Assassin’s Creed Narrative Director Darby McDevitt Rejoins Ubisoft Ahead of Assassin’s Creed Infinity

Darby McDevitt, who was the lead writer on such Assassin's Creed games as Valhalla, Black Flag, and Revelations, has returned to Ubisoft after leaving the company seven months ago to potentially work on Assassin's Creed Infinity.

As reported by VGC, McDevitt left the company in March 2021 to join iLLOGIKA as their narrative director and was working on the A Quiet Place game, which is set to be released in 2022.

It is yet unclear if his work was finished on the game or if he left before it was completed. Either way, he is back at Ubisoft to work on Assassin's Creed once more.

"Yes, I have returned to Ubisoft! As I pondered my career over the past year, I focused on my desire to explore new ideas and unknown frontiers," McDevitt said in a statement to VGC. “Much to my delight, this is reflected in my return to Ubisoft to work on AC. I’m excited to continue my journey. Stay tuned!”

While he didn't specifically mention it, there is a good chance he will be one of the key figures in bringing Assassin's Creed Infinity to life. Announced earlier this year, Assassin's Creed Infinity is a "cross-studio, collaborative" project between Ubisoft Montreal and Ubisoft Quebec.

Bloomberg reported that this new game will be an online platform that would evolve over time and include multiple historical settings - much like how games like Fortnite and Grand Theft Auto Online function. Not much more is known on the game, nor whether it will be the next entry following Assassin's Creed Valhalla.

For more, check out our ranking of the 10 Best Assassin's Creed games and our review of Valhalla's The Siege of Paris DLC.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Assassin’s Creed Narrative Director Darby McDevitt Rejoins Ubisoft Ahead of Assassin’s Creed Infinity

Darby McDevitt, who was the lead writer on such Assassin's Creed games as Valhalla, Black Flag, and Revelations, has returned to Ubisoft after leaving the company seven months ago to potentially work on Assassin's Creed Infinity.

As reported by VGC, McDevitt left the company in March 2021 to join iLLOGIKA as their narrative director and was working on the A Quiet Place game, which is set to be released in 2022.

It is yet unclear if his work was finished on the game or if he left before it was completed. Either way, he is back at Ubisoft to work on Assassin's Creed once more.

"Yes, I have returned to Ubisoft! As I pondered my career over the past year, I focused on my desire to explore new ideas and unknown frontiers," McDevitt said in a statement to VGC. “Much to my delight, this is reflected in my return to Ubisoft to work on AC. I’m excited to continue my journey. Stay tuned!”

While he didn't specifically mention it, there is a good chance he will be one of the key figures in bringing Assassin's Creed Infinity to life. Announced earlier this year, Assassin's Creed Infinity is a "cross-studio, collaborative" project between Ubisoft Montreal and Ubisoft Quebec.

Bloomberg reported that this new game will be an online platform that would evolve over time and include multiple historical settings - much like how games like Fortnite and Grand Theft Auto Online function. Not much more is known on the game, nor whether it will be the next entry following Assassin's Creed Valhalla.

For more, check out our ranking of the 10 Best Assassin's Creed games and our review of Valhalla's The Siege of Paris DLC.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Eternals Secures a Second-Straight Weekend Domestic Box Office Win By Holding Off Clifford the Big Red Dog

Not even Clifford the Big Red Dog could topple Marvel's Eternals as the latest MCU film secured its second-straight weekend domestic box office win by earning $27.5 million.

As reported by Variety, Eternals has officially crossed the $100 million mark in North America, with a domestic total currently sitting at $118 million. In its second weekend, Eternals saw a 61% drop from the $71 million it made in its debut, putting its decline between Shang-Chi's 52% and Black Widow's 67%.

Internationally, Eternals brought in another $48 million from 49 markets, bringing its overseas total to $162.6 million and its global total to $281.4 million.

Clifford the Big Red Dog did manage to take the #2 spot with $16.4 million between Friday and Sunday. Clifford is also available on Paramount+ and had a jumpstart on the weekend as it was released in theaters on Wednesday. In its first five days on the big screen, Clifford earned $22 million.

In our Clifford the Big Red Dog review, we said that it "is a sweet if shallow kids offering that sometimes soars higher than expected."

Dune placed third by taking in $5.5 million, bringing its domestic total to $93 million. Internationally, Dune collected $6.8 million, making its international total $258 million and its global total $351.2 million.

No Time to Die took fifth place with $4.6 million in ticket sales. The latest Bond film has surpassed $700 million globally, making it the second Hollywood film in the COVID-19 pandemic times to do so following F9.

