giant bursts of psychedelic colors, but if the emotion is strong enough, she will actually inherit it. Unfortunately, the foster care system not exactly being the happiest place on earth means Alex finds herself consumed by crippling depressive episodes and extreme fits of rage beyond her control.

And so, as Alex begins her new life, Haven Springs starts to rub off on her, in more ways than one. When a major tragedy strikes the town, keeping the peace becomes an imperative, and it’s about protecting herself just as much as it is about protecting the town. For the most part, True Colors operates the same way as every other Life Is Strange title: As Alex, you walk around and interact with everything and everyone the game will allow you to, occasionally making crucial, life-changing choices through dialogue that affect the world and the course of the story. On the technical level, there are a few marked improvements over past games in the series, especially in terms of visuals. This is the most gorgeous and lush Life is Strange game, with a huge, impressive improvement to the character performances, though it comes at a price. The PS5 port we tested took some heavy hits in frame rate when wandering around the town and stuttered elsewhere. The PC port handled much better, but even there, keeping up with the workload isn't easy on the computer.

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