PS Plus Games for March 2020 Revealed

Sony has announced that Shadow of the Colossus and Sonic Forces are the PlayStation Plus games for the month of March. Revealed through the PlayStation Blog, both titles will be available to download from Tuesday, March 3 until Monday, April 6. [ignvideo url="https://www.ign.com/videos/2018/01/30/shadow-of-the-colossus-for-ps4-review"] The Shadow of the Colossus PS4 remake, which launched in 2018, was a faithful retelling of the original PS2 classic. In our Shadow of the Colossus for PS4 review, we called the game amazing, saying, "this emotional monster-slayer remains one of the best PlayStation games ever made." The remake made its way onto our list of the best PlayStation 4 games, as well as the top 25 games that deserve a sequel. [widget path="global/article/imagegallery" parameters="albumSlug=igns-top-25-playstation-4-games&captions=true"] 2017's Sonic Forces is the latest 3D Sonic platformer from Sonic Team. It features a playable custom character alongside Modern Sonic and Classic Sonic. In our Sonic Forces review, we said, "Forces shows a few glimpses of Sonic greatness, but balances that out with short stages and limited use of its good ideas." [ignvideo url="https://www.ign.com/videos/2017/11/11/sonic-forces-review"] February's PS Plus titles include Bioshock: The Collection, The Sims 4, and Firewall Zero Hour, which are still available until Monday, March 2. Sony also recently revealed that PS Plus members will have access to a trial weekend for Predator: Hunting Grounds, which will run from March 27 through March 29. [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.

Macaulay Culkin Cast for Season 10 of American Horror Story

Macaulay Culkin has been unveiled as one of the many stars filling out the American Horror Story cast for Season 10. In an Instagram post on Wednesday, series showrunner and co-creator Ryan Murphy shared a video to announce the full cast for the tenth chapter of the horror anthology series, set to the song Dead of Night by Orville Peck. Culkin's name appeared in the video alongside franchise favourites, Sarah Paulson and Evan Peters, who are returning this season after sitting out Season 9. Culkin, who is best known for creating a fun-house of horrors as Kevin McCallister in the first two Home Alone movies, joins Season 10 as a regular. Up until now, his TV work has largely consisted of guest appearances, with his most recent acting credit being a one-time role on Hulu's Dollface. Other season 10 cast members include Kathy Bates, Leslie Grossman, Billie Lourd, Adina Porter, Lily Rabe, Angelica Ross and Finn Wittrock. [widget path="global/article/imagegallery" parameters="albumSlug=the-15-best-horror-tv-shows-of-the-last-10-years&captions=true"] FX has yet to reveal a title, theme or plot for AHS: Season 10, though it is expected to premiere later this year. The most recent incarnation of the series was 2019's American Horror Story: 1984, which drew inspiration from '80s horror movies like Friday the 13th. You can check out our review of the first episode here. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Macaulay Culkin Cast for Season 10 of American Horror Story

Macaulay Culkin has been unveiled as one of the many stars filling out the American Horror Story cast for Season 10. In an Instagram post on Wednesday, series showrunner and co-creator Ryan Murphy shared a video to announce the full cast for the tenth chapter of the horror anthology series, set to the song Dead of Night by Orville Peck. Culkin's name appeared in the video alongside franchise favourites, Sarah Paulson and Evan Peters, who are returning this season after sitting out Season 9. Culkin, who is best known for creating a fun-house of horrors as Kevin McCallister in the first two Home Alone movies, joins Season 10 as a regular. Up until now, his TV work has largely consisted of guest appearances, with his most recent acting credit being a one-time role on Hulu's Dollface. Other season 10 cast members include Kathy Bates, Leslie Grossman, Billie Lourd, Adina Porter, Lily Rabe, Angelica Ross and Finn Wittrock. [widget path="global/article/imagegallery" parameters="albumSlug=the-15-best-horror-tv-shows-of-the-last-10-years&captions=true"] FX has yet to reveal a title, theme or plot for AHS: Season 10, though it is expected to premiere later this year. The most recent incarnation of the series was 2019's American Horror Story: 1984, which drew inspiration from '80s horror movies like Friday the 13th. You can check out our review of the first episode here. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Predator: Hunting Grounds Will Have a Trial Weekend In March

Predator: Hunting Grounds is going to have a trial weekend next month so you can give it a go yourself. It starts on March 27 at 4pm in the UK, 5pm in Europe, while North America players can join in at 5pm PST. You'll be able to play all the way through to March 29, 2020.

