James Gunn On Signing to Lead DC: Kevin Feige ‘Was the First Person I Told.’

According to James Gunn, the first person he told about his signing on to lead the DC Comics film universe was none other than Kevin Feige, the president of Marvel Studios.

Gunn revealed this in a tweet from his personal account responding to a now-deleted tweet asking if the Suicide Squad director hated Feige and Marvel now that he was heading the rival comic book company’s movies.

His response said the opposite, and that Feige was the first person he told after taking on the gig, followed by Peacemaker actor John Cena. He also said while DC and Marvel may be competitors, both companies shared a common goal of “keeping the theater-going experience vibrant & alive.”

The line of questioning stems from Gunn doing work for both Marvel and DC over the years. Before he directed both The Suicide Squad and the Peacemaker HBO Max show, Gunn directed Guardians of the Galaxy and its sequel Guardians of the Galaxy, Vol. 2, for Marvel.

Despite the DC job, Gunn is still working with Marvel on other Guardians of the Galaxy projects, including the Guardians of the Galaxy Holiday Special set to debut on Disney+ next month, the I Am Groot series, and next year's Guardians of the Galaxy, Vol. 3.

Gunn’s promotion follows a series of shake-ups and cancellations over at Warner Bros., which affected several DC projects, from the canceled Batgirl film to television shows like The Flash and Legends of Tomorrow. The DC movie universe is in the midst of a soft reboot, which included the return of Henry Cavill as Superman in the Black Adam post-credits scene.

So perhaps Gunn can help set things right as DC’s business is in a time of significant change.

Kenneth Shepard is a writer covering games, entertainment, and queerness all around the internet. Find him on Twitter at @shepardcdr, and listen to his biweekly video game retrospective podcast Normandy FM, which is currently covering Cyberpunk 2077.

James Gunn On Signing to Lead DC: Kevin Feige ‘Was the First Person I Told.’

According to James Gunn, the first person he told about his signing on to lead the DC Comics film universe was none other than Kevin Feige, the president of Marvel Studios.

Gunn revealed this in a tweet from his personal account responding to a now-deleted tweet asking if the Suicide Squad director hated Feige and Marvel now that he was heading the rival comic book company’s movies.

His response said the opposite, and that Feige was the first person he told after taking on the gig, followed by Peacemaker actor John Cena. He also said while DC and Marvel may be competitors, both companies shared a common goal of “keeping the theater-going experience vibrant & alive.”

The line of questioning stems from Gunn doing work for both Marvel and DC over the years. Before he directed both The Suicide Squad and the Peacemaker HBO Max show, Gunn directed Guardians of the Galaxy and its sequel Guardians of the Galaxy, Vol. 2, for Marvel.

Despite the DC job, Gunn is still working with Marvel on other Guardians of the Galaxy projects, including the Guardians of the Galaxy Holiday Special set to debut on Disney+ next month, the I Am Groot series, and next year's Guardians of the Galaxy, Vol. 3.

Gunn’s promotion follows a series of shake-ups and cancellations over at Warner Bros., which affected several DC projects, from the canceled Batgirl film to television shows like The Flash and Legends of Tomorrow. The DC movie universe is in the midst of a soft reboot, which included the return of Henry Cavill as Superman in the Black Adam post-credits scene.

So perhaps Gunn can help set things right as DC’s business is in a time of significant change.

Kenneth Shepard is a writer covering games, entertainment, and queerness all around the internet. Find him on Twitter at @shepardcdr, and listen to his biweekly video game retrospective podcast Normandy FM, which is currently covering Cyberpunk 2077.

Destiny 2: Where Is Xur Today? Location and Exotic Items for October 28-November 1

The mysterious sack of dandruff, Xûr, is now live in Destiny 2 for the weekend until next week's reset. If you're looking to get your some shiny new Exotic armor or weapons for your Guardian, look no further.

Each week, Xûr has a random assortment of Exotic armor, one for each Guardian class, as well as a random Exotic Weapon and an Exotic Engram available for purchase. In addition to his Exotic wares, he's got a random collection of Legendary weapons and armor to deck out your Guardians.

We've rounded up all the info on Xûr for the week including where to find Xûr, which Exotic weapons and armor are available, as well as which Legendary weapons you should pick up, either for PvE or PvP.

