How Does The Witcher 3 Run on Switch?
When The Witcher 3 on Switch was revealed during E3 2019, it was a novel surprise which mostly begged the question "why?" But as the initial absurdity* of such a big game coming to Nintendo's handheld platform died down, that "why" quickly changed to "how?"
How would Saber Interactive, the company handling the port of CDPR's massive and gorgeous open-world RPG, manage such a formidable transition? I recently had the chance to play roughly 90 minutes of The Witcher 3 on Switch, and - as with most Switch ports - while it isn't necessarily the best way to experience Geralt's biggest adventure, it also isn't nearly as rough as some may have feared.
How Does The Witcher 3 Run on Switch?
When The Witcher 3 on Switch was revealed during E3 2019, it was a novel surprise which mostly begged the question "why?" But as the initial absurdity* of such a big game coming to Nintendo's handheld platform died down, that "why" quickly changed to "how?"
How would Saber Interactive, the company handling the port of CDPR's massive and gorgeous open-world RPG, manage such a formidable transition? I recently had the chance to play roughly 90 minutes of The Witcher 3 on Switch, and - as with most Switch ports - while it isn't necessarily the best way to experience Geralt's biggest adventure, it also isn't nearly as rough as some may have feared.
Death Stranding: New Gameplay Shown Off, Includes Urination Mechanic
Hideo Kojima has revealed the first uncut gameplay of Death Stranding, and it reveals the ability for Norman Reedus' Sam to urinate and seemingly create mushrooms. Geoff Keighley is also in the game. Honestly.
Presented by creator Hideo Kojima during Gamescom Opening Night Live, the gameplay was teed up as a hint of what will be shown at Tokyo Game Show later this year.
The clip included Sam waking up, taking a pee (which makes a giant mushroom appear), climbing to a station where a holographic figure played by Geoff Keighley (voiced by Matt Mercer) asks him to complete tasks, he falls down a cliff and rocks his Bridge Baby to sleep using motion controls.
As for the wider gameplay, Kojima was coy, but said Sam's goal is to connect the fractured cities from east to west of the game's world, which he appears to do by carrying out the deliveries we've seen in previous footage. Lone "preppers" can be found in the open world (Keighley's character being one), who will reward you for help.
Death Stranding’s First Uncut Gameplay Reveals Creation of Mushrooms
Hideo Kojima has revealed the first uncut gameplay of Death Stranding, and it reveals the ability for Norman Reedus' Sam to urinate and seemingly create mushrooms. Geoff Keighley is also in the game. Honestly.
Presented by creator Hideo Kojima during Gamescom Opening Night Live, the gameplay was teed up as a hint of what will be shown at Tokyo Game Show later this year.
The clip included Sam waking up, taking a pee (which makes a giant mushroom appear), climbing to a station where a holographic figure played by Geoff Keighley (voiced by Matt Mercer) asks him to complete tasks, he falls down a cliff and rocks his Bridge Baby to sleep using motion controls.
As for the wider gameplay, Kojima was coy, but said Sam's goal is to connect the fractured cities from east to west of the game's world, which he appears to do by carrying out the deliveries we've seen in previous footage. Lone "preppers" can be found in the open world (Keighley's character being one), who will reward you for help.
Live-Action Mystery Game Erica Is Out Now on PlayStation 4
One of the new games announced during the Gamescom Opening Night Live press conference is out now. It’s called Erica, and it’s an FMV thriller from the developers at Flavourworks.
Erica is a mystery-thriller that stars live-action actors who players can interact with using multiple choice options. The players’ decisions will affect how the story plays out similar to Netflix’s Bandersnatch.
Erica follows the eponymous character as she tries to solve the mystery behind her father’s death. There will be multiple endings, and there is a companion Erica app for iOS and Android which offers clues to solving the mystery.
