John Wick Hex Revealed as New Action Strategy Game
Today Lionsgate and publisher Good Shepherd Entertainment have announced John Wick Hex, a strategy game based on the titular hitman, coming exclusively to the Epic Games Store for PC and Mac at launch with a console release planned for a later date.
Developed by Mike Bithell – creator of Volume, Thomas Was Alone, and most recently Subsurface Circular – in conjunction with the creative and stunt teams behind the films, John Wick Hex is billed as "fight-choreographed chess" where you take on the role of Keanu Reeves' brutally efficient assassin, strategically planning his moves and attacks like a fast-paced puzzle as the cost and consequences of those actions come into play.
Presented in a colorful "graphic art noir" style, John Wick Hex will feature the voice talents of Ian McShane and Lance Reddick, seemingly reprising their characters from the film franchise, and feature an original story created for the game that will expand on the John Wick universe.
John Wick Hex Revealed as New Action Strategy Game
Today Lionsgate and publisher Good Shepherd Entertainment have announced John Wick Hex, a strategy game based on the titular hitman, coming exclusively to the Epic Games Store for PC and Mac at launch with a console release planned for a later date.
Developed by Mike Bithell – creator of Volume, Thomas Was Alone, and most recently Subsurface Circular – in conjunction with the creative and stunt teams behind the films, John Wick Hex is billed as "fight-choreographed chess" where you take on the role of Keanu Reeves' brutally efficient assassin, strategically planning his moves and attacks like a fast-paced puzzle as the cost and consequences of those actions come into play.
Presented in a colorful "graphic art noir" style, John Wick Hex will feature the voice talents of Ian McShane and Lance Reddick, seemingly reprising their characters from the film franchise, and feature an original story created for the game that will expand on the John Wick universe.
GameCube Classic Eternal Darkness Was Delayed in Part Due to 9/11
To this day, Eternal Darkness: Sanity’s Requiem stands as one of the Nintendo GameCube’s most critically acclaimed games, earning a 9.6 out of 10 from IGN back in 2002. For all its critical success, many wonder if it was held back by not being a launch window title for the GameCube, as was originally planned. The world may never know, but on this month’s episode of IGN Unfiltered, former Silicon Knights president Denis Dyack shed some light on the decision to delay the game in the wake of the tragic events of September 11, 2001.
GameCube Classic Eternal Darkness Was Delayed in Part Due to 9/11
To this day, Eternal Darkness: Sanity’s Requiem stands as one of the Nintendo GameCube’s most critically acclaimed games, earning a 9.6 out of 10 from IGN back in 2002. For all its critical success, many wonder if it was held back by not being a launch window title for the GameCube, as was originally planned. The world may never know, but on this month’s episode of IGN Unfiltered, former Silicon Knights president Denis Dyack shed some light on the decision to delay the game in the wake of the tragic events of September 11, 2001.
An Early Avengers: Endgame Script Featured a Thor vs. Thor Fight
Warning: Spoilers follow for Avengers: Endgame. Continue on at your own risk.
Avengers: Endgame directors Joe and Anthony Russo have revealed that an early version of the film’s script featured a sequence where Thor fights himself.
Talking on the Happy Sad Confused podcast (via GamesRadar), the Russos explained that they had originally planned for a Thor vs. Thor fight set during the Asgard section of Endgame’s time heist.
Code Vein is the Anime Vampire Game of Your Dreams
It’s been easy to point out comparisons between Code Vein’s combat and sense of style and that of developer From Software’s action-RPGs since its 2017 reveal. Now that I’ve played through Code Vein's first hour and seen bits of its story begin to unfold, I’m starting to understand just how much Bandai Namco’s new spin on the genre is deviating from the norm.
Rather than obfuscate its own story by hiding nuggets of lore in item descriptions, Code Vein is happy to lay things out in extended cutscenes and conversations. That’s not to say there are no mysteries to uncover – plenty of anime-inspired characters I spoke to kept things pretty vague and left me with a lot more questions than answers at the end of my session.
Divinity: Fallen Heroes Resurrects Larian’s Strangest Forgotten Game
A few years ago I visited Larian Studios, the Belgian developer behind the Divinity series. I was there to see how development of Divinity: Original Sin 2 was going, but I had another game on my mind: Divinity: Dragon Commander. A strange fusion of Total War-style strategy and choice-heavy RPG, it’s unlike anything I’ve ever played before or since.
Over dinner I found myself talking to Jan Van Dosselaer, the man responsible for writing a huge amount of Dragon Commander. After explaining to him how much I loved the game, despite its horrendously messy real-time strategy combat, I asked if there was any chance of a sequel. The table, headed up by Larian CEO Swen Vincke, laughed the question aside. Apparently there wasn’t a chance of me ever seeing Dragon Commander 2.
Apex Legends Season 2 To Be Revealed At E3
Apex Legends’ second season will be announced at E3 next month.
In its latest earnings call, EA said that the first details of the upcoming second season will be revealed at the EA Play conference on June 7. The event takes place at the Hollywood Palladium in Los Angeles and is broadcast live for fans to watch online.
The publisher said that it has “big and robust plans” for new content.
“We’re now very focused on delivering for this massive global community with a long-term live service, including new seasons with more robust Battle Pass content, new legends, and exciting evolutions to the in-game environment,” said EA CEO Andrew Wilson.
EA say Apex’s second season is likely to start around the end of this financial quarter or the start of the next one. With the current quarter ending on June 30, that means it’s in the not-too-distant future.
How Spider-Man: Far From Home Deals With Avengers: Endgame
This article contains spoilers for Avengers: Endgame (as does the Spider-Man: Far From Home trailer). For more on Far From Home, check out our set visit report on Mysterio's role.
Tom Holland isn't great at keeping secrets, but he was being impressively tight-lipped when IGN and several other journalists visited the London set of Sony's Spider-Man: Far From Home last August. Back then, the cast and crew were determined not to give any hint whether Jon Watts' highly-anticipated Spidey sequel would take place before or after the events of Avengers: Endgame, just in case they accidentally let any spoilers slip.
Mysterio Is Spider-Man’s New Mentor in Far From Home
This article contains spoilers for Avengers: Endgame. To see how Spider-Man: Far From Home ties into the events of Endgame, check out our other set visit report.
When longtime Spider-Man foe Mysterio was revealed to be playing a role in Sony and Marvel's Far From Home, fans immediately assumed that Jake Gyllenhaal's character would be the primary antagonist in the Homecoming sequel.