Phil Spencer Talks About His Vision for Consoles Beyond Xbox Series X

Xbox boss Phil Spencer recently talked about where he thinks Microsoft will take gaming in the future, beyond the next-gen Xbox Series X, specifically when it comes to business models, monetisation, and cloud streaming services.

Spencer joined Insomniac Games CEO Ted Price for an hour-long episode of the AIAS Game Maker's Notebook podcast to discuss "what lies ahead for Xbox and Project xCloud, thoughts on monetization," among other topics.

One major topic centred around whether he thinks the industry will move from console wars to cloud wars in the future. "I hope not," was his immediate reply. "I think I'm going to have a game console plugged into my television for the next decade plus," he added. "I think the best way for me to play on my television is going to be having a device that downloads the games I want to play, but sometimes I'm not going to be in front of my television, sometimes I'm not in front of a device that has a native capability to play. That's our bet on cloud."

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Microsoft, Google, PlayStation, Nvidia, and the rest of the competitors moving towards game streaming services still have a lot to learn when it comes to monetisation and input, according to Spencer. But his hope is that it will encourage game developers to be more creative with their games in the future.

"Once you get through the pragmatics of making [a game] playable on [multiple screen sizes] then you get to the promise," Spencer said. "You start talking about 'well wait a minute, now if my game isn't just dependent on this one piece of hardware that someone maybe bought five years ago in the home, but actually something that a large cloud provider is updating on the back end and is scalable, then what can I do with our games?'. That is a very cool future up and down. How do we scale the cloud computer to the creative experience that somebody wants to deliver?"

Spencer also thinks that rather than having one machine that plays games, in the future, we'll have multiple devices in the home that we play games on. He looks at how he can listen to music and watch TV on a number of devices these days, whereas in the past it was just one. This is why Spencer thinks you'll have many game-playing machines under your TV and across multiple rooms going forward.

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"One of the things that's always bummed me out about consoles is I usually have one TV in my house that a console is plugged into... The idea that I can't go to any TV in my house and sit down and play the games I wanna go play - we should have that ability."

That is, apparently, what Spencer is already seeing people do with the Microsoft xCloud preview. "The number of people that send me pictures of their Android tablets that they've mounted in certain places and have certain controls set up," he said. "People going out and buying specific devices so they can use remote play, or different streaming scenarios from their console to different screens. I think we're early on in that journey. It's gonna be fun."

Another important part of that journey for Spencer is coming up with new business models. "Our point of view, as Xbox and Microsoft, is that there's not one business model to rule them all. We actually think it's healthy not only for our industry from a monetisation standpoint, but also from a creative standpoint, if multiple business models will work," Spencer said. "I think for us as an industry we should embrace monetisation dexterity because I think it leads to the best creativity."

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Thinking on how business models need to diversify in the future, Spencer explained that he recently went to Africa, where they have a business model based on earning credit. His example was that you watch an advert on a bus or taxi, and that earns you five minutes of time on the internet, which he called "pay to earn, or play to earn." As to how this kind of model would work in gaming, Spencer isn't exactly sure, but he says it could definitely work.

"Could that be a model that works in games? Well absolutely. I think it could," Spencer said. "I dunno if it's gonna completely mirror the business models that we have today. It's not necessarily free-to-play, it's not necessarily ad-funded, it's something different."

However, Spencer also said that he thinks game developers need to be careful when looking into new business models. He warns against finding new ways to get money out of existing players - the 200 million console owners that currently exist - as that's not actually growing the business and is "dangerous" for the industry. Instead, he urges towards attracting new players. "I think we need to find new players and new forms of monetisation to open up those new player bases, and new ways to build games, new creativity, and that's a great path to growth," he said.

The more immediate plan for Microsoft is get the Xbox Series X into the world as it launches in holiday 2020. So far, Microsoft has revealed features that prove the Xbox Series X will be a powerful machine with 12 teraflops of GPU power, making it capable of supporting 120fps. It's also got a small but enticing lineup of launch games which will be supplemented by the system's backwards compatibility. But what makes this generation of consoles different to previous ones are features like Play Anywhere and Project xCloud which, as Spencer said in the podcast, are future visions of gaming beyond the Xbox Series X.

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Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.

