Moon Knight’s Disconnection from the MCU Attracted Oscar Isaac and Ethan Hawke
Moon Knight will feel fairly disconnected from the rest of the MCU – and it's that separation from the wider mythology that drew in stars Oscar Isaac and Ethan Hawke.
Speaking to IGN, Isaac said the plot's separation from the wider Marvel multiverse is 'definitely' what drew him to the role(s) of Steven Grant/Marc Spector/Moon Knight (the protagonist, who suffers from a multiple personality disorder, and is an Earthly avatar of an Egyptian god). Isaac made clear that, in part, it's because it reminded him of his favourite MCU movie:
"For me, my favorite Marvel film is still the first Iron Man. You know, it’s the one that feels like it’s breaking through in some way, and it has such an indelible performance, [where] Downey comes in and just owns every minute that he’s on screen. It also feels quite adult, and it’s messy, ‘cause it’s the first one, you know? So I like that a lot.
"[Moon Knight] was a similar approach, where we’re building this thing from the ground up. It’s still in the universe, but that’s not part of the plot, that’s not part of the story – it rests on its own terms, and it’s really an internal exploration of this person. So this person is not connected to any of his reality that is happening – that’s part of his problem, whether it’s Marvel or not. So it really just tries to get into the skin of this guy."
Ethan Hawke, who plays mysterious new villain Arthur Harrow, agreed that a standalone story was "absolutely the turn-on" for taking the role – and revealed one of his favorite MCU movies too:
"I love – you know, when you first see Iron Man, or when I first saw Black Panther – where I don’t know the origin story, I don’t know all the characters, I get to really be told a new legend. And I was so happy when we first talked about this that it was disconnected, because it gives us so much more freedom. And as an audience member it’s what I want, I want to not know what’s going to happen. [...] It gives it a little more originality, it gives us a chance."
Moon Knight isn't just disconnected from the MCU, but the oncreen version also feels distinct from the comic book version of the character – most notably turning British billionaire Steven Grant into a mild-mannered gift shop employee. Isaac said those changes are in their own way appropriate for a comic book character who's undergone multiple major changes over the decades.
"I did do a deep-dive into the comics, but the thing is when you look at the comics – you know, it’s been around since 1975 – and it has changed wildly from time to time," Isaac explained. "It’s the kind of character that, every time there’s a new writer, they just move their lens onto something that’s interesting to them: They add a whole new backstory, they add different powers, they take away certain powers, they give him a new costume. I feel like more than many of the ones that I’ve seen, he’s so mutable."
"And there’s no consistent villain," interjected Hawke. "So it was really free terrain for us to pick and choose – kind of like the writers do with the comics, we could pick and choose what we like about it: 'That’s too violent, that’s not violent enough.'"
This became part of the process not just for Moon Knight's TV writers, but the actors, who were searching for a brand new version of their charcaters, not just an adaptation.
"Jeremy Slater and his team of writers," continued Isaac, "they kind of cracked the structure of the whole thing. They said, “Alright, we know that we want to go with Steven Grant, that’s our way in, we’re not going to make him a billionaire playboy, like a Bruce Wayne clone, we’re gonna actually turn it on its head. And [the actors] inherited that and then, for us, it was the same process of, 'OK, well here’s the structure, now what do we find the most interesting and the most emotionally compelling, and let’s focus it all on that.'"
It will be interesting to see where Marvel takes this new Moon Knight, not just within the series, but beyond. While the show is listed as a single limited series – much like WandaVision before it – Hawke says that it has the potential to be "the origin story of a larger thing."
Moon Knight will debut on Disney+ on Wednesday, March 30. Marvel is promising a "brutal" show, which has been described as "Fight Club meets Indiana Jones." The show stars Oscar Isaac as Steven Grant/Marc Spector/ Moon Knight, Hawke as Arthur Harrow, May Calamawy as Layla, and F. Murray Abraham as the voice of Egyptian god Khonshu.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Moon Knight Is a Standalone Series, But It Could Be ‘The Origin Story of a Larger Thing’
Marvel's Moon Knight is currently a single, six-episode series, which its stars say functions as a standalone story – but Ethan Hawke says it could potentially become an origin for other Moon Knight stories.
