Sony’s God of War Studio Has ‘A Lot of Different Things’ In the Works
Sony's Santa Monica Studio may have just shipped God of War: Ragnarok but it seemingly has no plans to slow down thanks to multiple projects in the works.
Speaking to the Los Angeles Times, Santa Monica's creative director Cory Barlog said the studio is currently "spread out on a lot of different things," presumably including the project he moved to after leaving God of War.
It's unclear exactly what these projects are, however, as Barlog refused to give anything away. Santa Monica also has an external development team that publishes third party games (like Hohokum and Twisted Metal) so these could also be included in the projects mentioned..
That being said, Santa Monica has over 200 employees, and though the majority of these were likely working on Ragnarok, the long-awaited sequel was completed around a month ahead of its launch on November 9.
Given this was only last week, Santa Monica is yet to announce what it's working on next, but it's likely to have at least one or two major game projects in the works.
One such game could be the next God of War, though Santa Monica has been very clear that the Norse saga that began in 2018's iteration has concluded with Ragnarok.
In our 10/10 review, IGN said: "God of War: Ragnarok is an almighty achievement and creates a new high that makes many of its peers look mortal by comparison."
Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.
New Netflix Feature Lets You Finally Kick Your Ex Off Your Account
Netflix has launched a new feature that will make it easier for you to kick your ex – or any other unwanted users – off your account.
The "Manage Access and Devices" feature allows members to view recent devices that have streamed from their account and remotely log out of specific devices to instantly terminate access.
An image provided by Netflix shows that the new feature lists the device that was used along with the name of the user, the location of the device, and details of the last time it accessed the account.
Netflix ascribed the rollout of the new feature to the fast-approaching festive season because more people will be "on the move" and accessing their Netflix accounts from different devices and locations.
"With the busy holiday season just around the corner, many of our members will be on the move and watching Netflix wherever they are traveling to see family and friends," reads the announcement. "Logging in to your account while at a hotel or even your friend’s house is easy and intuitive, but occasionally people forget to log out."
The new security feature has been added to the Account Settings menu on Netflix and is now available to all members around the world, whether they're accessing the streaming service on the web, iOS or Android.
This comes as Netflix attempts to clamp down on account sharing. Its ad-supported tier launched on November 3 and is testing out a profile transfer feature that allows users to transfer history, saved games, lists, and other settings to another account.
A recent earnings report suggested Netflix's "thoughtful approach" to account sharing will begin to roll out more broadly in early 2023.
Adele Ankers-Range is a freelance entertainment writer for IGN. Follow her on Twitter.
WizKids Reveals Life-Sized Pseudodragon Familiar Statue
WizKids has reavealed the next collectible in its line of life-sized statues, the next entry in its "Familiars" line (following the debut Quasit demon earlier this year).
The new is a Pseudodragon. The creature is a popular choice of magical familiar for mages - afterall, who wouldn't want a dragon that's roughly the size (and in some cases, temperment) of a housecat?
According to WizKids, the Pseudodragons - curled up in a cozy ball and ready to doze on any mantle, bookshelf, or coffee table - is roughly 14 inches long and molded out of latex and soft foam. The statue is set to release in March of 2023 and is currently available for pre-order from WizKids (DnDmini.com) and on Amazon for $99.99.
If an adorable dragonkin familiar isn't for you, we've got a bunch of recommendations for the best D&D gifts this holiday season (with plenty of other great TRPGs in there, too!), or you can check out everything we know so far about next year's D&D movie, Honor Among Thieves.
JR is a Senior Producer at IGN, you can follow him on Twitter for more video games and tabletop RPG shenanigans.
Xbox Put Its Streaming-Only Console On Hold Due to High Costs
Microsoft's streaming-only Xbox console, codenamed Project Keystone, was put on hold because it was too expensive to produce.
Speaking to The Verge (and spotted by VGC), Xbox boss Phil Spencer said Microsoft couldn't create a streaming-only console it could sell for a cheap enough price. Spencer hoped to sell Project Keystone for around $99 to $129, and even though Microsoft takes a hit on every console it sells, the streaming-only machine simply cost too much.
"The console we built that people have seen, Keystone, was more expensive than we wanted it to be when we actually built it out with the hardware that we had inside," Spencer said. "We decided to focus that team’s efforts on delivering the smart TV streaming app."