Where Is Xûr This Weekend?

Xûr's location today can be found at Watcher's Grave on Nessus on October 28 through November 1. To reach him, travel to the landing point at Watcher's Grave. When you arrive, make for the red moss-covered tree straight ahead. Climb up the roots and you'll find Xûr waiting at the top to sell you exotic items and legendary weapons.

What Is Xûr Selling This Weekend?

Exotic Engram

The Queenbreaker - Exotic Linear Fusion Rifle

Khepri's String - Exotic Hunter Gauntlets

  • 20 Mobility
  • 12 Resilience
  • 2 Recovery
  • 9 Discipline
  • 9 Intellect
  • 12 Strength
  • Total: 64

Lion Rampant - Exotic Titan Leg Armor

  • 16 Mobility
  • 8 Resilience
  • 10 Recovery
  • 2 Discipline
  • 15 Intellect
  • 14 Strength
  • Total: 65

Crown of Tempests - Exotic Warlock Helmet

  • 15 Mobility
  • 13 Resilience
  • 3 Recovery
  • 11 Discipline
  • 2 Intellect
  • 19 Strength
  • Total: 63

Each of these exotics has a decent enough roll, though none of them are really anything to write how about it either overall stat totals or spikey distributions. Snag 'em if you need 'em, but no must-haves.

Exotic Weapons

Hawkmoon - Exotic Hand Cannon

  • Paracausal Shot
  • Arrowhead Brake
  • Alloy Magazine
  • Eye of the Storm
  • Textured Grip

Dead Man's Tale - Exotic Scout Rifle

  • Cranial Spike
  • Polygonal Rifling
  • Accurized Rounds
  • Vorpal Weapon
  • Hand-Laid Stock

These are both great weapons, but Dead Man's Tale certainly takes home the prize this week. Grab it if you need a reliable roll that's great at taking down chonky enemies!

Legendary Weapons

Whispering Slab - Combat Bow

  • Tactile String/Natural String
  • Fiberglass Arrow Shaft/Natural Fletching
  • Killing Wind
  • Demolitionist
  • Accuracy Masterwork

Wolftone Draw - Combat Bow

  • Tactile String/Flexible String
  • Carbon Arrow Shaft/Straight Fletching
  • Impulse Amplifier
  • Dragonfly
  • Charge Time/Draw Time Masterwork

Dire Promise - Hand Cannon

  • Steadyhand HCS/Truesight HCS
  • Alloy Magazine/Ricochet Rounds
  • Auto-Loading Holster
  • Osmosis
  • Stability Masterwork

Night Watch - Scout Rifle

  • Hammer-Forged Rifling/Smallbore
  • Tactile Mag/Extended Mag
  • Outlaw
  • Moving Target
  • Range Masterwork

IKELOS_SR_V1.0.2 - Sniper Rifle

  • Extended Barrel/Fluted Barrel
  • Appended Mag/Tactical Mag
  • Feeding Frenzy
  • High-Impact Reserves
  • Stability Masterwork

Far Future - Sniper Rifle

  • Chambered Compensator/Corkscrew Rifling
  • Appended Mag/Extended Mag
  • Surplus
  • Wellspring
  • Stability Masterwork

Honor's Edge - Sword

  • Hungry Edge/Honed Edge
  • Balanced Guard/Enduring Guard
  • Relentless Strikes
  • En Guard
  • Impact Masterwork

My top picks this week are the Wolftone Draw roll with Impulse Amplifier (great on bows) and Dragonfly (great on everything), as well as the Night Watch roll with Outlaw and Moving Target .

Warlock Legendary Armor

For Warlocks, Xûr is selling the Holdfast set which include:

Holdfast Gloves

  • 16 Mobility
  • 7 Resilience
  • 9 Recovery
  • 2 Discipline
  • 15 Intellect
  • 14 Strength
  • Total: 63

Holdfast Chest Armor

  • 14 Mobility
  • 2 Resilience
  • 16 Recovery
  • 2 Discipline
  • 12 Intellect
  • 16 Strength
  • Total: 62

Holdfast Helmet

  • 16 Mobility
  • 10 Resilience
  • 2 Recovery
  • 2 Discipline
  • 7 Intellect
  • 20 Strength
  • Total: 57

Holdfast Leg Armor

  • 6 Mobility
  • 25 Resilience
  • 2 Recovery
  • 12 Discipline
  • 2 Intellect
  • 12 Strength
  • Total: 59

Holdfast Bond

The gloves are the only drop worth looking at for Warlocks this week and even that offering is fairly meh.

