John Wick: Chapter 4 Trailer Features Keanu Reeves Taking the Fight to the High Table
A new John Wick: Chapter 4 trailer has been released and it shows Keanu Reeves taking out countless enemies in a spectacular way only he can on his way to defeat the High Table once and for all.
John Wick: Chapter 4 will be released in theaters on March 24, 2023, and follows Wick as he "uncovers a path to defeating the High Table. But before he can earn his freedom, Wick must face off against a new enemy with powerful alliances across the globe and forces that turn old friends into foes."
Joining Reeves on this journey will be Donnie Yen, Bill Skarsgård, Laurence Fishburne, Hiroyuki Sanada, Shamier Anderson, Lance Reddick, Rina Sawayama, Scott Adkins, and Ian McShane, and we get a glimpse of them in this action-packed trailer.
The first trailer for John Wick: Chapter 4 was released at San Diego Comic-Con 2022 and started to reveal that this film is about finding a way for John Wick to find an end to this seemingly never-ending battle. Now, if that battle ends in victory or defeat remains to be seen.
One thing we do know, however, is John Wick: Chapter 4 will be the longest film in the franchise. Don't worry, though, as director Chad Stahelski says it's still "not that long."
For more, check out the news that Reeves may be returning as John Wick in the spin-off film The Ballerina that stars Ana de Armas and Ian McShane.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Saints Row November Update Teased: ‘It’s a Beast!’
Saints Row is getting a huge new update, and it’s said to be "a beast."
According to Saints Row’s Patch Hub, a new update is on its way in November, and it sounds as though it’s going to add a lot of new features.
“We would also like to take this opportunity to thank you for your patience while we got this update ready for release,” developers confirmed. “It includes over 200 fixes and quality-of-life updates, so it’s a beast!”
The update includes plenty of new features, but most notably, improves co-op.
That’s right – Saints Row’s co-op system is getting an upgrade, making it much easier for you to team up with friends and rain chaos upon Santo Ileso.
“Co-op has been a huge priority for us,” they explained. “Significant effort has gone into ensuring that this is working as intended – including connectivity, mini-map issues, and proper credit of player rewards. Fun with a friend in Santo Ileso should be a much smoother experience going forward!”
Additionally, players should see an improvement to Challenges & Collectibles – these will now track properly, and any challenges already completed should be awarded retroactively.
The upcoming update will launch later in November and also includes:
- More balanced combat encounters
- More Saints roaming completed districts
- More vehicle slots and 7 new garage locations
- More pedestrians and police
- Easier to escape notoriety levels
- A voice pitch slider to customize your character further
- PS5 Haptic Feedback
There are still plenty of other improvements and additions yet to come, and full patch notes will be released alongside the update when it goes live later this month.
IGN’s Saints Row review gave it 6/10 and said: “There are a few spectacular story moments and the city of Santo Ileso serves as a sprawling new playground full of surprisingly antiquated and non-interactive amusements, but the distinct lack of new gameplay ideas – and the frequency with which some of its least interesting ones are reused – means this Saints Row feels more like a repetitive retread than a proper reboot. It’s definitely a new gang of Saints, but they’re guilty of the same old sins.”
Want to read more about Saints Row? Check out every character customization in the Saints Row boss factory as well as why every Saints Row sequel should be a reboot.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Carlos Pacheco, Legendary Comic Artist Behind Avengers Forever and X-Men, Dies at 60
Carlos Pacheco, the legendary Marvel and DC comic book artist, has died at the age of 60.
As reported by CBR, Pacheco died on Thursday, November 9 following a battle with the neurodegenerative disease ALS (amyotrophic lateral sclerosis), a diagnosis which he publicly disclosed in September. The Spanish-born artist leaves behind a lasting legacy in the world of comics, having worked in the industry since the early 1990s.
