Dark Pictures Anthology: Little Hope Gets First Details and Release Window

Details of Supermassive Games' next game in the Dark Pictures Anthology, Little Hope, have been revealed alongside a release window. The first Dark Pictures Anthology game, Man of Medan, came out in August last year, and players that made it to the end were treated to a small teaser of Little Hope. That teaser ended with the release year of 2020 and that was the last we heard of this next game in the anthology series. Supermassive Games has now released more info about the upcoming title, and it seems players can expect to traverse an abandoned town this summer. "Trapped and isolated in the abandoned town of Little Hope, four college students and their professor must escape the nightmarish visions that relentlessly pursue them through an impenetrable fog," Supermassive Games CEO Pete Samuels said in an update. "As they journey through the town looking for a means of escape, they must understand the meaning of these events, the root of evil, and how it is directly connected to them." [ignvideo url="https://www.ign.com/videos/2020/02/27/the-dark-pictures-anthology-from-man-of-medan-to-little-hope-trailer"] As you can see in the trailer, Little Hope appears to lean more toward Until Dawn than it does Man of Medan. Little Hope will launch Summer 2020 as the second entry in the Dark Pictures Anthology, which Supermassive Games describes as a series of "intense, standalone, branching cinematic horror games" that combine "atmospheric environments with powerful storytelling to create a terrifying new gaming experience." Little Hope will feature the same two multiplayer modes that Man of Medan did: Shared Story and Movie Night. In Shared Story, players can share their story with friends online while in Movie Night, a group of five players can pass the controller in an offline mode. As we've come to expect with Supermassive Games, characters in Little Hope can live or die and your choices will depend on the story that plays out for each. [widget path="global/article/imagegallery" parameters="albumSlug=little-hope&captions=true"] "We've been delighted by the reaction from players and the success of Man of Medan as the first installment of The Dark Pictures Anthology," Samuels said. "We really appreciate the feedback from the community and the team remains committed to the goal of making each new installment deliver further thrilling horror experiences, with the next chapter, Little Hope, bringing an all new and disturbing horror story to the anthology." We thought Man of Medan was a good start for the anthology series, giving it a 7 out of 10. When Until Dawn released back in 2015, we gave it a 7.5 out of 10. If you're looking for what you might have missed in Man of Medan before jumping into Little Hope this summer, we've got a video with every character death in the game you should check out. Little Hope will come out on PS4, Xbox One and PC this summer. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news and guide maker for IGN who gets far too scared playing horror games. You can follow him on Twitter @LeBlancWes.

Plague Inc. Removed from Sale In China

Plague Inc. has been removed from sale in China at the instructions of the Chinese government, just weeks after the game skyrocketed in popularity in the country following the outbreak of COVID-19 (a.k.a. Coronavirus). In a statement on developer Ndemic's website, a spokesperson wrote: "We have some very sad news to share with our China based players. We've just been informed that Plague Inc. “includes content that is illegal in China as determined by the Cyberspace Administration of China” and has been removed from the China App Store. This situation is completely out of our control." It's unclear whether this move has been taken in response to the game's success following the coronavirus outbreak, which originated in China. Ndemic has said it's working to reverse the decision by contacting the Cyberspace Administration of China to understand its reasoning. [ignvideo url="https://www.ign.com/videos/2020/02/25/how-coronavirus-is-impacting-the-games-industry"] Previously, Ndemic had released a statement asking players not to rely on the game for information about the spread of coronavirus – although the developer does tout the game's educational value, with the US Centre for Disease Control publicly recognising it. Nothing will change for the game outside of China, but it's a puzzling situation. China is notably restrictive around video games - between 2000 and 2015 there was a ban on the production, import and sale of consoles and arcade machines and, as recently as last year, the country legally banned children from playing games after 10pm, among other provisions. [poilib element="accentDivider"]

