Wonder Woman 1984 Brings Back Connie Nielsen, Robin Wright

Wonder Woman 1984 will bring back Robin Wright's Antiope and Connie Nielsen's Queen Hippolyta.

Warning: Spoilers for Wonder Woman follow...

Per NET-A-PORTER, Wright and Nielsen will be shooting a flashback sequence in Spain soon for the upcoming Wonder Woman sequel.

Antiope died in the original Wonder Woman film. However, so did Chris Pine's Steve Trevor and he's also set to appear in the sequel in what seems to be a large role. Nielsen and Wright also made cameos in Justice League, but Wright's role was ultimately cut.

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Streets of Rage 4 Is the Same Great Beat ‘Em Up With a Cool New Art Style

To play Streets of Rage 4 feels pretty much exactly like I hoped it would: Like playing Streets of Rage. While the beat ‘em up genre has seen a number of variations since Streets of Rage first hit the gaming streets, it felt wonderful for a few minutes to be transported back into the flow of one of my favorite Genesis games.

From the second I pushed forward on the D-Pad, Axel and Blaze moved, punched, kicked, and body slammed with the cadence and fury that I remembered. Axel could still grapple enemies and heave them over his head — always a satisfying take down — and Blaze could high kick foes like Nora and Big Ben into oblivion. It was easy to fall back into the rhythm of trapping foes into a flurry of punches only to lay down a massive kick and decimate a whole wave of them.

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Spelunky 2 Doesn’t Break the Formula of an Already Amazing Game

I got a chance to try out Spelunky 2 on the show floor of PAX West 2018, and it’s pretty much exactly what I was hoping for: More Spelunky.

The earlier levels I was able to play both solo and co-op don’t do much to radically change the formula of the first game, but it’s a formula that was already as close to perfectly tuned as you can potentially get. More of that is by no means a bad thing.

Watch the first gameplay video of Spelunky 2 here:

Spelunky 2 isn’t exactly the same, of course. There were a host of new enemies to fight, obstacles to avoid, and treasures to collect. I didn’t get far enough into its still brutally lethal depths to see things like the new mounts or the liquid physics we saw in its latest trailer, but there was still plenty of stuff I hadn’t seen before early on.

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The Coolest Cosplay at PAX West 2018

PAX West 2018 has offered no shortage of awesome-looking new games, breaking news, and exciting panels, but for those walking the showfloor, there is a ton of great cosplay to see from fellow attendees.

For those who haven't been able to attend PAX, or may have missed some of the best cosplay while roaming the showfloor, IGN has assembled a look at some of the coolest cosplay at the show in the gallery below and the video above.

There is so much more coming from IGN at PAX West 2018, including a look at Spyro Reignited Trilogy, the surprise reveal of Nuclear Throne dev Vlambeer's new game, an Anthem demo release date, and a look at the Hotline Miami-esque Bloodroots.

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God of War Director Has a Superman Game Idea That Is Smallville Meets Persona 5

During “The Quest For the Perfect Superman Game” panel held at PAX West on August 31, God of War director Cory Barlog shared some interesting ideas for what kind of Superman game he’d create. Originally reported by GameInformer, the panel can still be viewed on Twitch.

Barlog gave a series of ideas about a theoretically Superman game, meaning none of them are for any real project he is currently working on. After joking about delivering an old-man Superman game where he has a kid and is trying to teach him how to be a superhero (a clear reference to the most recent God of War), Barlog suggested a game that has a young Clark Kent going to school while also coming to grips with being a superhero.

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Spyro Reignited Trilogy Is a Gorgeous, Fun Nostalgia Trip

Playing the Spyro Reignited Trilogy is like revisiting an old friend who’s been taking very good care of themselves. Having played levels from now all three Spyro games from the original trilogy, I’ve been consistently hit by waves of nostalgia and the muscle memory of jumps and glides kicking in immediately. But with the new coat of sheen Toys for Bob has brought to those games in remaking them from the ground up, Spyro doesn’t look as good as my memory pictures it — it looks so much better.

Having played some Spyro Reignited Trilogy levels ahead of Gamescom 2018 and dipping back into them for PAX West 2018, I’m continually impressed by the level of detail and life Toys for Bob has brought to these worlds. The studio has done a tremendous job of filling in the gaps left by the technology of the original games’ times, building on the clever level design and characterization Insomniac Games first created.

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BioWare Further Details Anthem Demo Release Dates

Update 12/7: BioWare has given an update to when the demo for Anthem will be released, giving more specific time frames for when fans can expect to play it.

Announced on EA’s website, there will be two release dates for the demo: one for “VIP” players, and an open demo soon after. The VIP demo will run from January 25–27 and be available to those who pre-order Anthem or are an EA Access or Origin Access subscriber at the time of the demo. Those who participate will also get an exclusive VIP demo item.

The open demo will run from February 1-3 on PS4, Xbox One and PC and will be open to all players.

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Nuclear Throne Dev Just Surprise Revealed a New Game

Vlambeer, the developer of Nuclear Throne and Luftrausers, celebrated its eighth birthday with quite the surprise at PAX West 2018 — a brand new, never-before-seen game.

Unexpectedly playable at the Vlambeer booth at PAX, the game is currently untitled, and involves a one-button setup. Moving with the arrow keys, the player controls a ship around a contained field, shooting with the X key.

On the surface, Vlambeer's next game — which has no planned release date or launch platforms — looks like a standard bullet hell shoot'em up. But there's a deceptively deep strategy to the demo we played at PAX. The player can't aim their ship while shooting — the ship instead aims itself as you move it while not blasting, locking onto the nearest enemy.

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