Marvel Comics posted a tribute to Pacheco on Twitter, writing: "We mourn the loss of a dear part of the Marvel family, comic artist and writer Carlos Pacheco. His legacy of iconic designs and storytelling like Avengers Forever, Fantastic Four, X-Men, Excalibur, Captain America, and more will be remembered. Our thoughts are with his loved ones."
DC Comics also shared a few words in honor of Pacheco in a tweet recalling his extraordinary work, saying: "Carlos Pacheco was a visionary artist whose contributions to the Superman, Green Lantern and the JLA/JSA legacies will have a lasting impact on the industry. DC offers its sincere condolences to his family, friends, fans and many collaborators."
In the early years of his career, Pacheco contributed to several Spanish-language editions of Marvel Comics. He then started to branch out further, gaining recognition as the sole penciller on the four-issue Marvel series Dark Guard. After that, he became a key figure on the likes of Avengers Forever, X-Men, Fantastic Four, Green Lantern, and The Flash.
My LAST piece. pic.twitter.com/ikmTO6EsJ1
— Carlos Pacheco (@Cpachecoficial) September 28, 2022
In 2003, Pacheco reunited with his Avengers Forever collaborator Kurt Busiek to work on Arrowsmith, a fantasy series that earned him an Eisner Awards nomination. He hardly put the pencil down in the subsequent years, attaining more popularity for his work on high-profile storylines such as 2009's Final Crisis and 2013's Age of Ultron.
This year, Pacheco reteamed with Busiek to produce Arrowsmith: Behind Enemy Lines, a sequel to the original fantasy series, which will be fondly remembered as one of his last published works alongside his cover for Damage Control #2. Pacheco tweeted this image as his "last piece" when he announced his retirement in September.
Adele Ankers-Range is a freelance entertainment writer for IGN. Follow her on Twitter.
Studio Ghibli and Lucasfilm Tease a Possible Collaboration on… Something
Legendary animation company Studio Ghibli has teased a possible collaboration with Star Wars and Indiana Jones studio Lucasfilm.
Studio Ghibli shared a short video on Twitter that only shows the logos of the two companies. There is no further text or explanation beyond the logos appearing one after the other.
While it isn't 100% a confirmation this is a Star Wars project, it is important to note that the official Star Wars Twitter account did Quote Tweet the video.
— スタジオジブリ STUDIO GHIBLI (@JP_GHIBLI) November 10, 2022
Studio Ghibli is the Japanese animation studio behind such beloved films as Spirited Away, My Neighbor Totoro, Princess Mononoke, and Nausicaä of the Valley of the Wind.
While anything can change, celebrated Studio Ghibli co-founder and director Hayao Miyazaki has said that he came out of retirement for one last film - How Do You Live? - which has yet to be released. We know the film is inspired by the 1937 novel from Yoshino Genzaburo of the same name, but we have yet to learn much more.
Miyazaki first retired in 2013 after directing The Wind Rises, and How You Live? will be his first feature film since then. Could Lucasfilm draw him back for one more? Only time will tell.
Lucasfilm, which was founded by George Lucas in 1971, is the company now owned by Disney that is behind Star Wars, Indiana Jones, Willow, and more. The last feature film from Lucasfilm was Star Wars: The Rise of Skywalker, and its focus has been on shows and shorts on Disney+.
For more, check out our ranking of the 11 best Studio Ghibli films of all time and all the upcoming Star Wars projects to get an idea where a new one may fit in.
Google Has Begun Processing Stadia Refunds
Google has begun the process of refunding customers for Stadia hardware, games, subscription fees and more as the demise of the cloud gaming service draws ever nearer.
Back in September Google announced that it would shut down its short-lived Stadia video game streaming service on January 18. 2023, after the virtual console failed to gain the “traction with users” it had expected.
In the same blog post that announced Stadia’s impending demise, Google also stated that it would be refunding all hardware purchases made via the Google Store and all game and DLC content bought through the Stadia Store.
This includes hardware such as controllers, AAA open world RPGs like Cyberpunk 2077 and Assassin’s Creed Odyssey, and Google’s own Stadia exclusive game Outcasters, which will cease to be playable when the service is terminated in January.
