Tom Holland Reportedly Unfollows Sony After Spider-Man Deal Falls Through

Tom Holland, who has played Spider-Man in the Marvel Cinematic Universe since 2016's Captain America: Civil War, has reportedly unfollowed Sony on Instagram following the news that Spider-Man may be leaving the MCU.

As reported by Heroic Hollywood, MCU Cosmic's Jeremy Conrad noticed the move by the Spider-Man star, which would be the first acknowledgment by Holland of this news as he has yet to give any type of public comment or reaction.

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Marvel Ultimate Alliance 3 Adds, Blade, Punisher, and Morbius Next Month

Marvel Ultimate Alliance 3: The Black Order's Curse of the Vampire DLC will be released on September 30, 2019, and will bring four new playable characters from the Marvel Knights: Moon Knight, Blade, Punisher, and Morbius to the Nintendo Switch exclusive.

Announced by Marvel, the Curse of the Vampire DLC is the first expansion for Marvel Ultimate Alliance that is part of the Expansion Pass that retails for $19.99 USD and gives players access to three DLC packs that will also include both Fantastic Four and X-Men characters.

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Xbox 360 Just Got an Update. You Read That Right. Xbox. 360.

Xbox 360, yes, the Xbox 360 that originally launched on November 22, 2005, just received a brand new update that brings with it...wait for it..."Minor bug fixes and improvements."

Revealed on support.xbox.com, Xbox 360 OS version: 2.0.17544.0 was released today and comes over a year since the last "minor bug fixes and improvements" update on May 22, 2018.

Xbox 360 had one more "minor bug fixes and improvements" update in 2016 and had its last substantial update on September 17, 2015. That update brought with it the Activity Feed, the ability to redeem Codes from messages, and probably the most-anticipated feature of them all - the ability to Accept Terms of Use.

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Cyberpunk 2077 Multiplayer Still Being Researched, But Not Guaranteed

While Cyberpunk 2077 is a single-player game, CD Projekt Red does have a team "messing around with a multiplayer portion," although its addition to the much anticipated title is not guaranteed.

Speaking to Tom Phillips at Eurogamer during Gamescom 2019, CD Projekt Red senior concept artist Marthe Jonkers discussed how there is a small team testing out different types of multiplayer in R&D, but "there was no pressure to force something which did not feel right."

"We are doing R&D into multiplayer but we're focusing on single-player experience, and that's what you'll get in 2020," Jonkers said. "It doesn't mean we're saying no multiplayer, but it doesn't mean we're saying yes either. It's still an R&D phase."

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No, Kingdom Come: Deliverance, We Happy Few Are Not Banned in Australia

Contrary to reports earlier this week, Warhorse Studios’ Kingdom Come: Deliverance and Compulsion Games’ We Happy Few do not appear to have been officially refused classification in Australia.

IGN has been in contact with the Australian Classification Board and is awaiting more background on the matter but, since yesterday, the automated International Age Rating Coalition (IARC) game classification tool generated RC ratings for Kingdom Come: Deliverance and We Happy Few have both been amended and now reflect the same R18+ ratings that were earlier applied by the Classification Board itself.

The recent RC rating for Kingdom Come: Deliverance has been changed to match the existing R18+ rating. The recent RC rating for Kingdom Come: Deliverance has been changed to match the existing R18+ rating.

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Who Has More to Lose When Spider-Man Leaves the MCU?

With fans reeling from the news that Sony and Marvel/Disney are breaking up and Spider-Man will no longer be part of the MCU, there are a lot of questions about why it happened, who’s to blame, what happens next, and which studio has more to lose from no longer collaborating to make Spidey movies.

Is this a case of Marvel wanting too much (reportedly up to 50 percent of the gross from the next solo Spidey film)? Is this Sony being short-sighted on going it alone again after the MCU Spidey revitalized the property following the less successful Amazing Spider-Man films?

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PS5 Devkit Design Seemingly Confirmed By Game Developer

Yesterday, a Sony patent for what appears to be a new game console turned up online. Many presumed this to be a PlayStation 5 devkit, and today a game developer seemingly confirmed this to be true on Twitter.

Following a ResetEra thread which uncovered a European Sony patent for some kind of hardware device, there was speculation online that this was the design for the PlayStation 5. Or at the very least the PS5 devkit.

The image on the patent was highly unusual as it eschewed industrial design standards in favor of bulk. There’s also the matter of the “V” design carved into the hardware. “V” is the roman numeral for five, which further fueled the speculation that this console was related to the PS5.

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Gears 5 Accessibility a Priority for The Coalition

Microsoft and The Coalition have touted Gears 5 as the series' "biggest" entry to date, but more quietly, it's also been working to make it the most accessible.

IGN spoke to The Coalition design director Ryan Cleven this week during Gamescom. During the interview, which you can watch in full above, Cleven addressed how the studio is working to make Gears 5 playable (and enjoyable) for "everybody."

"We’ve really invested in as many ways we can to bring people into Gears, because it really is about having everybody play," said Cleven. "It’s something that’s important to us as a studio, but also us as a company.”

In addition to fairly standard accessibility features, such subtitles and a narration mode for menus, Cleven mentioned a lock-on system in Gears 5 designed for beginners and players who can't physically control both sticks simultaneously.

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GreedFall: An Unknown World That You Will Shape With Diplomacy

At Gamescom 2019, the CEO of Spiders Jehanne Rousseau discussed more details of GreedFall, the upcoming action-RPG that will be released on September 10, 2019, on Xbox One, PlayStation 4, and PC.

Speaking to IGN's Brian Altano and Max Scoville, Rousseau talked about how a big part of GreedFall is about diplomacy, and revealed more about character customization, companions, factions, natives and the language created for them by Spiders, and so much more.

GreedFall is set in a world that is heavily inspired by 17th century Europe, but with a heavy influence of fantasy, magic and fantastical creatures. The Old World is plagued with a deadly, incurable disease called Malichor, but a remote and hidden island called Teer Fradee has been discovered that has been spared from it and may hold the key to curing the world of it.

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Death Stranding: Geoff Keighely Discusses Mysterious Online Multiplayer

At Gamescom, Hideo Kojima gave us the best look at Death Stranding so far. Maybe too good a look. Now, Opening Night Live host Geoff Keighley spoke about what players can expect from Death Stranding when it is released, including some details about the mysterious multiplayer.

Speaking with IGN at Gamescom, Keighley talked about the multiplayer portion of Death Stranding that Kojima hasn’t spoken too much about just yet. According to Keighley, the multiplayer portion really exemplifies the themes of “connection” that Kojima has talked about whenever discussing Death Stranding. Watch the interview in the video above.

“What he’s doing with the online aspects of it, I think people aren’t quite fully ready for what he’s doing.”

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