This Marvel Villain Just Became the X-Men’s Worst Nightmare
The end of Moira's third life. Art by Pepe Larraz. (Image Credit: Marvel Comics)[/caption]
Moira has done as Destiny asked. Now in her tenth life cycle, she's guided Xavier and Magneto as they've built Krakoa and established a better future for the mutant race. However, she's done so from the shadows. No one else is aware Moira is still alive, much less that she's died and been reborn in utero nine times.
That arrangement has worked so far, but there's a big catch. Now that Xavier has the technology to resurrect dead mutants, there's theoretically no reason he couldn't bring Destiny back to life. In fact, the prospect of seeing her wife resurrected is the only reason Mystique has been cooperating with Xavier and Magneto. But Destiny's resurrection is something Moira fears above all else. She refuses to allow any precognitive mutants to live on Krakoa, for fear her secrets will be exposed and a target will be painted on her back. What's the point of all this hard work if someone can assassinate Moira and reset the X-Men timeline back to square one?
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Art by RB Silva. (Image Credit: Marvel Comics)[/caption]
In order to safeguard Krakoa, Xavier and Magneto have elected to deny Irene Adler her second chance at life. But that hasn't stopped them from dangling the prospect of Destiny's resurrection like a carrot on a stick in order to force Mystique to toe the line. X-Men #7 shows Mystique risking her life by returning to Orchis' orbital space station. There she discovers the X-Men failed in their mission to stop the creation of the futuristic Sentinel Nimrod. Xavier and Magneto order Mystique to return again and assassinate Orchis scientist Dr. Gregor before Nimrod is completed, telling Mystique she has to "earn" Destiny's resurrection.
After reluctantly agreeing, Mystique reflects back on a conversation she and Destiny shared years before. Destiny warned her wife that an island would be created and Mystique would be offered a new home, only to be denied the one thing she craved most. Destiny urged Mystique to do everything in her power to bring her back. And if that fails, Destiny made one simple request - "Burn that place to the ground."
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Art by Matteo Buffagni. (Image Credit: Marvel Comics)[/caption]
Mystique may have been confused by that conversation at the time, but now she understands what her wife was trying to tell her. Xavier and Magneto are never going to resurrect Destiny, leaving Mystique with no recourse but to destroy the home they worked so long and hard to build. It's not as if Mystique doesn't have a track record of throwing the X-Men under a bus for the sake of her own selfish desires. And in this case, can you really blame her?
X-Men #7 strongly hints Mystique will become one of the major antagonists in Jonathan Hickman's X-Men run, potentially bringing an end to the new mutant nation. We could even see her defecting to Orchis, as recent chapters of X-Men have shown that organization has found its own pathway to immortality. Maybe they can offer Mystique the one thing Professor Xavier is unwilling to provide.
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Whatever the future holds for Krakoa, it sounds like we'll get a better idea of the new threats emerging for the X-Men on Free Comic Book Day. Marvel Comics is also gearing up for a major Avengers/Fantastic Four crossover called Empyre, a story we think might be offering a snapshot of the MCU's future.
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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.Dreams Kicks Off PS4’s Exciting 2020
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[poilib element="accentDivider"] Matt Kim is a reporter for IGN. You can reach him on Twitter. (Photo by Rachel Luna/Getty Images)Here’s one of the key views I shared at DICE. If a game tackles politics, as To Kill a Mockingbird did as a novel, it should come from the heart of creatives and not from marketing departments seeking to capitalize on division. https://t.co/x4eARz7Yyz
— Tim Sweeney (@TimSweeneyEpic) February 12, 2020
HBO’s New Sci-Fi Series Looks Like Vikings Meets The 4400
[ignvideo url="https://www.ign.com/videos/2019/01/30/folklore-trailer-hbos-new-asian-horror-anthology-will-haunt-you"]Prince of Persia Returns… as a VR Escape Room
The Prince of Persia series is finally making a return, but as a VR escape room rather than the new video game many were likely hoping for.
Ubisoft announced Prince of Persia: The Dagger of Time on Wednesday, a co-operative escape room that utilizes VR set in the Prince of Persia universe. It’s the developer’s third location-based VR escape room after making two others based on the Assassin’s Creed series.
To be clear, these aren’t VR escape room games you can play on a personal headset at home – they are actual, physical escape rooms that incorporate VR into their puzzles and presentation, only playable in one of the 300+ locations Ubisoft has them setup.
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The Dagger of Time puts between two and four players in a “reimagined Fortress of Time,” a location originally from Prince of Persia: Warrior Within. Unsurprisingly given its theme and location, players will need to use the time control powers of its titular dagger to solve puzzles and stop a sand army from being raised. Also similar to the games, Ubisoft says it has tried to incorporate some amount of the verticality and traps the games are known, but that the focus is on time control.
It’s been 10 years since the last proper Prince of Persia game, 2010’s Prince of Persia: The Forgotten Sands, which was met with a slightly mixed but generally positive reception. Ubisoft told IGN back in 2013 that the Prince of Persia franchise had been “paused.”
And while this probably isn’t the follow-up fans were hoping for, The Dagger of Time is scheduled to launch this spring. Also, it almost certainly doesn’t count as one of the five AAA Ubisoft announced it has coming in the next year. [poilib element="accentDivider"] Tom Marks is IGN's Deputy Reviews Editor and resident pie maker. You can follow him on Twitter.