Zarude, a New Mythical Pokemon for Sword and Shield, Revealed

Nintendo and The Pokemon Company have revealed Zarude the rogue monkey, a new mythical Pokemon coming to Pokemon Sword and Shield. A short trailer has shown Zarude in action. This new mythical is a dark/grass type Pokemon, who can use the Leaf Guard ability. The video description on YouTube claims that “When fighting, it swings around using trees and their branches, attacking relentlessly with its sharp claws or any other means it has. Its quick wit helps it excel in battles.” [widget path="global/article/imagegallery" parameters="albumSlug=pokemon-home-price-and-features&captions=true"] Zarude lives up to its dark type by looking a little less like a monkey and more like a gremlin, with red markings around his eyes, fang-like teeth and pointed fur making him appear particularly aggressive. The trailer demonstrates him dealing a great amount of damage to a Rillaboom and a Drednaw. In other news, you can now get access to Pokemon Home and transfer monsters from Pokemon Bank to the new system. Also, why not watch this adorable little girl win a major Pokemon championship. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter

Bloodroots Review – Wilder West

Have you ever seen an old cartoon where a fight breaks out and the brawlers turn into a cloud of punches that flips tables and breaks everything it touches? Bloodroots, a breakneck action-puzzle game from Quebec developer Paper Cult, lives inside that cloud. A short, speedy tale of mayhem and revenge, Bloodroots dares you stab, bludgeon, squash, and otherwise murder dozens of thugs with the ruthless efficiency of the Wild West’s greatest outlaw and the zany gusto of Bugs Bunny trolling Yosemite Sam. Whether you do this for the sake of its well-written story and/or the thrill of a score chase, Bloodroots can be stylish, graceful (once you know what you’re doing), and surprisingly easy to pick up despite demanding a tremendous attention to detail. In its pre-release state, however, its most elating moments are easily and frequently disrupted by technical issues, keeping you from really hitting your stride as often as you should.

Bloodroots puts you on the warpath with the Wild West outlaw Mr. Wolf, who’s out for revenge against his gang, the Blood Beasts. The Beasts, who all wear animal skins and go by Reservoir Dogs-style code names like Mr. Boar and Mrs. Crow, betray and nearly kill him after murdering an entire town in the name of their new leader, Mr. Black Wolf. From the moment he recovers from his attempted assassination, Mr. Wolf has one goal: to kill his former gang and anyone who gets between them.

The story, though simple and predictable, is made compelling through strong dialogue that forges complex characters. Though Mr. Wolf rarely speaks, you learn a lot about him; his story and the history of the gang are told in carefully constructed interactive flashbacks and through his encounters with the Beasts. You don’t spend too much story time with any one character--this is an action game and the gameplay comes first--but in tracking down each former partner, you come to understand and savor your time with them. Everyone, and I mean everyone, in Bloodroots is a bad guy, but you come to see that every character has their own perspective on how the gang rose and fell. In hearing about Mr. Wolf’s past from the Beasts, in their own unique voices, you not only understand the situation better, but come to understand that there’s more in their lives than a single act of vengeance. That isn’t to say you won’t have reservations about your mission--they’re bad guys through and through--but you understand why they made their choices, which makes your hunt more satisfying.

Continue Reading at GameSpot

Bloodroots Review – Wilder West

Have you ever seen an old cartoon where a fight breaks out and the brawlers turn into a cloud of punches that flips tables and breaks everything it touches? Bloodroots, a breakneck action-puzzle game from Quebec developer Paper Cult, lives inside that cloud. A short, speedy tale of mayhem and revenge, Bloodroots dares you stab, bludgeon, squash, and otherwise murder dozens of thugs with the ruthless efficiency of the Wild West’s greatest outlaw and the zany gusto of Bugs Bunny trolling Yosemite Sam. Whether you do this for the sake of its well-written story and/or the thrill of a score chase, Bloodroots can be stylish, graceful (once you know what you’re doing), and surprisingly easy to pick up despite demanding a tremendous attention to detail. In its pre-release state, however, its most elating moments are easily and frequently disrupted by technical issues, keeping you from really hitting your stride as often as you should.