Speaking to Hawke – who plays the series' primary villain, Arthur Harrow – IGN asked if he and co-star Oscar Isaac has gone in treating this as a one-shot, or if they'd be open to returning to their roles beyond the finale. Hawke was equivocal in his answer:
"The good news is that it’s possibly both. It lives and breathes on its own merits, it functions as a limited series – and if people are engaged and excited by it then it could be the origin story of a larger thing."
It's not surprising that Marvel, and the big-name stars of its next series, would be open to further projects, but Moon Knight does stand somewhat alone in the public MCU line-up by not having any immediate connections to other shows or movies. Where Ms. Marvel will definitely appear in The Marvels, and She-Hulk makes for an obvious potential team-up with The Incredible Hulk, we currently don't have a set route for Moon Knight to head next.
There are possibilities, of course. Moon Knight originated in the Werewolf By Night comic – which itself is reportedly becoming an MCU Halloween special, potentially directed by composer Michael Giacchino. In the comics, Moon Knight has also been a part of the Midnight Sons team-up alongside Blade – who is due to get his own MCU solo debut in the next few years.
Complicating matters is the fact that the story of the MCU Moon Knight is somewhat disconnected from the wider Marvel multiverse, a fact that actually helped attract Isaac and Hawke to the project in the first place.
Moon Knight will debut on Disney+ on Wednesday, March 30. Marvel is promising a "brutal" show, which looks to differ wildly from the comics. The show stars Oscar Isaac as Steven Grant/Marc Spector/ Moon Knight, Hawke as Arthur Harrow, May Calamawy as Layla, and F. Murray Abraham as the voice of Egyptian god Khonshu.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
One of the Final Witcher 3 Easter Eggs Has Been Found After Nearly Seven Years
Someone has found one of The Witcher 3's final Easter eggs nearly seven years after it was released in May 2015.
YouTube user xLetalis discovered that Vivienne, a character that players can free from a curse at the risk of her dying in seven years, can actually be found dead after waiting that long in-game.
Vivienne is at the centre of the Blood and Wine expansion's The Warble of a Smitten Knight quest, where Geralt finds her half turned into a bird. He offers to lift the curse, though warns Vivienne that she may only live as long as the animal as a result.
Alright, here's the video - Vivienne found dead after 7 in-game years in Yennefer's room on Skellige: https://t.co/QpXLVX9w47 @CDPROJEKTRED @PaweSasko @PhiWeber @witchergame pic.twitter.com/Z9qPwveSJZ
— xLetalis (@xLetalis) March 20, 2022
She accepts, departs, and can later be found in Skellige. By meditating for seven years (more than 2,500 days), or by using console commands to otherwise speed up time, the player can find Vivienne dead in Yennefer's room at Kaer Trolde Harbour.
Philipp Weber, CD Projekt Red's acting lead quest designer, noted the irony of someone discovering the seven-year Easter egg nearly seven years after The Witcher 3 was released.
He told IGN: "I'm not sure if it's the last secret, but it for sure is pretty close. Everyone hid so many details during the last months of development that people are probably still going to find something new one day.
"For sure this is the Easter egg I hid the most out of all the ones I did, so it's quite impressive it was finally found."
While it's one of the final Easter eggs for now, a PlayStation 5 and Xbox Series version of the game is on the way, giving CD Projekt Red plenty of opportunity to sprinkle in new secrets.
In our 9/10 review, IGN said "massive in size and meticulously detailed, The Witcher 3 ends Geralt's story on a high note," and we also ranked it highly in our list of top ten open world games of all time.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.
One of the Final Witcher 3 Easter Eggs Has Been Found After Nearly Seven Years
Someone has found one of The Witcher 3's final Easter Eggs nearly seven years after it was released in May 2015.
YouTube user xLetalis discovered that Vivienne, a character that players can free from a curse at the risk of her dying in seven years, can actually be found dead after waiting that long in-game.
Vivienne is at the centre of the Blood and Wine expansion's The Warble of a Smitten Knight quest, where Geralt finds her half turned into a bird. He offers to lift the curse, though warns Vivienne that she may only live as long as the animal as a result.
