Gundam Evolution Western Release Confirmed
Shown in today's Sony State of Play livestream, the online shooter Gundam Evolution got a new gameplay trailer, as well as firm confirmation that it will get a simultaneous Western release later this year. A network test was also announced for the US and Japan coming sometime this spring.
Gundam Evolution is a free-to-play FPS with six players on either team competing in objective-based game modes. You can take control of a variety of different Mobile Suits, each with different combat capabilities, as shown in the trailer below.
Detailed in a post on the PlayStation blog, Gundam Evolution has three different game modes: Point Capture, Domination, and Destruction. The first has teams trying to either attack or defend a specific control point, the second has them simultaneously fighting over three rotating points, and the last has one team trying to destroy an objective the other is defending.
First announced in July of last year, Gundam Evolution already had a network test in Japan, but a Western release was left unconfirmed at the time. Initially announced for PC as well, today's reveal also confirms that it will be coming to PlayStation 4 and 5.
For more from today's State of Play check out our round-up of everything announced.
Gundam Evolution Western Release Confirmed
Shown in today's Sony State of Play livestream, the online shooter Gundam Evolution got a new gameplay trailer, as well as firm confirmation that it will get a simultaneous Western release later this year. A network test was also announced for the US and Japan coming sometime this spring.
Gundam Evolution is a free-to-play FPS with six players on either team competing in objective-based game modes. You can take control of a variety of different Mobile Suits, each with different combat capabilities, as shown in the trailer below.
Detailed in a post on the PlayStation blog, Gundam Evolution has three different game modes: Point Capture, Domination, and Destruction. The first has teams trying to either attack or defend a specific control point, the second has them simultaneously fighting over three rotating points, and the last has one team trying to destroy an objective the other is defending.
First announced in July of last year, Gundam Evolution already had a network test in Japan, but a Western release was left unconfirmed at the time. Initially announced for PC as well, today's reveal also confirms that it will be coming to PlayStation 4 and 5.
For more from today's State of Play check out our round-up of everything announced.
Capcom Announces Dinosaur Battling Action Game Exoprimal
No, what we watched at the opening of Sony's State of Play was sadly not a new Dino Crisis game. But it was a brand new IP about fighting dinosaurs from Capcom, called Exoprimal.
The trailer gave us a look at a futuristic city where portals keep dumping massive piles of dinosaurs into the metro area, and groups of futuristic soldiers called Exofighters in high-tech armor must take them down. A disclaimer at the bottom of one section of the trailer notes that there's online multiplayer involved, so you'll be able to team up with your friends and fire a bunch of futuristic guns at hundreds of dinosaurs.
In a closer look in the PlayStation Blog explains that Exoprimal takes place in 2043, when mysterious vortexes have been opening up and ejecting armies of dinosaurs into the modern world. Exofighters must wear Exosuits in order to be able to take them on, with each suit having unique abilities and specialization. Players can change their suits at any time during a mission and change up their powers and team compositions on the fly.
Exoprimal is focused around multiplayer, cooperative play, and it's expected that teams will shift their suits often as different dinosaurs and challenges appear in front of them. In a further update on the official Twitter, it's been revealed that Exoprimal matches will consist of two teams of five players fighting against the dinosaurs, with only one winner.
Exoprimal is headed to PS5 and PS4 sometime in 2023. You can catch up on everything else that was announced at today's State of Play right here.
Update 6:04 pm: Exoprimal is also coming to Xbox Series X and S, Xbox One, and Steam.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Capcom Announces Dinosaur Battling Action Game Exoprimal
No, what we watched at the opening of Sony's State of Play was sadly not a new Dino Crisis game. But it was a brand new IP about fighting dinosaurs from Capcom, called Exoprimal.
The trailer gave us a look at a futuristic city where portals keep dumping massive piles of dinosaurs into the metro area, and groups of futuristic soldiers called Exofighters in high-tech armor must take them down. A disclaimer at the bottom of one section of the trailer notes that there's online multiplayer involved, so you'll be able to team up with your friends and fire a bunch of futuristic guns at hundreds of dinosaurs.
