IGEA: Australian Ratings Guidelines Around Drug Use Are ‘Nonsensical’

Australia’s Interactive Games and Entertainment Association has spoken on DayZ’s classification drama down under, stating that the ratings guideline forbidding the use of “illicit or proscribed drugs” in a way that could be interpreted as an incentive or reward is “not representative of what a reasonable Australian would see as a reason to effectively ban a piece of creative content.”

The Australian Classification Board recently determined Bohemia Interactive’s DayZ (which has been playable as a standalone game since 2013) would be refused classification due to “illicit or proscribed drug use related to incentives or rewards,” a video game rating hurdle that has persisted in Australia despite the major reforms of 2013. The RC rating came after an unsuccessful application to rate the retail console version due out later this year. DayZ was already available digitally in Australia, rated MA15+ by the automated International Age Rating Coalition (IARC) classification tool used by the Australian Classification Board to ensure the tens of thousands of digital games released each year have some kind of classification advice.

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An MMO Recruit vs. a High-Level Elder Scrolls Online Scalebreaker Dungeon

It doesn’t make a whole lot of sense why I never got into the MMORPG thing. Though my twisted gaming heart belongs to the shooter genre, I’ve loved many an RPG over the years. Deus Ex. Skyrim. Fallout: New Vegas. Even some buggier-than-Klendathu entries like the Gothic games.

The truth is, I temporarily lost a friend to World of Warcraft. By that I mean I saw an incredibly social guy – the kind of friend who was, ironically, on my case to be more social – become a next-level hermit. During the height of his WoW addiction, he once reluctantly sprinted downstairs in his undies to let me in because he was in the middle of some uninterruptable WoW thing and had to get back upstairs. This was very odd to the shooter guy whose multiplayer rounds lasted no more than half an hour and are very quittable.

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WWE’s Ricochet Becomes Nightwing to Fight AJ Styles

At the WWE SummerSlam PPV - from the Scotiabank Arena in Toronto, Ontario, Canada - high-flying former United States Champion Ricochet battled in Nightwing-inspired wrestling gear when he faced current U.S. Champ AJ Styles.

Normally, Ricochet isn't covered up as much as he is here, in Dick Grayson-type tactical gear, with even some blue on the legs with a Robin-style "R" (for Ricochet). But the guy's an athletic phenom and definitely someone who seemed right at home donning the DC Comics crimefighter's costume.

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WWE SummerSlam: Live Blog and Match Results

It's WWE's Largest Shindig of the Sun Season!

A hobbled, injured Seth Rollins will collide with Brock Lesnar; "Queen of Queens" Trish Stratus will face down "Queen of Any Era" Charlotte Flair; Kofi Kingston will look across from Randy Orton, hopefully achieving a measure of revenge for Orton's wayback backstage politics BS; and Becky Lynch will defend her strap against Natalya, who may arrive with the support of all of Canada behind her.

Pretty exciting but...doesn't this SummerSlam still feel a bit slight to you? Right up front, on paper? Isn't this supposed to be a seven-hour monstrosity like WrestleMania? Right now there are fewer matches on the docket than listed for Extreme Rules and it's supposed to run longer.

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‘Plants Vs. Zombies: Battle for Neighborville’ Trademark Filed by EA

Electronic Arts has trademarked ‘Plants vs. Zombies: Battle for Neighborville’ in Europe, according to Gematsu.

EA has yet to make any official announcement of the game, but the company has recently begun a closed testing period of the already-confirmed Plants vs. Zombies shooter “Codename Picnic” on PS4 and Xbox One.

Neighborville is the name of the series’ setting, where the titular plants and undead tend to do all their battling. A leak on Reddit last month suggested that there won’t be any story element, and that the game will instead focus on more traditional games-as-a-service trappings, including 20 customizable character classes, a social hub region, three free-roam regions, nine PvP modes (including a 4v4 arena mode), and more.

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