A New Japanese Godzilla Movie is Coming in 2023

Toho, the company behind the creation of Godzilla, has announced a new film starring the King of Monsters set to release on November 3, 2023.

The announcement was a part of Godzilla Day 2022, and the official Godzilla Twitter account shared a logo for the new movie.

Takashi Yamazaki will direct the new Godzilla. The filmmaker has previously helmed Lupin III: The First, Parayste Part 1 and Part 2, and Dragon Quest: Your Story. This will be Yamazaki's first time directing a Godzilla film.

The new film marks Toho's first Godzilla movie since 2016's Shin Godzilla. In our Shin Godzilla review, we said the movie, "provides a new origin for the legendary kaiju, establishing its own unique style while taking inspiration from the classics in all the right ways." The untitled 2023 Godzilla film marks the 33rd Toho Godzilla movie, and the 37th Godzilla movie overall.

On the American side of things, Warner Bros, and Legendary Pictures are working on a MonsterVerse sequel to 2021's Godzilla vs. Kong. The follow-up will see Godzilla and King Kong team up to fight "a colossal undiscovered threat hidden within our world".

If you want to catch up on the enormous series of Kaiju movies, check out our list of the Godzilla movies in order. Or, if you just want the best of the best, read our list of the top ten Godzilla movies.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Image: Toho Company

Marvel Snap to Add PvP Mode Later This Year

Marvel Snap is quickly becoming one of the biggest hits of 2022, earning over $2 million in its first week. The collectible card game is already a huge success, and the developers will soon add a highly-anticipated feature: Playing against friends.

A Marvel Snap spokesperson told The Washington Post that the game's friend-centric Battle Mode is coming before the end of 2022. According to a development road map, Battle Mode against friends will work slightly differently than Marvel Snap's primary ranked mode.

In ranked, Marvel Snap matches you against random players of similar skill, moving you up and down the ladder depending on if you win or lose. In Battle Mode versus friends, Marvel Snap implements a health system, where "each player starts with 10 health and the winning player deals damage to their opponent equal to the stakes of the game."

Using the Snap mechanic doubles the damage you'll do to your opponent, players will compete in a series of games with the same deck until one player runs out of health.

Marvel Snap is a collectible card game starring droves of Marvel heroes and villains. The free-to-play game comes from Second Dinner, an indie studio led by former Hearthstone director Ben Brode. The studio has been working on Marvel Snap for the last few years, and it's already off to a roaring start.

If you're hooked on Marvel Snap. check out 11 Marvel Snap tips to help you win and get cards fast.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Overdose, Hideo Kojima’s Next Game, May Have Leaked Again

Hideo Kojima's rumored horror game Overdose has surfaced again, with leaked images of a character played by Death Stranding actor Margaret Qualley apparently circulating online.

According to a report from leaker Tom Henderson on Insider Gaming, screenshots of Kojima's Overdose have allegedly started to make the rounds in multiple private Discord servers. Supposed screenshots are making the rounds online through social media currently.

Overdose was first rumored this June when Henderson posted details about the game. The leak apparently came from footage showing third-person gameplay of Qualley's character exploring dark corridors using a flashlight. Kojima Productions' reported request to have the article removed was denied.

Henderson said the screenshots that are currently circulating appear to be from the same video as his original report in June. According to the original report, Overdose is apparently separate from the likely Death Stranding sequel, that star Norman Reedus may have accidentally revealed himself.

Officially, Kojima is partnering with Xbox on a game the creator has "always wanted to make." During his appearance at this year's Xbox Bethesda Game Showcase, Kojima said the upcoming title will incorporate Microsoft's "cutting-edge technology" and "change in the industry's trends".

Kojima spoke equally highly of an upcoming project just last week. In an interview, he said one of his new games is "almost like a new medium" that could turn things around "not just in the game industry, but in the movie industry as well." We don't know which project he's referring to, but it's likely the Xbox partnership, given his previous grand statements about that project.

Elle Fanning and Deadpool 2's Shioli Kutsuna are set to appear in an upcoming Kojima project, as revealed through mysterious teasers over the last few weeks. Once again, it's unclear exactly which game these actors are attached to.

For more on Kojima, check out his recent response to the rumors of his involvement with Blue Box's Abandoned.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

CD Projekt’s New Witcher Trilogy Has Its Director

Longtime CD Projekt animator Sebastian Kalemba has announced he will direct the studio's new Witcher saga.

On Twitter, the developer wrote, "Career news: I’m directing the new Witcher Saga. Since joining @CDPROJEKTRED I believe nothing is impossible and raising the bar, telling emotional stories & creating worlds is what we’re here for. I’m proud to be part of CDPR and work with such a talented and passionate team."