In a closer look in the PlayStation Blog explains that Exoprimal takes place in 2043, when mysterious vortexes have been opening up and ejecting armies of dinosaurs into the modern world. Exofighters must wear Exosuits in order to be able to take them on, with each suit having unique abilities and specialization. Players can change their suits at any time during a mission and change up their powers and team compositions on the fly.
Exoprimal is focused around multiplayer, cooperative play, and it's expected that teams will shift their suits often as different dinosaurs and challenges appear in front of them. In a further update on the official Twitter, it's been revealed that Exoprimal matches will consist of two teams of five players fighting against the dinosaurs, with only one winner.
Exoprimal is headed to PS5 and PS4 sometime in 2023. You can catch up on everything else that was announced at today's State of Play right here.
Update 6:04 pm: Exoprimal is also coming to Xbox Series X and S, Xbox One, and Steam.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Fan Favorite Ex-Bethesda Director Ikumi Nakamura Introduces New Studio, Unseen
Ikumi Nakamura, the fan-favorite director previously of Bethesda's Tango Gameworks, has revealed her new studio, Unseen. In an exclusive interview with IGN Nakamura says her studio will be multicultural, and its games will focus on her interests in mystery, horror, sci-fi, and the supernatural.
Nakamura announced Unseen today with a trailer that introduces her vision for the studio. "The Tokyo studio acts as a terminal," Nakamura explains. "A place where different cultures intersect. A hub for artists to gather. We want to transcend various medium beyond the realm of video games."
Speaking to IGN for a video you can watch below, Nakamura explained that Unseen will build a team made up of international staff, saying, "A mix of cultures can be a breeding ground for new ideas, which is the real joy of starting a new studio."
While she wouldn't go into detail about Unseen's first game, Nakamura confirmed that it's begun development in some form, and that "we are putting a lot of care into the setting and characters."
"I want to make a game with characters that reflect real-life personalities and minorities," she added, "with an open-minded setting that represents multiple cultures."
As for what kind of game it will be, Nakamura hinted that she'd like to focus on her own pop culture interests: "I like mystery, I like horror films, I love zombies, and the supernatural and science fiction – I find these genres fascinating, and I’m good at them, so I want to keep working on games related to these subjects."
Interestingly, Nakamura isn't just thinking of Unseen as a game development studio. As she hints in the announcement trailer, Unseen will aim to work in a variety of mediums, and she explained more to IGN.
"I don't want to think only in terms of video games; I want to make new IP that can work as a variety of entertainment media," she said. "For example anime, education, apparel – I’d like to make a game that can have an impact on those kinds of media too, and to grow carefully."
As for the studio itself, Nakamura says that Unseen's level designer designed the development floor inside Unreal Engine 5, allowing the team to "walk around and remove things that didn’t work well, exchange ideas and decide on the layout together, just like making a game."
Nakamura says she doesn't want the space to feel like an office: "I want it to be a place where developers can come and go as they please, like nomads. It’s a new style of office."
Nakamura hasn't given any sense of when the first Unseen game will arrive,
Nakamura previously worked at Capcom on games including Okami, before joining Shinji Mikami's Tango Gameworks and contributing art for The Evil Within and The Evil Within 2. She came into the public eye in her role as creative director on the upcoming Ghostwire: Tokyo, but left the company after a period of health trouble. After touring a number of studios, she announced her own studio last year.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Fan Favorite Ex-Bethesda Director Ikumi Nakamura Introduces New Studio, Unseen
Ikumi Nakamura, the fan-favorite director previously of Bethesda's Tango Gameworks, has revealed her new studio, Unseen. In an exclusive interview with IGN Nakamura says her studio will be multicultural, and its games will focus on her interests in mystery, horror, sci-fi, and the supernatural.
Nakamura announced Unseen today with a trailer that introduces her vision for the studio. "The Tokyo studio acts as a terminal," Nakamura explains. "A place where different cultures intersect. A hub for artists to gather. We want to transcend various medium beyond the realm of video games."
Speaking to IGN for a video you can watch below, Nakamura explained that Unseen will build a team made up of international staff, saying, "A mix of cultures can be a breeding ground for new ideas, which is the real joy of starting a new studio."