Bloodroots puts you on the warpath with the Wild West outlaw Mr. Wolf, who’s out for revenge against his gang, the Blood Beasts. The Beasts, who all wear animal skins and go by Reservoir Dogs-style code names like Mr. Boar and Mrs. Crow, betray and nearly kill him after murdering an entire town in the name of their new leader, Mr. Black Wolf. From the moment he recovers from his attempted assassination, Mr. Wolf has one goal: to kill his former gang and anyone who gets between them.

The story, though simple and predictable, is made compelling through strong dialogue that forges complex characters. Though Mr. Wolf rarely speaks, you learn a lot about him; his story and the history of the gang are told in carefully constructed interactive flashbacks and through his encounters with the Beasts. You don’t spend too much story time with any one character--this is an action game and the gameplay comes first--but in tracking down each former partner, you come to understand and savor your time with them. Everyone, and I mean everyone, in Bloodroots is a bad guy, but you come to see that every character has their own perspective on how the gang rose and fell. In hearing about Mr. Wolf’s past from the Beasts, in their own unique voices, you not only understand the situation better, but come to understand that there’s more in their lives than a single act of vengeance. That isn’t to say you won’t have reservations about your mission--they’re bad guys through and through--but you understand why they made their choices, which makes your hunt more satisfying.

Continue Reading at GameSpot

The Simpsons Take On Avengers: Endgame in New MCU-Style Poster

The Simpsons executive producer Matt Selman has teased the show's upcoming MCU crossover episode by sharing a new poster that parodies Avengers: Endgame. Selman unveiled the poster on his Twitter account, as he promoted the special episode, titled Bart the Bad Guy, which is set to air on Sunday, March 1 at 8 pm (ET) on Fox. New Simpsons x Avengers Crossover Poster Bart takes the spotlight in the centre of the colourful image, where he appears alongside a Simpsonized version of big bad Thanos, who goes by the name of "Chinnos" and will be voiced by Marvel boss Kevin Feige. On the opposite side, there are two grinning movie executives, who will be voiced by Endgame directors Anthony and Joe Russo in the episode. Meanwhile, Homer, Marge and Lisa take their rightful place on the cinema seats at the forefront of the image, surrounded by an eclectic cast of new characters, though Maggie is notably absent from the poster. Fox has since clarified in a tweet that "she's a little too young to watch superhero movies." [ignvideo url="https://www.ign.com/videos/2018/02/20/10-times-the-simpsons-predicted-the-future"] In the episode, Bart sees an unauthorized early preview of an unreleased sequel from an extremely popular Vindicator superhero movie franchise. After his advanced screening, he realises that he wields the power to spoil the movie for millions of people who have yet to watch it, while the studio execs desperately try to silence the Springfield youngster. Before the release of Avengers: Endgame, the Russo Brothers encouraged moviegoers to try and see a screening on the opening weekend for a better chance of a spoiler-free experience. They even shared a letter in which they asked people not to ruin the twists and surprises in the film, as they coined the hashtag #DontSpoilTheEndgame. [widget path="global/article/imagegallery" parameters="albumSlug=the-top-30-simpsons-episodes&captions=true"] For more on The Simpsons, check out how the iconic cartoon referenced The Outer Wilds and Stranger Things in the recent Treehouse of Horror, find out how Danny Elfman conceived the iconic theme song for the show, and get the latest news on whether there will ever be a Simpsons movie sequel. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Xbox Series X Can Quick Resume a Game Even After a Full System Reboot

The Xbox Series X's quick resume feature was confirmed earlier this week but it's now been revealed that it even lets you resume games after rebooting the console.