In a new blog post and FAQ, the company announced that it has started automatically processing refunds as of November 9. Wherever possible Google will attempt to refund “each transaction to the form of payment used to make the purchase”. If this fails, an email will be sent to the Google account used to make the purchase that will prompt the customer to set up an alternative method of receiving the money.
Google has also said that it will not be refunding any Stadia Pro subscriptions issued before September 29. However players who held these subscriptions will be able to access their library and other services free of charge after this date, prior to the shut down.
Customers also won’t need to return hardware in most cases in order to get a refund, however, in some situations, proof of a device’s existence may be required.
Gamers will be able to keep playing their libraries on Stadia up until January 18. 2023, after which time the service will be consigned to the annals of video game history, at which point the company expects to have processed the majority of the refunds.
For full details on the refunds head over to the Google blog, and for an in depth history of Stadia’s tragic rise and fall check out this article from Rebekah Valentine for IGN.
Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years experience of covering breaking developments in multiple scientific fields and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer
Batman Writer Scott Snyder Launches ‘By a Thread’ at Comixology
Dark Nights: Death Metal writer Scott Snyder has been keeping very busy since wrapping up his massive Justice League epic and moving on from DC. Snyder's latest new creator-owned series is a post-apocalyptic adventure called By a Thread. And the biggest twist with this new series is that it's co-created by Snyder's eldest son, Jack.
By a Thread is written by the Snyders, drawn by Valeria Favoccia (Beatrix Rose) and colored by Whitney Cogar (Giant Days). The series is set in a world ravaged by an infection. But rather than your run-of-the-mill zombie plague, this infection rises up from the ground and devours anything it touches. The earth itself is no longer safe to touch.

"When my teenage son Jack brought me the idea over the summer I thought it would be an incredible opportunity for us and we've been working on it ever since," Scott Snyder tells IGN. "As a dad, I'm so proud and grateful to share this experience with him and we hope the fun we're having creating it is evident when it's released."
By a Thread is the latest collaboration between Snyder's Best Jackett Press imprint and Comixology. In 2021, Comixology revealed no fewer than eight Best Jackett Press titles to be published under the Comixology Originals banner. The final three books in that arrangement were recently showcased at SDCC 2022. By a Thread is the first in a new lineup of comics to be revealed since Snyder renewed his partnership with Comixology.
Like all Comixology Originals titles, By a Thread will be free to read for subscribers of Comixology Unlimited, Kindle Unlimited and Prime Reading, and the series can also be purchased individually. Snyder will be attending the Thought Bubble Comic Convention in North Yorkshire this weekend, so more information about this and other upcoming books should be revealed there.
This isn't the first time a publisher has announced a high-profile comic by a father/son writing duo in recent years. JJ Abrams and his son Henry collaborated on a limited series called Spider-Man: Bloodline in 2019, with the series set in an alternate Marvel Universe where Mary Jane is killed and Peter Parker becomes a single father raising a super-powered son.
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
Creed 3 Is a ‘Regretful Situation’ For Sylvester Stallone: ‘I Know What It Could Have Been’
Sylvester Stallone won’t be joining Creed 3 and had a very different idea for the sequel.
During an interview with The Hollywood Reporter, the 76-year-old Rocky star explained that the upcoming Creed 3 was taken in a “very different direction” from what he originally envisaged.
“That’s a regretful situation because I know what it could have been,” he said. “It was taken in a direction that is quite different than I would’ve taken it. It’s a different philosophy — Irwin Winkler’s and Michael B. Jordan’s. I wish them well, but I’m much more of a sentimentalist. I like my heroes getting beat up, but I just don’t want them going into that dark space. I just feel people have enough darkness.”
Creed 3 sees Michael B. Jordan return as Adonis – the son of Rocky legend, Apollo Creed. However, this time around, it looks as though he won’t be facing up to anyone from Rocky’s or his father’s past, instead he will be tackling his own demons in the form of his friend, Dame Anderson (Jonathan Majors).
