Netflix Ad-Supported Plan Will Reportedly Block Show Downloads
It seems Netflix's ad-supported tier will have even more differences from the higher tiers, as a new report suggests subscribers to Netflix's upcoming cheapest plan won't have the ability to download shows to watch later.
First reported by Bloomberg, code found inside the Netflix iPhone app revealed that users for the ad-supported tier won't be able to download series and movies for offline viewing. As expected, the code also shows that customers won't be able to skip ads, and that playback controls will be unavailable during ad breaks.
Currently, Netflix subscribers on mobile devices can download content to watch when offline. For example, this is particularly useful when getting ready for a flight, as you can download stuff to watch without paying for in-flight wifi.
This isn't the only limitation we've heard about for the ad-supported tier, as last month we learned Netflix's ad tier might not include every Netflix show.
Netflix is targeting early 2023 for its ad-supported tier. The tier will offer a lower subscription cost for the tradeoff of unskippable advertisements while streaming content. Some of Netflix's competitors use a similar system, and Disney+ is adding an ad tier of its own starting in December. We also know Netflix is partnering with Microsoft to create the tier, as Microsoft will serve as Netflix's "technology and sales partner to help power their first ad-supported subscription offering”.
The ad-supported tier is coming as Netflix is dealing with losing nearly 1 million subscribers. The company is also in the midst of a password sharing crackdown, testing the ability in certain markets to purchase additional "homes" to use your Netflix account in.
There's been some good news for Netflix lately too, with Stranger Things 4 becoming one of the most-watched series in Netflix history.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
Marvel Canceled an Open World Iron Man Game from the Studio Behind Just Cause
Avalanche Studios, the team behind the Just Cause series, was apparently working on an Iron Man game for multiple years before Marvel and Disney pulled the plug on the project.
In an interview with MinnMax, Avalanche Studios co-founder Christofer Sundberg said the game "was in development for a couple of years" before it was ultimately canceled around 2012. It would have been an open world game where Sundberg said you'd be able to "take off and just fly anywhere." Sundberg also mentioned the abilitry to punch enemies through walls with Iron Man's repulsor gloves.
In this clip from MinnMax's interview, Avalanche Studios co-founder Christofer Sundberg reveals for the first time that the creators of Just Cause were working on an open-world Iron Man game before Disney and Marvel canceled the game around 2012. https://t.co/Ups3MrWmE4 pic.twitter.com/ODeya496uE
— MinnMax (@MinnMaxShow) August 17, 2022
The Just Cause games are chaotic open world romps filled with action and explosions, so you can get some idea of what an open world Iron Man game from Avalanche may have looked like.
Instead of this game from Avalanche, the Iron Man games we got at the time were not very good, with both Iron Man 1 and 2's movie adaptation games getting poor reviews. However, nearly a decade after Avalanche's Iron Man cancelation, an Iron Man VR game launched in 2020 featuring a spin on the character from outside the MCU.
Marvel video games are in a much different place than they were back in 2010. From Insomniac's Spider-Man 2 and Wolverine to Firaxis's Midnight Suns, there are plenty of Marvel projects in the works. In fact, the first-ever Disney and Marvel games showcase is coming next month, where we're already expecting to learn more about Midnight Suns, Amy Hennig’s Marvel ensemble game from Skydance New Media, and more.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
Marvel Canceled an Open World Iron Man Game from the Studio Behind Just Cause
Avalanche Studios, the team behind the Just Cause series, was apparently working on an Iron Man game for multiple years before Marvel and Disney pulled the plug on the project.
In an interview with MinnMax, Avalanche Studios co-founder Christofer Sundberg said the game "was in development for a couple of years" before it was ultimately canceled around 2012. It would have been an open world game where Sundberg said you'd be able to "take off and just fly anywhere." Sundberg also mentioned the abilitry to punch enemies through walls with Iron Man's repulsor gloves.