Microsoft's Larry Hryb discussed the feature on the February 26 episode of his Major Nelson podcast with Jason Ronald, the director of program management at Xbox. Ronald explained that the Xbox One already lets you quick resume games you're playing, but says that the SSD of the Xbox Series X lets you do that with multiple titles, instantly jumping between them to pick up right where you left each one.

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Hryb then recounts a time that he admits he'll "probably get in trouble for talking about," during which he discovered how far the quick resume feature goes. "One of the things that I was noticing when I was in the lab when I was playing it, I was switching back and forth just real quickly and seamlessly between games, but then I had to reboot because I had a system update. And then I went back to the game and went right back to it. So it survives a reboot. That's amazing."

Ronald confirms that this is the case and remarks that it's hard to go back to older consoles after using the quick resume of the Xbox Series X. "If I just want to have a quick gaming experience, I can instantly jump in have a great time, and then know that the next time I come back I'll be right where I was," Ronald said.

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That means you can turn the Xbox Series X on, even have it fully update the system, and get right back to a game without having to go through any of the typical loading procedures. This is just one of the features that was announced, if not fully detailed, by Microsoft after revealing the Xbox Series X power levels and the features that have been built around that.

If you want to know more, you can see how the Xbox Series X stacks up against modern PCs, or if you prefer to find out what you'll be able to play on the next-gen console, check out the confirmed Xbox Series X launch titles.

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Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.

Hideo Kojima to Receive BAFTA’s Highest Honour

Metal Gear and Death Stranding creator Hideo Kojima will be given the Fellowship at the BAFTA Game Awards on April 2, 2020.

The Fellowship is the highest award given by BAFTA to an individual. It recognises and celebrates a person's creative contributions to film, television, or games. Those in the game industry who have received a Fellowship previously include Tim Schafer, John Carmack, Gabe Newell, Peter Molyneux, Will Wright, and Shigeru Miyamoto.

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On hearing the news, Kojima said: "Thank you very much for this precious BAFTA Fellowship award. I am very honored, and would like to take this moment to reflect on the many predecessors that came before me, as I deeply respect their contributions to entertainment, whether in movies, television, or games. I would also like to thank those who have supported me over the years and I will continue my commitment to creating new and innovative ways that will push the world of ‘play’ entertainment forward."

Kojima's first big breakthrough in games came in 1987, when he designed Metal Gear at Konami, which contributed greatly to the stealth genre. He went on to make games with distinctly cinematic presentations, such as Snatcher and Policenauts, which are influenced by his love of movies.

He also has a passion for mecha, as seen throughout his Metal Gear and Zone of the Enders series. Kojima left Konami in 2015 after nearly 30 years at the company to create his own studio, Kojima Productions, which so far has produced one game, Death Stranding.

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In November 2019, Kojima was awarded with two Guinness World Records for being the game developer with the most fans on Instagram and Twitter. He is now working on his next project with his team at Kojima Productions. It is likely to be a game, perhaps even Death Stranding 2, however, Kojima has said he would also like to make films in the future.

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Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.