Alright, here's the video - Vivienne found dead after 7 in-game years in Yennefer's room on Skellige: https://t.co/QpXLVX9w47 @CDPROJEKTRED @PaweSasko @PhiWeber @witchergame pic.twitter.com/Z9qPwveSJZ
— xLetalis (@xLetalis) March 20, 2022
She accepts, departs, and can later be found in Skellige. By meditating for seven years (more than 2,500 days), or by using console commands to otherwise speed up time, the player can find Vivienne dead in Yennefer's room at Kaer Trolde Harbour.
Philipp Weber, CD Projekt Red's acting lead quest designer, noted the irony of someone discovering the seven-year Easter Egg nearly seven years after The Witcher 3 was released.
He told IGN: "I'm not sure if it's the last secret, but it for sure is pretty close. Everyone hid so many details during the last months of development that people are probably still going to find something new one day.
"For sure this is the Easter Egg I hid the most out of all the ones I did, so it's quite impressive it was finally found."
While it's one of the final Easter Eggs for now, a PlayStation 5 and Xbox Series version of the game is on the way, giving CD Projekt Red plenty of opportunity to sprinkle in new secrets.
In our 9/10 review, IGN said "massive in size and meticulously detailed, The Witcher 3 ends Geralt's story on a high note," and we also ranked it highly in our list of top ten open world games of all time.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.
The Batman Wins the Domestic Weekend Box Office Again and Crosses $300 Million in North America
Not only has The Batman won the domestic weekend box office for the third week in a row, but it has also become only the second film in the pandemic era to cross $300 million in North America.
As reported by Variety, The Batman collected another $36.8 million domestically and $49.1 million internationally for a global total that has now reached $598 million. The film opened in China and only managed to earn $12.1 million, most likely in part due to the fact that 43% of the country's theaters are closed because of COVID-19 cases.
Jujutsu Kaisen 0 placed second in its debut, bringing in $17.6 million domestically. It didn't quite reach the levels of Demon Slayer the Movie: Mugen Train's $21.2 million opening, but it's an impressive performance nonetheless.
In our Jujutsu Kaisen 0 review, we said that it "delivers dazzling animation, memorable characters, and a poignant story that expands the world of the anime."
Uncharted took third place with $8 million, which helped make its domestic total reach $125.8 million. Globally, Uncharted is up to $337.3 million. In fourth place stands X, a '70s slasher throwback that we gave an 8/10.
"While its gnarly payoffs eventually peter out, X is filled with fun and intense setups that harken back to classic slasher fare," Our X review reads.
Channing Tatum's Dog rounded out the top 5 with $4 million and pushed Spider-Man: No Way Home - the other film to cross $300 million at the domestic box office - out of the top five for the first time since it debuted in theaters 14 weeks ago. Despite not making the top five, Spider-Man: No Way Home still earned $3.2 million in North America.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
The Batman Wins the Domestic Weekend Box Office Again and Crosses $300 Million in North America
Not only has The Batman won the domestic weekend box office for the third week in a row, but it has also become only the second film in the pandemic era to cross $300 million in North America.
As reported by Variety, The Batman collected another $36.8 million domestically and $49.1 million internationally for a global total that has now reached $598 million. The film opened in China and only managed to earn $12.1 million, most likely in part due to the fact that 43% of the country's theaters are closed because of COVID-19 cases.
Jujutsu Kaisen 0 placed second in its debut, bringing in $17.6 million domestically. It didn't quite reach the levels of Demon Slayer the Movie: Mugen Train's $21.2 million opening, but it's an impressive performance nonetheless.
In our Jujutsu Kaisen 0 review, we said that it "delivers dazzling animation, memorable characters, and a poignant story that expands the world of the anime."
Uncharted took third place with $8 million, which helped make its domestic total reach $125.8 million. Globally, Uncharted is up to $337.3 million. In fourth place stands X, a '70s slasher throwback that we gave an 8/10.
"While its gnarly payoffs eventually peter out, X is filled with fun and intense setups that harken back to classic slasher fare," Our X review reads.
Channing Tatum's Dog rounded out the top 5 with $4 million and pushed Spider-Man: No Way Home - the other film to cross $300 million at the domestic box office - out of the top five for the first time since it debuted in theaters 14 weeks ago. Despite not making the top five, Spider-Man: No Way Home still earned $3.2 million in North America.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Epic Games and Xbox to Donate Two Weeks of Fortnite Proceeds to Support Humanitarian Relief for Ukraine
Editor's Note: The war in Ukraine is an ongoing, painful and emotive topic. IGN urges community members to be respectful when engaging in conversation around this subject and does not endorse harassment of any kind.
