Nintendo of America Boss Says VR Isn’t Fun
Nintendo of America president Reggie Fils-Aime doesn't appear to be a fan of virtual reality, going so far as to say it isn't fun.
In an interview with Polygon at E3, the Nintendo exec highlighted the importance of preserving gaming's social element, something a VR headset removes entirely.
"What we believe is that, in order for this technology to move forward, you need to make it fun and you need to make it social," Fils-Aime explained. "I haven't walked the floor, so I can't say in terms of what's on the floor today, but at least based on what I've seen to date, it's not fun, and it's not social. It's just tech."
More Mass Effect Andromeda Details Coming Later This Year
BioWare plans to reveal more information on Mass Effect Andromeda before the year is over.
In post on Twitter, the studio teased forthcoming news, which will be revealed in 2015.
Back to work for us! See you again at the end of the year. #MEAndromeda pic.twitter.com/GM7xgJostb
— Mass Effect (@masseffect) June 18, 2015
Persona 5 Site Confirms 2015 Release for NA
Persona 5 will be releasing for PlayStation 3 and PS4 later this year in North America, according to Atlus.
The publisher's official site for the game indicates a 2015 release window. While we knew the game was going to eventually make its way west, but up until now, Atlus has only confirmed a 2015 release window for those in Japan.
Persona 5 was conspicuously absent during E3 2015, but considering the franchise's popularity in Japan, one can reasonably assume Atlus is saving any and all major announcements for Tokyo Game Show.
Daily Deals: 1TB Xbox One With Free Game, Logitech Mouse With $40 Steam Credit, Jurassic Park 3D Blu-ray $10
Amazon is tossing in a game of your choice with the brand new Xbox One, which comes with Halo and the newly redesigned controller. There are a ton of good free game options to choose from, including Batman: Arkham Knight, The Witcher III: Wild Hunt, GTA V, Borderlands: The Handsome Collection and more.
Man Spends Six Years Crocheting Mario Bros. 3 Map
After spending six years of tirelessly crocheting, Nintendo super fan Kjetil Nordin has recreated the "World 1" map of Super Mario Bros. 3, entirely out of yarn.
The project took him a whopping 800 hours and a whole lot of patience. Check out his completed work below.
"The hardest thing has been to accept that it took such a long time," Nordin told NRK. "I've spent 800 hours crocheting and many hours researching and searching for the correct yarn.
Watch Everything on Mirror’s Edge Catalyst from E3 2015
Since the first Mirror's Edge, fans of the franchise have had faith that they'd once again run across rooftops as Faith Connors. This year's E3 gave us the best look at that sequel and what's to come in Mirror's Edge Catalyst.
Mirror's Edge Catalyst seems to have perfectly struck a balance between the simplistic art style the series is known for while making it a more vibrant, gorgeous game.
Once the E3 show floor opened, we were able to play 13 minutes of gameplay - and it had us clamoring to lace up our parkour sneakers.
The first things that became very apparent was how much more world there was for Faith to explore and the absence of her use of guns. We sat down with Catalyst's producers to discuss these leaps forward in game.
Sony, Paramount Join Marvel in Skipping Comic-Con
Guardians of the Galaxy director James Gunn revealed in March that Marvel Studios was sitting out next month's San Diego Comic-Con. Now two other major Hollywood studios have also opted to skip the biggest annual geek gathering promoting comics, movies, TV, games, toys and more.
Variety reveals that both Sony Pictures Entertainment and Paramount Pictures will not be at the July convention. The Sony-Marvel absence means no new Spider-Man reboot stuff. Paramount is revving up future plans for the Transformers franchise, and has Ninja Turtles 2 now filming as well as Star Trek 3 in pre-production. Alas, none of those projects will be showcased there.
Here’s When You Get a Skell in Xenoblade Chronicles X
This week at E3, IGN sat down with the developers at Monolith Software to talk about Xenoblade Chronicles X. During the interview, we asked Senior Director and Chief Creative Officer Tetsuya Takahashi how long it will take for players to get their hands on a Skell, the transforming mech that allows them to zip from one end of Xenoblade's massive world to the other. His answer? About 30 hours.
"The reason we decided to do that was because the scale of the game changes once you get a Skell," he explained. "We wanted to make sure that the initial difficulties you might have had maneuvering across terrain or trying to figure out how to reach a certain spot would be something you had a full sense of before you got the Skell."
13 Things We Learned About The New Nier
This week at E3, game director Taro Yoko and executive producer Yosuke Saito revealed more details about the new Nier project. Though they were reluctant to go into detail about the combat system and story, they were willing to share a few other juicy tidbits about the game. Here are twelve things things we learned.
- There are three main protagonists in the game: the girl in the trailer (who is a completely new character), a young boy, and a character not yet revealed.
- The story takes place in the same world, but most locations are new. Even if areas from the original Nier appear in the game, they will be completely redesigned.
- The theme of the game is "agaku," a Japanese word that means to struggle/desperately fight your way out of a situation. (According to the translator.)
Max Director on Working with Dogs as Stars
Last week, IGN had the pleasure of speaking to filmmaker Boaz Yakin, best known for directing the popular football film Remember the Titans. His latest movie Max, about a military dog who forms an unbreakable bond with the younger brother of his fallen handler, strikes a similar emotional chord as Titans, while also delivering its own brand of wholesome adventure and fun.
During our interview, Yakin talked about the challenges (and unexpected benefits) of working with a dog as the star of his movie, post-traumatic stress disorder in military dogs, and the value of family films in the modern movie landscape...
IGN Movies: Let's dive right in and talk about Max. This is a very specific story you're telling in terms of animal movies, because it's so directly tied to military dogs. I was wondering how that idea came about?