The trial will be available to those PlayStation Plus on PS4 as well as PC players, and they'll be able to play together with cross-play support. You can choose to play solo as the Predator, or you can team up against the alien menace as a human fireteam with three other players.

[ignvideo url="https://www.ign.com/videos/2019/09/01/predator-hunting-grounds-hands-on-impressions"]

This is an asymmetrical multiplayer game like developer Illfonic's previous game, Friday the 13th. That means the Predator will have an advantage when it comes to one-on-one fights due to its arsenal and mobility, able to ambush its prey from all directions. However, the fireteam can come out on top if the squad is able to work together and cover each other's backs.

IGN got to preview Predator: Hunting Grounds last year and found it to be "a blast." Especially when playing as the Predator, using the plasmacaster, arm blades, cloaking ability, infrared vision, and more of the iconic tools from the films. Illfonic says that it's built upon the feedback that demo got after taking it to events last year and so the trial version should be further refined.

Predator: Hunting Grounds

The Predator: Hunting Grounds cover art has also been revealed with this announcement. Stare at it as much as you want right now - you might notice a familiar face in the trees - but bear in mind that you'll be able to get an even closer look if you pick up the game when it's expected to launch on April 24, 2020.

[poilib element="accentDivider"]

Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.

Predator: Hunting Grounds Will Have a Trial Weekend In March

Predator: Hunting Grounds is going to have a trial weekend next month so you can give it a go yourself. It starts on March 27 at 4pm in the UK, 5pm in Europe, while North America players can join in at 5pm PST. You'll be able to play all the way through to March 29, 2020.

The trial will be available to those PlayStation Plus on PS4 as well as PC players, and they'll be able to play together with cross-play support. You can choose to play solo as the Predator, or you can team up against the alien menace as a human fireteam with three other players.

[ignvideo url="https://www.ign.com/videos/2019/09/01/predator-hunting-grounds-hands-on-impressions"]

This is an asymmetrical multiplayer game like developer Illfonic's previous game, Friday the 13th. That means the Predator will have an advantage when it comes to one-on-one fights due to its arsenal and mobility, able to ambush its prey from all directions. However, the fireteam can come out on top if the squad is able to work together and cover each other's backs.

IGN got to preview Predator: Hunting Grounds last year and found it to be "a blast." Especially when playing as the Predator, using the plasmacaster, arm blades, cloaking ability, infrared vision, and more of the iconic tools from the films. Illfonic says that it's built upon the feedback that demo got after taking it to events last year and so the trial version should be further refined.

Predator: Hunting Grounds

The Predator: Hunting Grounds cover art has also been revealed with this announcement. Stare at it as much as you want right now - you might notice a familiar face in the trees - but bear in mind that you'll be able to get an even closer look if you pick up the game when it's expected to launch on April 24, 2020.

[poilib element="accentDivider"]

Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.

Disneyland’s Millennium Falcon: Smuggler’s Run Has a Hack to Turn on ‘Chewie Mode’