Titan Legendary Armor

For Titans, Xûr is selling the Holdfast set which include:

Holdfast Gauntlets

  • 8 Mobility
  • 2 Resilience
  • 22 Recovery
  • 6 Discipline
  • 2 Intellect
  • 22 Strength
  • Total: 62

Holdfast Chest Armor

  • 2 Mobility
  • 16 Resilience
  • 10 Recovery
  • 14 Discipline
  • 15 Intellect
  • 2 Strength
  • Total: 59

Holdfast Helmet

  • 8 Mobility
  • 13 Resilience
  • 10 Recovery
  • 11 Discipline
  • 9 Intellect
  • 12 Strength
  • Total: 63

Holdfast Leg Armor

  • 19 Mobility
  • 2 Resilience
  • 11 Recovery
  • 12 Discipline
  • 18 Intellect
  • 2 Strength
  • Total: 64

Holdfast Mark

Titans have a fairly decent roll for their leg armor this week (although Mobility is extremely higher than I like it to be for Titans), but snag it if you're in need of some decent boots.

Hunter Legendary Armor

For Hunters, Xûr is selling the Holdfast set which include:

Holdfast Grips

  • 21 Mobility
  • 2 Resilience
  • 8 Recovery
  • 16 Discipline
  • 6 Intellect
  • 9 Strength
  • Total: 62

Holdfast Chest Armor

  • 13 Mobility
  • 2 Resilience
  • 16 Recovery
  • 14 Discipline
  • 15 Intellect
  • 2 Strength
  • Total: 62

Holdfast Helmet

  • 6 Mobility
  • 20 Resilience
  • 6 Recovery
  • 2 Discipline
  • 23 Intellect
  • 7 Strength
  • Total: 64

Holdfast Leg Armor

  • 9 Mobility
  • 7 Resilience
  • 14 Recovery
  • 2 Discipline
  • 12 Intellect
  • 20 Strength
  • Total: 64

Holdfast Cloak

Hunters have a couple nice rolls this week with the helmet and the leg armor both being high-stat enough for your consideration. I especially like the helmet with two stats over 20!

That's a wrap on Xûr for this week, Guardians! Hope you're all enjoying your adventures in the Season of the Plunder.

How goes the grind in Festival of the Lost? Let us know if the comments!

For more on Destiny, check out some of the new weapons and gear you can find in The Witch Queen and read about how Sony's purchase of Bungie fits into its larger plans.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.

Destiny 2: Where Is Xur Today? Location and Exotic Items for October 28-November 1

The mysterious sack of dandruff, Xûr, is now live in Destiny 2 for the weekend until next week's reset. If you're looking to get your some shiny new Exotic armor or weapons for your Guardian, look no further.

Each week, Xûr has a random assortment of Exotic armor, one for each Guardian class, as well as a random Exotic Weapon and an Exotic Engram available for purchase. In addition to his Exotic wares, he's got a random collection of Legendary weapons and armor to deck out your Guardians.

We've rounded up all the info on Xûr for the week including where to find Xûr, which Exotic weapons and armor are available, as well as which Legendary weapons you should pick up, either for PvE or PvP.

Where Is Xûr This Weekend?

Xûr's location today can be found at Watcher's Grave on Nessus on October 28 through November 1. To reach him, travel to the landing point at Watcher's Grave. When you arrive, make for the red moss-covered tree straight ahead. Climb up the roots and you'll find Xûr waiting at the top to sell you exotic items and legendary weapons.

What Is Xûr Selling This Weekend?