Star Wars Fans Think They’ve Spotted a New Baby Yoda in The High Republic

Fans of the ever popular Star Wars franchise think they might have discovered a new Baby Yoda in concept art for the new Star Wars: The High Republic project. The image spotted by fans can be found at about 2:31 during the announcement trailer. In a photo of artist Ian McKay, a board of sketches can be seen behind him, containing some drawings that look rather Yoda-like. [ignvideo url="https://www.ign.com/videos/2020/02/25/star-wars-the-high-republic-reveal-trailer"] high republic Yoda The final two images on the top row look like they could be a new Baby Yoda. Alternatively, these could be just young versions of the Master Yoda fans know and love. But, given the timeline of The High Republic, Yoda would be about 700 years old. With the furthest image looking a little too young, perhaps this means we'll get to meet another younger member of Yoda's species? This is, of course, just concept art. Even if the image is what fans are thinking, it doesn't mean we'll see anything like that in any of the stories. After the way the internet exploded with Baby Yoda in The Mandalorian, if there is a new young cute Yoda, everyone will probably hear about it soon enough. [widget path="global/article/imagegallery" parameters="albumSlug=star-wars-the-high-republic-announcement-screenshots&captions=true"] Star Wars: The High Republic is a publishing initiative which will include novels, books, and comics all set around the time when the High Republic thrived and Jedi were more akin to the Knights of the Round table. Hopefully this will fill the Death Star-sized hole in fans' lives until we see a new Star Wars film in 2022. [poilib element="accentDivider"]Hope Corrigan is an Australian freelance writer for IGN. You can follow her on Twitter and Instagram.

Square Enix Won’t Release Next-Gen Exclusives for Some Time

Square Enix has revealed that its games currently in development will be available on both current and next generation consoles, and games exclusively made and released for next-gen consoles will be "somewhat farther down the road". The company, which develops Final Fantasy and will publish Marvel's Avengers, made the announcement in an investor Q&A. President Yosuke Matsuda said: "The next-generation consoles will have backward compatibility, so we plan for the time being to make our new titles available for both current and next-generation consoles. It will therefore be somewhat farther down the road that we release titles exclusively for the next-generation consoles." [widget path="global/article/imagegallery" parameters="albumSlug=final-fantasy-7-remake-over-100-screenshots&captions=true"] What's interesting here is that mention of backwards compatibility. It may be that Square Enix is only working on current-generation versions of its games right now, because Xbox Series X and PS5 will both play them out of the box. It's not entirely clear from the text - we asked for clarification from Square Enix, but received a no-comment response. Microsoft's new Smart Delivery policy, which allows players to buy a current-gen game and get access to its next-gen version for no extra cost (already adopted by the likes of CD Projekt Red for Cyberpunk 2077), could also be an option. However, Smart Delivery is an opt-in for third-party publishers, who may not want to give multiple copies away for free. Either way, sticking to current-gen releases is an understandable move – releasing next-gen exclusives results in a far smaller pool of potial buyers, particularly when you take into account that PS4 is now the 4th highest-selling console of all time. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News, and he is playable exclusively on Ouya. Never forget. Follow him on Twitter.

Studio Ghibli Adds Catalogue of Soundtracks to Streaming Services

Music fans, rejoice! Studio Ghibli has released 38 soundtracks from its celebrated anime films across several major streaming platforms, including Spotify, Apple Music, Google Play and YouTube Music, though some regions are only displaying a limited number of songs. Hypebeast reports that, in total, 693 tracks from 23 Studio Ghibli films, excluding 1988's Grave of the Fireflies for which the studio doesn't control the rights, are now available across these popular streamers, delighting many listeners around the globe. [ignvideo url="https://www.ign.com/videos/2015/11/20/our-favorite-studio-ghibli-films-ign-anime-club"] By making Studio Ghibli's music widely available, more people can now be transported to the whimsical worlds of the studio's beloved classics, including the likes of Spirited Away, Kiki's Delivery Service, Princess Mononoke, and My Neighbor Totoro. In addition to its catalogue of compositions, Studio Ghibli has also compiled 15 "image albums", featuring music inspired by characters and moments from its films such as Nausicaä of the Valley of the Wind and Porco Rosso. [ignvideo url="https://www.ign.com/videos/2015/11/23/why-miyazakis-films-are-important-to-animation-ign-anime-club"] This news comes shortly after Netflix added its first wave of Studio Ghibli films to its service for subscribers outside of North America and Japan, with the next batch of titles set to be released on March 1, 2020. Elsewhere, HBO Max previously announced that it had acquired US streaming rights to Studio Ghibli's famed body of work, which will be available to stream on their new platform when it launches in Spring 2020. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-anime-of-the-decade-2010-2019&captions=true"] For more on the Japanese arthouse, read about the two new films Studio Ghibli is working on in 2020, find out about the new Studio Ghibli theme park opening in 2022 and check out our list of Top 10 Hayao Miyazaki movies. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Looking to hone your skills? Check Out Our Summer Internships!