According to Kalemba's LinkedIn, the developer has been with CD Projekt Red since 2014. From 2014 to 2016, he served as Lead Animator, responsible for the animation teams of The Witcher 3: Wild Hunt and Cyberpunk 2077. From 2016 until now, Kalemba has been the Head of Animation and Animation Director for CD Projekt Red, overseeing "all creative and managerial aspects of animations in the company".

The first game in the new Witcher saga entered pre-production earlier this year. While details are sparse at the moment, many fans believe The Witcher 3's Ciri could be the protagonist of the new game.

There's one wrinkle in this story, in that CD Projekt already announced a different director for The Witcher 4. In March of this year, Gwent director Jason Slama shared that he was directing the next AAA Witcher game, promising no crunch during development.

Both Slama's Twitter bio and LinkedIn page still list him as The Witcher Director for CD Projekt, but Slama hasn't been active on either profile in some time. As of now, it's unclear if Slama is still directing The Witcher 4 while Kalemba oversees the entire saga, or if Kalemba is taking over as director of the next AAA Witcher.

CD Projekt has been very busy announcing a ton of new projects over the last several weeks. Beyond the new planned Witcher trilogy, the company has also announced a remake of The Witcher in Unreal Engine 5, a multiplayer Witcher game in development at The Molasses Flood, a Cyberpunk 2077 sequel, and the studio's first original IP. To keep track of it all, bookmark our list of every CD Projekt game in development.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Hideo Kojima Responds to the Rumors of His Involvement With Blue Box Game Studios’ Abandoned

Hideo Kojima has responded to the rumors and fan theories that he was involved in the development of Blue Box Game Studios' Abandoned and that it was secretly the next entry in the Silent Hill franchise. Kojima has confirmed he has no involvement and calls rumors of any connection to Blue Box a "nuisance."

“Well, this one, I really didn’t understand at first," Kojima said. "Users just kept sending me pictures of this Hassan. They still send me collages and deep fake images - like 20 a day. It’s really quite a nuisance. This has been going on for almost two years now. And Geoff, you remember when we did that Moby Dick thing? You were in on the whole thing, and that was pretty fun. But people should know that I wouldn’t do the same thing twice."

Kojima was speaking to The Game Awards' Geoff Keighley on his Spotify podcast Brain Structure and discussed the situation that began when Abandoned was announced in April 2021 on PlayStation.Blog.

There was little known about the studio and the internet quickly started theorizing that this was a secret project by Kojima as there were some aesthetic similarities to P.T. Furthermore, Kojima had done something like this before with the reveal of Metal Gear Solid V: The Phantom Pain when it said to be a new game from a new studio called Moby Dick Studio.

Following the reveal and initial hype by fans hoping for some big Kojima surprise, it was confirmed that this was not a Kojima Productions game but in fact a game by the actual Blue Box Game Studios and director Hasan Kahraman. The whole situation became a mess and the game has yet to be released save for a "realtime experience patch" that was simply a four-second tease.

Kojima was taken by surprise as much as anyone when this was all going on, and he is still dealing with the fallout of this game being falsely linked to him. He also shared that his fans should know better and realize he would never play the same hand twice.

Alongside saying he has yet to speak with Hassan, Kojima shared some words of advice for the director and encouraged him to let his work do the talking.

"I don’t think there’s much he can do or say at this point, but if he releases the game, then people might understand," Kojima said. "So, maybe he should just hurry up and release it? It will die down after that. Plus, I’m not involved with it in any way. I don’t know who started this rumor, but ... I think this is fake news based off of users' wishes and hopes.

"So, Mr. Hassan, I’m sure things weren’t easy and, as a creator, I think it’s ok to dismiss it completely. But now that there’s been a buzz and things have gone viral, you should take advantage of it. If you create something good and share it with everyone, they will learn the truth. I think maybe that’s what you should do.

"Fake news is a bad thing, but now that we’ve both gained attention from all of this, let’s boost morale and create something good. Once they have made something, the users who play it will understand it’s not Silent Hill and I’m not involved, but they will still grow to love their game. I think there is a way to turn fake news around positively. I say this, but I’ve never met the guy."

While Kojima may not have been involved in Abandoned, he has begun teasing his next projects. Alongside saying one of his new games is "almost like a new medium" and has the potential to change the video game and film industries, he's also confirmed that Elle Fanning and Shioli Kutsuna will be part of one of them.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Growing Up Farley Graphic Novel to Chronicle Chris Farley’s Comedy Origins

25 years after his untimely death, comedy legend Chris Farley is becoming the subject of a new biographical comic book from Z2 Comics. Growing Up Farley will explore the Saturday Night Live star's childhood and formative years, as related by his brother and fellow comedian, Kevin Farley.