Especially as Xbox already offers a cheaper next generation console in the Series S, which retails for $299 compared to the Series X's $499, Spencer said Microsoft would need to sell Project Keystone for significantly cheaper to make it a viable option for customers.
"I don’t want to announce pricing specifically, but I think you’ve got to be $129, $99, somewhere in there for that to make sense in my view," he said.
Xbox has doubled down on its initiative to make gaming as available and accessible as possible, moving the option to play "on Xbox" beyond consoles by also including PC, mobile, the aforementioned smart TV app, and so on.
Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.
The Backbone One Controller Is Now Available to Android Users
We knew that Backbone was gearing up to launch a version of its mobile gaming controller to work on Android devices, with preorders opening as early as July. And today, the company has officially announced that the Backbone One for Android is available now.
Released in 2020, the Backbone One is a bone-shaped mobile controller that attaches directly to your smartphone. Unlike some controllers that require a Bluetooth connection, the Backbone One connects to your phone by plugging it into the applicable connector (Lightning or USB-C) on the right side of the controller — a concept similar to that of attaching Joy-Cons to your Nintendo Switch.
Of course, this is not the first time Backbone One offered Android support. Last year, the company launched Backbone+, a subscription service that not only includes improved game recording features, but allows users the option to use the controller to play games on tablets like the iPad as well as Android devices, but only if you had the applicable USB cable to connect the two devices together.
The release of Backbone for Android comes months after Razer released a revision of their Kishi mobile gaming controller that looks similar to the Backbone One. In my review, I noted that the Razer Kishi V2 was "a good alternative for Android users that want a Backbone-like accessory for mobile and cloud gaming," but some of my biggest criticisms were the lack of a headphone jack, the lack of native support for Call of Duty: Mobile, and the sluggish performance in the Kishi V2's companion app, Nexus.
In comparison, the Backbone One for Android offers a headphone jack, like its iOS counterpart. IGN can also confirm that the Backbone for Android offers native controller support for Call of Duty: Mobile. Another distinction is that the Kisi V2 includes multiple adapters in the packaging that fit into the device to ensure the controller is future-proofed for newer phones. Although Backbone does not offer the same thing, the company did make an adapter last year to address the camera bump issue with the iPhone 13 Pro smartphones.
As noted on Backbone's official website, the Android version of the controller is compatible with most Android phones. While the listing does not currently mention the recently-released Pixel 7 series, Backbone told IGN that the Backbone One for Android does support the latest generation of Pixel smartphones.
The Backbone One for Android, just like the iOS version, costs $99.99 and is currently available on Backbone's official website and Best Buy. Sadly, Android users can only choose black as its color option, with the PlayStation-themed variant exclusive to iOS users at the moment. The listing notes that shipping is slated to begin in December, but if you preordered one before November 1, you will receive it before the end of the month.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
The Backbone One Controller Is Now Available to Android Users
We knew that Backbone was gearing up to launch a version of its mobile gaming controller to work on Android devices, with preorders opening as early as July. And today, the company has officially announced that the Backbone One for Android is available now.
Released in 2020, the Backbone One is a bone-shaped mobile controller that attaches directly to your smartphone. Unlike some controllers that require a Bluetooth connection, the Backbone One connects to your phone by plugging it into the applicable connector (Lightning or USB-C) on the right side of the controller — a concept similar to that of attaching Joy-Cons to your Nintendo Switch.
Of course, this is not the first time Backbone One offered Android support. Last year, the company launched Backbone+, a subscription service that not only includes improved game recording features, but allows users the option to use the controller to play games on tablets like the iPad as well as Android devices, but only if you had the applicable USB cable to connect the two devices together.
The release of Backbone for Android comes months after Razer released a revision of their Kishi mobile gaming controller that looks similar to the Backbone One. In my review, I noted that the Razer Kishi V2 was "a good alternative for Android users that want a Backbone-like accessory for mobile and cloud gaming," but some of my biggest criticisms were the lack of a headphone jack, the lack of native support for Call of Duty: Mobile, and the sluggish performance in the Kishi V2's companion app, Nexus.