Exotic Engram

The Queenbreaker - Exotic Linear Fusion Rifle

Khepri's String - Exotic Hunter Gauntlets

  • 20 Mobility
  • 12 Resilience
  • 2 Recovery
  • 9 Discipline
  • 9 Intellect
  • 12 Strength
  • Total: 64

Lion Rampant - Exotic Titan Leg Armor

  • 16 Mobility
  • 8 Resilience
  • 10 Recovery
  • 2 Discipline
  • 15 Intellect
  • 14 Strength
  • Total: 65

Crown of Tempests - Exotic Warlock Helmet

  • 15 Mobility
  • 13 Resilience
  • 3 Recovery
  • 11 Discipline
  • 2 Intellect
  • 19 Strength
  • Total: 63

Each of these exotics has a decent enough roll, though none of them are really anything to write how about it either overall stat totals or spikey distributions. Snag 'em if you need 'em, but no must-haves.

Exotic Weapons

Hawkmoon - Exotic Hand Cannon

  • Paracausal Shot
  • Arrowhead Brake
  • Alloy Magazine
  • Eye of the Storm
  • Textured Grip

Dead Man's Tale - Exotic Scout Rifle

  • Cranial Spike
  • Polygonal Rifling
  • Accurized Rounds
  • Vorpal Weapon
  • Hand-Laid Stock

These are both great weapons, but Dead Man's Tale certainly takes home the prize this week. Grab it if you need a reliable roll that's great at taking down chonky enemies!

Legendary Weapons

Whispering Slab - Combat Bow

  • Tactile String/Natural String
  • Fiberglass Arrow Shaft/Natural Fletching
  • Killing Wind
  • Demolitionist
  • Accuracy Masterwork

Wolftone Draw - Combat Bow

  • Tactile String/Flexible String
  • Carbon Arrow Shaft/Straight Fletching
  • Impulse Amplifier
  • Dragonfly
  • Charge Time/Draw Time Masterwork

Dire Promise - Hand Cannon

  • Steadyhand HCS/Truesight HCS
  • Alloy Magazine/Ricochet Rounds
  • Auto-Loading Holster
  • Osmosis
  • Stability Masterwork

Night Watch - Scout Rifle

  • Hammer-Forged Rifling/Smallbore
  • Tactile Mag/Extended Mag
  • Outlaw
  • Moving Target
  • Range Masterwork

IKELOS_SR_V1.0.2 - Sniper Rifle

  • Extended Barrel/Fluted Barrel
  • Appended Mag/Tactical Mag
  • Feeding Frenzy
  • High-Impact Reserves
  • Stability Masterwork

Far Future - Sniper Rifle

  • Chambered Compensator/Corkscrew Rifling
  • Appended Mag/Extended Mag
  • Surplus
  • Wellspring
  • Stability Masterwork

Honor's Edge - Sword

  • Hungry Edge/Honed Edge
  • Balanced Guard/Enduring Guard
  • Relentless Strikes
  • En Guard
  • Impact Masterwork

My top picks this week are the Wolftone Draw roll with Impulse Amplifier (great on bows) and Dragonfly (great on everything), as well as the Night Watch roll with Outlaw and Moving Target .

Warlock Legendary Armor

For Warlocks, Xûr is selling the Holdfast set which include:

Holdfast Gloves

  • 16 Mobility
  • 7 Resilience
  • 9 Recovery
  • 2 Discipline
  • 15 Intellect
  • 14 Strength
  • Total: 63

Holdfast Chest Armor

  • 14 Mobility
  • 2 Resilience
  • 16 Recovery
  • 2 Discipline
  • 12 Intellect
  • 16 Strength
  • Total: 62

Holdfast Helmet

  • 16 Mobility
  • 10 Resilience
  • 2 Recovery
  • 2 Discipline
  • 7 Intellect
  • 20 Strength
  • Total: 57

Holdfast Leg Armor

  • 6 Mobility
  • 25 Resilience
  • 2 Recovery
  • 12 Discipline
  • 2 Intellect
  • 12 Strength
  • Total: 59

Holdfast Bond

The gloves are the only drop worth looking at for Warlocks this week and even that offering is fairly meh.

Titan Legendary Armor

For Titans, Xûr is selling the Holdfast set which include:

Holdfast Gauntlets

  • 8 Mobility
  • 2 Resilience
  • 22 Recovery
  • 6 Discipline
  • 2 Intellect
  • 22 Strength
  • Total: 62

Holdfast Chest Armor

  • 2 Mobility
  • 16 Resilience
  • 10 Recovery
  • 14 Discipline
  • 15 Intellect
  • 2 Strength
  • Total: 59

Holdfast Helmet

  • 8 Mobility
  • 13 Resilience
  • 10 Recovery
  • 11 Discipline
  • 9 Intellect
  • 12 Strength
  • Total: 63

Holdfast Leg Armor

  • 19 Mobility
  • 2 Resilience
  • 11 Recovery
  • 12 Discipline
  • 18 Intellect
  • 2 Strength
  • Total: 64

Holdfast Mark

Titans have a fairly decent roll for their leg armor this week (although Mobility is extremely higher than I like it to be for Titans), but snag it if you're in need of some decent boots.

