Fortnite’s Cube Exploded and Threw Players Into an Endless Void

Fortnite's beloved cube exploded and sent players witnessing the one-time event in a strange void.

Players from around the world gathered in matches at the same time to see the one-time event. The cube at the center of Leaky Lake began to spin uncontrollably before it unleashed a bright light and sent everyone into an endless void.

Soon after, players were met with a strange butterfly before being teleported back to the real map. Thanks to the explosion, Leaky Lake transformed once again into a new area with additional land.

fortnitevoid A look at the void.

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Fortnite: Live Cube Event Scheduled for Today

Another one-time Fortnite event is set to begin today at 10 am PT/1 pm ET where players can watch the almighty cube make its next big move.

Epic announced the in-game event earlier this morning with a simple tease of the cube's "overwhelming" power. Players expecting to watch the event through the Playground mode will be left disappointed as it appears Epic has disabled both the Disco Domination and Playground playlists. Epic also suggests players log onto Fortnite early to avoid queue times.

According to Fortnite Intel, datamined code for the event suggests players won't be able to use weapons or defeat other players. Regardless, we suggest staying cautious throughout the event. During a previous event, one player managed to break the solo kill record with 33 kills by destroying a ramp holding a group of players.

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Forget About WWE Crown Jewel, But Don’t Forgive

Right up front, I didn't watch WWE Crown Jewel. I may someday but, most likely, probably not. So sharpen all your "you can't complain about something you didn't watch" swords. Lunge at me all you'd like.

Now that the dust has settled from WWE's second, and far more controversial of the two, Saudi Arabian PPV event, it's time to take some serious freakin' stock. While also acknowledging that Saudi Arabia isn't the only country WWE's recently rented out its services to, as Australia's Super Show-Down PPV was just a little over a month ago.

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Red Dead 2 Might Be Rockstar’s Best Story Ever

Red Dead Redemption 2's story has captivated many of us here at IGN, including the cast of our weekly PlayStation show, Beyond!

Watch the video above to see host Jonathon Dornbush speak with Brian Altano, Barrett Courtney, and Max Scoville discuss what they've enjoyed about Arthur Morgan's story as they dive into Rockstar Games' latest, and why they think it may have surpassed all of the studio's previous narratives.

If you enjoy that conversation, be sure to check out Beyond's discussion about whether the PlayStation Classic is worth $100, and this week's full episode of Beyond, as the cast discusses whether Red Dead Redemption 2 tries to be too realistic.

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How the Final Fantasy Card Game Was Created

The Final Fantasy Trading Card Game is releasing its 7th set in the series this weekend after initial releasing in 2016.

The trading card game has added many characters from the Final Fantasy series such as Crystal Chronicles, Dissidia, and Tactics Advance. With the 2018 World Championships just around the corner on November 24th in London, we interviewed FFTCG and Hobby Japan Producer, Tarou Kageyama, about the game and how it was created.

IGN: For those not familiar with the game, could you give our audience a brief rundown on Final Fantasy TCG?

FFTCG is a one-on-one competitive trading card game based on characters from the FINAL FANTASY series where players utilize familiar characters and monsters to inflict damage on their opponents. It features many characters from both mainline and spin-off games from the series.

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How the Final Fantasy Card Game Was Created

The Final Fantasy Trading Card Game is releasing its 7th set in the series this weekend after initial releasing in 2016.

The trading card game has added many characters from the Final Fantasy series such as Crystal Chronicles, Dissidia, and Tactics Advance. With the 2018 World Championships just around the corner on November 24th in London, we interviewed FFTCG and Hobby Japan Producer, Tarou Kageyama, about the game and how it was created.

IGN: For those not familiar with the game, could you give our audience a brief rundown on Final Fantasy TCG?

FFTCG is a one-on-one competitive trading card game based on characters from the FINAL FANTASY series where players utilize familiar characters and monsters to inflict damage on their opponents. It features many characters from both mainline and spin-off games from the series.

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Captain Marvel’s Brie Larson Wants to Play Samus in a Metroid Movie

Brie Larson will hit theaters next year as Captain Marvel, and she wouldn't mind jumping into the pilot's seat of another space-faring heroine's franchise.

Larson dressed up as Zero Suit Samus — one of the many, many confirmed characters for Super Smash Bros. Ultimate — for Halloween this year. A fan then tweeted at the Captain Marvel star, asking if this costume would be the closest we'll ever get to a true Metroid movie.

"I hope not," Larson tweeted back. "I want to make that movie."

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Diablo: Immortal Met with Negative Response by Fans, Blizzard Responds

UPDATE 11/2: Speaking with IGN at BlizzCon, Blizzard’s Wyatt Cheng responded to the community reaction to Diablo: Immortal’s announcement, as well as the accusations that it’s just a reskin of a previous NetEase mobile game.

“I don’t think mobile should be a dirty word,” Cheng said, explaining that the developers at Blizzard play and enjoy games on all platforms. “When it came to looking at making a new Diablo game, and this opportunity to partner with NetEase to make this – the technology is there, where our mobile phones are more powerful than ever, and they’re capable of top tier gaming experiences.”

Cheng responded to claims that Diablo: Immortal may be a reskin by saying the following: “We’ve been working with NetEase Games from the beginning as a partnership to create everything in Diablo: Immortal. We have artists on our side, they have artists on their side, and we work together as a team, as a partnership to create everything about Diablo: Immortal. The environments, the characters, the skills, the story.”

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