Abominable Becomes Third Original Film of 2019 to Debut at Number One

Abominable, from DreamWorks Animation and China's Pearl Studio, scaled to the top of box office mountain this weekend with an estimated $20.85 million domestically and $29.7 million overseas.

The PG-rated family film, about a teen girl (voiced by Agent of SHIELD's Chloe Bennet) and a Yeti embarking on an epic quest, had the best opening of the year so far for an original animated film. It's also only the third original film overall -- the other two being Good Boys and Us -- to debut at number one this year.

With a $75 million dollar price tag though, the film will most likely have to rely on China's box office numbers to push it up over the top. The film will release there on Tuesday.

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Netflix’s Daybreak is an Apocalyptic Ferris Bueller, But Even Weirder

This September, IGN is highlighting the best TV airing in the 2019-2020 season. Today, we're featuring Netflix's apocalyptic comedy Daybreak, starring Colin Ford, Sophie Simnett, Austin Crute, Alyvia Alyn Lind, Cody Kearsley, Matthew Broderick, and Krysta Rodriguez. Here's how the streamer describes the show: "High school isn’t the end of the world… until it is. In this post-apocalyptic, genre-bending series, the city of Glendale, California is populated by marauding gangs of jocks, gamers, the 4-H Club, and other fearsome tribes who are kicking ass as they fight to survive in the wake of a nuclear blast. Following an eclectic group of survivors as they navigate this strange and treacherous world, Daybreak is part samurai saga, part endearing coming-of-age story, and part Battle Royale." We spoke to co-creator and showrunner Aron Eli Coleite about this deranged twist on a familiar genre, loosely based on the comic by Brian Ralph.

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Netflix’s Daybreak is an Apocalyptic Ferris Bueller, But Even Weirder

This September, IGN is highlighting the best TV airing in the 2019-2020 season. Today, we're featuring Netflix's apocalyptic comedy Daybreak, starring Colin Ford, Sophie Simnett, Austin Crute, Alyvia Alyn Lind, Cody Kearsley, Matthew Broderick, and Krysta Rodriguez. Here's how the streamer describes the show: "High school isn’t the end of the world… until it is. In this post-apocalyptic, genre-bending series, the city of Glendale, California is populated by marauding gangs of jocks, gamers, the 4-H Club, and other fearsome tribes who are kicking ass as they fight to survive in the wake of a nuclear blast. Following an eclectic group of survivors as they navigate this strange and treacherous world, Daybreak is part samurai saga, part endearing coming-of-age story, and part Battle Royale." We spoke to co-creator and showrunner Aron Eli Coleite about this deranged twist on a familiar genre, loosely based on the comic by Brian Ralph.

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Dwayne Johnson and Vin Diesel Appear to Have Ended Their Fast and Furious Feud

Since 2016, the Fast & the Furious co-stars Dwayne “The Rock” Johnson and Vin Diesel have been bouncing back and forth in what was infamously dubbed the “Candy-Ass Feud,” reportedly stemming from “differing philosophies” on the production of the action movie franchise. Well, it seems like things have finally chilled out for the two muscle bound stars. The Candy-Ass Feud appears to have been patched up, according to a recent Instagram post from the Rock.

In an Instagram video posted Friday, Johnson took a break from working out to voice his appreciation for the success of Hobbs & Shaw, the Furious spin-off movie starring Johnson’s Luke Hobbs and Jason Statham’s Deckard Shaw. After some pleasantries, Johnson turned the subject to Diesel.

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Dwayne Johnson and Vin Diesel Appear to Have Ended Their Fast and Furious Feud

Since 2016, the Fast & the Furious co-stars Dwayne “The Rock” Johnson and Vin Diesel have been bouncing back and forth in what was infamously dubbed the “Candy-Ass Feud,” reportedly stemming from “differing philosophies” on the production of the action movie franchise. Well, it seems like things have finally chilled out for the two muscle bound stars. The Candy-Ass Feud appears to have been patched up, according to a recent Instagram post from the Rock.

In an Instagram video posted Friday, Johnson took a break from working out to voice his appreciation for the success of Hobbs & Shaw, the Furious spin-off movie starring Johnson’s Luke Hobbs and Jason Statham’s Deckard Shaw. After some pleasantries, Johnson turned the subject to Diesel.

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How Minecraft Earth Plans to Reinvent the World Around You

Minecraft Earth is a game of huge ambition. Its creators want nothing less than to bring the creativity and fun of the classic Minecraft experience into the real world, at full scale. The idea is that not only will people get the chance to interact with virtual Minecraft scenarios overlaid on actual locations, but that eventually the game will become a showcase for people’s imaginations; a way to transform hum drum reality into something magical.

Getting there, however, is going to take time and overcoming a whole host of obstacles. Minecraft Earth has been in development for a year and a half at this point, but is still at a relatively formative stage – it boasts some impressive tech, but also has its share of bugs and teething problems. And to truly improve the game, Minecraft Earth needs to go large. It needs an army of people helping to add detail to its OpenStreetMap-based depiction of the world, and it needs to inventory and precisely locate an immense number of real world objects to better anchor virtual play spaces. (More on that in a bit.)

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How Minecraft Earth Plans to Reinvent the World Around You

Minecraft Earth is a game of huge ambition. Its creators want nothing less than to bring the creativity and fun of the classic Minecraft experience into the real world, at full scale. The idea is that not only will people get the chance to interact with virtual Minecraft scenarios overlaid on actual locations, but that eventually the game will become a showcase for people’s imaginations; a way to transform hum drum reality into something magical.

Getting there, however, is going to take time and overcoming a whole host of obstacles. Minecraft Earth has been in development for a year and a half at this point, but is still at a relatively formative stage – it boasts some impressive tech, but also has its share of bugs and teething problems. And to truly improve the game, Minecraft Earth needs to go large. It needs an army of people helping to add detail to its OpenStreetMap-based depiction of the world, and it needs to inventory and precisely locate an immense number of real world objects to better anchor virtual play spaces. (More on that in a bit.)

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18 Things We Just Learnt About Minecraft and Minecraft Earth

After a couple of months in closed beta, Minecraft Earth is now about to start rolling out in Early Access on Android and iOS, which means millions more people can have a taste of building and adventuring in augmented reality. It’s an important step for the game, given its overworld map is crowdsourced (via OpenStreetMap) as is its ability to accurately place digital play spaces in actual locations (via Azure Spatial Anchors).

Early Access is also exciting because it’s the public debut of Adventures – small slices of Minecraft played solo or with friends in real-world locations. I was actually able to play a couple of these ahead of time and you can read my impressions here. During the same event I also got the chance to chat with Minecraft’s creative director Saxs Persson, who really laid out his vision for not just Minecraft Earth, but for Minecraft too. Here are 18 things you may not know, from Saxs himself…

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