Live-Action Mystery Game Erica Is Out Now on PlayStation 4
One of the new games announced during the Gamescom Opening Night Live press conference is out now. It’s called Erica, and it’s an FMV thriller from the developers at Flavourworks.
Erica is a mystery-thriller that stars live-action actors who players can interact with using multiple choice options. The players’ decisions will affect how the story plays out similar to Netflix’s Bandersnatch.
Erica follows the eponymous character as she tries to solve the mystery behind her father’s death. There will be multiple endings, and there is a companion Erica app for iOS and Android which offers clues to solving the mystery.
Sony Acquires Spider-Man PS4 Developer Insomniac Games
Sony Interactive Entertainment has announced it has acquired Insomniac Games, the developers behind Marvel's Spider-Man and Ratchet and Clank, as a first-party PlayStation studio.
Sony and Insomniac are in "definitive agreements" to acquire Insomniac, who have long held a partnership with PlayStation throughout the four generations of home PlayStation consoles, from Spyro the Dragon on the original PlayStation through to 2018's Spider-Man on PS4.
Insomniac will become the 14th studio in Sony's current lineup of Worldwide Studios development studios.
"Insomniac Games is one of the most highly-acclaimed development studios in the industry and their legacy of best-in class storytelling and gameplay is unparalleled," Shawn Layden, Chairman of SIE WWS, said in a statement alongside the announcement. "We have enjoyed a strong collaborative partnership with the studio for many years, and are thrilled to officially welcome them to the Worldwide Studios family. The addition of Insomniac Games to SIE WWS reiterates our commitment to developing world class gaming experiences that can only be found on the PlayStation platform."
Sony Acquires Spider-Man PS4 Developer Insomniac Games
Sony Interactive Entertainment has announced it has acquired Insomniac Games, the developers behind Marvel's Spider-Man and Ratchet and Clank, as a first-party PlayStation studio.
Sony and Insomniac are in "definitive agreements" to acquire Insomniac, who have long held a partnership with PlayStation throughout the four generations of home PlayStation consoles, from Spyro the Dragon on the original PlayStation through to 2018's Spider-Man on PS4.
Insomniac will become the 14th studio in Sony's current lineup of Worldwide Studios development studios.
"Insomniac Games is one of the most highly-acclaimed development studios in the industry and their legacy of best-in class storytelling and gameplay is unparalleled," Shawn Layden, Chairman of SIE WWS, said in a statement alongside the announcement. "We have enjoyed a strong collaborative partnership with the studio for many years, and are thrilled to officially welcome them to the Worldwide Studios family. The addition of Insomniac Games to SIE WWS reiterates our commitment to developing world class gaming experiences that can only be found on the PlayStation platform."
Disintegration Reveals First Gameplay Footage
V1 Studios has revealed the first gameplay footage for Disintigration.
Shown during the opening night press conference at Gamescom 2019, V1's co-founder Marcus Lehto (the co-creator of Halo) described Disintegration as "a first-person shooter with a lot of real-time tactical elements blended in."
The gameplay trailer introduced us to Roamer, our player character and a grav-cycle pilot who will command a small squad of combat units that all have their own unique abilities.
Disintegration will have both a full single-player campaign as well as a multiplayer component, and will be released in 2020.
JR is a Senior Editor at IGN, and you can follow him on Twitter if you're into that.
Disintegration Reveals First Gameplay Footage
V1 Studios has revealed the first gameplay footage for Disintigration.
Shown during the opening night press conference at Gamescom 2019, V1's co-founder Marcus Lehto (the co-creator of Halo) described Disintegration as "a first-person shooter with a lot of real-time tactical elements blended in."
The gameplay trailer introduced us to Roamer, our player character and a grav-cycle pilot who will command a small squad of combat units that all have their own unique abilities.
Disintegration will have both a full single-player campaign as well as a multiplayer component, and will be released in 2020.
JR is a Senior Editor at IGN, and you can follow him on Twitter if you're into that.
