Nintendo’s Mobile Game Ventures Never Amounted To Much
In 2015, the late Nintendo president and CEO Satoru Iwata took to a Japanese stage to make an announcement that could conceivably turn the tide of the company’s history. In one of the last major deals that Iwata made before his passing a few months later, the executive announced that Nintendo would be developing software for mobile devices. Nintendo was acquiescing to angry shareholders upset that the Japanese developer was not leveraging their properties in the high-revenue mobile market and, to observers at the time, potentially changing everything we knew about the company.
But that would not be the case. It has been over four years since that announcement was made, three years since Shigeru Miyamoto landed in San Francisco to lend his creations and credibility to Apple’s 2016 keynote, two years since Nintendo overhauled its sales tactics for the mobile market, and its mobile games have not changed the world. They have barely changed the company, which is both a consequence of Nintendo’s own plans for mobile and its lack of experience in the arena. However you look at it, the house that Mario built has failed to make the dent in the mobile game industry that everyone assumed it would.
Iconic Star Wars Villain Teased in New Jedi: Fallen Order Trailer
Respawn released a new trailer for Star Wars Jedi: Fallen Order, and there may be a very sneaky cameo from an iconic Star Wars villain: Darth Vader.
To be clear, you can’t actually see Darth Vader in the new Jedi: Fallen Order trailer. Instead, you can hear a distinct breath at the 0:48 second mark of the new trailer, which can be seen below. Right as the new protagonist Cal Kestis opens a mysterious door to an ancient temple, you can hear the familiar hiss of Darth Vader breathing.
Iconic Star Wars Villain Teased in New Jedi: Fallen Order Trailer
Respawn released a new trailer for Star Wars Jedi: Fallen Order, and there may be a very sneaky cameo from an iconic Star Wars villain: Darth Vader.
To be clear, you can’t actually see Darth Vader in the new Jedi: Fallen Order trailer. Instead, you can hear a distinct breath at the 0:48 second mark of the new trailer, which can be seen below. Right as the new protagonist Cal Kestis opens a mysterious door to an ancient temple, you can hear the familiar hiss of Darth Vader breathing.
Star Wars Jedi: Fallen Order Gets An Awesome New Trailer
During Star Wars: Triple Force Friday, a brand new Star Wars Jedi: Fallen Order trailer was revealed that showed more of Cal Kestis' journey and the characters and aliens he will meet and have to fight along the way.
The trailer, which you can watch above, shows more of Kestis' trusty droid BD-1, the mysterious Jedi Knight Cere, the Second Sister and Ninth Sister from the Empire's Inquisitorial Squad, a glimpse of various planets that players will journey to, a battle with a new alien bat called Gorgarra the Chirodactyl, and even a tease of an iconic Star Wars villain.
The Last of Us Part 2 Won’t Have Any Multiplayer at All
The Last of Us Part 2 returns to the world of Ellie and Joel, but not everything is coming back. Multiplayer for one, will not be a part of The Last of Us 2 experience.
In an interview with USG, Naughty Dog lead game designer Emilia Schatz explained the decision to not include a multiplayer mode in the highly-anticipated The Last of Us sequel. “We’re focusing on a single-player experience, so we’re just making a single-player game for this,” Schatz said.
The news comes as a bit of a surprise as The Last of Us 2 co-director Anthony Newman told Polygon in an interview from 2018 that there would be multiplayer in the sequel. Either Newman misspoke, or development plans changed between then and now. IGN has reached out to Sony for confirmation, but you can watch our video preview above.
Ring Fit Adventure Hands-On Preview
Nintendo's newest innovation is a Joy-Con enabled Pilates ring that connects to an action-RPG - but you're performing the actions.
We sent Josh Du to test out not only the game itself, but whether it provides a good workout - you can check out the preview in the video above.
Along the way, we even find out some extra little details, from how the Joy-Con R is used as a heart rate monitor, to off-screen workout tracking, to machine washable grips for the sweaty-palmed among us.
Ring Fit Adventure Hands-On Preview
Nintendo's newest innovation is a Joy-Con enabled Pilates ring that connects to an action-RPG - but you're performing the actions.
We sent Josh Du to test out not only the game itself, but whether it provides a good workout - you can check out the preview in the video above.
Along the way, we even find out some extra little details, from how the Joy-Con R is used as a heart rate monitor, to off-screen workout tracking, to machine washable grips for the sweaty-palmed among us.
The OnePlus 7T Gives You High-End Smartphone Specs for $600
A few months ago, OnePlus introduced a whopper of an Android phone with the OnePlus 7 Pro, but we never got its smaller sibling, the regular OnePlus 7, here in the states. Well, now OnePlus is announcing we’re all getting a new OnePlus 7T complete with a 90Hz screen, triple camera setup, and a new processor.
The OnePlus 7T really is a better OnePlus 7 Pro squeezed into a smaller package. The phone has been upgraded with 90Hz Fluid AMOLED display that also hits a 1,000-nit peak brightness to meet the latest HDR10+ certification.
The OnePlus 7T Gives You High-End Smartphone Specs for $600
A few months ago, OnePlus introduced a whopper of an Android phone with the OnePlus 7 Pro, but we never got its smaller sibling, the regular OnePlus 7, here in the states. Well, now OnePlus is announcing we’re all getting a new OnePlus 7T complete with a 90Hz screen, triple camera setup, and a new processor.
The OnePlus 7T really is a better OnePlus 7 Pro squeezed into a smaller package. The phone has been upgraded with 90Hz Fluid AMOLED display that also hits a 1,000-nit peak brightness to meet the latest HDR10+ certification.
Why The Last of Us Part 2 Isn’t Open World
Naughty Dog didn’t intend to make its biggest game ever with The Last of Us Part II, but according to Creative Director (and co-writer) Neil Druckmann, the ambitions of the story necessitated it.
“We didn’t set out to make the biggest game we’ve ever done, we set out to tell this really ambitious story that became the biggest game we’ve ever done. And that’s why we took as long as we have,” Druckmann told me after my recent hands-on time with The Last of Us Part II.
“The story we laid out four years ago is really complex, has a large cast of characters. The core of it is simple, but where it goes and the twist and turns are complex,” he said. “We needed more time for cinematics, we needed more locations, we needed more types of enemies. So the scope of it kept growing.”