Venom: Let There Be Carnage rounded out the top five with $4 million, but it also became the second COVID-era release to earn over $200 million at the domestic box office. It currently stands at $202 million. Globally, Venom: Let There Be Carnage has earned $441 million.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Eternals Secures a Second-Straight Weekend Domestic Box Office Win By Holding Off Clifford the Big Red Dog

Not even Clifford the Big Red Dog could topple Marvel's Eternals as the latest MCU film secured its second-straight weekend domestic box office win by earning $27.5 million.

As reported by Variety, Eternals has officially crossed the $100 million mark in North America, with a domestic total currently sitting at $118 million. In its second weekend, Eternals saw a 61% drop from the $71 million it made in its debut, putting its decline between Shang-Chi's 52% and Black Widow's 67%.

Internationally, Eternals brought in another $48 million from 49 markets, bringing its overseas total to $162.6 million and its global total to $281.4 million.

Clifford the Big Red Dog did manage to take the #2 spot with $16.4 million between Friday and Sunday. Clifford is also available on Paramount+ and had a jumpstart on the weekend as it was released in theaters on Wednesday. In its first five days on the big screen, Clifford earned $22 million.

In our Clifford the Big Red Dog review, we said that it "is a sweet if shallow kids offering that sometimes soars higher than expected."

Dune placed third by taking in $5.5 million, bringing its domestic total to $93 million. Internationally, Dune collected $6.8 million, making its international total $258 million and its global total $351.2 million.

No Time to Die took fifth place with $4.6 million in ticket sales. The latest Bond film has surpassed $700 million globally, making it the second Hollywood film in the COVID-19 pandemic times to do so following F9.

Venom: Let There Be Carnage rounded out the top five with $4 million, but it also became the second COVID-era release to earn over $200 million at the domestic box office. It currently stands at $202 million. Globally, Venom: Let There Be Carnage has earned $441 million.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Grand Theft Auto: The Trilogy – The Definitive Edition Reportedly Contains ‘Hot Coffee’ Code, Unlicensed Songs

Grand Theft Auto: The Trilogy - The Definitive Edition reportedly contains not only files for unlicensed music and full game scripts with developer notes, but it also appears to contain files related to the infamous sex mini-game "hot coffee."

As reported by VGC, these files very well may be the reason Rockstar removed the PC version of the game from its Rockstar Games Launcher. Around the trilogy's release, the Rockstar Games Launcher was offline and wouldn't allow anyone to play games they own through Rockstar's service. Luckily, the launcher has been restored, but the Trilogy remains off the store.

Regarding the files in question, dataminers found what they have described as a "holy grail" of files, including most of the music that was removed from Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas due to expired licenses. The music files are still apparently in the game, they are just not in the rotation of music being played.

Also discovered was an uncompiled version of the main.scm file, which "contains all the game scripts for GTA III, Vice City and San Andreas, including cut and missing content, as well as notes from Rockstar North staff from that era."

As for the "Hot Coffee" files, these were said to be present in Grand Theft Auto: San Andreas - Definitive Edition, they just weren't active. For those who may not remember, San Andreas allows players to have sex with various girlfriends. The scene itself wasn't very graphic, but a mini-game that was not meant to be in the final game was uncovered in 2005 that let players enter the girl's bedroom and control Carl's actions during sex.

This got Rockstar in a ton of trouble and caused San Andreas to be pulled from certain region's shelves until the mod was removed. Rockstar was also hit with a lawsuit for failing to disclose the game's sexual content. In 2009, GTA's company Take-Two would settle the lawsuit for over $20 million.

Alongside these issues, many users have reported a range of other problems with Grand Theft Auto: The Trilogy - The Definitive Edition, including quality concerns, Switch issues, missing elements, and more.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Grand Theft Auto: The Trilogy – The Definitive Edition Reportedly Contains ‘Hot Coffee’ Code, Unlicensed Songs

Grand Theft Auto: The Trilogy - The Definitive Edition reportedly contains not only files for unlicensed music and full game scripts with developer notes, but it also appears to contain files related to the infamous sex mini-game "hot coffee."

As reported by VGC, these files very well may be the reason Rockstar removed the PC version of the game from its Rockstar Games Launcher. Around the trilogy's release, the Rockstar Games Launcher was offline and wouldn't allow anyone to play games they own through Rockstar's service. Luckily, the launcher has been restored, but the Trilogy remains off the store.

Regarding the files in question, dataminers found what they have described as a "holy grail" of files, including most of the music that was removed from Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas due to expired licenses. The music files are still apparently in the game, they are just not in the rotation of music being played.

Also discovered was an uncompiled version of the main.scm file, which "contains all the game scripts for GTA III, Vice City and San Andreas, including cut and missing content, as well as notes from Rockstar North staff from that era."

