Pixel Art World Record Broken in Minecraft

Streamer Thorlar has created what he believes to be the biggest pixel art image ever made in Minecraft.

At the end of a 23-week-long process, he put the finishing touches to the image in a video he uploaded to YouTube.

minecraft-artpng

1,128,960 blocks were used to create the image of Kerrigan, Deathwing, and Diablo, and when you zoom out and look at the picture as a whole, it's remarkably detailed.

Continue reading…

Xbox One Backwards Compatibility Supports Xbox 360 DLC

Xbox One's upcoming backward compatibility will also extend to Xbox 360 DLC according to a support account.

Xbox Support has tweeted out that the console will indeed be able to support such a possibility but, as is the case with the games themselves, individual publishers will need to give permission first.

It's also been confirmed by Eurogamer that cloud saves and Achievements will carry over, and 360 multiplayer will work as long as the servers are still running.

Continue reading…

The Fate of Bruce Wayne Revealed in September

DC has released their full lineup of solicitations for September 2015. Unlike in past years, September won't see DC take a break from their usual books for a month-long event. Instead, look for the various new "DC You" titles to continue (many with new guest artists), as the Batman books explore the the true fate of Bruce Wayne, the "Truth" storyline wraps up in the various Superman books and "The Darkseid War" reaches a climactic point in Justice League #44.

Ending Series:

  • Arrow: Season 2.5 #12
  • FBP: Federal Bureau of Physics #24
  • The Flash: Season Zero #12
  • The Sandman: Overture #6
  • Continue reading…

Final Fantasy 7 Remake Won’t Add New Characters

Final Fantasy director Tetsuya Nomura has shared a few new details on the recently announced Final Fantasy VII Remake, confirming that while the studio isn't adding any new characters, the visual style will be more realistic.

"There won’t be new characters," he told Famitsu (via Gematsu). "As for the visual taste, we’re doing them to match today’s visuals and appear closer to reality."

As far as gameplay is concerned, Nomura said the remake will feature "a more realistic system."

Interestingly enough, Nomura plans to include parts of the teaser trailer, which made its debut during Sony's E3 media briefing, within the game itself. "We’re using part of that video in the game," he said. "We’re going to raise the quality even more."

Continue reading…

Burnout Dev Criterion Nearly Made a F-Zero Wii U Game

It's been revealed Nintendo once asked Burnout developer Criterion to create a new F-Zero title to launch with the Wii U.

According to Nintendo Life, Nintendo of Europe wanted Criterion to have a brief demo of the game ready to show at E3 2011 before the full game launched alongside the Wii U, but unfortunately this tight turnaround meant the developer had to turn it down as Need for Speed: Most Wanted was taking up most of its resources. Criterion founder Alex Ward verified timing was the issue.

The last full F-Zero game was F-Zero Climax, a Game Boy Advance title that was never released outside of Japan in 2004. Since then, we've had to make-do with cameos in the likes of Nintendo Land and Mario Kart 8.

Continue reading…

Blade & Soul’s Free-to-Play Business Model Detailed

NCSoft has confirmed Blade & Soul will launch in Europe and North America as a free-to-play game, and revealed new details about its business model.

All game content will be available to all players, though a currency called NCoin can be used to purchase certain convenience perks. Already used in games like Aion and Lineage II, the NCoin can buy food and experience potions, additional inventory and character slots or costumes and cosmetics.

Additionally, it's worth noting NCSoft has said a special free currency that can be earned in-game will allow players to buy the same kind of items available for NCoin, like costumes, accessories, food, potions and repair tools.

Continue reading…

Watch the New Hitman: Agent 47 Trailer

Hitman: Agent 47 is back in a new trailer for the upcoming film, and we’ve got it exclusively here on IGN. Watch it up above.

Based on the popular video game series about a genetically engineered assassin, Hitman: Agent 47 stars Rupert Friend, Hannah Ware, Zachary Quinto, Ciarán Hinds and Thomas Kretschmann. We’ve also got a new poster for the film:

hma47verb-finalsrgbjpg-eede81_610wIGN

Continue reading…

Dragon Ball Z Extreme Butoden Coming To EMEA and US

Bandai Namco has confirmed that Dragon Ball Z Extreme Butoden is heading to Nintendo 3DS in Europe, Middle-East and Australasia from October 16, and the United States from October 20.

Today's announcement confirms the rumours that the new Dragon Ball Z game - which will boast 20 playable characters, "amazing features" and "more than 100" support characters - was heading westward.

“Bandai Namco is listening to fans and will keep on surprising them over the next few years," said Herve Hoerdt, vice president of Marketing & Digital at Bandai Namco Entertainment Europe. "In the meantime, everybody will enjoy a high-quality fighting game based on one of the most emblematic Anime & Manga ever created!”

Continue reading…

Fallout 4 Lead Voice Actors Revealed

The voice actors for Fallout 4's male and female protagonists have been revealed.

The game's lead designer and writer, Emil Pagliarulo, tweeted a picture of Courtenay Taylor and Brian T. Delaney, who will be voicing the female and male player characters, respectively.

Taylor's previously been heard bringing life to Jack in the Mass Effect Games, along with Juhani in Star Wars: Knights of the Old Republic. She also has previous experience of working in the Fallout universe, by lending her pipes to voice Gloria Van Graff, Janet and Jas Wilkins in Fallout: New Vegas. Delaney, meanwhile, isn't quite as prominent but has had roles in several games, including the upcoming Halo 5: Guardians.

Continue reading…

Dishonored 2: Of Powers, Paths and Personalities

Arkane Studios' bosses Raphael Colantonio and Harvey Smith have revealed new details about how Dishonored 2 will differentiate between Emily and Corvo, and what changes fans of the original should expect.

Speaking to IGN during E3 2015, the duo explained you won't be switching between the two characters as missions go on, but will instead face a choice near the start of the game that'll be permanent.

"The way we’re doing it this time is you play Emily for about 20 or 30 minutes at the beginning of the game, then there’s this very dramatic moment where you can choose which one to continue with, either Emily or Corvo," Smith explained. "Then for the rest of the game you’re locked into that choice. But it’s the same series of missions whether you choose or the other, they just have different perspectives and commentary on it.

Continue reading…