Hunter Legendary Armor

For Hunters, Xûr is selling the Holdfast set which include:

Holdfast Grips

  • 21 Mobility
  • 2 Resilience
  • 8 Recovery
  • 16 Discipline
  • 6 Intellect
  • 9 Strength
  • Total: 62

Holdfast Chest Armor

  • 13 Mobility
  • 2 Resilience
  • 16 Recovery
  • 14 Discipline
  • 15 Intellect
  • 2 Strength
  • Total: 62

Holdfast Helmet

  • 6 Mobility
  • 20 Resilience
  • 6 Recovery
  • 2 Discipline
  • 23 Intellect
  • 7 Strength
  • Total: 64

Holdfast Leg Armor

  • 9 Mobility
  • 7 Resilience
  • 14 Recovery
  • 2 Discipline
  • 12 Intellect
  • 20 Strength
  • Total: 64

Holdfast Cloak

Hunters have a couple nice rolls this week with the helmet and the leg armor both being high-stat enough for your consideration. I especially like the helmet with two stats over 20!

That's a wrap on Xûr for this week, Guardians! Hope you're all enjoying your adventures in the Season of the Plunder.

How goes the grind in Festival of the Lost? Let us know if the comments!

For more on Destiny, check out some of the new weapons and gear you can find in The Witch Queen and read about how Sony's purchase of Bungie fits into its larger plans.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.

Venom 3 Sets Kelly Marcel as Director

After writing the screenplay for both Venom and its sequel, Venom: Let There Be Carnage, Kelly Marcel is stepping up to the director role for the third film based on the Marvel anti-hero.

Deadline reports that sources close to the film's production have confirmed Marcel is set to direct the movie. She will also serve as producer alongside Tom Hardy, who plays the main character, Eddie Brock, and the titular symbiote.

Sources say Hardy and Marcel have "always been on the same page" when it came to mapping out the story of Eddie and Venom, and agreed on the direction for the final chapter of the trilogy. Hardy seemingly confirmed the script for the third movie was completed back in June of this year.

Marcel will be the third director in three Venom movies. The first film was directed by Ruben Fleischer who went on to direct the Uncharted movie starring Tom Holland. The sequel, Let There Be Carnage, was directed by Andy Serkis, best known for his motion-capture roles in The Lord of the Rings and Planet of the Apes.

The first Venom movie was released in 2018 and starred Hardy as Eddie and Venom as the two learned to live with their coexistence. The 2021 sequel centered around villains Cletus Kasady and Carnage, who shared Cletus’ body in a similar manner to Eddie and Venom, though they had less heroic aspirations.

The movie ended with Eddie and Venom being pulled into the Marvel Cinematic Universe continuity in a tease for an appearance in Spider-Man: No Way Home, though they only showed up in the mid-credits scene.

The Venom movies are part of Sony’s Spider-Man universe, which was tied to the Marvel Cinematic Universe through No Way Home’s introduction of the multiverse. Morbius, which starred Jared Leto and launched in theaters earlier this year, also further cemented the universes’ connectivity by including the MCU version of Vulture.

For more on the Venom movies, check out IGN’s reviews of both the original film and its sequel.

Kenneth Shepard is a writer covering games, entertainment, and queerness all around the internet. Find him on Twitter at @shepardcdr, and listen to his biweekly video game retrospective podcast Normandy FM, which is currently covering Cyberpunk 2077.

Venom 3 Sets Kelly Marcel as Director

After writing the screenplay for both Venom and its sequel, Venom: Let There Be Carnage, Kelly Marcel is stepping up to the director role for the third film based on the Marvel anti-hero.

Deadline reports that sources close to the film's production have confirmed Marcel is set to direct the movie. She will also serve as producer alongside Tom Hardy, who plays the main character, Eddie Brock, and the titular symbiote.

