Fire Emblem: Three Houses Is Unlike Any in the Series You’ve Played Before

Ask any fan of the Fire Emblem series, and they'll probably tell you how much time they spend agonizing over the little details in these turn-based strategy games: Where to position your characters, which hero should get the killing blow to gain the most experience, or what type of unit class they should promote into when the time is right. With Fire Emblem: Three Houses, the amount of planning you can do reaches whole new levels — as you can start planning your dream roster years before they'll truly enter the wages of war.

Unlike other Fire Emblem games, the story of Three Houses is separated into two main acts: the first finds your customizable protagonist entering the Garreg Mach Monastery to train soldiers and lords of one of three countries. the second is set five years later, when as-of-yet unknown story developments draw the titular houses into a full-on war. We haven't been told what the catalyst for this war is, but you can expect to face the very same people you'll meet at the school.

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The Outer Worlds Can Be Tailored to Anyone’s Taste

The Outer Worlds reveal trailer showed hyper-capitalist cities, the choice to be a hero or a psychopath, and plenty of gunplay, which, to be honest, hadn't done much to pique my interest. So I was shocked when I left the behind-closed-doors demo viewing eager to dive into this twisted and charming world.

I think most games suck at self-aware gags and off-color cultural commentary. When people are laughing at nods to streamer life, selfies, and hashtags, I'm usually rolling my eyes and waiting for it to be over. And I think capitalism gone awry" is played-out subject matter that's rarely well-executed. By all accounts, The Outer Worlds shouldn't be for me. But it absolutely is. In fact, The Outer Worlds is setting itself up to be for everyone through its wide array of choices, multiple-ending storyline, and playful environmental details.

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Quentin Tarantino Might Make a F#@%ing R-Rated Star Trek Movie

We first heard at the end of 2017 that Quentin Tarantino was interested in making a Star Trek movie. It seemed kind of insane at the time -- it still does -- but what was reported to be a "great idea" soon went to the script stage, with The Revenant screenwriter Mark L. Smith penning the story for Tarantino while the famed filmmaker finished up his latest opus, Once Upon a Time in Hollywood.

One of the reported tenets of Tarantino making this Star Trek film, which he could wind up directing or just producing if it pans out, was that it would be rated R. Star Trek movies, family-friendly sci-fi adventures that they are, have always been rated PG or PG-13 (although Star Trek: The Motion Picture originally was granted a G rating).

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Sennheiser Introduces Its First Wireless Gaming Headset

Sennheiser has been making gaming headsets for some time now, introducing its first Game One headset back at CES 2014, but at E3 2019 the company is announcing its first wireless option, the Sennheiser GSP 670.

The Sennheiser GSP 670 is essentially a wireless version of the company's most recent GSP 600 headset. This wireless gaming headset has the same overall design and looks of the GSP 600, but instead of using a 3.5mm audio cable, users can wirelessly connect this peripheral to their gaming PC or PS4 using the included GSA 70 USB dongle. Sennheiser claims its wireless technology delivers a low-latency connection with “near-zero delay.”

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Best of E3 2019 Awards: All Winners Announced

Every year, E3 unloads more gaming announcements, trailers, and details than any one human brain could hope to process. To help you find the games you need to pay attention to, IGN's team of editors – many of whom possess at least one human brain – has been dispatched to the show to take in a superhuman amount of information and highlight the best ones out there by nominating them for one of or more of our Best of E3 Award categories.

We've now chosen our Game of Show for 2019 and winners for each category. Congratulations to all our winners and nominees – we're incredibly excited to play all of these games when they come out!

Just a reminder: a Best of E3 Award doesn't necessarily mean a game is going to be amazing – it just means that it demos well in its incomplete state. Think of these as rewards for games that set their sights high and do a good job of making us believe they can hit their lofty goals, creating the enthusiasm and joy of anticipation that fuels so much of this hobby. To see what games actually make good on those promises, make sure to check out our reviews and our Game of the Year Awards every December.

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Bloodlines 2 Is Still All About Player Choice

2020 is going to be a busy year for RPG fans. 2019 ends with The Outer Worlds, Cyberpunk 2077 is out the following spring and between the two comes Vampire: The Masquerade - Bloodlines 2.

After seeing a half hour of the bloodsucking sequel when Paradox first announced it at GDC of this year, it was clear that the team behind it - which includes some of the original developers - is very much attempting to recapture whatever lightning managed to strike with the original. And, based on what I've now seen here at E3 2019, they're very much succeeding.

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Cyberpunk 2077, Control, and More Games Get RTX Ray Tracing – E3 2019

Cyberpunk 2077 just keeps getting into the news this week with its release date and Keanu Reeves joining its cast, and now confirmed support for Nvidia's RTX ray tracing technology.

Nvidia and CDProjekt Red confirmed the game will come with real-time ray tracing when it releases on April 16, 2020. In terms of what type of ray tracing the game will feature, users can expect ray-traced ambient occlusion, which means the game will render more realistic shadows by calculating how the light is interacting with objects in the environment.

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Nintendo Direct E3 2019 Review

Nintendo has long been known as a master of the unexpected, and every direct has included one surprise or another. I feel like Nintendo outdid themselves this time, though — both for better and worse. Animal Crossing getting delayed into next year was a gut punch I thought I'd never recover from, but once I was dazzled by Banjo-Kazooie's fakeout reveal for Smash Bros., and the bombshell of a Breath of the Wild sequel, I was floored.

Nintendo has stuck with a recent trend of teasing expectations with a bunch of quick looks and trailers to get you interested, while luring you into watching deeper dives into select games shown on their Treehouse livestream right after the direct. The result is either awesome or a bit frustrating, depending on your schedule. With the big spread on Pokemon Sword and Shield covered last week, the direct was free to focus on many more titles than we could have possibly expected, and we even got a nice (and funny) introduction to the new President of Nintendo of America, Doug Bowser.

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