How Elden Ring’s Silliest Memes Get Lost in Translation
Bretwulfo kept stumbling across a message that will be familiar to anyone who’s played Elden Ring: “Try finger, but hole.” At this point, many players would probably roll their eyes at finding yet another use of the game’s messaging system to graffiti crude humour across FromSoft’s incredible fantasy world. The problem was that Bretwulfo is Brazilian, and plays the game in Portuguese – that oft-seen message simply does not translate the same way.
“I was always plunging into holes thinking there was going to be something in it,” Bretwulfo says. “I only got what it was supposed to mean after someone placed it on the ass of a corpse.”
For players who don’t speak English as their first language, Elden Ring’s many meme-messages can be far more of a troll than they were ever intended to be – and English-speaking players may well be getting just as confused by some international equivalents.
“Try finger, but hole”; “Fort, night”; “Dog”; these are just some of the many memes that the English-speaking Elden Ring community have been flooding the game’s messaging system with over the last month. While they might seem like strange phrases in isolation, they’re a product of the game’s communications being restricted by design. You can’t just freely write whatever you want in Elden Ring and stamp it outside some boss fog. Everyone has the same limited number of phrases to choose from, all of which can be cleverly combined to help or hinder fellow Tarnished (it’s usually hinder).
What you may not have known is that the game’s messaging system operates on a global scale – and understandably these player-posted phrases aren’t fully localised for other languages. Instead, they’re translated quite literally – and it’s led to all kinds of international confusion in The Lands Between.
The most famous early example comes from a Twitter user named ETC_only, who recently posted about their experience with the “Fort, night” meme. Anyone who plays Elden Ring in English will easily recognise this for what it is -- a pun on the only game on Earth where Neymar can beat up Kratos next to a stage Travis Scott has performed on. But ETC is from Japan, and the translation is far too literal for the joke to carry over. ETC’s resulting Twitter post about the issue went viral, roughly translating to:
"I've been searching for a big night-only event at some fort because I see messages like 'Fort, night' everywhere in Elden Ring, but apparently people playing in English are [just posting] Fort and Night."
ETC spent a significant amount of time trying to trigger nighttime events in Elden Ring purely due to the number of “Fort, night” messages they came across. To make matters worse, Elden Ring actually does feature a variety of different scenarios that are locked to different times of day -- bosses like Night’s Cavalry, Deathbird, and Bell Bearing Hunter will never appear while the sun is up. In that context, when you come across a note saying “Fort, night”, it’s only natural to assume that someone or something is planning to throw down at Stormveil or Castle Morne once dusk hits.
IGN recently had a chat with ETC about their time with Elden Ring, as well as several other players from various different countries who echoed their experience. At time of writing, we have been informed of similar misinterpretations occurring in Japanese, Chinese, German, Italian, Portuguese, Spanish, Polish, and more -- and that’s just for “Fort, night.”
“The ‘Fort, night' one did something very different to me,” Erikviking98, an Italian, tells IGN. “For me, the situation got worse. One of the first times I saw the ‘Fort, night’ message was in front of the Warmaster’s Shack. If you go [here] at night, you will find a boss. The problem comes because in Italy, the word that translators use to say ‘Fort’ is unusual to indicate a fortress -- the same word is more commonly used to say ‘strong’ or ‘powerful’.
“So, in my eyes, the message was actually saying to look for a strong enemy at nighttime. Since that first time there actually was one, I was misled to believe all of them meant the same thing. Every time I found one of those messages -- which are basically always found in empty shacks like the Warmaster’s one [presumably because they slightly resemble Fortnite’s rickety wooden constructions] -- I thought there was a nighttime-only boss. I came back to the closest Site of Grace countless times to set it to nighttime.”
This is just one meme that unintentionally caused players from non-English-speaking countries to conduct weird and unpredictable experiments. There are lots of other phrases that are translated a bit too literally. ETC explains that messages like “bug ahead” posted in response to weird gameplay behaviours don’t really work in Japanese, because “bug” becomes “虫,” which only means “insect.” Phrases like “Edge, lord” -- pertaining to Ensha, the woman who stands with her arms folded outside Gideon’s study -- are similarly confusing. Lofkor says this appears as “Limits, sir” in Spanish, which led them to believe it had something to do with flirting. Hilariously, she will never actually talk to you -- any attempt to speak to her will only end in silent tears.
