No Man’s Sky Studio’s Lost Early Games Return
No Man's Sky studio Hello Games has announced that it's surprise-released remasters of its debut Joe Danger games on Apple devices.
Before it gained notoriety for making No Man's Sky, Hello Games cut its teeth with Joe Danger - a sidescrolling mobile series. Now, ahead of the character's tenth birthday, Hello Games has revealed that both Joe Danger and Joe Danger Infinity have been remastered for iOS15 and are available as of today from the App Store.
The remasters see a number of enhancements over their predecessors. Improved graphics, a new engine, and upped framerates are present in both titles, while Joe Danger Infinity will also gain the added benefit of gamepad and ProMotion support for those who are interested. To cap off the good news, Hello Games has also revealed that any fans who already own either game will receive an update today for free.
Studio head Sean Murray added that, at a later date, both games will be "fully playable for free online".
Having originally sold over a million copies, Joe Danger unfortunately became a casualty of the Apple App store, as iOS looked to cull older games that were no longer supported by the latest Apple devices. While Hello Games founder Sean Murray admits that the success of No Man's Sky left Joe Danger slightly unloved, he says that the team has been working for the past two years to bring the character back to life, piece by piece through eight years of Unity updates.
"Hello Games is best known for No Man’s Sky, but for us though it really doesn’t feel that long ago that we were pouring everything we had into a game called Joe Danger," stated Murray in a press release. "Joe holds a special place in our hearts. It was our first game when we were still four guys in a shed, trying to get noticed."
"We published it ourselves (no publishers were interested!), houses were even re-mortgaged to bring it to completion! Joe helped our studio get a foothold and establish ourselves as a company, but it’s also where we learned to make games."
For more from Joe Danger, make sure to check out our original review for the game where we awarded it a 9.5/10.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
eBay Will Now Authenticate Trading Cards to Combat Costly Fakes
eBay has announced that it will be expanding its Authenticity Guarantee service to include trading cards in a bid to combat the number of costly fakes that have grown in circulation.
As detailed in a press release, the company has stated that it will be expanding its Authenticity Guarantee starting with single ungraded cards.
While free, the service at launch will include any collectible card games, sports and non-sports that are sold as single ungraded cards for a fee of $750+ in the U.S. Looking ahead, however, the company says that it also has plans to include graded, auto and patch cards sold for $25+ - though this won't be available until mid-2022 at the earliest.
Ask and you shall receive! Authenticity Guarantee for Trading Cards is here and even more cards will be eligible soon. https://t.co/kSIuExaEBf
— eBay (@eBay) January 25, 2022
The move represents eBay's latest bid to reassure customers when purchasing higher-value items through the online marketplace and follows in the authentication footsteps of other products such as handbags ($500+), sneakers ($100+), and watches ($2000+) that are already covered by the guarantee.
eBay's decision to offer customers more assurance when purchasing and selling high-value cards through the marketplace is to little surprise. The company noted in its press release that its trading card category is growing "significantly faster" than the total marketplace. According to eBay, trading card sales in the first half of 2021 reached a peak of $2 billion in transactions - a figure equal to the total value of transactions made across the entirety of 2020.
To date, the company says that over 4 million cards purchased on and off the marketplace have been added to its customer collections tool, which allows collectors to upload their cards to a portfolio and monitor the real-time market valuation of any cards that they own.
For anyone looking to get into the trading game, the company also revealed the categories of trading cards that saw the most growth during the first half of 2021, which included tennis (growing by 1,797%), soccer (at 852%), Pokémon (536%), Marvel (437%) and golf (436%).
For more from the world of trading cards, make sure to check out this article detailing how Logan Paul recently denied faking his reaction to the $3.5 million Pokémon scam that he found himself at the heart of. And, if you finish that then try this article explaining how you might be able to tell if your (real) cards are worth any money.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Kao the Kangaroo (2022) Announced
Kao the Kangaroo, the mascot platformer first seen two decades ago on the Sega Dreamcast and Game Boy Advance, is returning for a reboot on all major platforms (PC via Steam, Nintendo Switch, PS4, PS5, Xbox One, Xbox Series S|X) this summer. Watch the announcement trailer above and click through a half-dozen new screenshots in the gallery below.
Punchy kangaroo Kao will again navigate colorful worlds clad in boxing gloves that can be imbued with various abilities. Coin-collecting is a must, of course, and the developers at Tate Multimedia also promise challenging combat along with "unique boss battles." Naturally, it's a family-friendly game that Tate says will have an engaging story.