Hello there! We are excited to announce IGN's paid internship programs ( also known as Code Foo ) for the summer of 2020! For the past nine years, IGN has run a paid internship program called Code Foo for aspiring software developers, designers, and project managers, and it's all led to this. Code Foo 10! This year's program will run from June 15th to August 7th. You must be eligible to work in the US. The application will go live within the week! During the internship, our goal is to not only give you a hands-on, mentored experience, but also to assist you in your growth as a professional. You'll have the chance to work on a variety of projects, including our core IGN website, mobile apps, and internal CMS systems. Working along side us as core IGN team members, you'll be involved with the planning, design, and execution of real IGN projects. You'll get meaningful hands on experience, and hopefully learn a lot along the way. A resume is not required. We'd rather just see what you can do. For this reason we use an application process that tests your relevant skills, and allows you to showcase your passion for IGN. This means aspiring software developers, designers, and product managers of all levels can (and should!) apply. So no matter your field, we'd love to see what you can do! If you would like to get an idea of what the application might look like, feel free to check out those from previous years: Code Foo 2019 Code Foo 2018 Code Foo 2017 Keep an eye out for more details, and watch for this year's application to go live this week! [poilib element="accentDivider"] Alex is a Software Engineer for IGN. He previously was an intern for Code Foo 2016.

46 Percent of Moviegoers Have ‘Reduced or Stopped Going,’ Says Survey

A new survey has revealed that nearly 50% of surveyed Americans are spending less time at the movies and more at home on streaming services. Piplsay, a crowd-sourcing company, recently surveyed around 50,000 Americans to take a look at new trends in the entertainment industry. As a result, it found that 46% of moviegoers are spending a "reduced" amount of time at the movie theater or have "stopped going" completely. Further, the survey revealed that 40% of the sample group spends at least two hours a day on streaming services. [widget path="global/article/imagegallery" parameters="albumSlug=netflix-spotlight-march-2020&captions=true"] While some may speculate that Americans are spending less time at the movies due to the convenience of streaming services, Piplsay has found that this isn't the sole reason. Around "35% of Americans seem to prefer streaming movies at their own convenience over buying expensive movie tickets," reports Piplsay. The price of going to a movie theater has certainly increased over the past few years, with some showings costing a minimum of $10. Further, if moviegoers plan to get popcorn and a drink for the show, this can easily add another $10-20 to the price in some instances. While the theaters may not be experiencing the same type of crowds it used to, there are still a handful of Americans willing to spend their money at the theater. Just last year, Avengers: Endgame passed Avatar to become the highest-grossing movie of all time, pulling in an impressive $2.79 billion in worldwide box offices. [ignvideo url="https://www.ign.com/videos/2019/11/18/netflix-review-2019"] Further, earlier this year, Star Wars: The Rise of Skywalker crossed $1 billion in earnings at the global box offices. While it remains to be seen what the future holds for the world of movie theaters, for now, it seems they're still doing just fine. Do you still enjoy going to the movies, or do you prefer to watch them at home? Let us know in the comments below. [poilib element="accentDivider"] Andrew Smith is a freelance contributor with IGN. Follow him on Twitter @_andrewtsmith.

Jurassic World 3 Reveals Full Title

Jurassic World 3's title has officially been revealed as Jurassic World: Dominion. The film's director, Colin Trevorrow, announced the news on his Twitter and Instagram pages on Tuesday. He posted a picture of the movie's clapboard with the caption "Day One #JurassicWorld." Jurassic World: Dominion is set for release on June 11, 2021, which is the 28th anniversary of the original Jurassic Park. [widget path="global/article/imagegallery" parameters="albumSlug=jurassic-world-comes-alive-through-new-mattel-figures&captions=true"] Plot details have not been released, and all that's known at this time is there will be no hybrid dinosaurs in the film. A short film directed by Trevorrow was released in September that takes place after the events of Fallen Kingdom, and gives a glimpse into how humans are reacting to dinosaurs in their society. The film will act as a Jurassic Park reunion, with Sam Neill, Jeff Goldblum, and Laura Dern coming together for their first movie since the original Jurassic Park. Not only that, but Chris Pratt and Bryce Dallas Howard will re-team with Jurassic World stars Jake Johnson and Omar Sy, both of whom did not make it into the sequel. Fallen Kingdom stars Justice Smith and Daniella Pineda will return as well. [ignvideo url="https://www.ign.com/videos/2018/06/23/jurassic-world-3-where-does-the-franchise-go-from-here"] The title announcement comes a couple of days after Trevorrow shared a picture of a baby dinosaur animatronic on social media. IGN also recently got a peak at some new Jurassic World toys at the recent New York Toy Fair. [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who really hopes this movie is good.