Riders on Disneyland's Millennium Falcon: Smuggler's Run can now 'hack' the ride to turn on Chewie Mode. If you've been on the ride before, you know that every right and wrong move is met with a line from Hondo, the famed smuggler who sends you on the mission in the first place. You meet him in the queue before entering the Millennium Falcon. But with a specific set of inputs, you can activate Chewie Mode, replacing all of Hondo's verbal cues with responses from Chewbacca in the form of his famous yell. But be warned, making this happen isn't easy and will require a group of friendly strangers or a full crew of friends willing to help you. [ignvideo url="https://www.ign.com/videos/2019/12/09/star-wars-rise-of-the-resistance-disney-world-full-ridethrough"] Fresh Baked completed this hack and you can see it in action if you want to see it for yourself. If you're looking to hack into the system yourself, you're going to need to follow a very specific set of instructions: When you enter the ride section of Millennium Falcon: Smuggler's Run, do not activate your position, which could be pilot, gunner, or engineer. This means that nobody on the ride should press a button or touch a lever. The left and right pilots need to push their steering controls to the far left and right respectively. Once they've done that, they can hit their activation button. The engineers and gunners need to now hit one of the white buttons on their interface before pressing the orange activation button. [widget path="global/article/imagegallery" parameters="albumSlug=every-star-wars-rotten-tomatoes-and-metacritic-review-score&captions=true"] All of this must be done before the cast member hits the button that starts the ride. A good way to ensure you've done what you need to do in time is making sure everyone completes their steps, or hack as it were, before the cast member assigned to your unit finishes the seatbelt check. If you've completed these steps in time, you'll know you've successfully hacked the ride when you hear Chewie yelling at you and explaining what you need to do instead of Hondo. If you haven't had the chance to go to Galaxy's Edge in Disneyland to ride Millennium Falcon: Smuggler's Run, we've got a review of it with footage from the ride you can check out. We also recently reviewed the newest ride in the land, Rise of the Resistance, and spoilers: it's amazing. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN that loves Disney and is eagerly anticipating the day he can try this at Disney World in Florida. You can follow him on Twitter @LeBlancWes.

Disneyland’s Millennium Falcon: Smuggler’s Run Has a Hack to Turn on ‘Chewie Mode’

Riders on Disneyland's Millennium Falcon: Smuggler's Run can now 'hack' the ride to turn on Chewie Mode. If you've been on the ride before, you know that every right and wrong move is met with a line from Hondo, the famed smuggler who sends you on the mission in the first place. You meet him in the queue before entering the Millennium Falcon. But with a specific set of inputs, you can activate Chewie Mode, replacing all of Hondo's verbal cues with responses from Chewbacca in the form of his famous yell. But be warned, making this happen isn't easy and will require a group of friendly strangers or a full crew of friends willing to help you. [ignvideo url="https://www.ign.com/videos/2019/12/09/star-wars-rise-of-the-resistance-disney-world-full-ridethrough"] Fresh Baked completed this hack and you can see it in action if you want to see it for yourself. If you're looking to hack into the system yourself, you're going to need to follow a very specific set of instructions: When you enter the ride section of Millennium Falcon: Smuggler's Run, do not activate your position, which could be pilot, gunner, or engineer. This means that nobody on the ride should press a button or touch a lever. The left and right pilots need to push their steering controls to the far left and right respectively. Once they've done that, they can hit their activation button. The engineers and gunners need to now hit one of the white buttons on their interface before pressing the orange activation button. [widget path="global/article/imagegallery" parameters="albumSlug=every-star-wars-rotten-tomatoes-and-metacritic-review-score&captions=true"] All of this must be done before the cast member hits the button that starts the ride. A good way to ensure you've done what you need to do in time is making sure everyone completes their steps, or hack as it were, before the cast member assigned to your unit finishes the seatbelt check. If you've completed these steps in time, you'll know you've successfully hacked the ride when you hear Chewie yelling at you and explaining what you need to do instead of Holdo. If you haven't had the chance to go to Galaxy's Edge in Disneyland to ride Millennium Falcon: Smuggler's Run, we've got a review of it with footage from the ride you can check out. We also recently reviewed the newest ride in the land, Rise of the Resistance, and spoilers: it's amazing. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN that loves Disney and is eagerly anticipating the day he can try this at Disney World in Florida. You can follow him on Twitter @LeBlancWes.

The Creator of the Konami Code Has Died

The creator of the Konami Code, Kazuhisa Hashimoto, has died. The news was announced by composer and former Konami collaborator Yuji Takenouchi. Takenouchi shared a message on Twitter that states that Hashimoto died last night (February 25), and that the composer hopes the legendary programmer and developer continues to “keep making games in heaven”. [ignvideo url="https://www.ign.com/videos/2015/08/08/history-of-awesome-contra"] Hashimoto worked at Konami in the 80s and 90s on classic games such as Snatcher, Gradius, Life Force, and ISS, but he is best known for the creation of the Konami Code; a combination of button inputs used to activate powerful cheats. The code - up, up, down, down, left, right, left, right, B, A, Start - was first implemented by Hashimoto into the NES version of Gradius as it was found to be too difficult during playtesting. The code would give players a complete set of power ups. The code was subsequently added to dozens of other games over the years. It is perhaps best known for its use in Contra, where it would grant players 30 lives. The Konami code can be found outside of Konami games, too, thanks to its evolution into a pop-culture icon. Fortnite, League of Legends, and Rocket League all have a Konami code, and even Netflix has a secret settings menu that can be accessed by inputting an almost identical code. It also is referenced by Disney’s video games themed movie Wreck-it Ralph. [widget path="global/article/imagegallery" parameters="albumSlug=the-top-100-games-of-all-time-2019-update&captions=true"] [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter

The Creator of the Konami Code Has Died

The creator of the Konami Code, Kazuhisa Hashimoto, has died. The news was announced by composer and former Konami collaborator Yuji Takenouchi. Takenouchi shared a message on Twitter that states that Hashimoto died last night (February 25), and that the composer hopes the legendary programmer and developer continues to “keep making games in heaven”. He was 61 years old. [ignvideo url="https://www.ign.com/videos/2015/08/08/history-of-awesome-contra"] Hashimoto worked at Konami in the 80s and 90s on classic games such as Snatcher, Gradius, Life Force, and ISS, but he is best known for the creation of the Konami Code; a combination of button inputs used to activate powerful cheats. The code - up, up, down, down, left, right, left, right, B, A, Start - was first implemented by Hashimoto into the NES version of Gradius as it was found to be too difficult during playtesting. The code would give players a complete set of power ups. The code was subsequently added to dozens of other games over the years. It is perhaps best known for its use in Contra, where it would grant players 30 lives. The Konami code can be found outside of Konami games, too, thanks to its evolution into a pop-culture icon. Fortnite, League of Legends, and Rocket League all have a Konami code, and even Netflix has a secret settings menu that can be accessed by inputting an almost identical code. It also is referenced by Disney’s video games themed movie Wreck-it Ralph. [widget path="global/article/imagegallery" parameters="albumSlug=the-top-100-games-of-all-time-2019-update&captions=true"] [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter

The Wonderful 101: Remastered Will Be Released in May

PlatinumGames has announced The Wonderful 101: Remastered will be released for Nintendo Switch, PS4 and Steam on May 19 in North America and May 22 in Europe (no Australian release date available at time of writing). This is being referred to as a "general" release date and, to our knowledge, backers of the game's Kickstarter that paid to receive a copy of the game will still be receiving it in April as stated on the crowd-funding campaign's page. [ignvideo url="https://www.ign.com/videos/2020/02/26/the-wonderful-101-remastered-release-date-clip"] In a message to fans, the original version's director, Hideki Kamiya, thanked fans for supporting the game after its commercial failure on Wii U, saying, "I’m considering this a chance to show it to the world again. I’m looking forward to seeing how it measures up." He adds: "This isn’t just a simple port, either. We’ve tuned the controls for each new platform and made several adjustments that should make it easier to grasp and play. On top of that, we’ve improved the image quality and frame rate to suit modern hardware. On the whole, I’d say The Wonderful 101: Remastered is the definitive edition of the game!" The Wonderful 101: Remastered has seen a wildly successful Kickstarter campaign, asking for just under £38,000 ($50,000 USD) and receiving £1.4 million ($1.8 million USD) with 9 days still to go. That success has unlocked a number of stretch goals, including a separate 2D game, Luka's First Mission. [widget path="global/article/imagegallery" parameters="albumSlug=the-wonderful-101-remastered-kickstarter&captions=true"] The Wonderful 101: Remastered was the first of 4 annoucements teased by PlatinumGames. The second has also been announced today - Project G.G. is a new Hideki Kamiya game, a spiritual follow-on from TW101, and is the studio's first fully self-published game. We awarded the Wii U version of The Wonderful 101 a 7.4 review, calling it "a charming, boisterous and deceptively complex action game". Correction: This story originally stated that an Astral Chain PC port was part of the Kickstarter stretch goals for TW101. This was a mistake - we apologise for the error. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News, and he loves The Wonderful 101, aside from its horrific use of Wii U rumble. Follow him on Twitter.