Growing Up Farley is co-written by Kevin Farley and Frank Marraffino (Marvel Zombies), with art by Ryan Dunlavey (Action Philosophers). The book centers around both Farley brothers as they struggle to work their way up the standup comedy ranks of the Midwest, from their earliest summer camp performances up to the elder Farley's big break at Chicago's Second City Theatre (where he would go on to develop his iconic motivational speaker character Matt Foley). The book also reveals the pivotal role their father, Thomas John Farley, Sr., played in steering his sons into comedy.

IGN can exclusively reveal Dunlavey's cover for Growing Up Farley below:

“Laughter was always a big part of Growing Up Farley,” Kevin Farley said in a press release. “I’m excited to partner with the team at Z2 Comics to share all the humor and humanity of growing up with my brother, Chris, in 1970s Madison, Wisconsin and the huge influence our Dad had on our decision to go into comedy.”

“Every Saturday at 11:30 my friends and I would drop everything to watch Chris Farley and the gang on Saturday Night Live,” Marraffino said. “Chris always inspired us. He offered a perpetual masterclass in the art of comedy: exuberant and boisterous, but also genuine and heartfelt. I couldn't be more excited to chronicle the journey of the Farleys!”

Growing Up Farley will be offered in both standard and deluxe hardcover editions. The Deluxe Edition features an exclusive cover and three art prints by Dunlavey, Craig Rousseau and Fred C. Stresing. Z2 is also releasing a Platinum Edition version that comes packaged in a slipcase and includes a Scotch Oil-branded hat and pens (Scotch Oil being the Farley family's oil business). All versions are slated for release in Fall 2023.

In other comic book news, Marvel's Star Wars: Revelations #1 will reveal the future of the franchise in 2023, and Jim Lee just debuted an epic cover for Batman Spawn #1.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Mario + Rabbids Sparks of Hope Season Pass Has Been Detailed Alongside a First Look at Rayman

Ubisoft has revealed fresh details on the upcoming Season Pass for Mario + Rabbids Sparks of Hope, including a new combat game mode and the first look at Rayman, who will be a playable character in the third DLC offering.

Davide Soliani, the creative director for Mario + Rabbids Sparks of Hope, first revealed that the game would receive three packs of DLC content during a Ubisoft Forward event in September earlier this year. Now, thanks to an official press release posted on the company's website, we finally have some concrete information as to what form the post launch content will take.

The first piece of upcoming DLC - entitled Tower of Doooom - is set to release early next year and will be exclusive to gamers who have purchased the $29.99 season pass. Tower of Doooom will see Mario and the gang clean out Madame Bwahstrella’s multidimensional tower, all while storming through a series of "highly strategic battles" as they attempt to rescue the returning Rabbid character Spawny.

The second DLC pack, which is due to drop in mid-2023, will take the heroes to an entirely new and “enchanted” world featuring its own colorful cast of characters, enemies, environments and mysterious secrets.

Lastly, the later part of 2023 will see the release of the third and final DLC offering included in the season pass, which will see Rabid Mario and Rabid Peach team up with Rayman to explore “a new and mysterious place”.

Unlike the first piece of DLC which is exclusive to the season pass, players will be able to buy the second and third expansions separately.

Mario + Rabbids Sparks of Hope - which released on to Nintendo Switch consoles on October 20 - retains the intelligent XCOM style of combat from the original 2017 game, albeit reimagined to have a more dynamic and free flowing feel. For a more complete breakdown of what we think of the zany sequel’s over world, customization options and other qualities and foibles, be sure to check out IGN’s full review.

Anthony Wood is a freelance science writer for IGN.

Square Enix’s Symbiogenesis Is an ‘NFT Collectible Art’ Experience, Not a Parasite Eve Revival

Square Enix has officially announced Symbiogenesis, a new NFT collectible art project that’s coming in Spring 2023 alongside a free browser service.

"Symbiogenesis is brand-new entertainment content set in a self-contained world where a wide cast of characters symbiosis, all of which can be collected as digital art; an interactive story and a dedicated community," Square Enix says in a statement. "The art can be used for social media profile pictures (PFP) and as a character in a story that takes place in an alternate world where the player can ’untangle’ a mystery by completing missions that revolve around questions of the monopolization and distribution of resources. With each strategic move players make, more of the story unfolds."

