Binding of Isaac Creator Announces New Game for PC & Switch
Edmund McMillen, the creator of The Binding of Isaac, has announced his newest game, working with Tyler Glaiel. The End is Nigh will be released on Steam on July 12, and on Switch (and "possibly more consoles") at a later date.
McMillen uploaded a trailer for his new adventure platformer along with a blog post detailing their newest adventure platformer.
The trailer features the game's protagonist, a blob-like creature named Ash who is described as "one of few 'things' that have 'survived' the 'end of the world'."
Shenmue 3 Delayed
Shenmue 3 has been delayed to the second half of 2018. The game had originally been scheduled to release in December this year.
In a short Kickstarter update, series creator and project director, Yu Suzuki explained the delay, saying that: "By utilising new technologies, we have been able to discover new possibilities and expressions. In many ways, the game has become bigger and more beautiful than I initially expected. We do, however, need more time to deliver the game to you."
Further details of the updated development schedule will be in the next Shenmue 3 backer report.
Black Panther Officially Part of Avengers: Infinity War
Black Panther actor Chadwick Boseman has marked the beginning of his work on Avengers: Infinity War by publishing a short, behind-the-scenes clip from the set via Twitter.
Here we go... #BlackPanther #InfinityWar pic.twitter.com/T4UDl5cR0s
— Chadwick Boseman (@chadwickboseman) June 8, 2017
The video is only brief and simply shows three empty chairs emblazoned with Marvel character names: Natasha Romanoff, T’Challa, and Steve Rogers. The video appears alongside the text “Here we go… #BlackPanther #InfinityWar.”
Dangen: Connecting Indies With the Devs That Inspired Them
This year’s BitSummit in Kyoto wasn’t just a celebration of all things indie gaming, it was also the coming out party for the new Japan-based indie publisher Dangen Entertainment. Formed by a group of ex-pats who have been embedded in the Japanese games industry for many years – working at places like Capcom, Grasshopper Manufacture, Q-Games and Playism - Dangen is the latest small-scale publisher to emerge focused solely on indies.
That’s becoming more and more common in the West, but in Dangen’s case, they’re based in Japan and largely – but not exclusively – focused on publishing into the Japanese market. It’s an interesting role to tackle right now, because Japan is most definitely in the midst of significant change. In some ways it’s simply evolving with the times, but in others, outside forces and influences are coming to bear, and that’s pretty interesting. Japan, after all, was once the sun around which all other gaming planets orbited. It was a simply huge market; so large it barely even noticed anything outside its own unique ecosystem. Fast forward to now, and that isn’t the case anymore – while Japan is still very much its own world, it’s still feeling the tug of those other celestial bodies a little more. Tastes are changing, (some) entrenched ideas are dissipating and markets are in flux.
Kickoff E3 2017 with Your Friends at IGN
IGN is kicking off E3 2017 in style! We’ve partnered with Hot Pockets for a free, open to the public party on Saturday, June 10th! If you're in Los Angeles, come hang out with IGN’s Andrew Goldfarb, Daemon Hatfield, Naomi Kyle, Ryan McCaffrey, Alanah Pearce, Max Scoville, Marty Sliva, and more!
There will be gaming stations, photo booth, full bar, DJ, and free Hot Pockets samples. Plus, you can watch the party unfold through the IGN Facebook Livestream! Get there early for free swag.
Come celebrate E3 2017 with your friends at IGN! No RSVP, just show up!
Mass Effect: Andromeda Development Included No Man’s Sky-like Procedurally Generated Worlds
Mass Effect: Andromeda's development reportedly once included plans for the Bioware RPG to include hundreds of procedurally generated worlds in the vein of No Man's Sky.
Kotaku reports that game director, Gérard Lehiany, had the idea before No Man's Sky was announced to use algorithms to generate all of the planets for players to explore, allowing for endless and unique possibilities.
Prototypes for the game reportedly included the ability for players to discover unique planets and then land their spaceship and explore the surface on a smaller craft, hunting for habitable terrain.
Mass Effect: Andromeda Meant to Do ‘What Mass Effect 1 Promised But Failed to Deliver’
The original goal for Mass Effect: Andromeda was to go back and deliver on the promise of exploration that came with the first Mass Effect.
A Kotaku story reveals that Bioware's goals on Andromeda were to find new ways to make the next installment in the popular series distinct and fresh. The team looked at the closing of the Reaper threat and Commander Shepard's epic as a clean slate to start over and pick a new part of space.
One person who worked on the game stated that, “The goal was to go back to what Mass Effect 1 promised but failed to deliver, which was a game about exploration," and after achieving what they had wanted from combat and narrative with the previous games, exploration seemed to be the last vestige to improve upon.
No Man’s Sky: Mysterious Cassette Tapes ARG Points to ‘Portal’ Update
No Man's Sky Developer Hello Games has begun sending mysterious packages containing cassette tapes to some of their Reddit moderators.
Each of the tapes currently received is marked as a number out of 16, and so far seven individuals have come forward claiming to own a tape, with five already having uploaded their audio.
The Reddit community is working together to decipher the information in this ARG, and so far has produced that every tape features the word 'Portal'. This was apparent after spectrographs of the recording revealed a number sequence which when run through a common letter substitution cipher ROT13 and converted from HEX to ASCII revealed the word.
Wonder Woman Easter Eggs, References and Trivia
The DC Extended Universe just became a bigger and more interesting place thanks to the release of Wonder Woman. Now we know the story of how Diana of Themyscira first ventured into man's world and helped save humankind from annihilation in the waning days of World War I.
Even though Wonder Woman takes place about 100 years before the events of Batman v Superman and the rest of the DCEU, the film features a number of interesting cameos and connections to the comics for eagle-eyed fans.
But don't worry if you didn't catch everything. We've put together a slideshow that breaks down all the big cameos and Easter eggs in the movie.
While the film was packed to the gills with cool comic book homages, it did leave us scratching our heads a few times. Check out our list of 5 WTF questions we're asking after having seen the movie.
Jennifer Connelly Joins Snowpiercer TV Series
Academy Award-winning actress Jennifer Connelly has joined TNT's TV version of Snowpiercer.
Like the film of the same -- which was itself based on the French graphic novel, Le Transperceneige -- Snowpiercer tells the story of a train of survivors during a post-apocalyptic ice age who are divided by class.
Connelly will portray a First Class passenger named Melanie Cavill, who works as the Voice of the Train responsible for making daily announcements over the train's PA system. Unlike those in the same VIP position as Cavill, she's fascinated by the lower class passengers.