In this clip from MinnMax's interview, Avalanche Studios co-founder Christofer Sundberg reveals for the first time that the creators of Just Cause were working on an open-world Iron Man game before Disney and Marvel canceled the game around 2012. https://t.co/Ups3MrWmE4 pic.twitter.com/ODeya496uE
— MinnMax (@MinnMaxShow) August 17, 2022
The Just Cause games are chaotic open world romps filled with action and explosions, so you can get some idea of what an open world Iron Man game from Avalanche may have looked like.
Instead of this game from Avalanche, the Iron Man games we got at the time were not very good, with both Iron Man 1 and 2's movie adaptation games getting poor reviews. However, nearly a decade after Avalanche's Iron Man cancelation, an Iron Man VR game launched in 2020 featuring a spin on the character from outside the MCU.
Marvel video games are in a much different place than they were back in 2010. From Insomniac's Spider-Man 2 and Wolverine to Firaxis's Midnight Suns, there are plenty of Marvel projects in the works. In fact, the first-ever Disney and Marvel games showcase is coming next month, where we're already expecting to learn more about Midnight Suns, Amy Hennig’s Marvel ensemble game from Skydance New Media, and more.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
Nintendo Was Working On a Controller Compatible With PlayStation and Xbox
Nintendo was working on an adaptive controller that could also be used on PlayStation and Xbox.
In an interview with Inverse, former Nintendo of America president Reggie Fils-Aime says that Nintendo was part of an initiative across the gaming industry to create a platform-agnostic controller. The company used Xbox’s Adaptive Controller as a “jumping-off point.”
Fils-Aime explains, “Imagine an adaptive controller that you could play with your latest Xbox, PlayStation, or Nintendo platform. That's what we were working on three years ago.” He retired back in 2019 and isn’t sure whether the project is still underway at Nintendo, but hopes that it still is.
He continues, saying, “But also, my hope is that controller — and the ability for that controller to connect with all of the various systems — is launched and shared with consumers as quickly as possible.”
On the subject of accessibility, he believes that the best solution for the gaming industry is one that can work on all dedicated platforms and PC, while also being able to be tailored to the specific physical capabilities and needs of the player.
While it’s unclear if this platform-agnostic controller from Nintendo ever sees the light of day, the company has begun taking some smaller steps towards a more integrated future, such as finally making the Switch’s Joy-Cons compatible with Steam.
George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey
Nintendo Was Working On a Controller Compatible With PlayStation and Xbox
Nintendo was working on an adaptive controller that could also be used on PlayStation and Xbox.
In an interview with Inverse, former Nintendo of America president Reggie Fils-Aime says that Nintendo was part of an initiative across the gaming industry to create a platform-agnostic controller. The company used Xbox’s Adaptive Controller as a “jumping-off point.”
Fils-Aime explains, “Imagine an adaptive controller that you could play with your latest Xbox, PlayStation, or Nintendo platform. That's what we were working on three years ago.” He retired back in 2019 and isn’t sure whether the project is still underway at Nintendo, but hopes that it still is.
He continues, saying, “But also, my hope is that controller — and the ability for that controller to connect with all of the various systems — is launched and shared with consumers as quickly as possible.”
On the subject of accessibility, he believes that the best solution for the gaming industry is one that can work on all dedicated platforms and PC, while also being able to be tailored to the specific physical capabilities and needs of the player.
While it’s unclear if this platform-agnostic controller from Nintendo ever sees the light of day, the company has begun taking some smaller steps towards a more integrated future, such as finally making the Switch’s Joy-Cons compatible with Steam.
George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey
New Tales from the Borderlands Leaks With October Release Date
A retailer leak has revealed the title and new details for the upcoming Tales from the Borderlands game.
With the Deluxe Edition currently listed on Amazon, the Tales from the Borderlands games is simply titled New Tales from the Borderlands, and the listing says the game will release on October 21, 2022. Multiple twitter accounts posted links to the leaked title earlier today, along with box art for the title. Many of these tweets have since been deleted, but you can still see the box art by clicking on the Amazon link.