Epic Games has committed to donating all of its Fortnite proceeds to humanitarian relief for people affected by the war in Ukraine for the next two weeks.
As detailed by The Fortnite Team, Xbox is joining Epic in this effort by committing their net proceeds from Fortnite during the same timeframe so "we can get more aid to the people of Ukraine."
— Fortnite (@FortniteGame) March 20, 2022
The donations will be collected from March 20 - April 3 and the funds will be sent to Direct Relief, United Nations Children's Fund (UNICEF), United Nations World Food Programme (UNWFP), UNHCR - The UN Refugee Agency, and more that will be "added to this list in the coming weeks."
Epic addressed some possible questions in a FAQ section, starting by confirming it will be sending these funds "as quickly as we can."
"We’re not waiting for the actual funds to come in from our platform and payment partners, which can take a while depending on how the transaction was processed," Epic elaborated." As transactions are reported, we’ll log them and send the funds to the humanitarian relief organizations within days."
It was also explained that all real-money Fortnite purchases will be distributed, including V-Buck packs, Fortnite Crew, gifted Battle Passes, and cosmetic packs. Retail store purchases of in-game cosmetics and V-Bucks cards will also be included if they are redeemed within the donation timeframe.
V-Bucks simply being spent won't be counted towards this total, as it will be the actual real-money Fortnite purchases that will matter.
This move by Epic Games comes alongside the start of Fortnite Chapter 3, Season 2: Resistance, which not only adds Doctor Strange and Prowler to its Battle Pass, but also removes building from the battle royale.
This move is just one of many ways other gaming and entertainment companies are supporting the people of Ukraine, as some are stopping their services in Russia and/or donating to humanitarian relief for those impacted by the war in Ukraine.
For more, check out how you can help Ukraininan Civilians, our look as to why these game and entertainment companies are pulling support in Russia and Humble Bundle's charity bundle that has already raised over $5.6 million.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Epic Games and Xbox to Donate Two Weeks of Fortnite Proceeds to Support Humanitarian Relief for Ukraine
Editor's Note: The war in Ukraine is an ongoing, painful and emotive topic. IGN urges community members to be respectful when engaging in conversation around this subject and does not endorse harassment of any kind.
Epic Games has committed to donating all of its Fortnite proceeds to humanitarian relief for people affected by the war in Ukraine for the next two weeks.
As detailed by The Fortnite Team, Xbox is joining Epic in this effort by committing their net proceeds from Fortnite during the same timeframe so "we can get more aid to the people of Ukraine."
— Fortnite (@FortniteGame) March 20, 2022
The donations will be collected from March 20 - April 3 and the funds will be sent to Direct Relief, United Nations Children's Fund (UNICEF), United Nations World Food Programme (UNWFP), UNHCR - The UN Refugee Agency, and more that will be "added to this list in the coming weeks."
Epic addressed some possible questions in a FAQ section, starting by confirming it will be sending these funds "as quickly as we can."
"We’re not waiting for the actual funds to come in from our platform and payment partners, which can take a while depending on how the transaction was processed," Epic elaborated." As transactions are reported, we’ll log them and send the funds to the humanitarian relief organizations within days."
It was also explained that all real-money Fortnite purchases will be distributed, including V-Buck packs, Fortnite Crew, gifted Battle Passes, and cosmetic packs. Retail store purchases of in-game cosmetics and V-Bucks cards will also be included if they are redeemed within the donation timeframe.
V-Bucks simply being spent won't be counted towards this total, as it will be the actual real-money Fortnite purchases that will matter.
This move by Epic Games comes alongside the start of Fortnite Chapter 3, Season 2: Resistance, which not only adds Doctor Strange and Prowler to its Battle Pass, but also removes building from the battle royale.
This move is just one of many ways other gaming and entertainment companies are supporting the people of Ukraine, as some are stopping their services in Russia and/or donating to humanitarian relief for those impacted by the war in Ukraine.
For more, check out how you can help Ukraininan Civilians, our look as to why these game and entertainment companies are pulling support in Russia and Humble Bundle's charity bundle that has already raised over $5.6 million.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Fortnite Chapter 3, Season 2: Resistance Removes Building, Adds Doctor Strange and Prowler to Its Battle Pass
Fortnite Chapter 3, Season 2: Resistance has not only added Doctor Strange and Prowler to its Battle Pass, but it has also removed building from the battle royale.