Of course, these examples are only for English translations to international versions of the game. It can just as easily work the other way round – ETC alone can think of plenty of other potential mistranslations.
“「この先、馬はないぞ」(no horse ahead)is Chinese internet slang for ‘liar ahead’ that makes no sense in Japanese or English,” they explain. This was later corroborated by Hkgpeanut, a Mandarin-speaking player from Hong Kong:
“The Mandarin for horse(馬) sounds similar to mother(媽), and saying ‘no mother ahead’ [is] similar to ‘f**ker ahead’. If you find it in front of a ‘hidden path ahead’ it’s probably a Mandarin way of saying ‘liar ahead’. Curses related to mothers are common for Mandarin speakers.”
While this hasn’t had as much of an impact on English-speaking players as “Fort, night” has had on people who speak other languages, it could still have an undesirable effect. If an English speaker leaves a message saying “No horse ahead,” another player will likely perceive it as a warning that the in-game horse, Torrent, is unusable in the next area. If they were to unequip their Spectral Steed Whistle -- which would be an efficient choice given that it speeds up cycling through consumables -- they’d possibly never realise that, actually, it was just a Mandarin-speaking player bemoaning someone for making them whack a wall for the 50th time (even if that does work in one specific area). You could have used your horse all along. Sorry.
ETC also wonders if 蛇 (snake), a message often posted in grass or near ladders, isn’t always as obvious a reference to Metal Gear Solid’s Snake for English-speaking players as it is to Japanese ones.
Another potential point of confusion you may have come across: how many of you are wondering why you keep coming across the word “Grass?” Does it mean you should go out and search through grass? Is it a bastardisation of “Grace”? Has someone found a funky farm in Limgrave?
“Grass means lol [for Japanese players],” ETC says. “The word itself became [so] much of a meme that you don't really have to find something laughable, you can just put a「草」message in front of a piece of grass and it would ironically be funny, since most Japanese people would find it hard to interpret the word with its former meaning when it’s actually just a piece of grass.”
Brilliantly, it can have an entirely different meme-meaning if it was posted by a player who speaks Mandarin. “‘Grass’ in Mandarin sounds like ‘f**k’,” Hkgpeanut says. “I saw it near a chest that you have to parkour your way down to. Guess that guy died a lot to reach it.”
For anyone who sees the very similar “Grace” message -- particularly in places where there is not, in fact, a Site of Grace -- there’s a very real possibility you’ve just stumbled across something a Spanish player got a laugh out of.
“I´ve only seen one in-game message that I´m almost certain was posted by a Spanish speaker,” Lofkor says. “In Spanish, ‘Grace’ can also mean ‘funny’ or ‘sense of humour’, so people are making shitposts with dad jokes or old memes followed by a screenshot of ‘Lost Grace Discovered’ (Lost Sense of Humour Discovered). There was this guy that posted a message at the bottom of a ladder saying, ‘Try looking for grace’ -- ‘Intenta buscar gracia’ -- which reads like, ‘Think about why this is funny’. That, I must admit, was pretty funny. Unlike the horde of enemies I was ambushed by because someone put a message under the ladder…”
The beauty of all of this relatively harmless confusion lies in the simple fact that Elden Ring’s messaging system is sufficiently cryptic for overly direct translations to seem genuine.
Most of the players we spoke to have noted that this phenomenon isn’t new to Elden Ring. According to several of the people included in this piece, some more lewd players have been posting messages like “Big chest ahead” in relation to certain bosses since way back when the first Dark Souls launched -- and even back then it was causing people to go looking for extra-large treasure. Lofkor says they would have been much more confused by the number of times they’ve read “however orifice” if not for the fact they’re already acutely aware of “the obsession Dark Souls players have with buttholes.”