There are also new details about the story, with the description saying players will "decide the fates of altruistic scientist Anu, her ambitious, 'streetwise' brother Octavio, and the fierce, frogurt-slinging Fran. With nothing left to lose and everything to gain, you'll claw and con your way through this thrilling five-part story!"
The description also says there will be more returning characters in addition to a cast of new faces. And, as with most story-based games of this nature, the description says the decisions you make will determine how your story ends.
A Tales from the Borderlands game was announced back in April. Gearbox shared very few details at the time, only saying we could expect "new adventure, new characters" and "new tales" from the sequel.
While the game is coming from Gearbox and 2K, the 2014 original was developed by Telltale Games. Rather than featuring the looter-shooter gameplay fans expect from the Borderlands franchise, it's a story-based spinoff akin to Telltale's other games like The Walking Dead. Its story was set between the events of Borderlands 2 and Borderlands 3 following two narrators, Rhys and Fiona, as they encountered classic Borderlands characters on their search for a vault.
In our review of the first Tales from the Borderlands, we praised the characters and sttorytelling, saying, "With only a brief introduction to Rhys and Fiona, they have already become a pair of my favorite Telltale characters".
2022 is shaping up to be a great year for Borderlands fans, with the upcoming release of New Tales from the Borderlands, and the release of Tiny Tina's Wonderlands this past Spring. For more on the series, check out our ranking of the 10 best Borderlands DLC of all time.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
New Tales from the Borderlands Leaks With October Release Date
A retailer leak has revealed the title and new details for the upcoming Tales from the Borderlands sequel.
With the Deluxe Edition currently listed on Amazon, the Tales from the Borderlands sequel is simply titled New Tales from the Borderlands, and the listing says the game will release on October 21, 2022. Multiple twitter accounts posted links to the leaked title earlier today, along with box art for the title. Many of these tweets have since been deleted, but you can still see the box art by clicking on the Amazon link.
There are also new details about the story, with the description saying players will "decide the fates of altruistic scientist Anu, her ambitious, 'streetwise' brother Octavio, and the fierce, frogurt-slinging Fran. With nothing left to lose and everything to gain, you'll claw and con your way through this thrilling five-part story!"
The description also says there will be more returning characters in addition to a cast of new faces. And, as with most story-based games of this nature, the description says the decisions you make will determine how your story ends.
A Tales from the Borderlands sequel was announced back in April. Gearbox shared very few details at the time, only saying we could expect "new adventure, new characters" and "new tales" from the sequel.
While the sequel is coming from Gearbox and 2K, the 2014 original was developed by Telltale Games. Rather than featuring the looter-shooter gameplay fans expect from the Borderlands franchise, it's a story-based spinoff akin to Telltale's other games like The Walking Dead. Its story was set between the events of Borderlands 2 and Borderlands 3 following two narrators, Rhys and Fiona, as they encountered classic Borderlands characters on their search for a vault.
In our review of the first Tales from the Borderlands, we praised the characters and sttorytelling, saying, "With only a brief introduction to Rhys and Fiona, they have already become a pair of my favorite Telltale characters".
2022 is shaping up to be a great year for Borderlands fans, with the upcoming release of New Tales from the Borderlands, and the release of Tiny Tina's Wonderlands this past Spring. For more on the series, check out our ranking of the 10 best Borderlands DLC of all time.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
Ghostbusters: Spirits Unleashed Gets October Release Date
Ghostbusters: Spirits Unleashed, the upcoming four versus one game from Friday the 13th and Predator: Hunting Grounds developer IllFonic, will be released on October 18.
Preorders are also now live for all versions of Spirits Unleashed - PlayStation 4 and 5, Xbox One, Xbox Series X/S, and PC via the Epic Games Store. Illfonic has teased that further information is coming next week at Gamescom. Preordering digitally will grant players advance access to Slimer, a custom Particle Thrower and Proton Pack, and special clothing colourways.
