Forza Horizon 5 Will Add an On-Screen Sign Language Interpreter
Forza Horizon 5 contains a ton of wonderful accessibility features to help make the game as inclusive as possible, and a post-launch update will add another great one - an on-screen sign language interpreter that will sign either American Sign Language (ASL) and British Sign Language (BSL) during the game's cinematics.
As detailed in an Xbox Wire blogpost and an accompanying video about Forza Horizon 5's accessibility features, the interpreter will appear in a picture-in-picture display near the bottom of the screen and either ASL or BSL can be chosen depending on the player's preference.

This is a great addition to Forza Horizon 5, a game that we gave a rare 10/10 to and said is "the result of a racing studio at the peak of its craft and the best open-world racing game available." It is also one of the few games to feature sign language in such a prominent way.
There have been games like Oculus Quest and PlayStation VR's Moss that saw its main character use sign language to speak to the player, and hopefully Forza's decision to add it will have a ripple effect across the industry so more developers will think to include it, if they are able. As Microsoft has said in the past, "When everyone plays, we all win."
As previously mentioned, Forza Horizon 5 features a wide range of other accessibility options at launch. These options, as detailed by Microsoft, include;
- A Game Speed Modification setting that allows gamers to play Forza Horizon 5 at a reduced speed when playing offline; this feature is great for newcomers and those who would like more time to progress through the game.
- High Contrast mode that changes colors to make things such as menus and text easier to distinguish for gamers.
- Color Blindness mode that allows players with color blindness to better visualize game elements. Players can adjust color blind settings independently for the UI and the game visuals.
- For Subtitles, we know the importance of customization. With these, you’ll be able to:
- Turn subtitles on or off
- Adjust the font size
- Adjust the background opacity
- Ability to highlight key words
- Customize menu and gameplay font size.
- Screen reader narrator that reads text, buttons, and other elements aloud.
- Text-to-speech and speech-to-text options for players that want to participate in Voice Chat and either need to send synthesized voice or receive voice chat as synthesized text.
- Ability to disable moving backgrounds.
- Notification duration setting, which allows players to set how long notifications in the game appear.
For more on Forza Horizon 5, check out how you can play it early and our performance review of the game running on PC and all the available Xbox versions.
We also wanted to remind everyone that Forza Horizon 5 will be released on November 9 and it will be on Xbox Game Pass, so subscribers are able to try it out and see if it is not only for them, but if it is accessible enough. If something is missing, Forza Horizon 5 developer Playground Games has said, "these are just some of the accessibility features we’re building upon, and we're constantly listening to the community to make Forza Horizon 5 an inclusive experience for everyone to enjoy."
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Forza Horizon 5 Will Add an On-Screen Sign Language Interpreter
Forza Horizon 5 contains a ton of wonderful accessibility features to help make the game as inclusive as possible, and a post-launch update will add another great one - an on-screen sign language interpreter that will sign either American Sign Language (ASL) and British Sign Language (BSL) during the game's cinematics.
As detailed in an Xbox Wire blogpost and an accompanying video about Forza Horizon 5's accessibility features, the interpreter will appear in a picture-in-picture display near the bottom of the screen and either ASL or BSL can be chosen depending on the player's preference.

This is a great addition to Forza Horizon 5, a game that we gave a rare 10/10 to and said is "the result of a racing studio at the peak of its craft and the best open-world racing game available." It is also one of the few games to feature sign language in such a prominent way.
There have been games like Oculus Quest and PlayStation VR's Moss that saw its main character use sign language to speak to the player, and hopefully Forza's decision to add it will have a ripple effect across the industry so more developers will think to include it, if they are able. As Microsoft has said in the past, "When everyone plays, we all win."
As previously mentioned, Forza Horizon 5 features a wide range of other accessibility options at launch. These options, as detailed by Microsoft, include;
- A Game Speed Modification setting that allows gamers to play Forza Horizon 5 at a reduced speed when playing offline; this feature is great for newcomers and those who would like more time to progress through the game.
- High Contrast mode that changes colors to make things such as menus and text easier to distinguish for gamers.
- Color Blindness mode that allows players with color blindness to better visualize game elements. Players can adjust color blind settings independently for the UI and the game visuals.