In comparison, the Backbone One for Android offers a headphone jack, like its iOS counterpart. IGN can also confirm that the Backbone for Android offers native controller support for Call of Duty: Mobile. Another distinction is that the Kisi V2 includes multiple adapters in the packaging that fit into the device to ensure the controller is future-proofed for newer phones. Although Backbone does not offer the same thing, the company did make an adapter last year to address the camera bump issue with the iPhone 13 Pro smartphones.
As noted on Backbone's official website, the Android version of the controller is compatible with most Android phones. While the listing does not currently mention the recently-released Pixel 7 series, Backbone told IGN that the Backbone One for Android does support the latest generation of Pixel smartphones.
The Backbone One for Android, just like the iOS version, costs $99.99 and is currently available on Backbone's official website and Best Buy. Sadly, Android users can only choose black as its color option, with the PlayStation-themed variant exclusive to iOS users at the moment. The listing notes that shipping is slated to begin in December, but if you preordered one before November 1, you will receive it before the end of the month.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
The Book of Boba Fett’s Black Krrsantan Immortalized as a Collectible Mini-Bust
The Book of Boba Fett introduced the terrifying Wookiee bounty hunter Black Krrsantan into live-action. That surprise reveal continues to pay off for fans of the character, as now Krrsantan is being immortalized in a truly imposing mini-bust from Gentle Giant Ltd.
Check out the slideshow gallery below for an exclusive first look at the Book of Boba Fett: Krrsantan 1:6 Scale Mini Bust:
Wookie characters can be notoriously difficult to recreate in action figure and statue form, thanks to all the hair and fine details required. Even Chewbacca himself has had a fairly rocky history on the collectibles front. But with this bust, Gentle Giant's designers look to have done an excellent job of sculpting Krrsantan and making him look like he stepped right off the screen. And even if The Book of Boba Fett isn't your cup of blue milk, this bust should pair nicely with Gentle Giant's previous, Marvel Comics-inspired Doctor Aphra and Triple Zero busts.
The Krrsantan bust is sculpted of polystone and measures about 6 inches tall. The bust is priced at $150 and is limited to 1000 pieces worldwide. It's slated for release in Summer 2023. Preorders for Krrsanatan will go live on Gentle Giant's site and other retailers on Friday, November 2018.
You can also expect Krrsantan to appear on the IGN Store, where he'll join an already massive lineup of T-shirts, action figures and other Star Wars collectibles.
For more on The Boopk of Boba Fett, find out what that series reveals about the direction of The Mandalorian: Season 3 and brush up on all the Star Wars movies and series in the works.
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
The Book of Boba Fett’s Black Krrsantan Immortalized as a Collectible Mini-Bust
The Book of Boba Fett introduced the terrifying Wookiee bounty hunter Black Krrsantan into live-action. That surprise reveal continues to pay off for fans of the character, as now Krrsantan is being immortalized in a truly imposing mini-bust from Gentle Giant Ltd.
Check out the slideshow gallery below for an exclusive first look at the Book of Boba Fett: Krrsantan 1:6 Scale Mini Bust:
Wookie characters can be notoriously difficult to recreate in action figure and statue form, thanks to all the hair and fine details required. Even Chewbacca himself has had a fairly rocky history on the collectibles front. But with this bust, Gentle Giant's designers look to have done an excellent job of sculpting Krrsantan and making him look like he stepped right off the screen. And even if The Book of Boba Fett isn't your cup of blue milk, this bust should pair nicely with Gentle Giant's previous, Marvel Comics-inspired Doctor Aphra and Triple Zero busts.
The Krrsantan bust is sculpted of polystone and measures about 6 inches tall. The bust is priced at $150 and is limited to 1000 pieces worldwide. It's slated for release in Summer 2023. Preorders for Krrsanatan will go live on Gentle Giant's site and other retailers on Friday, November 2018.
You can also expect Krrsantan to appear on the IGN Store, where he'll join an already massive lineup of T-shirts, action figures and other Star Wars collectibles.
For more on The Boopk of Boba Fett, find out what that series reveals about the direction of The Mandalorian: Season 3 and brush up on all the Star Wars movies and series in the works.
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
BioShock Director Says Movie Will Be ‘Really True to the Game Itself’
Bioshock creator Ken Levine and Take-Two Interactive are involved with the upcoming movie, which is apparently “really true” to the game.
