Pine Confirms Wonder Woman’s Time Period
Chris Pine, who stars as Steve Trevor in Warner Bros.' upcoming Wonder Woman film, has come forward to shed light on his role, confirming the film will indeed be set during World War I.
"Steve Trevor is a rogue-ish, cynical realist who’s seen the awful brutish nature of modern civilization," Pine told the Toronto Sun. "He’s a worldly guy, a charming guy and it’s going to be a great, fun film. There are some incredibly deep, interesting and morally relevant themes."
Half Life 2 Add-on Prospekt to Release in February
Indie developer Richard Seabrook has been working for two years to bring Prospekt, his Half Life 2 add-on, to life. Seabrook announced on Steam today that the game is now available for preorder, with a release in February 2016.
With Valve's approval to use Half-Life 2's license and assets, Prospket is a standalone game built with the Source engine. Seabrook developed the entire game himself, and its length is comparable to Half-Life 2's episode one. It'll the continue the story that Gearbox Software began with Half-Life 1: Opposing Force.
While Gordon Freeman is "being overrun by soldiers in the Nova Prospekt prison," the player will control Adrian Shepherd, "the unsung hero" of the US Marines who's sent in to fight.
Michael B. Jordan Says Creed 2 Needs “A Real Villain”
Michael B. Jordan had been talking about Creed 2, stating that he feels the proposed sequel needs a proper villain.
Sylvester Stallone recently suggested a follow-up bounce back-and-forth in time, like The Godfather 2, but while Jordan thinks that’s possible, he also believes that a believable bad guy is the film's biggest priority.
“I think The Godfather take is super ambitious and awesome,” he explained. “But when you’re dealing with someone like
Ryan
I think honestly he could pull off anything. So that’s pretty cool. And honestly in Creed 1 we didn’t have a real villain I don’t think, so it would be kind of cool to have that antagonist character for Adonis to go up to and have some real animosity towards. That would be pretty cool.”
Pokken Tournament Western Release Date Announced
Pokken Tournament releases for Wii U in North America and Europe on March 18.
The launch date for Bandai Namco's upcoming fighter was revealed in a post on the official Pokemon Twitter account, confirming it will be available in the west the very same day arrives for Wii U in Japan.
#PokkenTournament is coming to Wii U on March 18, 2016! https://t.co/1nHSo9xgu7 pic.twitter.com/2u6G2679qI
The Best of Bowie Onscreen
The UK podcast team mourn the death of David Bowie by celebrating his finest moments onscreen, from The Man Who Fell to Earth and Labyrinth to The Prestige and Extras. Rory is back from Japan with news of the hottest Bandai Namco games and the coolest karaoke joints. And Gav is over-the-moon about the Deadwood movie announcement, but less happy about the lack of love for Narcos at the Golden Globes.
So clean your ears, clear your brain, and wallow in this week's podcast nonsense...
IGN UK Podcast #314: Bowie's Best Film Performances
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The Magicians to Embrace the Horror of the Magical World
Based on the fantasy novels by Lev Grossman, Syfy's new series The Magicians centers on a group of 20-something students who are studying magic at the mysterious Brakebills University. Sounds a lot like an American version of Harry Potter, right? Well, the creators of the series would like you to think differently, as this show comes with a harder edge - one that intends to push the envelope a bit more. A contemporary, scary affair, The Magicians intends to embrace the dark side of magic right out of the gate.
Executive producers Sera Gamble (Supernatural, Aquarius) and John McNamara (Aquarius, Trumbo), along with the cast, appeared for a Q&A session at the TCA Winter Press Tour and spoke about the horror behind the story. Severed heads. Crushed eyeballs. Things of that nature. "The thing about Lev’s books that really drew me," McNamara said, "because I’m not a huge fantasy fan. I like it, but I’m not - like Sera is really a true die hard fan. But everything that’s truly terrifying in his books, truly terrifying, is what humans do to each other. That’s also the most transformative thing in the books. So we’re going to lean right into that hard."
Star Citizen Alpha 2.1 Releases Today
Star Citizen's Alpha 2.1 went live today, Cloud Imperium announced on its site. Alpha 2.0 launched in December, just after Star Citizen's crowdfunding campaign surpassed $100 million.
The latest update contains "an array of bug fixes and balance updates aimed at enhancing" the overall experience. Thanks to tester feedback, the developer was able to make the game much more stable, the patch notes read.
Along with those fixes come two new purchasable ships in Crusader—the MISC Freelancer and the Aegis Vanguard Warden. The Freelancer will cost you $110, and the Vangaurd, $250. For those who have $410 to drop on two in-game ships, the Aegis Fighter Pack is available, and it includes the Aegis Sabre and Aegis Vanguard Warden at a slight discount than if you were to purchase separately. The prices are steep, but Cloud Imperium notes that the money goes to funding Star Citizen's development.
New Pokken Tournament Multiplayer Modes Detailed
Following Bandai Namco's recent announcement that Chandeleur is joining Pokken Tournament, several new modes for the Wii U fighting game have been detailed, including online multiplayer.
According to Serebii, Pokken Tournament will feature a "Single Battle" mode, featuring three difficulty levels, as well as a local battle option, in which one player uses the GamePad to face off against another using a standard controller. The game will run in 30fps in the latter mode; however, you will be able to connect two Wii Us using a LAN cable to maintain a 60fps experience.
How The Division Seamlessly Merges Multiple Genres
After almost three years of various trailers and demos, I wasn't sure I understood exactly what type of experience The Division wanted to focus on. Was it strictly an open-world adventure? A traditional MMORPG? Or was it staying close to the classic Tom Clancy framework and focusing on being a tactical co-op/PVP shooter? After spending a few hands-on hours with it, I realized that it manages to be all of these things simultaneously – and it seems like it's just the game I've been looking for.
The moment-to-moment gameplay (exploration, combat, etc) of The Division is predominately third-person action. As such, it performs more than admirably. Its combat mechanics control well and the enemy AI is adaptable enough that you don’t always feel like you’re constantly replaying the same firefight as your opponents suppress, flank, and advance on you and your team. It employs your standard arsenal of military-grade weaponry, from SMGs and assault rifles to machine guns and a variety of grenades, and both weapon attachments and armor upgrades can be obtained by looting enemies, bartering with vendors or crafted using materials recovered from scrapped items.
Robert Kirkman on The Walking Dead’s Future
The Walking Dead #150 is out now, and it sheds light on the ongoing direction of this long-running zombie saga.
Warning: this article contains spoilers for The Walking Dead #150!
Recent issues of The Walking Dead have explored the aftermath of the Whisperers' brutal attack and Rick's uphill battle to prevent his people from launching into a destructive war against an unknown enemy. The solicitation for issue #150 promised a big betrayal, and that moment came when two citizens of Alexandria attacked Rick in the middle of the night. But despite having only one hand and a bad leg, Rick proved capable of defending himself.