Check out IGN's review of the Sega Dreamcast version of Kao the Kangaroo from 2001, and our review of the GBA version from 2002.
Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.
PS5 Will Finally Let You Auto-Upload Captures to Mobile
The PlayStation 5 will finally allow players to have their latest screenshots and video automatically uploaded straight to mobile.
As spotted by the Twitter account Gaming Interactive Photos (and reported by VGC), fans will now be able to have their captures automatically uploaded straight to their PlasyStation mobile app. As can be seen in the tweet below, video clips sent to devices will be limited to three minutes or less while captures more generally will have an expiration period of fourteen days.
This a thing now omg! #PS5Share #ps5 #Playstation #PsShare pic.twitter.com/QOX1J7bLhE
— Gaming-Interactive-Photos (@GamingIntPhoto1) January 25, 2022
Regardless of the limitations, this still marks a step forward for Sony fans. Up until this point, players hoping to view their latest clips on mobile would either need to invest in additional equipment or upload them to social media from their consoles and then download them from there.
As per VGC, in order to check whether or not your console has already gained the feature, you'll need to head over to the Media Gallery on your console, where you should see the above pop-up appear if it's available. The feature has been in beta testing in some regions already, but appears to be rolling out worldwide now.
From the Media Gallery options, you can choose whether or not you would like the console to automatically upload your most recent screen captures to mobile, or whether you'd prefer to keep them solely on your PlayStation 5 system.
In other recent PlayStation 5 news, Sony recently launched the consoles Wrap-Up tool for 2021, which allows fans to look back at their past year with PlayStation. Similar to other Wrap-Up services, the experience allows players to look back at their own personalised data from across the last twelve months, including insights into their most played games and latest trophies as well as data on how the PlayStation community as a whole got on.
For more about the PlayStation 5's latest updates, make sure to check out this article from September detailing more about the console's latest major firmware update.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Spider-Man: No Way Home’s Entire Script Is Now Online
Warning: This article contains spoilers for Spider-Man: No Way Home!
The complete script for Spider-Man: No Way Home has been officially released online.
Written by Chris McKenna and Erik Sommers, the full script for the recent Spider-Man sequel outlines all the action from one of the biggest blockbusters of the year. The script was released by Deadline as part of its Read the Screenplay series, and reveals what Tobey Maguire and Andrew Garfield were originally called…
Tobey Maguire is referred to as “Raimi-Verse Peter” or “Raimi-Verse Spider-Man” throughout, while Andrew Garfield was “Webb-Verse Peter” or “Webb-Verse Spider-Man”.
Of course, in the movie, the Spider-Men come up with their own solution to differentiate themselves, with Tom Holland known as “Peter 1”, Tobey Maguire as “Peter 2”, and Andrew Garfield as “Peter 3”.
Check out the rest of the Spider-Man: No Way Home script here.
It’s certainly interesting that the No Way Home script so openly refers to the different versions of Spider-Man that would appear in the movie.
After all, Marvel is known for its tight security around sets and scripts, with some actors not even given access to the full script during shooting. At the very least, the script is titled "Serenity Now", seemingly to keep the true movie unknown.
It’s certainly possible that nicknames or decoy names were used throughout the shooting scripts to keep things under wraps. But thankfully, the full script is a lot clearer, and it paints an impressive picture of what would eventually unfold on screen as the three big-screen Spider-Verses collide.
Although the multiverse crossover was originally intended to be a post-credit scene, the movie eventually evolved to bring “Raimi-Verse Spider-Man” and “Webb-Verse Spider-Man” into the action in a big way. Unfortunately, it looks as though it lost Mysterio in the process, but Andrew Garfield enjoyed returning so much, that he has since said he would love to play Spider-Man once again.
Spider-Man: No Way Home stars Tom Holland as Peter Parker, along with Tobey Maguire and Andrew Garfield as their own versions of Spider-Man. They’re joined by Zendaya, Jacob Batalon, Marisa Tomei, Benedict Cumberbatch, and Jon Favreau.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Crysis 4 Is Coming
Crysis 4 is on its way, with developer Crytek putting out a teaser trailer following a leak on Chinese social media. The game is still early in development and "will be a while yet".