During an interview with Collider, director Francis Lawrence explained how Netflix has given him free rein to tackle the movie as he sees fit… and that means working alongside the game’s creator.
“Basically, me and Cameron [MacConomy] who works with me, and Michael [Green] are getting to do what we want to do, which is great,” he said. “A lot of it is staying really true to the game itself, and we're talking to Take-Two [Interactive] and Ken Levine.”
Bioshock was originally released in 2007 and soon became a firm favorite of gamers everywhere.
IGN’s Bioshock review gave it 9.7/10 and called it “a monolithic example of the convergence of entertaining gameplay and an irresistibly sinister, engrossing storyline that encompasses a host of multifaceted characters.”
Renowned for its dystopian setting and retro-futuristic tone, it’s often considered to be one of the greatest games of all time… and the film’s director agrees.
“I think it's one of the best games ever created,” he said. “It's also, I think, one of the most visually unique games ever created. The other thing, and one of the things that always appeals to me, is it is very thematic. There's real ideas and philosophies underneath the game property, and it's really, really, really thought out. A lot of games may have a great world of some kind, or they may have a great lead character, or they may tee you up for great set pieces, but they don't really have the ideas, they don't have the kind of weight and the gravitas that Bioshock does. The sort of combo of real ideas and philosophies mixed with the unbelievable aesthetic of it.”
Although the original game was a first-person shooter, it was also a mashup of different genres, with its retro-futuristic sci-fi setting as a perfect backdrop for the body horror of the splicers.
Will the movie capture this? That’s a little more complicated…
“I don't want to get into it too much now because it's pretty early on in the process, but I certainly have not felt stifled in any way, or sent in any directions with Netflix.”
The upcoming Bioshock movie was officially announced earlier this year despite different versions being in development for many years prior to this. In fact, Gore Verbinski’s planned Bioshock movie was just 8 weeks away from filming.
Want to read more about Bioshock? Check out why the Bioshock movie should go back to the beginning as well as where Bioshock sits in our top Xbox 360 games of all time.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Twitter’s Two-Factor-Authentication Started Failing for Certain Users
As Twitter developers scramble to implement new features, but a fairly important one seems to have stopped working for some users – two-factor authentication.
Elon Musk’s purchase of Twitter has brought plenty of complications, with new features such as the infamous $8 a month verification and “official” accounts rolled out with reckless abandon.
Now, it looks as though certain legacy features aren’t working, as two-factor authentication begins causing issues for some users.
“Don't log out of Twitter if you have 2FA,” said one Twitter user. “The microservice for it has been shut down. You won't be able to log back in.”
Don't log out of Twitter if you have 2FA. The microservice for it has been shut down. You won't be able to log back in. https://t.co/T6AevAFPCp
— Toon Brains (@Cartoonbrains) November 14, 2022
The issue seems to come from the shutdown of a large number of Twitter’s microservices, which was intended to improve timeline performance.
Instead, it seems to have, well… broken a few things.
Notably, in the case of two-factor authentication, it seems that some users are experiencing long delays when Twitter texts out authentication codes, and in some cases, users aren’t receiving them at all.
To clear up confusion about two-factor authentication on Twitter –– it’s still live and a good way to protect your account. If you have it turned on, your chosen authentication method should be good to go.
— Twitter Support (@TwitterSupport) November 15, 2022
We’re looking into the few cases where SMS codes aren't being delivered.
However, while some users reported that two-factor authentication was no longer working, Twitter support tells a slightly different story.
“To clear up confusion about two-factor authentication on Twitter — it’s still live and a good way to protect your account,” they explained. “If you have it turned on, your chosen authentication method should be good to go. We’re looking into the few cases where SMS codes aren't being delivered.”
The social media platform has been in turmoil recently, following new owner Elon Musk’s drastic and sweeping measures to cut costs. These range from cutting the entire Twitter Gaming department, to getting rid of company-funded meals for employees.
Additionally, Musk has publicly floated new ideas for the platform which have often proven divisive, such as the paid verification and paywalled video.
Whether or not the platform’s 2FA issues are related to the shuttering of microservices remains to be seen, but many believe that the platform faces further troubles under Musk’s command. Only time will tell.
Want to read more about Twitter? Find out about Elon Musk’s Twitter takeover and the chaos that followed and find out why video game news account Nibel has left the platform.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