Rimavelle, a player from Poland, concurs – and even considers the confusion of older FromSoft games’ messaging systems as something like practice for filtering out the memes in Elden Ring.
“Some of those are old community memes, so I'm familiar with them already and just memorised them,” Rimavelle says. “Sometimes when I'm confused about a message, especially when I've seen multiple of the same ones, I translate them back into English in my head and check if they make sense.”
While Rimavelle’s prior experience with the Souls series gave them greater insight into the kind of jokes the community might be telling, even they struggled with some of the more esoteric phrases. Because “Edge, lord” translates literally in Polish, they spent ages looking at various edges and ledges in the hopes of uncovering some kind of secret.
“Like an idiot,” Rimavelle says. “I figured it was yet another meme when I saw a few of them in a row, and translating them in my head made it finally make sense. Weirdly enough, I didn't see much of the ‘Fort, night’ ones.”
It’s amazing to consider how a messaging system as limited in scope as Elden Ring’s has fostered so much mayhem. People are accidentally playing this game in unusual ways because they’ve been tricked into thinking a Fortnite meme has some kind of deep, hidden significance. It’s an effect that could likely only ever be accomplished in games as lonely, strange, and cryptic as FromSoftware’s creations.
The further question, then, is whether or not this confusion is actually good for the game. While the majority of the people we spoke to appreciate that it’s all in jest, some players online have been quick to label the jokesters of The Lands Between as “trolls” or “griefers.” This is generally more applicable to Tarnished who post messages like “Try jumping” in front of a cliff, as opposed to anyone whose memes are being lost in translation, but it’s still a point worth paying attention to.
“To be honest, FromSoftware should allow players to set a flag on messages like the ones we have on subreddits,” says Erikviking98. “Users could mark messages as jokes, gameplay tips, secrets, spoilers, and so on.”
While this poses an interesting solution, it also invites new problems. There is a genuine divide among players when it comes to FromSoft’s famed messaging systems. People like Erikviking98 might want more transparency when it comes to the nature of individual messages, but Lofkor reckons they’re “pretty impressive given how restrictive the system is.” There’s no clear-cut answer here, which is arguably what the notoriously quiet devs at FromSoft want. Let’s be real -- it would be pretty funny to watch some random guy voluntarily roll off a massive cliff in a game you spent several years of your life working on.
Speaking of which, the idea of FromSoft allowing their extremely serious games to feature cheap tricks and fully-fledged toilet humour is fascinating. What’s the game here? The world lies in ruin, as power-hungry demigods toil over meaningless titles while the weak indiscriminately war with one another like feral animals. Then some lad walks up to a face-down skeleton and writes, “Time for pickle” with a crusty old finger.
It’s ridiculous, but then again, so are most of these games. The conscious juxtaposition of how grave these worlds are with how moronically their inhabitants (read: us) often behave allows experiences like Elden Ring to revel in what is arguably video games’ best attempt at absurdism.
Or maybe it’s just a load of devs giggling whenever someone combines a couple of monosyllabic words to say something really crude. After all, when quizzed about what they did because of these messages, Bretwulfo was plain with their answer:
“Mostly throw myself into holes, haha.”
Cian Maher is a freelance journalist. You can follow him on Twitter.
Elden Ring Fan Discovers 128 Mysterious Unused Icons in Game Files
An Elden Ring dataminer has found 128 unused icons with detailed artwork hidden in the game files.
Twitter user JesterPatches posted images (below) of the icons which depict the various wildlife and enemies found in Elden Ring.
Each NPC has two icons, one blurred out and one filled in, and JesterPatches believes this indicates that developer FromSoftware once planned to include an in-game bestiary.
#ELDENRING
— JesterPatches (@JesterPatches) March 27, 2022
Looking through the game files I came across a few icons making me believe that a bestiary was planned at some point.
There are 128 icons showing different NPCs. Each NPC shown has 2 icons, one greyed out and another one filled in, so it could be not found and found. pic.twitter.com/9b0Tj6ckm3
If this was the case, players would perhaps have been able to tick off which enemies they had encountered, or maybe even where to find them in the map (like Elden Ring's version of a Pokédex). There's nothing to confirm this was the case, however, as the bestiary idea is just pure fan speculation.