The film’s recent trailer gives us a glimpse of what to expect - when a childhood friend and former boxing prodigy resurfaces after serving a long sentence in prison, he’s eager to prove that he deserves his shot in the ring. But it’s more than just a fight. To settle the score, Adonis must put his future on the line to battle Damian – a fighter who has nothing to lose.
How would Stallone have tackled it? We have no idea… but we do know why he won’t be back.
Stallone has been pretty vocal about losing the rights to Rocky – even calling out Dolph Lundgren for agreeing to the upcoming Rocky spin-off, Drago.
Although he and Dolph have since patched things up, he’s still annoyed by what happened.
“This is a classic case of them going around and trying to continually cherry-pick aspects of Rocky without even asking me if I want to join in,” he said. “I’m not an executive producer on the Creed movies. [Director] Ryan Coogler is. [Star] Michael B. Jordan is. [Winkler and Chartoff’s] children are. Not mine. I’m the only one left out.”
Stallone recently called out producer Irwin Winkler, demanding the rights back… but it looks as though he’s getting nowhere.
“No. It’s never gonna happen,” he said. “It was a deal that was done unbeknownst to me by people that I thought were close to me and they basically gave away whatever rights I would have had. At the time I was so excited to be working and I didn’t understand this is a business. Who knew Rocky would go on for another 45 years? I’ve never used one [line of dialogue] from anyone else — and the irony is that I don’t own any of it. The people who have done literally nothing, control it.”
Whether or not Stallone will ever return to the franchise remains to be seen. But for now, don’t expect him to make an appearance in the upcoming Creed sequel… or the Rocky spin-off, either.
Want to read more about Creed 3? Find out why Stallone isn’t returning for Creed 3 and why Stallone is campaigning to get his Rocky rights back.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Tales of Symphonia Remastered Release Date Announced
Bandai Namco has announced Tales of Symphonia Remastered will be released on February 17, 2023, for PlayStation 4, Xbox One, and Nintendo Switch. It will also be compatible with PlayStation 5 and Xbox Series X|S.
Tales of Symphonia follows Lloyd Irving and childhood friend Colette Brunel as they grapple with the horrors of living in a dying world. Along the way, they'll add charming new heroes to the party’s often tragic, but resilient, roster and introduce a new generation of Tales Of fans to one of the earlier games that popularized the series’ action RPG mechanics.
Today’s announcement shared a second look at the remastered experience in a new trailer, which Bandai Namco says will feature “visual enhancements, gameplay improvements and new features.” The Chosen Edition will be its only physical print and includes a metalcase, art prints, and stickers.
Tales of Symphonia originally launched for GameCube in 2003 but was later ported to PlayStation 3 and PC. Like in its initial release, Tales of Symphonia Remastered will host its local co-op mode for up to four players, giving friends a way to jump in when a battle kicks in.
The enhanced Tales of Symphonia experience was first revealed back in September during Nintendo’s last Direct showcase. The Gamecube classic was one of several older titles in the presentation with a makeover announcement, including reveals for Harvest Moon: A Wonderful Life, Fatal Frame: Mask of the Lunar Eclipse, and Rune Factory 3.
Andrea Shearon is a freelance contributor for IGN covering games and entertainment. She's worn several hats over her seven-year career in the games industry, with bylines over at Fanbyte, USA Today's FTW, TheGamer, VG247, and RPG Site. Find her on Twitter (@Maajora) or the Materia Possessions podcast chatting about FFXIV, RPGs, and any series involving giant robots.
Tales of Symphonia Remastered Release Date Announced
Bandai Namco has announced Tales of Symphonia Remastered will be released on February 17, 2023, for PlayStation 4, Xbox One, and Nintendo Switch. It will also be compatible with PlayStation 5 and Xbox Series X|S.