Sources say Hardy and Marcel have "always been on the same page" when it came to mapping out the story of Eddie and Venom, and agreed on the direction for the final chapter of the trilogy. Hardy seemingly confirmed the script for the third movie was completed back in June of this year.

Marcel will be the third director in three Venom movies. The first film was directed by Ruben Fleischer who went on to direct the Uncharted movie starring Tom Holland. The sequel, Let There Be Carnage, was directed by Andy Serkis, best known for his motion-capture roles in The Lord of the Rings and Planet of the Apes.

The first Venom movie was released in 2018 and starred Hardy as Eddie and Venom as the two learned to live with their coexistence. The 2021 sequel centered around villains Cletus Kasady and Carnage, who shared Cletus’ body in a similar manner to Eddie and Venom, though they had less heroic aspirations.

The movie ended with Eddie and Venom being pulled into the Marvel Cinematic Universe continuity in a tease for an appearance in Spider-Man: No Way Home, though they only showed up in the mid-credits scene.

The Venom movies are part of Sony’s Spider-Man universe, which was tied to the Marvel Cinematic Universe through No Way Home’s introduction of the multiverse. Morbius, which starred Jared Leto and launched in theaters earlier this year, also further cemented the universes’ connectivity by including the MCU version of Vulture.

For more on the Venom movies, check out IGN’s reviews of both the original film and its sequel.

Kenneth Shepard is a writer covering games, entertainment, and queerness all around the internet. Find him on Twitter at @shepardcdr, and listen to his biweekly video game retrospective podcast Normandy FM, which is currently covering Cyberpunk 2077.

Blizzard Sells an Overwatch 2 Charm Cheaper in Real Life Than In-Game

Overwatch 2’s monetization has been a point of contention since the game’s shift to free-to-play has made cosmetics that were once free through the original game’s loot boxes fairly expensive. It turns out one of the in-game items is also for sale in Blizzard’s online store and costs more in Overwatch 2 than it does in real life.

As VG24/7 and users on Reddit have pointed out, Overwatch 2 has a cosmetic weapon charm featuring Pachimari, an in-universe mascot character, that costs 700 coins in the game’s currency, which roughly equates to $7 USD. Meanwhile, a real keychain with the same design costs $5 on Blizzard’s Gear Store.

Notably, the 700 coins you would need to buy the Pachimari charm in Overwatch 2 are difficult to come by without paying for one of the preset currency bundles, and the cheapest one that would get you 700 coins is the $10 transaction that gives you 1000 coins.

As of right now, Overwatch 2 doesn’t have any option to pay for the specific number of coins you’d like, so if you don’t already have the 700 coins through earning them through challenges (you can only earn 60 a week through this method, so even if you completed all these challenges since the October 4 launch, you wouldn't have that many coins yet), you’ll have to pay extra to get the charm.

Overwatch 2’s shift to free-to-play did away with loot boxes, which were free and unlockable through standard play, and made it much easier to gain in-game currency by converting duplicate cosmetics into money that could be spent on skins, emotes, and other unlockable content.

The change has put the game under scrutiny for its monetization practices, as items that were once attainable for free are now pretty expensive or require a significant grind to unlock while only being available for a limited time during weekly shop rotations and events like the ongoing Halloween Terror event.

Despite criticism surrounding its monetization and some significant troubles with DDoS attacks and certain characters, Overwatch 2 has amassed a pretty high player base in its first month, with its daily player peak outpacing the original game’s launch.

Kenneth Shepard is a writer covering games, entertainment, and queerness all around the internet. Find him on Twitter at @shepardcdr, and listen to his biweekly video game retrospective podcast Normandy FM, which is currently covering Cyberpunk 2077.

Blizzard Sells an Overwatch 2 Charm Cheaper in Real Life Than In-Game

Overwatch 2’s monetization has been a point of contention since the game’s shift to free-to-play has made cosmetics that were once free through the original game’s loot boxes fairly expensive. It turns out one of the in-game items is also for sale in Blizzard’s online store and costs more in Overwatch 2 than it does in real life.

As VG24/7 and users on Reddit have pointed out, Overwatch 2 has a cosmetic weapon charm featuring Pachimari, an in-universe mascot character, that costs 700 coins in the game’s currency, which roughly equates to $7 USD. Meanwhile, a real keychain with the same design costs $5 on Blizzard’s Gear Store.