Baldur’s Gate 3 Leaked Screenshots Look More Impressive Than Expected

A set of Baldur’s Gate 3 screenshots have leaked, revealing not just what the game looks like, but also a much more graphically impressive project than first expected. The screenshots, posted to Imgur just hours ahead of the Baldur’s Gate 3 first gameplay reveal at PAX East, shows an isometric RPG in a similar style to developer Larian Studios’ previous project, Divinity: Original Sin 2. Naturally, this perspective also links it to the original two Baldur’s Gate games, which were both isometric in perspective. However, it appears that the game also has third-person perspective segments. Dialogue with other characters is shown at a scale akin to The Witcher or Dragon Age, with very impressively drawn character models that are notably more detailed than what we'd expect from an isometric game. There are also what appear to be stills taken from cutscenes, also shown from a similar third-person perspective. While Divinity: Original Sin 2 was graphically impressive for an isometric RPG, it appears that Larian has striven for something more ‘AAA’ in appearance for Baldur’s Gate 3. It’s unclear if the Divinity engine is being used, but small indicators such as the same fonts suggest that it may be a heavily upgraded version of that tech. Beyond being graphically impressive, the screenshots also provides hints to the gameplay design, which seems very much within the lineage of the Divinity: Original Sin games. The HUD contains a bottom hotbar with quick access to a variety of what look like abilities, spells, and items. There are also the traditional party portraits, which appear to display icons above them. It’s unclear what those icons represent, but they look like they could symbolise queued actions rather than status effects. The environments on show are classic Forgotten Realms fare, with tombs, foreboding forests, fire-lit dungeons, and lush woodlands. Within the snippets of conversation shown by the subtitles there’s talk of the Mind Flayers - the C’thulu like horrors shown in the announcement trailer - as well as an indicator that your character’s traits can affect the responses you can provide (one answer is marked ELF, suggesting only an elvish character can say it). The responses are also, unusually, written akin to a character retelling their adventures, rather than just a written out variant of what your character can say. For example, in a scene with a demonic-like character, the options include “This man was a devil! I drew my weapon” and “I told the hell spawn to cut to the chase. What did he want?” [ignvideo url="https://www.ign.com/videos/2019/06/06/baldurs-gate-3-announcement-teaser-uncut"] The Baldur’s Gate 3 gameplay reveal takes place at PAX East today at 12pm PT / 3pm ET / 8pm UK, so there's not long to wait until we can see more of this in gameplay form. You can watch the reveal live on our YouTube channel. Dungeons & Dragons owner Hasbro announced that Baldur’s Gate 3 will be available in early access later this year. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer and Larian devotee. You can follow him on Twitter

Astronomer Discovers Mini-Moon Orbiting Earth

Earth has captured an asteroid that's spending time in space acting as a mini-moon, or baby moon, to our planet. The International Astronomical Union named the asteroid spinning around Earth a temporary captured object and, for the time being, it's acting like a tinier version of our moon. Astronomers discovered this mini-moon on February 15 using the Catalina Sky Survey in Arizona, and ten days later,  the IAU filed it as 2020 CD3. "Orbit integrations...indicate that this object is temporarily bound to the Earth," the IAU filing reads. "No evidence of perturbations due to solar radiation pressure is seen, and no link to a known artificial object has been found. Further observations and dynamical studies are strongly encouraged." [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-sci-fi-movies&captions=true"] You read that right: no link to artificial objects has been found meaning this is likely a straggler space rock hurtling through the solar system, and not a gift from aliens or smugglers in space. We also know it doesn't belong to Elon Musk because he said so on Twitter shortly after the announcement. Astronomer Kacper Wierzchos shared the news on Twitter, explaining a bit more about 2020 CD3. Wierzchos expanded on his first tweet, explaining that 2020 CD3 has actually been in Earth's orbit for three years. The mini-moon has a diameter between 1.9 meters and 3.5 meters based on his assumption that it's a C-type asteroid albedo. "But it's a big deal as out of ~1 million known asteroids, this is just the second asteroid to orbit Earth," Wierzchos said. The first asteroid to orbit earth was 2006 RH120. This asteroid completed a few trips around Earth from 2006 to 2007 before it left the planet's orbit and continued on elsewhere in the solar system. As the discovery is still somewhat new, not much is known of the object, although we imagine astronomers like Wierzchos and NASA will have their eyes glued to while it remains in orbit. [ignvideo url="https://www.ign.com/videos/2020/02/13/nasa-spots-potentially-hazardous-asteroid-rapidly-approaching-earth-ign-news"] For more on space, be sure to check out the new method MIT engineers have found to deflect asteroids, a "potentially hazardous" asteroid that was headed towards earth, and the sad fate of an asteroid belt may face in six billion years. Baby Yoda was cute, but we're Team #BabyMoon now. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN who hates that he has to pick a side in the great Baby Yoda vs. Baby Moon debate. You can follow him on Twitter @LeBlancWes.