Planet Coaster Simulation Evolved Announced

At E3, David Braben, creator of Elite and Elite Dangerous, announced Planet Coaster Simulation Evolved.

"

is another game we've wanted to make for a long time, a revival of a great genre," Braben said.

The reveal trailer showed a man in an empty, grassy field. Eventually the world exploded with pathways, hills, lights, benches, and roller coaster tracks.

Planet Coaster Simulation Evolved will feature music by Lady Antebellum. It's available for pre-order now, coming in 2016.

Brian is an Editor at IGN. You can follow him @albinoalbert on Twitter. 

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Tony Hawk’s Pro Skater 5 Sees Old Meet New

It's been a good long while since a Tony Hawk game ground into our lives, but while the latest title bearing that prefix arrived back in 2007, it's been over a decade since a Pro Skater game was released. Hard as it may seem to believe, Tony Hawk's Pro Skater 4 was released way back in 2002, so you have to wonder if a sequel coming over 13 years later can possibly hope to be faithful to the name it revives. Thankfully after spending time with the game, it's clear Tony Hawk's Pro Skater 5 will build on its heritage where appropriate, while innovating where necessary.

There are three main changes to the way the game works. First up, the team have added the ability to push when you're playing - gone are the days of desperately jumping up and down to try and muster some speed. Holding down R2 causes you to push off, though you won't be able to achieve max speed this way. As you'd expect, this has also necessitated the creation of a brake ability, which can be found on L2.

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Tony Hawk Confirms THPS5 Release Date

Skateboarding icon Tony Hawk has announced that Tony Hawk’s Pro Skater 5 will be arriving on PS4 and Xbox One on September 29, 2015. Hawk confirmed the release date for the upcoming resurrection of the esteemed Pro Skater series on his personal Twitter account.

The release date for the PS3 and Xbox 360 versions is yet to be finalised but will be coming “later this year”, according to Hawk.

American Truck Simulator Announced

The strangely popular Euro Truck Simulator is getting a USA-themed sequel. American Truck Simulator was announced at E3 2015, and it's coming to PC at an unspecified date.

Developer SCS explains, "Game mechanics are based on the highly successful model from Euro Truck Simulator 2 and have been expanded with new features, creating the most captivating game experience from SCS Software."

Mitch Dyer is an Editor at IGN. He hosts IGN Arena, a podcast about MOBAs. Talk to Mitch about Dota 2, movies, books, and other stuff on Twitter at @MitchyD and subscribe to MitchyD on Twitch.

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Gears of War: Ultimate Edition Coming to PC

At E3 2015, The Coalition's Rod Ferguson announced that Gears of War: Ultimate Edition, and HD upgrade of the Xbox 360 classic, would be coming to PC. Showcased on Xbox One at Microsoft's E3 2015 press conference, Ultimate Edition for PC will run in 4K and have DX12 support.

When asked if we can expect any other Gears-related news for PC gamers, Ferguson gave a coy response about something that might be announced in the future, which could hint at the possibility of the recently-announced Gears of War 4 coming to PC at some point.

We went hands-on with Gears of War: Ultimate Edition on Xbox One at E3, and really enjoyed what we played.

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Killer Instinct Coming to PC with Cross-Platform Play

Head of Xbox Phil Spencer announced at E3 that Killer Instinct is coming to PC with cross-platform play.

Speaking about the feature in general, Spencer said "There are a lot of opportunities for cross-platform," but he added that some games work better on a TV, some on a PC with mouse and keyboard, and it's not wise to force developers into anything.

Spencer added that there are no cross-platform plans for first-party games as the moment.

As of right now, Killer Instinct is only available for the Xbox One. No release date for the PC version was given.

Brian is an Editor at IGN. You can follow him @albinoalbert on Twitter

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E3 2015: Rise of the Tomb Raider Is Old School, and That’s Good

While hurtling Lara Croft into the slick, action-heavy world of the modern blockbuster made for a great new Tomb Raider experience back in 2013, fans of the original series certainly had some feedback for developer Crystal Dynamics. Tomb Raider, many argued, should be less about combat and more about the solo exploration of tombs; guns are fun, but so is clambering up an ancient aztec statue to reach a lever with a river rushing beneath you.

The developer has taken this feedback on board for Tomb Raider’s sequel, Rise of The Tomb Raider.  In an extended behind-closed-doors demo, I saw a game that gave players the option to move away from bloodshed, as well as one that had more of a focus on its namesake.

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The Last Guardian Left Me Feeling Conflicted

When Sony took to the stage yesterday as part of its E3 2015, it had a clear game plan. Confident in the quality of so many of its titles, it decided to open the show with the game we've all heard about, yet weren't certain we'd see. By kicking off proceedings with The Last Guardian, Sony showed the audience it wasn't about to forget the promise it made when it revealed the game back in 2009. Even if we came away from the trailer not much clearer about plot or gameplay, it didn't matter. The Last Guardian is back. Trouble is, a day later and having seen more behind closed doors, the only thing that's crystalising about this reveal is it may not have been good enough.

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Beyond Good & Evil 2 Director Leaves Project

Michel Ancel, creator of Beyond Good & Evil, is no longer involved with Beyond Good & Evil 2, Ubisoft's Senior Vice President of Sales and Marketing at Ubisoft Tony Key told IGN.

When asked about the status of Beyond Good & Evil 2, which was once again absent from E3 this year, Key told IGN, "It's just a beloved franchise that gotten even more beloved over time. People ask me about it every year. So... We would love to do another one." That in mind, Key said, "There's just nothing to talk about right now. We don't really have anything to say. We appreciate how much people really want it."

When asked if Ancel was still working on BG&E2, Key said, "So he's a busy guy right now. But no.... He's got things going on and I can't really comment on his bandwidth. I know he's very busy. We still work with him on things." As of August 2014, Ancel was leading the sequel's development.

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