Bob Iger Steps Down as Disney CEO Effective Immediately

Bob Iger, who served as CEO of The Walt Disney Company since 2005 and oversaw some of the company’s biggest acquisitions like Marvel and Lucasfilm, has stepped down from his executive role effective immediately. Replacing Iger is Bob Chapek, the former Chairman of Disney Parks, Experiences, and Products. Iger was originally set to retire in the summer of 2018, but the Board of Directors extended Iger's contract until 2019 to oversee the acquisition of Fox and the launch of Disney+. That contract was extended even further until 2021, though as evidenced by today's news, Iger will not be serving the full extension as CEO. In a press release sent out today the Walt Disney Company Board of Directors announced that Chapek will step up into the CEO role starting today. Iger will remain with the company as Executive Chairman until December 31, 2021. [widget path="global/article/imagegallery" parameters="albumSlug=all-the-must-watch-disney-plus-titles-on-launch-day&captions=true"] “With the successful launch of Disney’s direct-to-consumer businesses and the integration of Twenty-First Century Fox well underway, I believe this is the optimal time to transition to a new CEO,” Iger said in a statement. “I have the utmost confidence in Bob and look forward to working closely with him over the next 22 months as he assumes this new role and delves deeper into Disney’s multifaceted global business and operations, while I continue to focus on the Company’s creative endeavors.” Chapek has been with the Disney company for nearly three decades serving as the head of its Parks, Experiences, and Products since 2018 and as Chairman of Walt Disney Parks and Resorts since 2015. Chapek oversaw the opening of Shanghai Disney Resort, doubling the Disney Cruise Line fleet, and overseeing Star Wars: Galaxy’s Edge. [widget path="global/article/imagegallery" parameters="albumSlug=fox-movie-and-tv-show-properties-possibly-headed-to-disney&captions=true"] Iger, who served as CEO of Disney since 2005, has defined his tenure with expansive growth for the company. Iger oversaw the 2006 acquisition of Pixar for $7.4 billion, the 2009 acquisition of Marvel for $4 billion, the 2012 acquisition of Lucasfilm for $4.06 billion, and the $71.3 billion acquisition of 21st Century Fox in 2019. Iger also saw the launch of Disney's direct-to-consumer streaming service called Disney+ which the company plans to use as the one-stop destination for all things Disney. For everything else, Disney also acquired a controlling stake in Hulu where it plans to host content from other businesses like 20th Century Studios which was formerly Fox. During a conference call, Iger announced that as Chairman he will be ensuring a smooth transition while still overseeing some of the company's creative endeavors. [poilib element="accentDivider"] Matt Kim is a reporter for IGN. You can reach him on Twitter.

Ben Affleck Calls for the Justice League Snyder Cut Again

Ben Affleck has once again called for Zack Snyder's cut of Justice League to be released. Affleck and other cast members from 2017's Justice League tweeted last year in support of the long-fabled "Snyder Cut" of the film. Affleck has reignited that discussion once more after telling Cinema Blend last Friday at a press event that Snyder's cut should be available. "I do think Zack's cut should be available," Affleck told Cinema Blend. [widget path="global/article/imagegallery" parameters="albumSlug=justice-league-2017-photo-gallery&captions=true"] That comment comes off the heels of Affleck explaining why he's been vocal of supporting Snyder's version of the film. He told Cinema Blend that it's all about his support for the director. "I didn't know about it," Affleck said. "Zack was like, 'Hey, they are doing this thing.' And I said, 'Zack, I love you and I support you. However I can help you.'" Affleck continued and described Justice League as, "kind of a cow's body with a horse's head a little bit" in reference to the film's two directors. Snyder was the original director on the movie but after a family tragedy, he stepped away from production. Warner Bros. Pictures then hired Joss Whedon to complete the project. Therein lies the idea of a Snyder Cut. Snyder seemingly confirmed the existence of such a cut last year after making a post on social media network Vero that featured an image of film canisters with labels reading, "Z.S. JL Director's Cut, Running Time 214." Laid atop that photo were the words, "Is it real? Does it exist? Of course it does." [ignvideo url="https://www.ign.com/videos/2018/07/19/justice-league-wb-has-no-plans-to-release-the-snyder-cut"] Snyder's post further fueled the flame of fans hoping to one day see that cut of the film. Fans have gone as far as renting billboard ads and flying banners behind planes in the sky with "#ReleaseTheSnyderCut" printed on them. IGN gave the movie a 7 out of 10 when it was released to theaters in 2017, but Snyder Cut fans believe a much better version of the movie exists in the wild. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker that recently watched Justice League and didn't have a good time. You can follow him on Twitter @LeBlancWes