“The reaction from fans of Ghostbusters has blown us away,” said Charles Brungardt, CEO of IllFonic. “Putting a date on and opening up preorders for Ghostbusters: Spirits Unleashed feels like an out of body experience, and we cannot wait for everyone to feel the same sensation on Tuesday, October 18.”
Unlike previous IllFonic games where the goal is escaping, the human team in Spirits Unleashed wants to defeat and capture a player-controlled ghost while overcoming its shenanigans. The ghost can possess objects to hide in plain sight, fly and teleport between rifts, slow down the team with slime, and summon a number of minions.
Spirits Unleashed will be released with several maps including a museum, an abandoned prison, and more. Other iconic Ghostbusters locations including the Firehouse will also feature.
In our preview of Spirits Unleashed, IGN said: “Illfonic’s asymmetric multiplayer foray into Ghostbusters correctly understands that the essence of the original film is very, very silly.”
Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.
Ghostbusters: Spirits Unleashed Gets October Release Date
Ghostbusters: Spirits Unleashed, the upcoming four versus one game from Friday the 13th and Predator: Hunting Grounds developer IllFonic, will be released on October 18.
Preorders are also now live for all versions of Spirits Unleashed - PlayStation 4 and 5, Xbox One, Xbox Series X/S, and PC via the Epic Games Store. Illfonic has teased that further information is coming next week at Gamescom. Preordering digitally will grant players advance access to Slimer, a custom Particle Thrower and Proton Pack, and special clothing colourways.
“The reaction from fans of Ghostbusters has blown us away,” said Charles Brungardt, CEO of IllFonic. “Putting a date on and opening up preorders for Ghostbusters: Spirits Unleashed feels like an out of body experience, and we cannot wait for everyone to feel the same sensation on Tuesday, October 18.”
Unlike previous IllFonic games where the goal is escaping, the human team in Spirits Unleashed wants to defeat and capture a player-controlled ghost while overcoming its shenanigans. The ghost can possess objects to hide in plain sight, fly and teleport between rifts, slow down the team with slime, and summon a number of minions.
Spirits Unleashed will be released with several maps including a museum, an abandoned prison, and more. Other iconic Ghostbusters locations including the Firehouse will also feature.
In our preview of Spirits Unleashed, IGN said: “Illfonic’s asymmetric multiplayer foray into Ghostbusters correctly understands that the essence of the original film is very, very silly.”
Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.
Wednesday Addams Goes to Goth School in First Netflix Trailer
Wednesday Addams and her deadpan personality and penchant for torture are on full display in the first full length trailer for the upcoming Netflix series , which features Wednesday as the titular character. In the new trailer, we get a glimpse at Wednesday’s trouble bouncing from school to school.
.@WednesdayAddams is the girl of your nightmares. The twisted new series from the mind of Tim Burton drops this fall. pic.twitter.com/7teUcCxgXt
— Netflix Geeked (@NetflixGeeked) August 17, 2022
The trailer showcases some of her antics leading to her expulsion from a normal, everyday school and eventual enrollement at Nevermore Academy. Those antics include filling a pool with piranhas to attack her brother’s bullies as she tells them, “The only person who gets to torture my brother is me.”
Nevermore Academy, with its gothic-style school and students decked out in striped, purple and black uniforms, is seemingly a far better fit for the dressed-in-all-black Wednesday. It’s a stark contrast to the opening of the trailer that features her in a brighty, colored and cheerful school setting.
The reboot comes from the mind of Tim Burton who previously brought us classics like Beetlejuice and Edward Scisscorhands. The series will also mark his TV directorial debut. The trailer features plenty of his signature style as it focuses on the macabre lives of Wednesday, portrayed by Jenna Ortega, and her family.
Earlier this week we got a look at the whole Addams family. The rest of the cast includes Luis Guzmán as Gomez Addams and Catherine Zeta-Jones as the family’s matriarch, Morticia. Christina Ricci, who played Wednesday in the 1990s films, will also feature in an undisclosed role.
Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.
