Discussing The Leftovers’ Ending and BSG’s Reunion
Hey guys, while we (ridiculously) missed doing a new Channel Surfing last weekend – while we were actually in the same place at the wonderful ATX Television Festival in Austin – we did record an episode shortly after!
We have a lot to say about ATX itself and the recent ending of The Leftoves, along with other topics.
In this episode you’ll find:
-Discussion about the recent passing of two greats: Adam West and Glenne Headly
-Snowpiercer TV series casting
-24: Legacy cancelled, while FOX still wants the franchise to live on
-New seasons ordered for Unbreakable Kimmy Schmidt and Luther
-A big conversation about what we experienced at this year’s ATX TV Festival, including a reunion for the terrific Battlestar Galactica
A Plague Tale: Innocence Gameplay Impressions
Set in France during the Middle-ages, A Plague Tale: Innocence is an action-adventure game where a young sister and brother must fight to survive both the Inquisition and swarms of hungry plague rats. While the hands-off demo we saw was a proof of concept and won't be featured as-is in the final game, it left a strong impression with its dark atmosphere, intuitive puzzle design, and warm relationship between the two leads. It's also sure to haunt your dreams with scurrying, disease-infested rodents.
You control Amicia, 14, whereas little brother Hugo, 5, accompanies you and acts as an assist character. The objective of the demo was for Amicia to rescue Hugo from some Inquisition soldiers and then locate their mother. The obstacles in your way are lantern-holding soldiers and swarms of rats that hate the light, so right from the start it's clear you'll need to play one against the other.
Mount and Blade 2: Bannerlord’s Battlefields Have Never Been Better
Riding across the dunes of a vast desert with a detachment of mounted archers at my back, I had a singular goal passed down from my commander: Lead your units to the enemy to keep them off our infantry. Calling for my troops to follow my lead, I crested a large dune and saw the ranks and formations of our enemy, and began picking off their infantry while strafing the group of soldiers. A large dust cloud kicked up around our horses, and it was only as my troops quickly spun around that I realized the hazy cloud was hiding the enemy’s cavalry - who crashed into our own mounted team while killing dozens of my archers. Ordering a quick retreat, my battered followers raced ahead while the cavalry followed in hot pursuit - right into my team's bowmen group that had stopped at the top of a dune to rain death on the forces we lured into them.
IO Interactive Officially Goes Indie, Gains Rights to Hitman
IO Interactive has officially become an independent studio and acquired the rights to its stealth-action franchise Hitman.
Studio CEO Hakan Abrak shared the news in a post on IO's official website. "I am proud to announce today that IOI is now officially an independent studio," he said. "We have successfully concluded our negotiations with Square Enix and have agreed to a management buyout. Crucially, we will keep all of the rights to the Hitman IP."
Shortly after Square Enix announced its decision to part with IO Interactive, the publisher said it was "negotiating with prospective external investors" to continue to the Hitman series. IO is also the developer behind Kane & Lynch, but there's currently no word on where that franchise will end up following the split.
Everybody’s Golf Makes An Old Franchise Feel New Again
This month's IGN First is a bit different than usual. Rather than highlighting a single game -- we'll get back to that next month -- we're highlighting the Japanese game industry as a whole. We visited some of the biggest studios in Japan to focus on their games and creative processes. Check back all month for interviews, gameplay reveals, and more!
Everybody’s Golf has been around for a long time. Known until now as Hot Shots Golf in the U.S., Everybody’s Golf joins Gran Turismo as one of Sony’s longest-running franchises, with installments on every piece of PlayStation hardware dating back to the original PlayStation.
Ubisoft: Beyond Good & Evil 2 Had to be ‘Very, Very Big’
Ubisoft has shed a bit of light on the long wait for Beyond Good & Evil 2.
Speaking to IGN at E3, Ubisoft CEO Yves Guillemot and French studios managing director Xavier Poix explained that they didn’t want to reveal the game before it was ready because they knew it had to be something huge, and that creative director Michel Ancel had a very specific vision.
“We are ecstatic about the possibility to really come with something totally different from what was done before,” Guillemot told IGN. “Michel is really creating a new engine for that game, and his ambition is just, you know, it’s just high. I would say very high. So we think we are going to be able to create something that will be outstanding.”
IGN UK Podcast #388: The E3 Special
A lot just went down at E3 2017, from Spider-Man to Mario, Besthesdaland to making new friends in car parks. In our E3 special, we talk about our favourites things at this year's show, as well as some of the funniest things that happened to us in La La Land.
So crack open a cold one with Gav, Krupa, Joe, Dale, and Rory and listen to their antics at this year's show...
IGN UK Podcast #388: The E3 Special
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Cars 3 Stars on Fan Theories About the Cars Universe
Lightning McQueen is back in Cars 3, but this time he truly seems to have met his match. The newest film in the Cars series finds Lightning sidelined thanks to a frightening crash that occurs when he tries, and fails, to beat the brash young racer named Jackson Storm. Lightning is determined to prove he still has what it takes though, and to face Jackson again – and triumph over him. But can he actually succeed?
With Cars 3 hitting theaters this weekend, I sat down with Owen Wilson (who returns as the voice of Lightning McQueen) and Armie Hammer (who plays Jackson Storm) to discuss the surprisingly deep places the film goes, the popularity the Cars franchise has with kids, and those very elaborate and amusing fan theories on how the Cars universe actually functions.
The DC Universe Is Being Invaded By Evil Batmen
DC's upcoming event comic Dark Nights: metal just got a lot bigger, as the company has revealed a series of seven one-shot specials tying into the core mini-series from writer Scott Snyder and artist Greg Capuulo. Each of these one-shots will star a twisted, evil version of Batman pulled from the "Dark Multiverse" introduced in Metal. And it appears each one is also patterned after one of the core members of the Justice League.
Check out the slideshow before for a look at Jason Fabok's cover art for each issue and to learn which creative teams will be involved.
Additionally, DC has revealed that several ongoing Rebirth titles will tie into the events of Metal this September. Teen Titans #12 (written by Benjamin Percy and drawn by Mirka Andolfo), Nightwing #29 (written by Tim Seeley and drawn by Paul Pelletier) and Suicide Squad #26 (written by Rob Williams and drawn by Stepjan Sejic) will all participate in a crossover called "Gotham Resistance," as these characters fight to defend Gotham from an army of villains driven mad by the influence of these seven evil Batmen.
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