- For Subtitles, we know the importance of customization. With these, you’ll be able to:
- Turn subtitles on or off
- Adjust the font size
- Adjust the background opacity
- Ability to highlight key words
- Customize menu and gameplay font size.
- Screen reader narrator that reads text, buttons, and other elements aloud.
- Text-to-speech and speech-to-text options for players that want to participate in Voice Chat and either need to send synthesized voice or receive voice chat as synthesized text.
- Ability to disable moving backgrounds.
- Notification duration setting, which allows players to set how long notifications in the game appear.
For more on Forza Horizon 5, check out how you can play it early and our performance review of the game running on PC and all the available Xbox versions.
We also wanted to remind everyone that Forza Horizon 5 will be released on November 9 and it will be on Xbox Game Pass, so subscribers are able to try it out and see if it is not only for them, but if it is accessible enough. If something is missing, Forza Horizon 5 developer Playground Games has said, "these are just some of the accessibility features we’re building upon, and we're constantly listening to the community to make Forza Horizon 5 an inclusive experience for everyone to enjoy."
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Bethesda Has Finally Revealed Skyrim Anniversary Edition’s Price
Bethesda has finally revealed how much The Elder Scrolls V: Skyrim Anniversary Edition will cost, alongside how much it will be to upgrade from Skyrim Special Edition on PlayStation, Xbox, and PC.
On digital storefronts, Skyrim Anniversary Edition will cost $49.99 / £47.99 on November 11, 2021. But, if you already own Skyrim Special Edition, the Anniversary Upgrade will instead cost $19.99 / £15.99.
In the brand new FAQ blogpost, Bethesda confirmed the pricepoint for yet another Skyrim re-release, something that fans have noted has been seemingly kept under wraps until now.
Both Skyrim Special Edition and Anniversary Edition are also getting free next-gen upgrades for PS5 Xbox Series X/S. All achievement progress is also set to transfer between Special and Anniversary Edition, but not if you upgrade the PS4 version of the game to the PS5 version.
Skyrim Anniversary Edition is set to include a host of new and existing Creation Club content for the game, from Morrowind armor, to quests involving Oblivion gates, new dungeons, and more.
On November 11 at 11am PT/ 2pm ET/ 6pm GMT, fans will also be treated to the Skyrim 10th Anniversary Concert, which will feature music from the game performed by the London Symphony Orchestra and London Voices.
Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.
Bethesda Has Finally Revealed Skyrim Anniversary Edition’s Price
Bethesda has finally revealed how much The Elder Scrolls V: Skyrim Anniversary Edition will cost, alongside how much it will be to upgrade from Skyrim Special Edition on PlayStation, Xbox, and PC.
On digital storefronts, Skyrim Anniversary Edition will cost $49.99 / £47.99 on November 11, 2021. But, if you already own Skyrim Special Edition, the Anniversary Upgrade will instead cost $19.99 / £15.99.
In the brand new FAQ blogpost, Bethesda confirmed the pricepoint for yet another Skyrim re-release, something that fans have noted has been seemingly kept under wraps until now.
Both Skyrim Special Edition and Anniversary Edition are also getting free next-gen upgrades for PS5 Xbox Series X/S. All achievement progress is also set to transfer between Special and Anniversary Edition, but not if you upgrade the PS4 version of the game to the PS5 version.
Skyrim Anniversary Edition is set to include a host of new and existing Creation Club content for the game, from Morrowind armor, to quests involving Oblivion gates, new dungeons, and more.
On November 11 at 11am PT/ 2pm ET/ 6pm GMT, fans will also be treated to the Skyrim 10th Anniversary Concert, which will feature music from the game performed by the London Symphony Orchestra and London Voices.
Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.
The Batman Synopsis Says Bruce Wayne Begins as ‘No Better’ Than a Serial Killer
After the release of The Batman’s gritty new trailer, it looked as though Bruce Wayne may have some anger issues, and an official story synopsis makes that very clear, saying that this Bruce Wayne, at least initially, is "no better than the ruthless serial killer he's hunting."
Warner Bros. has now released a synopsis for The Batman which explains that Robert Pattinson's Wayne is a “disillusioned, desperate vigilante” when we first meet him.