FromSoftware games are known for their deep-rooted layers of secrets, with fans pouring over games like Dark Souls and Bloodborne for years after release.
Elden Ring will likely be the same, as despite being released over a month ago to incredible success in the U.S. and Europe, fans are still finding some pretty bizarre secrets including a pair of fancy underwear and a hidden wall that only opens after 50 hits.
Honorable mentions for "Crab" and "Rennala's Student". pic.twitter.com/O4HmE4bfBQ
— JesterPatches (@JesterPatches) March 27, 2022
Speedrunners have also recently discovered a new glitch dubbed "the Zip", which essentially allows players to teleport through parts of the map. Elden Ring has been completed in under 25 minutes thanks to it, despite the community claiming that speedruns were dead following a patch that nerfed key items.
In our 10/10 review we said "Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path."
To make those choices with the best available information, check out our full guide that features everything you could ever hope to know about Elden Ring, including collectible locations, boss strategies, and more.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
Oscars: Zack Snyder’s Justice League Wins ‘Most Cheer-Worthy Moment’ Twitter Award
The Oscars teamed up with Twitter to for an "Oscars Fan Favorite" award, which fans voted for over the past few months using a specific hashtag. On top of this, fans also voted for their favorite "cheer-worthy moment" in, like, all of cinema? As you'll see, it wasn't just for 2021. And the winner definitely shows the power of a united fandom.
Here's how the Top 5 Cheer-Worthy Moments in Movies broke down, according to Twitter...
- 5. The Matrix (1999) - Neo Dodging the Bullets
- 4. Dreamgirls (2006) - Effie White Singing "I’m Telling You"
- 3. Avengers: Endgame (2019) - Avengers Assemble to Fight Thanos
- 2. Spider-Man: No Way Home (2021) - Three Spider-Men Team Up
- 1. Zack Snyder's Justice League (2021) - The Flash Enters Speed Force
Oscar Winners 2022: The Full List of Winners
It's the night Hollywood celebrates Hollywood! Strap yourself in for several hours of Oscar happenings as the 94th Academy Awards looks to reward the best movies and performances of 2021. And we'll have your winners list live as it all unfolds right here!
After record-low viewership for the 2021 Oscars (coming off a year when hardly anyone went outside to watch movies), the Academy decided to switch things up this go around, with eight award categories being pre-recorded at the Dolby Theatre and edited into the live broadcast, in hopes of creating a show that is more "vital, kinetic, and relevant" (per Academy President David Rubin).
FYI: The Oscars for Documentary (Short Subject), Film Editing, Makeup and Hairstyling, Music (Original Score), Production Design, Short Film (Animated), Short Film (Live Action), and Sound have already been handed out pre-live broadcast so the winners are all listed down at the bottom of the pageant in case you wand to avoid spoilers.
On top of this, the Academy teamed up with Twitter to host an "Oscars Fan Favorite" award, which can include films not nominated for Best Picture. Many feel this prize could go to Spider-Man: No Way Home, which some (including Kevin Smith) felt should have been nominated in the top category since the 10th Best Picture spot wasn't utilized.
The hosts for tonight are Regina Hall, Amy Schumer, and Tiny Tina's Wonderlands' Wanda Sykes as Dune dukes it out with The Power of the Dog, Nightmare Alley, Drive My Car, CODA, Licorice Pizza, and more. Plus, will Will Smith take home his first-ever Oscar for King Richard or will the prize go to No Way Home star Andrew Garfield? Will Jessica Chastain win for her portrayal of Tammy Faye Bakker or will Penélope Cruz take home the award for her performance in Parallel Mothers? Either way, it'd be a big "W" for The 355. Can beloved Tinseltown couple Kirsten Dunst and Jesse Plemons bring both supporting acting statues home? Let's find out!