Not much else is known about this Web3 project, but last month, Square Enix trademarked Symbiogenesis in Japan. It was rumored to be some sort of Parasite Eve revival due to the word Symbiogenesis meaning a process where two separate organisms combine to create one. Notably, this process is the basis for Parasite Eve’s story.

Those who were hoping for a new Parasite Eve game will undoubtedly be disappointed. Square Enix already mentioned it was interested in dabbling in blockchain games. Square Enix president Yosuke Matsuda ushered in 2022 with a New Year’s letter explaining how the metaverse would be an upcoming hot topic within the games industry and for the company. And then earlier this year, the company also sold a Cloud Strife figure that doubled as an NFT.

The last Parasite Eve game was The 3rd Birthday, which was released in 2011 for the PlayStation Portable.

George Yang is a freelance writer for IGN. He's been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.

When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey

Tuca & Bertie Has Been Canceled Once More, This Time by Adult Swim

Tuca & Bertie has been canceled once more, this time by Adult Swim — the network that swooped in and picked the series up after it was axed by Netflix.

Series creator Lisa Hanawalt announced the show's cancelation in a heartfelt post on Twitter, writing: "To all our fans – we love you and can't thank you enough for your support over the years. Please never stop making weird fan art (and dressing up as the characters for Halloween!), it brings me endless joy.

"Working with Adult Swim was very creatively fulfilling, our execs were all smart and thoughtful, and I'm grateful that we got the space to make all these wild and heartfelt episodes about things that matter to me very much," she added, giving a shoutout to her talented coworkers and collaborators.

Tuca & Bertie is a comedy about the friendship between two 30-something female birds who live in the same apartment building — Tuca, a cocky, carefree toucan, and Bertie, an anxious, daydreaming songbird. Its first season aired on Netflix in 2019, but the steaming service dropped it after just one season. Adult Swim then picked it up for a further two seasons.

Hanawalt expressed her desire to give the series a proper ending, saying: "I still have a beautiful and weird ending to T&B in mind, hopefully someday we'll get a chance to finish the story. In the meantime, I'm not done creating. I've witnessed so many people connecting with this show on a profound level, and I intend to keep telling stories like this, no matter what."

As shown by the sudden disappearance of numerous films and shows from the HBO Max library, Warner Bros. Discovery, the owner of Adult Swim, has been aggressively cleaning house as part of its efforts to cut costs following a very expensive merger. However, Hanawalt did not indicate whether Tuca & Bertie's cancelation came as a result of these changes.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Halo Infinite Is Getting Match and Performance-Based XP Rewards Next Week And Here’s How It Will Work

One of the most controversial parts of Halo Infinite has been its approach to progression, as originally it would only reward players with XP for completing challenges and not for how they performed in a match. This is all about to change as Halo Infinite's Winter Update will add match and performance-based XP when it is released on November 8.

As detailed on Halo Waypoint, the Match XP Beta is part of 343 Industries' mission to address player feedback in regard to progression. With Match XP, "players will be rewarded for playing whatever mode they want, and your performance in those matches will tie into those rewards." Furthermore, the "majority of XP" will come from Match XP as opposed to Challenges.

On November 8, Match XP will award players with XP for such things as completing matches and being on the winning team as well as rewarding them with more XP for where they stand on the end-of-match placement.

343 has said it is calling this "Match XP Beta" as it is going to "be monitoring the values for each reward category, adjusting them as we move forwards with this new model." This means the values will not be final when Match XP arrives and will be adjusted accordingly.

Match XP will be the main driver in progressing the Battle Pass, and Challenges will provide a "bonus boost" to gaining those tiers. The purpose of Challenges, according to 343, is being "redirected" and they will now "primarily serve as the path towards earning customization items each week through the Ultimate Reward." There will still be XP rewards, but Match XP will be the main source of progression.

343 is updating how Challenges work, and the three "main points" of change are as follows:

  • We are reducing the number of Challenges required to hit the Ultimate Challenge from 20 to 10
  • All Challenges in regular weekly decks can be completed in any playlist
  • Challenges are more “general” overall

The Winter Update will also be the first step in making it so "all challenges will be playlist agnostic." This means that, for now, Event Challenges can still only be completed in Event Playlists, but that will all change in the future.

How do these changes sit with you? Be sure to let us know how you are feeling about the future of Halo and what you'd like to see adjusted.

Alongside Match XP, Halo Infinite players will also be able to look forward to the official launch of Forge Mode on November 8 and the full release of online campaign co-op. Unfortunately, split-screen co-op has been canceled entirely.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.