“The Batman is an edgy, action-packed thriller that depicts Batman in his early years, struggling to balance rage with righteousness as he investigates a disturbing mystery that has terrorized Gotham,” reads the official synopsis. “Robert Pattinson delivers a raw, intense portrayal of Batman as a disillusioned, desperate vigilante awakened by the realization that the anger consuming him makes him no better than the ruthless serial killer he's hunting.”
Famously, Christopher Nolan’s Batman films took the Caped Crusader into more serious territory, while Zack Snyder’s version of the Dark Knight followed suit. Now, it looks as though Matt Reeves is set to drag Bruce Wayne into even grittier realms.
Andy Serkis has previously said the movie will be darker than previous Batman films and our early looks at the move – which features a younger, seemingly more impulsive Batman than many depictions – already seems to confirm that he could be the craziest Dark Knight yet.
The Batman features an all-star cast, including Robert Pattinson as Batman, Zoë Kravitz as Selina Kyle, Andy Serkis as Alfred, Jeffrey Wright as James Gordon, Colin Farrell as Oswald Cobblepot and Paul Dano as Edward Nashton.
Dano's Nashton is also known as The Riddler, and we've said that this Batman needs the classic villain as a foe. The Batman opens in theatres on March 4, 2022, and we've recently gotten a new trailer, behind-the-scenes feature, and even a look at upcoming statues.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
The Batman Synopsis Says Bruce Wayne Begins as ‘No Better’ Than a Serial Killer
After the release of The Batman’s gritty new trailer, it looked as though Bruce Wayne may have some anger issues, and an official story synopsis makes that very clear, saying that this Bruce Wayne, at least initially, is "no better than the ruthless serial killer he's hunting."
Warner Bros. has now released a synopsis for The Batman which explains that Robert Pattinson's Wayne is a “disillusioned, desperate vigilante” when we first meet him.
“The Batman is an edgy, action-packed thriller that depicts Batman in his early years, struggling to balance rage with righteousness as he investigates a disturbing mystery that has terrorized Gotham,” reads the official synopsis. “Robert Pattinson delivers a raw, intense portrayal of Batman as a disillusioned, desperate vigilante awakened by the realization that the anger consuming him makes him no better than the ruthless serial killer he's hunting.”
Famously, Christopher Nolan’s Batman films took the Caped Crusader into more serious territory, while Zack Snyder’s version of the Dark Knight followed suit. Now, it looks as though Matt Reeves is set to drag Bruce Wayne into even grittier realms.
Andy Serkis has previously said the movie will be darker than previous Batman films and our early looks at the move – which features a younger, seemingly more impulsive Batman than many depictions – already seems to confirm that he could be the craziest Dark Knight yet.
The Batman features an all-star cast, including Robert Pattinson as Batman, Zoë Kravitz as Selina Kyle, Andy Serkis as Alfred, Jeffrey Wright as James Gordon, Colin Farrell as Oswald Cobblepot and Paul Dano as Edward Nashton.
Dano's Nashton is also known as The Riddler, and we've said that this Batman needs the classic villain as a foe. The Batman opens in theatres on March 4, 2022, and we've recently gotten a new trailer, behind-the-scenes feature, and even a look at upcoming statues.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
IGN UK Podcast 617: Call of Duty: Horizon 5
Cardy reviewed Call of Duty: Vanguard's campaign so tells you all about its hits and misses. Matt and Dale join him to wax lyrical about the pure joy of Forza Horizon 5 and where the fun can be found in Riders Republic once you've broken through the wall of shack daddies and their triple shroom burgers. Matt also gives his verdict on Edgar Wright's Last Night in Soho before a Mass Effect Endless Search quiz. Stay tuned until the end for some spoiler-filled Guardians of the Galaxy chat too
Want to submit your own Endless Search, food opinion, or a bit of other nonsense? Feel free to get in touch with the podcast at: ign_ukfeedback@ign.com.
IGN UK Podcast 617: Call of Duty: Horizon 5
IGN UK Podcast 617: Call of Duty: Horizon 5
Cardy reviewed Call of Duty: Vanguard's campaign so tells you all about its hits and misses. Matt and Dale join him to wax lyrical about the pure joy of Forza Horizon 5 and where the fun can be found in Riders Republic once you've broken through the wall of shack daddies and their triple shroom burgers. Matt also gives his verdict on Edgar Wright's Last Night in Soho before a Mass Effect Endless Search quiz. Stay tuned until the end for some spoiler-filled Guardians of the Galaxy chat too
Want to submit your own Endless Search, food opinion, or a bit of other nonsense? Feel free to get in touch with the podcast at: ign_ukfeedback@ign.com.