Best Picture Nominees
- Belfast
- CODA
- Don't Look Up
- Drive My Car
- Dune
- King Richard
- Licorice Pizza
- Nightmare Alley
- The Power of the Dog
- West Side Story
Best Actress Nominees
- Jessica Chastain, The Eyes of Tammy Faye
- Olivia Colman, The Lost Daughter
- Penélope Cruz, Parallel Mothers
- Nicole Kidman, Being the Ricardos
- Kristen Stewart, Spencer
Best Actor Nominees
- Will Smith, King Richard
- Denzel Washington, The Tragedy of Macbeth
- Javier Bardem, Being the Ricardos
- Benedict Cumberbatch, The Power of the Dog
- Andrew Garfield, Tick, Tick … Boom!
Best Director Nominees
- Paul Thomas Anderson, Licorice Pizza
- Kenneth Branagh, Belfast
- Jane Campion, The Power of the Dog
- Steven Spielberg, West Side Story
- Ryûsuke Hamaguchi, Drive My Car
Best Original Screenplay Nominees
- Licorice Pizza
- Belfast
- Don’t Look Up
- King Richard
- The Worst Person in the World
Best Adapted Screenplay
- The Power of the Dog
- The Lost Daughter
- CODA
- Dune
- Drive My Car
Best Supporting Actor
- Ciarán Hinds, Belfast
- Troy Kotsur, CODA
- Kodi Smit-McPhee, The Power of the Dog
- Jesse Plemons, The Power of the Dog
- J.K. Simmons, Being the Ricardos
Best Supporting Actress
- Jessie Buckley, The Lost Daughter
- Ariana DeBose, West Side Story
- Kirsten Dunst, The Power of the Dog
- Aunjanue Ellis, King Richard
- Judi Dench, Belfast
Best Cinematography
- Dune
- Nightmare Alley
- The Power of the Dog
- The Tragedy of Macbeth
- West Side Story
Best Costume Design
- Cruella
- Cyrano
- Dune
- Nightmare Alley
- West Side Story
Best Visual Effects
- Dune
- Free Guy”
- No Time to Die
- Shang-Chi and the Legend of the Ten Rings
- Spider-Man: No Way Home
Best Documentary Feature
- Summer of Soul (Or, When The Revolution Could Not Be Televised)
- Flee
- Attica
- Ascension
- Writing With Fire
Best Original Song
- “Be Alive” from King Richard, music and lyric by DIXSON and Beyoncé Knowles-Carter
- “Dos Oruguitas” from Encanto, music and lyric by Lin-Manuel Miranda
- “Down to Joy” from Belfast, music and lyric by Van Morrison
- “No Time to Die” from No Time to Die, music and lyric by Billie Eilish and Finneas O’Connell
- “Somehow You Do” from Four Good Days, music and lyric by Diane Warren
Best International Film
- Drive My Car, Japan
- Flee, Denmark
- The Hand of God, Italy
- The Worst Person in the World, Norway
- Lunana: A Yak in the Classroom, Bhutan
Best Animated Feature
- Encanto
- Flee
- Luca
- The Mitchells vs. the Machines
- Raya and the Last Dragon
Best Best Animated Short Film
- Affairs of the Art
- Bestia
- Boxballet
- Robin Robin
- The Windshield Wiper - WINNER
Best Live Action Short
- Ala Kachuu - Take and Run
- The Dress
- The Long Goodbye - WINNER
- On My Mind
- Please Hold
Best Documentary Short Subject
- Audible
- Lead Me Home
- The Queen of Basketball - WINNER
- Three Songs for Benazir
- When We Were Bullies
Best Music (Original Score)
- Don’t Look Up
- Dune - WINNER
- Encanto
- Parallel Mothers
- The Power of the Dog
Best Film Editing
- Don't Look Up
- Dune - WINNER
- King Richard
- tick, tick ... BOOM!