As for the "Hot Coffee" files, these were said to be present in Grand Theft Auto: San Andreas - Definitive Edition, they just weren't active. For those who may not remember, San Andreas allows players to have sex with various girlfriends. The scene itself wasn't very graphic, but a mini-game that was not meant to be in the final game was uncovered in 2005 that let players enter the girl's bedroom and control Carl's actions during sex.

This got Rockstar in a ton of trouble and caused San Andreas to be pulled from certain region's shelves until the mod was removed. Rockstar was also hit with a lawsuit for failing to disclose the game's sexual content. In 2009, GTA's company Take-Two would settle the lawsuit for over $20 million.

Alongside these issues, many users have reported a range of other problems with Grand Theft Auto: The Trilogy - The Definitive Edition, including quality concerns, Switch issues, missing elements, and more.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Boba Fett Will Join Fortnite In December

Fortnite and Star Wars: The Book of Boba Fett are having a crossover in December as Boba Fett himself, and possibly Fennec Shand, will be joining the Item Shop as outfits.

As revealed by Fortnite's Twitter on Disney+ Day, we get an image of Boba Fett and Fennec Shand on what was once Jabba's Throne and has now been claimed by the iconic bounty hunter. The Tweet says, "Boba Fett will be making his arrival on the Island December 24, 2021 at 7pm ET! #DisneyPlusDay."

While it doesn't specifically say that Shand will be joining as well, she appears prominently in the image with a Shield Potion and a potential Emote of the Mandalorian symbol of a Mythosaur. Also teased in the image is the Tusken Raider's Gaffi Stick, which will most likely join the Item Shop as a Pickaxe.

This crossover will happen just a few days before Star Wars: The Book of Boba Fett premieres on Disney+ on December 29, 2021. It also follows the addition of The Mandalorian and Grogu to Fortnite from last year.

The Book of Boba Fett will follow Boba Fett as he works on Tatooine to fill the power void created when Jabba the Hutt died. With Fennec Shand, Fett aims to "rule with respect" and is seen offering former captains of Jabba's clan a proposal that would be "mutually beneficial."

This new series was announced in the second season of The Mandalorian, and while the third season of that show is set to start filming soon, there has been no guarantee that The Book of Boba Fett will return for a second season.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Boba Fett Will Join Fortnite In December

Fortnite and Star Wars: The Book of Boba Fett are having a crossover in December as Boba Fett himself, and possibly Fennec Shand, will be joining the Item Shop as outfits.

As revealed by Fortnite's Twitter on Disney+ Day, we get an image of Boba Fett and Fennec Shand on what was once Jabba's Throne and has now been claimed by the iconic bounty hunter. The Tweet says, "Boba Fett will be making his arrival on the Island December 24, 2021 at 7pm ET! #DisneyPlusDay."

While it doesn't specifically say that Shand will be joining as well, she appears prominently in the image with a Shield Potion and a potential Emote of the Mandalorian symbol of a Mythosaur. Also teased in the image is the Tusken Raider's Gaffi Stick, which will most likely join the Item Shop as a Pickaxe.

This crossover will happen just a few days before Star Wars: The Book of Boba Fett premieres on Disney+ on December 29, 2021. It also follows the addition of The Mandalorian and Grogu to Fortnite from last year.

The Book of Boba Fett will follow Boba Fett as he works on Tatooine to fill the power void created when Jabba the Hutt died. With Fennec Shand, Fett aims to "rule with respect" and is seen offering former captains of Jabba's clan a proposal that would be "mutually beneficial."

This new series was announced in the second season of The Mandalorian, and while the third season of that show is set to start filming soon, there has been no guarantee that The Book of Boba Fett will return for a second season.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Game Scoop! 651: Forced to Play Forza

Welcome back to IGN Game Scoop!, the ONLY video game podcast! This week your Omega Cops -- Daemon Hatfield, Tina Amini, Sam Claiborn, and Justin Davis -- are discussing Forza Horizon 5, Guardians of the Galaxy, Steam Deck, Ocarina of Time, and more. And, of course, they play Video Game 20 Questions.

Watch the video above or hit the link below to your favorite podcast service.

Listen on:

Apple Podcasts

YouTube

Spotify

Stitcher

Find previous episodes here!

Game Scoop! 651: Forced to Play Forza

Welcome back to IGN Game Scoop!, the ONLY video game podcast! This week your Omega Cops -- Daemon Hatfield, Tina Amini, Sam Claiborn, and Justin Davis -- are discussing Forza Horizon 5, Guardians of the Galaxy, Steam Deck, Ocarina of Time, and more. And, of course, they play Video Game 20 Questions.

Watch the video above or hit the link below to your favorite podcast service.

Listen on:

Apple Podcasts

YouTube

Spotify

Stitcher

Find previous episodes here!