IGN UK Podcast 617: Call of Duty: Horizon 5
Nintendo Promises to ‘Improve and Expand’ the Switch Online Service
Nintendo has said that it will continue to improve and expand on its Switch Online service as well as its recently released premium Expansion Pack – possibly in response to the poor reception to its pricing and recent additions.
As part of its latest Corporate Management Briefing, Nintendo has stated that it will "continue to improve and expand both Nintendo Switch Online and Nintendo Switch Online + Expansion Pack" in order to provide services that satisfy its fanbase.
The pledge to improve comes shortly after the company experienced a rocky start to the launch of its premium Expansion Pack subscription service. The service, which launched last month, adds a new membership tier to Nintendo Switch Online that gives players access to an expanding catalog of Nintendo 64 and Sega Mega Drive games, as well as paid DLC (currently in the form of the Animal Crossing: New Horizons - Happy Home Paradise pack).
However, following its release Nintendo received backlash from some of its fanbase, who reported that they were experiencing a number of issues with classic games running on the handheld. Complaints from the community varied from player to player, however, most commonly seemed to revolve around issues with input lag, sound delays, frame rate, and incorrect controller layouts. Nintendo doesn't specificially mention the backlash as the reason for its comments on improving the service.
Despite taking some criticism over the launch of the premium tier subscription service, elsewhere in the briefing Nintendo announced that it has seen an overall increase in the number of players subscribed to Nintendo Switch Online this past year. The publisher stated that the number of players accessing its online services had now exceeded 32 million - a figure up 6 million from this time last year.
It isn't particularly surprising to see that this figure has increased across the last year considering the continued popularity that Nintendo has seen across the hardware market. According to data published by the NPD Group, Nintendo's handheld has remained a popular choice for US consumers throughout 2021. Data from the Group showed the Switch to have a strong grasp over the US monthly hardware charts for units sold where it consistently held pole position in the charts for 33-months straight. While that reign was finally ended by Sony's PlayStation 5 this September, the additional Switch's sold across that time are likely to have contributed to an increase in Switch Online members.
For more from Nintendo, make sure to check out this article detailing how the publisher is still discussing what its next console after the Switch might be.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Nintendo Is Still Discussing What Its Next Console After the Switch Might Be
Nintendo will seemingly be sticking with the Switch for several years yet, with internal discussions for a next-generation console still taking place around a release window, and even what its concept will be.
As you'd expect, Nintendo does plan to one day replace the Switch with a new gaming system, with the company's latest financial presentation making clear that new hardware was part of its wider plans to expand the business (alongside expanding IP, and adding services to the Nintendo Account system). However, the presentation only gave a date of '20XX' for that hardware's release.
During a financial results Q&A – as attended, translated, and reported by analyst David Gibson – Nintendo president Shuntaro Furukawa was asked what he could say about the next-gen device. Furukawa was clear that he could say very little, and it seems even what the next console will be is still up for debate within the company.
"On next gen, we are not saying right now," Furukawa said, "we are still going through internal discussion on concept, timing etc and discussing everything."
However, Furukawa did say that the Switch remains in the "middle phase" of its lifecycle, meaning we have several more years at least before Nintendo considers replacing it. In May 2020, Furukawa said the Switch was "barely" halfway through its life, so it may be that its huge recent success has seen Nintendo extend how long it could support the hybrid hardware.
That tallies with Nintendo's goals for the coming year. The financial presentation indicated that, by adding the Nintendo Switch OLED model to its lineup, it's hoping to see a sixth consecutive year of growth in Switch sales, "something never before experienced with our dedicated video game platform business." Until the Switch stops growing, Nintendo is extremely unlikely to seek to replace it.
Despite its hopes for the OLED, Nintendo has already confirmed that won't be putting all of its resources into the new model, saying that all three Switch variants (regular, OLED, and Lite) "cater to different needs".
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