While she wouldn't go into detail about Unseen's first game, Nakamura confirmed that it's begun development in some form, and that "we are putting a lot of care into the setting and characters."
"I want to make a game with characters that reflect real-life personalities and minorities," she added, "with an open-minded setting that represents multiple cultures."
As for what kind of game it will be, Nakamura hinted that she'd like to focus on her own pop culture interests: "I like mystery, I like horror films, I love zombies, and the supernatural and science fiction – I find these genres fascinating, and I’m good at them, so I want to keep working on games related to these subjects."
Interestingly, Nakamura isn't just thinking of Unseen as a game development studio. As she hints in the announcement trailer, Unseen will aim to work in a variety of mediums, and she explained more to IGN.
"I don't want to think only in terms of video games; I want to make new IP that can work as a variety of entertainment media," she said. "For example anime, education, apparel – I’d like to make a game that can have an impact on those kinds of media too, and to grow carefully."
As for the studio itself, Nakamura says that Unseen's level designer designed the development floor inside Unreal Engine 5, allowing the team to "walk around and remove things that didn’t work well, exchange ideas and decide on the layout together, just like making a game."
Nakamura says she doesn't want the space to feel like an office: "I want it to be a place where developers can come and go as they please, like nomads. It’s a new style of office."
Nakamura hasn't given any sense of when the first Unseen game will arrive,
Nakamura previously worked at Capcom on games including Okami, before joining Shinji Mikami's Tango Gameworks and contributing art for The Evil Within and The Evil Within 2. She came into the public eye in her role as creative director on the upcoming Ghostwire: Tokyo, but left the company after a period of health trouble. After touring a number of studios, she announced her own studio last year.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Warner Bros. Shifts Dates for Black Adam, The Flash, Aquaman 2, and Shazam 2
DC and Warner Bros. announced a slew of delays for multiple films today, including Aquaman 2, The Flash, Dwayne "The Rock" Johnson's Black Adam, and more.
Warner Bros. is moving around the dates for several of its biggest DC movies this year. Among the biggest changes are delays for both Aquaman 2 and The Flash into 2023. While Black Adam starring Dwayne Johnson has also been pushed back, it will still be released this year. Furthermore, the Shazam sequel has been pushed forward and will premiere in 2022 as well.
Check out the full list of changes below.
- Aquaman 2 has been delayed from December 2022 to March 17, 2023.
- Black Adam has been pushed back from July 2022 to October 21, 2022.
- The Flash is moving from November 2022 to June 23, 2023.
- DC League of Super-Pets (starring Johnson as Superman's pet dog Krypto) has been pushed back from May 2022 to July 29, 2022.
- Wonka, the Charlie and the Chocolate Factory prequel starring Timothée Chalamet, has been pushed back from March 2023 to December 15, 2023.
- SHAZAM: Fury of the Gods has been moved up, and will now premiere on December 16, 2022, instead of mid-2023.
- Finally, MEG 2 will premiere on August 4, 2023, with Jason Statham returning for more giant shark action.
Johnson was the first to break the news, revealing on his Instagram page that Black Adam and Super-Pets were being pushed back. He'll star in Black Adam as the titular anti-hero, facing off against Pierce Brosnan as Doctor Fate, Aldis Hodge as Hawkman, Noah Cintineo as Atom Smasher, and Quintessa Swindell as Cyclone.
While we wait, check out DC's latest sizzle reel for its upcoming movies, which includes our best look at Johnson as Black Adam.
Joseph Knoop is a writer/producer for IGN.
Warner Bros. Shifts Dates for Black Adam, The Flash, Aquaman 2, and Shazam 2
DC and Warner Bros. announced a slew of delays for multiple films today, including Aquaman 2, The Flash, Dwayne "The Rock" Johnson's Black Adam, and more.
Warner Bros. is moving around the dates for several of its biggest DC movies this year. Among the biggest changes are delays for both Aquaman 2 and The Flash into 2023. While Black Adam starring Dwayne Johnson has also been pushed back, it will still be released this year. Furthermore, the Shazam sequel has been pushed forward and will premiere in 2022 as well.