Announced under the simple headline of 'A Crytek Announcement', the teaser shows a number of images, from an unstable sun to a collapsing building, before ending with a large number 4 and the tagline "Join the journey. become the hero."
No official title, release date, platforms, or game details have been announced at time of writing.
Update: Crytek CEO Avni Yerli has confirmed that the fourth Crysis game is "in the early stages of development so it will be a while yet." Yerli added: "We wanted to bring you the news at this time as we are so hyped for the future, and to let you know that we will be listening to our community."
As you might expect from this series, Yerli says the team is aiming to release "a truly next-gen shooter," and will release more details "when we can."
A leak from earlier today broke the news a little earlier than planned. As reported by Eurogamer, Crytek's BiliBili account posted a message that translates to "The 'Crysis 4' project is confirmed, opening a new nano battlefield!"
Crysis is a first-person shooter series that's as synonymous with high-tech visuals as it is beloved gameplay. Pitting players against alien invasions, deadly ciruses and mercenary forces, the games offered first-person combat with added nanosuit powers.
It's been 9 years since Crysis 3, but we've recently seen the entire trilogy remastered, leading many to speculate that a sequel could be on the way.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
New Knights of the Old Republic Switch Patch Fixes Its Giant Text
A new Knights of the Old Republic patch for Nintendo Switch has fixed the game's giant and rather obnoxious text boxes.
Per a press release, the game's latest Nintendo Switch update will fix a number of issues - including its oversized combat message boxes that have frustrated fans since the game's launch last year.
For those unaware of the issue, it would present problems for fans during turn-based combat sequences in the classic action-RPG. When in fights, players would see almost a quarter of their screen filled with a massive text box, which was mostly blank space.
KOTOR developer Aspyr noted on Twitter last month that it was set to fix the issue during an upcoming patch.
While that might be the most notable change from the game's most recent patch, Aspyr has also made a number of other tweaks to the game, including fixing issues with absent NPC voice lines, an error causing incorrect button icons to appear during tutorial prompts, and a bug causing the colours for the game's full alignment icons to be swapped.
In addition to fixing a number of problems with KOTOR, fans playing on the Nintendo Switch should also note that a number of cheats have now been added to the game. In order to access the cheats you'll need to click the left stick three times, at which point, you'll have access to a range of power-ups such as turbo speed, the ability to create items, and give your character additional experience.
In other recent Star Wars news, EA recently announced that it is in the process of making three new Star Wars games, all of which are being overseen in one form or another by developer Respawn Entertainment. Across the three games, fans should expect to see a sequel to Star Wars Jedi: Fallen Order, a brand new Star Wars first-person shooter, and a strategy game.
To read more about Knights of the Old Republic, make sure to check out our dedicated IGN page for the game, which is filled with the latest news, trailers, and features from the title.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Black Myth: Wukong – Comedy Trailer Shows Off Purposely Glitchy Gameplay and Lots of Cats
Much anticipated action-RPG Black Myth: Wukong has released a 13-minute new trailer – but don't expect much in the way of new information, as it's a short comedy film featuring some silly gameplay and a lot of cats in a motion capture studio.
Released to celebrate Chinese New Year, and the start of the Year of the Tiger, developer Game Science has released 'An Alternate Reality of Game Science', in which we see developers discussing the difficulties of using cats for motion capture, and then revealing an extremely broken boss battle based on that work. Eventually, we see the Game Science office shut down and then reopened as a restaurant.
The joke seems to be that Game Science actually did try using motion capture for cats at one point. In real-life, they moved onto other ideas but in this alternate reality, this is what would have happened if they'd stuck with the idea to the bitter end.
Given that last year's Chinese New Year video showed off legitimate new footage, some may be disappointed by this more lighthearted approach, but the video ends with a short poem to appease fans:
"You came in hoping to see the game. We are working hard on the same.
Alas, a bit more patience, if you will. Well worth the wait, is the thrill."
The second half of the trailer (from around 7:25) does include footage that could well be from the game's Unreal Engine 5 upgrade, but the section features a tiger boss character that repeatedly teleports around the map, wields an unnaturally floating katana, and whose animations glitch out. The cutscene before that sequence looks a lot more legitimate, so we may well be seeing a tease of something from the final game, but Game Science definitely isn't saying so for sure.
Thankfully, the real Black Myth: Wukong is looking a lot more impressive – we've seen lots of gameplay, broken down new details, and spoken to the debut developer making this incredibly popular breakout project.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Spider-Man: No Way Home Concept Art Hints At Mysterio Duel With Dr. Strange
Warning: This article contains spoilers for Spider-Man: No Way Home!