Tales of Symphonia follows Lloyd Irving and childhood friend Colette Brunel as they grapple with the horrors of living in a dying world. Along the way, they'll add charming new heroes to the party’s often tragic, but resilient, roster and introduce a new generation of Tales Of fans to one of the earlier games that popularized the series’ action RPG mechanics.
Today’s announcement shared a second look at the remastered experience in a new trailer, which Bandai Namco says will feature “visual enhancements, gameplay improvements and new features.” The Chosen Edition will be its only physical print and includes a metalcase, art prints, and stickers.
Tales of Symphonia originally launched for GameCube in 2003 but was later ported to PlayStation 3 and PC. Like in its initial release, Tales of Symphonia Remastered will host its local co-op mode for up to four players, giving friends a way to jump in when a battle kicks in.
The enhanced Tales of Symphonia experience was first revealed back in September during Nintendo’s last Direct showcase. The Gamecube classic was one of several older titles in the presentation with a makeover announcement, including reveals for Harvest Moon: A Wonderful Life, Fatal Frame: Mask of the Lunar Eclipse, and Rune Factory 3.
Andrea Shearon is a freelance contributor for IGN covering games and entertainment. She's worn several hats over her seven-year career in the games industry, with bylines over at Fanbyte, USA Today's FTW, TheGamer, VG247, and RPG Site. Find her on Twitter (@Maajora) or the Materia Possessions podcast chatting about FFXIV, RPGs, and any series involving giant robots.
Steven Spielberg Says Filmmakers Were ‘Thrown Under the Bus’ When Movies Were Dumped to HBO Max
Steven Spielberg says some filmmakers were "thrown under the bus" by streaming services in favor of raising subscription numbers during the COVID-19 pandemic, but he still sounds hopeful for the future of the movie-going experience.
In an interview with The New York Times, spotted by Variety, Spielberg pointed to platforms like HBO Max for drastically changing the theatre landscape. While he sees value in productions made with big streamers, he said "the magic of being in a social situation with a bunch of strangers is a tonic" for older audiences.
"The pandemic created an opportunity for streaming platforms to raise their subscriptions to record-breaking levels and also throw some of my best filmmaker friends under the bus as their movies were unceremoniously not given theatrical releases," Spielberg told The Times. "They were paid off and the films were suddenly relegated to, in this case, HBO Max. The case I’m talking about. And then everything started to change."
Spielberg went on to explain the balance directors, streaming services, and theatres are seeking as people return to in-person outings. When asked about "what kinds of movies people will go out to see vs. what they prefer to stay home" for, the director responded the industry is "trying to figure that out" but he truly believes the classic viewing experience will make a comeback.
Those "unceremonious" film releases Spielberg references are a thing of the past for Warner Bros. and HBO Max. In 2021, the service struck a deal with Cineworld to give theatrical releases a 45-day exclusivity window starting this year. Prior to the agreement, HBO Max packed films originally slated for theatrical releases only into a new, hybrid arrangement that made them available on the platform.
The pandemic took a hefty toll on the cinema experience, leading to the closure of theatre giants like Regal Cinemas. And while streaming may have seen a boon from early pandemic-era growth, the landscape remains complicated with recent Netflix declines and HBO Max library cuts.
Notably, Warner Bros. Discovery CEO David Zaslav has explicitly said that direct-to-streaming releases are no longer in the cards for the platform. Batgirl were among the films speculated to be good candidates for an HBO Max release before Warner Bros. Discovery ultimately canceled it.
For more information on the best platforms to watch, check out IGN's State of Streaming Services column.
Axelle/Bauer-Griffin / Getty Images
Andrea Shearon is a freelance contributor for IGN covering games and entertainment. She's worn several hats over her seven-year career in the games industry, with bylines over at Fanbyte, USA Today's FTW, TheGamer, VG247, and RPG Site. Find her on Twitter (@Maajora) or the Materia Possessions podcast chatting about FFXIV, RPGs, and any series involving giant robots.