Check out the full list of changes below.
- Aquaman 2 has been delayed from December 2022 to March 17, 2023.
- Black Adam has been pushed back from July 2022 to October 21, 2022.
- The Flash is moving from November 2022 to June 23, 2023.
- DC League of Super-Pets (starring Johnson as Superman's pet dog Krypto) has been pushed back from May 2022 to July 29, 2022.
- Wonka, the Charlie and the Chocolate Factory prequel starring Timothée Chalamet, has been pushed back from March 2023 to December 15, 2023.
- SHAZAM: Fury of the Gods has been moved up, and will now premiere on December 16, 2022, instead of mid-2023.
- Finally, MEG 2 will premiere on August 4, 2023, with Jason Statham returning for more giant shark action.
Johnson was the first to break the news, revealing on his Instagram page that Black Adam and Super-Pets were being pushed back. He'll star in Black Adam as the titular anti-hero, facing off against Pierce Brosnan as Doctor Fate, Aldis Hodge as Hawkman, Noah Cintineo as Atom Smasher, and Quintessa Swindell as Cyclone.
While we wait, check out DC's latest sizzle reel for its upcoming movies, which includes our best look at Johnson as Black Adam.
Joseph Knoop is a writer/producer for IGN.
Sony PlayStation Suspends Software and Hardware Sales in Russia
Editor's Note: The war in Ukraine is an ongoing, painful and emotive topic. IGN urges community members to be respectful when engaging in conversation around this subject and does not endorse harassment of any kind.
Sony has shared a statement with IGN saying that it will be suspending all software and hardware sales in Russia due to its recent and ongoing invasion of Ukraine.
"Sony Interactive Entertainment (SIE) joins the global community in calling for peace in Ukraine," the statement reads. "We have suspended all software and hardware shipments, the launch of Gran Turismo 7, and operations of the PlayStation Store in Russia. To support humanitarian aid, Sony Group Corporation announced a US$2 million donation to the United Nations High Commissioner for Refugees (UNHCR) and the international NGO, Save the Children, to support the victims of this tragedy."
Sony joins numerous other gaming companies denouncing the invasion and pulling sales from Russia and, in some cases, neighboring Russian ally Belarus. Epic Games, CD Projekt Red, EA, Microsoft, Take-Two, Ubisoft, and plenty more have announced similar suspensions in the last week. Nintendo has also delayed Advanced Wars 1+2: Re-Boot Camp due to the war.
Similarly, many companies have announced donations and other forms of support and aid, including a massive itch.io bundle offering almost 1,000 games for a minimum donation of $10, which has already raised nearly $3 million. You can see all the companies issuing statements, sharing resources, and making donations here.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Sony PlayStation Suspends Software and Hardware Sales in Russia
Editor's Note: The war in Ukraine is an ongoing, painful and emotive topic. IGN urges community members to be respectful when engaging in conversation around this subject and does not endorse harassment of any kind.
Sony has shared a statement with IGN saying that it will be suspending all software and hardware sales in Russia due to its recent and ongoing invasion of Ukraine.
"Sony Interactive Entertainment (SIE) joins the global community in calling for peace in Ukraine," the statement reads. "We have suspended all software and hardware shipments, the launch of Gran Turismo 7, and operations of the PlayStation Store in Russia. To support humanitarian aid, Sony Group Corporation announced a US$2 million donation to the United Nations High Commissioner for Refugees (UNHCR) and the international NGO, Save the Children, to support the victims of this tragedy."
Sony joins numerous other gaming companies denouncing the invasion and pulling sales from Russia and, in some cases, neighboring Russian ally Belarus. Epic Games, CD Projekt Red, EA, Microsoft, Take-Two, Ubisoft, and plenty more have announced similar suspensions in the last week. Nintendo has also delayed Advanced Wars 1+2: Re-Boot Camp due to the war.
Similarly, many companies have announced donations and other forms of support and aid, including a massive itch.io bundle offering almost 1,000 games for a minimum donation of $10, which has already raised nearly $3 million. You can see all the companies issuing statements, sharing resources, and making donations here.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