- The Power of the Dog
Best Production Design
- Dune - WINNER
- Nightmare Alley
- The Power of the Dog
- The Tragedy of Macbeth
- West Side Story
Best Makeup and Hairstyling
- Coming 2 America
- Cruella
- Dune
- The Eyes of Tammy Faye - WINNER
- House of Gucci
Best Sound
- Belfast
- Dune - WINNER
- No Time to Die
- The Power of the Dog
- West Side Story
The Lost City Secures a Domestic Weekend Box Office Victory By Taking Down The Batman
After three weeks atop the domestic weekend box office, The Batman has finally been defeated by the $31 million performance of Sandra Bullock and Channing Tatum's The Lost City.
As reported by Variety, The Lost City, which has been described as Romancing the Stone meets Raiders of the Lost Ark, cost $68 million to produce and is well on its way to earning that back.
In our The Lost City review, we said it "is bland and messy whenever Sandra Bullock and Channing Tatum aren’t on screen. Thankfully, their comedic banter is front and center for most of the film, with Bullock, playing a kidnapped smut author, showing why she still excels at action and romance, and Tatum playing her well-meaning cover model, proving once again that he’s Hollywood’s greatest Himbo."
The Batman still managed a second-place finish with domestic ticket sales of $20 million. While that was a 44% decline from last week, it still helped bring its North American total to $332 million.
The Indian war epic RRR (Roudram Ranam Rudhiram) took third place with $10 million in ticket sales, marking "one of the widest domestic rollouts for an Indian movie. RRR cost $73 million to produce.
Tom Holland's Uncharted placed fourth with $4.9 million and Jujutsu Kaisen 0: The Movie rounded out the top five with $4.5 million, the latter declining 74% week-over-week. Domestically, the films have brought in $133.5 million and $27 million, respectively.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
The Lost City Secures a Domestic Weekend Box Office Victory By Taking Down The Batman
After three weeks atop the domestic weekend box office, The Batman has finally been defeated by the $31 million performance of Sandra Bullock and Channing Tatum's The Lost City.
As reported by Variety, The Lost City, which has been described as Romancing the Stone meets Raiders of the Lost Ark, cost $68 million to produce and is well on its way to earning that back.
In our The Lost City review, we said it "is bland and messy whenever Sandra Bullock and Channing Tatum aren’t on screen. Thankfully, their comedic banter is front and center for most of the film, with Bullock, playing a kidnapped smut author, showing why she still excels at action and romance, and Tatum playing her well-meaning cover model, proving once again that he’s Hollywood’s greatest Himbo."
The Batman still managed a second-place finish with domestic ticket sales of $20 million. While that was a 44% decline from last week, it still helped bring its North American total to $332 million.
The Indian war epic RRR (Roudram Ranam Rudhiram) took third place with $10 million in ticket sales, marking "one of the widest domestic rollouts for an Indian movie. RRR cost $73 million to produce.
Tom Holland's Uncharted placed fourth with $4.9 million and Jujutsu Kaisen 0: The Movie rounded out the top five with $4.5 million, the latter declining 74% week-over-week. Domestically, the films have brought in $133.5 million and $27 million, respectively.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Space Punks Hits Open Beta This April
Space Punks, the online co-op action RPG will be available to play for free in open beta on April 20.
Space Punks was previously in a closed beta, and developers Flying Wild Hog have made multiple game-changing updates during this time. Now, the team is ready to open the beta to the public.
The free-to-play open beta kicks off on April 20 on the Epic Games Store.
The living looter shooter was first announced back in 2021 and combined a grungy apocalyptic wasteland setting with the isometric action from the Diablo series. In an interview with IGN last year the team says the goal is to be a “living looter shooter.”
Flying Wild Hog is best known for games like Shadow Warrior, and the team says that connection between melee combat, ranged combat, and movement can be found in Space Punks. They’re simply translating that FPS feeling into the top-down perspective.
In Space Punks, players can team up with friends, equip different weapons, and hunt for more loot. There are also new modes the team is working on, modes they say will introduce sort-session play that’s both fun and competitive.
As a live-service game, Space Punks will continue to grow after launch with new planets, missions, activities, and enemies all planned to hit Space Punks over its lifetime.
Players can also earn in-game currency that can be exchanged for emotes, dances, or cosmetics. The Early Access will not use any real-world money, though cosmetic-only microtransactions are planned for the full release.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Space Punks Hits Open Beta This April
Space Punks, the online co-op action RPG will be available to play for free in open beta on April 20.