Fortnite's newest season asks players to "join the resistance in the final battle to free the Zero Point." To help in this mission, Fortnite players will be able to use "all-new tactics like sprinting, mantling, and more" alongside the ability to actually drive an Armored Battle Bus - "complete with Chonkers Tires, a Cow Catcher, and two types of turrets."
However, the biggest change appears to be the removal of building from Fortnite's standard modes. To help with this drastic change, Fortnite has added an Overshield that will sit on top of your Shield and Health and will recover even if it gets down to 0.
The removal of building is obviously a temporary move for the story the Fortnite team is trying to tell, but competitive players need not worry as "building is unaffected in competitive/Arena playlists as well as in Team Rumble and Creative Islands."
"Building has been wiped out," a new in-game message reads. "It's up to the Resistance to get it back. Jump in with your squad to help The Seven uncover the Imagined Orders nefarious plan."
According to iFireMonkey, a leaked set of audios state that building will be disabled for the first nine days of this new season.
This new season will also bring back Bar Funding, which will let you "chip in bars towards pro-Resistance weapons and vehicles." You can also fund the installation of turrets.
As for the new movement abilties, players will move at "a new, faster default movement speed, and sprint even faster for short bursts." additionally, players will "gain the high ground with the new mantling ability - just grab onto a ledge and hoist yourself up!"
Joining Doctor Stranger and Prowler - who also happens to be Miles Morales' uncle - in the Battle Pass are Tsuki 2.0, the Gunnar, and The Origin. Special quests will also be available that will let players "reprogram" the Omni Sword Pickaxe to configure it with a new blade, guard color, and sound.
While these are all exciting changes, one of the biggest moves Epic Games is undertaking is committing all of Fortnite's proceed from March 20 - April 3 to "humanitarian relief for people affected by the war in Ukraine." Xbox has joined them in that mission by committing their net proceeds for Fortnite for that time as well.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Fortnite Chapter 3, Season 2: Resistance Removes Building, Adds Doctor Strange and Prowler to Its Battle Pass
Fortnite Chapter 3, Season 2: Resistance has not only added Doctor Strange and Prowler to its Battle Pass, but it has also removed building from the battle royale.
Fortnite's newest season asks players to "join the resistance in the final battle to free the Zero Point." To help in this mission, Fortnite players will be able to use "all-new tactics like sprinting, mantling, and more" alongside the ability to actually drive an Armored Battle Bus - "complete with Chonkers Tires, a Cow Catcher, and two types of turrets."
However, the biggest change appears to be the removal of building from Fortnite's standard modes. To help with this drastic change, Fortnite has added an Overshield that will sit on top of your Shield and Health and will recover even if it gets down to 0.
The removal of building is obviously a temporary move for the story the Fortnite team is trying to tell, but competitive players need not worry as "building is unaffected in competitive/Arena playlists as well as in Team Rumble and Creative Islands."
"Building has been wiped out," a new in-game message reads. "It's up to the Resistance to get it back. Jump in with your squad to help The Seven uncover the Imagined Orders nefarious plan."
According to iFireMonkey, a leaked set of audios state that building will be disabled for the first nine days of this new season.
This new season will also bring back Bar Funding, which will let you "chip in bars towards pro-Resistance weapons and vehicles." You can also fund the installation of turrets.
As for the new movement abilties, players will move at "a new, faster default movement speed, and sprint even faster for short bursts." additionally, players will "gain the high ground with the new mantling ability - just grab onto a ledge and hoist yourself up!"
Joining Doctor Stranger and Prowler - who also happens to be Miles Morales' uncle - in the Battle Pass are Tsuki 2.0, the Gunnar, and The Origin. Special quests will also be available that will let players "reprogram" the Omni Sword Pickaxe to configure it with a new blade, guard color, and sound.
While these are all exciting changes, one of the biggest moves Epic Games is undertaking is committing all of Fortnite's proceed from March 20 - April 3 to "humanitarian relief for people affected by the war in Ukraine." Xbox has joined them in that mission by committing their net proceeds for Fortnite for that time as well.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