Spider-Man: No Way Home may have almost included the return of Mysterio.
New concept art from the recent Spider-Man sequel depicts Jake Gyllenhaal’s supervillain facing off against none other than Doctor Strange.
And it’s a familiar scene, too. It looks as though Mysterio would have been present for the final fight at the Statue of Liberty,
#SpiderMan: #NoWayHome had Mysterio involved in the final fight in early versions of concept art.
— Phase Zero - MCU (@PhaseZeroCB) January 25, 2022
(via @reederdzn48) pic.twitter.com/I3gmVexXEs
This impressive artwork from concept artist Andrew Reader shows that the return of the much-loved Spider-Man: Far From Home villain would have placed him alongside other iconic Marvel villains.
We already saw the return of Willem Dafoe as the Green Goblin, Alfred Molina as Doctor Octopus, Jamie Foxx as Electro, Rhys Ifans as The Lizard, and Thomas Hayden Church as Sandman.
And it begs the question – would this have ushered in our first Sinister Six team-up?
It’s unclear whether Mysterio would have played a major role in the movie, or whether this concept art was from a time when the multiverse mash-up was little more than a post-credit stinger. Of course, it’s also unclear whether this is the original Mysterio…
Killed off at the end of Spider-Man: Far From Home, the villainous Quentin Beck claimed to be a hero from an alternate universe. But Peter Parker eventually rumbled his deception, revealing that he was actually a disgruntled Stark Industries employee from the main MCU universe. And he is no hero at all.
But wouldn’t it be ironic if the No Way Home version of Mysterio actually was from another dimension of the multiverse?
Unfortunately, it looks as though Jake Gyllenhaal’s Mysterio was eventually cut, so we’ll never know quite how involved he was. But with Spider-Man: No Way Home becoming Sony’s highest-grossing film of all time it looks as though it didn’t really matter either way.
But the villains weren’t the only iconic Spider-Man characters to return.
Both Tobey Maguire and Andrew Garfield suited up once more for an incredible appearance in No Way Home. Garfield even admitted that he would play Spider-Man again.
Spider-Man: No Way Home stars Tom Holland as Peter Parker, along with Tobey Maguire and Andrew Garfield as their versions of Spider-Man. They’re joined by Zendaya, Jacob Batalon, Marisa Tomei, Benedict Cumberbatch, and Jon Favreau.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Sam Raimi Reveals His Feelings After Watching Spider-Man: No Way Home
Sam Raimi, who directed the Tobey Maguire Spider-Man trilogy, has shared his feelings on the newest Spidey film, Spider-Man: No Way Home. After all, his iconic take on the Spider-Man villain Doc Ock and Green Goblin are both in the new multiverse film.
Speaking to Variety, Raimi said it was a blast to see some classic Spidey villains return to the big screen. “It was so much fun,” Raimi said.
Spoilers for Spider-Man: No Way Home Below.
“I love ‘No Way Home’ and the audience I was with went crazy. It was delightful to watch Alfred [Molina] play his role, and Willem Dafoe, just seeing these guys take it to the next level. And Tobey was awesome as always. The best word I can say is it was refreshing for me.”
Dafoe returns in No Way Home as the Green Goblin from Raimi's first Spider-Man film, while Molina played the villainous Doctor Otto Octavius in Spider-Man 2. Not content with just the two, Thomas Haden Church also appeared in the movie as Sandman from Spider-Man 3.
And of course, the biggest reveal of the movie is how Tobey Maguire from Spider-Man and Andrew Garfield from The Amazing Spider-Man both traveled across the multiverse to fight alongside Tom Holland.
No Way Home is still dominating at the box office, over a month after its debut. This past weekend, it retook the top spot at the domestic weekend box office, bringing in over $14 million. No Way Home has now earned over $1.69 billion worldwide, with $721 million coming from North America.
Raimi also gave a quick update on his next Marvel movie, Doctor Strange in the Multiverse of Madness. Last November, we learned that the movie was undergoing significant reshoots, but now Raimi says they're just about finished.
“I think we’re done, but we just cut everything," Raimi said. "We’re just starting to test the picture and we’ll find out if there’s anything that’s got to be picked up."
For more, check out release dates for Marvel's 2022 projects, and beyond.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