Space Punks was previously in a closed beta, and developers Flying Wild Hog have made multiple game-changing updates during this time. Now, the team is ready to open the beta to the public.
The free-to-play open beta kicks off on April 20 on the Epic Games Store.
The living looter shooter was first announced back in 2021 and combined a grungy apocalyptic wasteland setting with the isometric action from the Diablo series. In an interview with IGN last year the team says the goal is to be a “living looter shooter.”
Flying Wild Hog is best known for games like Shadow Warrior, and the team says that connection between melee combat, ranged combat, and movement can be found in Space Punks. They’re simply translating that FPS feeling into the top-down perspective.
In Space Punks, players can team up with friends, equip different weapons, and hunt for more loot. There are also new modes the team is working on, modes they say will introduce sort-session play that’s both fun and competitive.
As a live-service game, Space Punks will continue to grow after launch with new planets, missions, activities, and enemies all planned to hit Space Punks over its lifetime.
Players can also earn in-game currency that can be exchanged for emotes, dances, or cosmetics. The Early Access will not use any real-world money, though cosmetic-only microtransactions are planned for the full release.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Jamie Lee Curtis Is Officiating Her Daughter’s Wedding Dressed as a World of Warcraft Character
Jamie Lee Curtis has revealed that she will not only be officiating her daughter's wedding, but that she will also be doing it while wearing cosplay of World of Warcraft's Jaina Proudmoore.
As reported by EW, Curtis' daughter Ruby is having a cosplay wedding in May and Curtis stopped by Jimmy Kimmel Live! to share how she's planning on making her day even more special.
"It's a game. I don't know. She's an admiral," Curtis said when explaining that her daughter and fiancée Cynthia chose the costume for her. She also shared that the costume was ordered from Russia, which is currently at war with Ukraine.
"About a month ago — two to three weeks ago — I got an email from her that said, 'There may be a delay in sending the costume,'" Curtis said. "I'm hoping she'll get it to me. I just don't know if the... You know, there's a little bit of a supply chain issue going on, and things are sort of held up now."
Despite the chance that Jaina may not be able to show up, Curtis is confident the day will be magical.
"We're gonna have a beautiful picnic in the backyard. I'm really excited," Curtis said. "Both of my children will have been married in my backyard, which brings me to tears."
Curtis can be seen in Everything Everywhere All at Once, which is in theaters now.
In our 10/10 Everything Everywhere All at Once review, we said that it "changes the game for what cinematic multiverses can be, with thrilling action, excellent performances, and a world of possibilities."
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Jamie Lee Curtis Is Officiating Her Daughter’s Wedding Dressed as a World of Warcraft Character
Jamie Lee Curtis has revealed that she will not only be officiating her daughter's wedding, but that she will also be doing it while wearing cosplay of World of Warcraft's Jaina Proudmoore.
As reported by EW, Curtis' daughter Ruby is having a cosplay wedding in May and Curtis stopped by Jimmy Kimmel Live! to share how she's planning on making her day even more special.
"It's a game. I don't know. She's an admiral," Curtis said when explaining that her daughter and fiancée Cynthia chose the costume for her. She also shared that the costume was ordered from Russia, which is currently at war with Ukraine.
"About a month ago — two to three weeks ago — I got an email from her that said, 'There may be a delay in sending the costume,'" Curtis said. "I'm hoping she'll get it to me. I just don't know if the... You know, there's a little bit of a supply chain issue going on, and things are sort of held up now."
Despite the chance that Jaina may not be able to show up, Curtis is confident the day will be magical.
"We're gonna have a beautiful picnic in the backyard. I'm really excited," Curtis said. "Both of my children will have been married in my backyard, which brings me to tears."
Curtis can be seen in Everything Everywhere All at Once, which is in theaters now.
In our 10/10 Everything Everywhere All at Once review, we said that it "changes the game for what cinematic multiverses can be, with thrilling action, excellent performances, and a world of possibilities."
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