Notably, the 700 coins you would need to buy the Pachimari charm in Overwatch 2 are difficult to come by without paying for one of the preset currency bundles, and the cheapest one that would get you 700 coins is the $10 transaction that gives you 1000 coins.

As of right now, Overwatch 2 doesn’t have any option to pay for the specific number of coins you’d like, so if you don’t already have the 700 coins through earning them through challenges (you can only earn 60 a week through this method, so even if you completed all these challenges since the October 4 launch, you wouldn't have that many coins yet), you’ll have to pay extra to get the charm.

Overwatch 2’s shift to free-to-play did away with loot boxes, which were free and unlockable through standard play, and made it much easier to gain in-game currency by converting duplicate cosmetics into money that could be spent on skins, emotes, and other unlockable content.

The change has put the game under scrutiny for its monetization practices, as items that were once attainable for free are now pretty expensive or require a significant grind to unlock while only being available for a limited time during weekly shop rotations and events like the ongoing Halloween Terror event.

Despite criticism surrounding its monetization and some significant troubles with DDoS attacks and certain characters, Overwatch 2 has amassed a pretty high player base in its first month, with its daily player peak outpacing the original game’s launch.

Kenneth Shepard is a writer covering games, entertainment, and queerness all around the internet. Find him on Twitter at @shepardcdr, and listen to his biweekly video game retrospective podcast Normandy FM, which is currently covering Cyberpunk 2077.

Call of Duty: Modern Warfare 2 Won’t Let PC and Xbox Players Disable Crossplay

Those playing the latest Call of Duty: Modern Warfare 2 on Xbox and PC have realized that they can’t disable crossplay with other platforms. However, PlayStation players do have this option.

PC lacks the function entirely, while the only way for Xbox players to disable crossplay right now is to do so on the console itself. While this guarantees that you’ll only be playing with other Xbox players, it will apply to all games, not just Modern Warfare 2.

PlayStation 4 and 5 players are simply able to toggle whether they’d like to crossplay with other platforms or not. Unfortunately, Xbox and PC players are stuck with each other until Activision Blizzard puts out an update to enable this function for them.

Whether the developer chooses to is another matter, as this isn't a totally new issue: even Call of Duty: Warzone functions similarly on Xbox. While the crossplay toggle is there for the platform, the game pops up a notice requiring the player to enable crossplay as soon as they queue up for a playlist, effectively rendering the toggle useless. On PlayStation, players can just bypass the notice and queue up for a match.

In IGN's Call of Duty: Modern Warfare 2 multiplayer review in progress, we said, "In spite of the fact Modern Warfare II feels almost overwhelmingly familiar, I'm having a good time playing it, and I'm keeping my fingers crossed that we see some meaty, meaningful additions to shake things up a bit."

George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey

Call of Duty: Modern Warfare 2 Won’t Let PC and Xbox Players Disable Crossplay

Those playing the latest Call of Duty: Modern Warfare 2 on Xbox and PC have realized that they can’t disable crossplay with other platforms. However, PlayStation players do have this option.

PC lacks the function entirely, while the only way for Xbox players to disable crossplay right now is to do so on the console itself. While this guarantees that you’ll only be playing with other Xbox players, it will apply to all games, not just Modern Warfare 2.

PlayStation 4 and 5 players are simply able to toggle whether they’d like to crossplay with other platforms or not. Unfortunately, Xbox and PC players are stuck with each other until Activision Blizzard puts out an update to enable this function for them.

Whether the developer chooses to is another matter, as this isn't a totally new issue: even Call of Duty: Warzone functions similarly on Xbox. While the crossplay toggle is there for the platform, the game pops up a notice requiring the player to enable crossplay as soon as they queue up for a playlist, effectively rendering the toggle useless. On PlayStation, players can just bypass the notice and queue up for a match.

In IGN's Call of Duty: Modern Warfare 2 multiplayer review in progress, we said, "In spite of the fact Modern Warfare II feels almost overwhelmingly familiar, I'm having a good time playing it, and I'm keeping my fingers crossed that we see some meaty, meaningful additions to shake things up a bit."

George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey