Fast and Furious Actors Dictate How Much They Get Beat Up in Fight Scenes

Crew members on the Fast & Furious movies claim that actors Vin Diesel, Dwayne Johnson and Jason Statham strongly dictate how much they get hit during fight scenes.

According to an article in The Wall Street Journal, the three actors have created specific guidelines that ensure they don't get beat up too much on screen.

The report says Diesel saw that Statham was getting more hits on him during rehearsal for a fight in the seventh Fast & Furious movie, so he came to producers with a numerical system that gives a different value to each type of hit. This was rejected for being too convoluted.

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10 Things to Do to Prepare for Monster Hunter World: Iceborne

Monster Hunter: World alone has hundreds of hours of content (yes, really!) but don’t worry, you don’t have to put that much time into it to be prepared for the massive expansion, Iceborne, even though its Master Rank will be a good difficulty jump from High Rank.

Now is a better time than ever to prepare since all of the Event Quests are back, too! This video is a quick look at what you should do, whether you’re new, Hunter Rank 50, or beyond. There’s a lot to cover, so if you need more details about any of it, make sure to check our comprehensive IGN Monster Hunter: World Wiki! Nearly every link in this article is to a guide, so click on anything you want more explanation for.  Let’s begin!

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Riot Games Confirms It’s Making a Fighting Game

Riot Games, makers of the popular MOBA game League of Legends, confirmed that the company is working on a fighting game.

The news comes straight from Tom Cannon, co-founder of the Evolution Championship Series (or EVO as it’s more widely known), which is currently in its first day of its 2019 event. Cannon is also a Riot Games employee, following Riot's acquisition of Radiant Entertainment. Cannon joined a talk show hosted during the event, where he confirmed the fighting game’s existence.

10 Best Moments in Avengers: Endgame

Avengers: Endgame brought the entire Infinity Saga to its grand finale, and it did that by delivering one rousing, jaw-dropping, heart-pounding moment after another. So we’re celebrating this momentous superhero blockbuster by compiling a list of our 10 favorite moments that had us laughing, cheering, and crying.

You can view this piece as a slideshow by flipping through the gallery below or keep scrolling to read it as an article.

10. Hawkeye’s Family Is Dust in the Wind

Speaking of crying, kicking off our list is the gut-wrenching opening scene of the movie where Hawkeye’s family turns into dust in the wind. After sitting out Infinity War, fans demanded to know where Marvel’s premiere archer was, and we got to see a brief moment of him happily picnicking with his family before the effect of the Snap wiped them from existence. This was a grim way to start the film but it did its job by establishing the human, emotional stakes of the movie in harrowing fashion.

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Ghost Recon Breakpoint: PC Exclusive Features Revealed

Ubisoft’s next Tom Clancy game, Ghost Recon Breakpoint is only a few months away, and we now have details for how the game will be optimized for PC.

Ubisoft released a new trailer today that highlights some of the features coming to Ghost Recon Breakpoint PC. Ubisoft is taking advantage of the power available in high-end PC setups to give PC players a variety of enhancements not available on consoles.

Ghost Recon Breakpoint PC will include:

Halo TV Series Casts Cortana, Gets Release Window

At the TCA summer press tour, Showtime made six casting announcements for its upcoming live-action Halo TV series based on the iconic video game franchise. These newcomers will join actor Pablo Schreiber, who was cast as Master Chief back in April. The series will premiere in the first quarter of 2021.

McElhone will star as two characters -- Dr. Catherine Halsey, the brilliant, conflicted and inscrutable creator of the Spartan supersoldiers and Cortana, the most advanced AI in human history, and potentially the key to the survival of the human race," according to a press release from Showtime.

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Has Gwen Stacy Really Been Spotted in Avengers: Endgame?

With Avengers: Endgame now available digitally, eagle-eyed fans are combing through every last frame to unearth any Easter eggs missed while watching in theaters, and if a new post on reddit is to be believed, then they may have struck gold. Towards the end of the movie when Peter Parker reunites with his best friend Ned at school, a girl standing next to them bears a striking resemblance to iconic Spider-Man love interest Gwen Stacy.

Take a look:

gwen 1

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Tenet: Nolan’s New Movie Seems Like Inception With Time Travel

Christopher Nolan and Warner Bros. surprised filmgoers attending Thursday night screenings of Fast & Furious Presents: Hobbs & Shaw with the first teaser trailer for the writer-director's next film: Tenet, which is currently filming across seven continents. It should be noted that the Tenet teaser trailer won't be released online just yet as Nolan reportedly wants to preserve the theatrical experience.

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Crisis on Infinite Earths: Everything We Know About the Arrowverse Crossover

As we get closer to the fall TV season, DC fans have something truly special to look forward to. Crisis on Infinite Earths is the biggest Arrowverse crossover yet - one that links together five different shows in a conflict for the fate of existence itself.

Read on for a breakdown of everything we know about Crisis so far, including the expected Crisis on Infinite Earths premiere date, which shows are participating, and what new heroes and villains will be joining the fun this time.

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Call of Duty: Modern Warfare Devs Address White Phosphorus Controversy

The developer behind Call of Duty: Modern Warfare has addressed criticism over its decision to use the controversial real-world weapon white phosphorus in multiplayer mode.

Multiplayer design director Geoff Smith told VG247 that Infinity Ward views multiplayer as a playground and separate to the darker themes of single-player campaign. As such, it doesn't make comment on any real-world aspects of war.

“Our game is more about two sides, that there is no good guy or bad guy, you play on either one. We’re just creating this playground to play on,” he said. “I always felt like in the previous games that multiplayer is like the distant weapon fire that you hear a few blocks away from where the single player is.”

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