How Half-Life: Alyx Teases the Series’ Future
SPOILER WARNING for Half-Life: Alyx. We’ll be avoiding all story spoilers that aren’t relevant to the tease itself, but know that we ARE discussing a scene from the very end of Alyx if you plan to keep reading.
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[poilib element="accentDivider"]Half-Life: Alyx launched Monday morning, but it may already be setting up another Half-Life game – and it could be the proper sequel we’ve all been waiting for for over a decade.
As mentioned above, we are about to dive into spoiler land here, so turn back now if you don’t want to know anymore!
Also, if you DO plan on playing Alyx, I'd highly recommend holding off on reading this. It's a pretty awesome surprise to experience yourself.
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Avoiding any specific details that relate to Half-Life: Alyx’s story, the post-credits scene is likely a setup for a new Half-Life game to pick up almost exactly where Half-Life 2: Episode 2 left off 13 years ago.
In the scene, the player sees through the eyes of Gordon Freeman instead of Alyx Vance. It takes place just after the final moments of Episode 2, and Freeman is handed his signature crowbar as a character tells him “we’ve got work to do.”
It’s unclear if this is a setup for a Half-Life 2: Episode 3, a proper Half-Life 3, or – if it’s another VR-only game – something along the lines of “Half-Life: Gordon” in the same way we just got Alyx. Regardless, the message that Valve plans to finally continue this story feels fairly unambiguous – something they’ve even said in interviews recently.
If you do want all the spoiler-filled details (maybe you don’t have VR and just want to know what happens), then we have a full ending explanation here. Also be sure to check out our review of Half-Life: Alyx, and read Valve explaining why it never made Episode 3 13 years ago. [poilib element="accentDivider"] Tom Marks is IGN's Deputy Reviews Editor and resident pie maker. You can follow him on Twitter.Zombieland Writers Reveal Mark Hamill, Sylvester Stallone Cameos That Never Happened
— Paul Wernick (@paulwernick) March 19, 2020Reese uploaded the Stallone version to Twitter on Friday. "We sent this to Mr. Stallone... but his schedule / better judgment thwarted our plans," Reese said. In this version, all of the characters' names match the ones from the final movie and Stallone is also a zombie from the very beginning. Hamill's version was posted on Wernick's Twitter on Saturday. Hamill is also a zombie the whole time and eventually has his arm cut off in a moment that mimics his dismemberment from The Empire Strikes Back. "So a no-go on Swayze & [Stallone]. Our fearless leader, [producer Gavin Polone,] called: ‘Fire up the [Mark Hamill] draft' We would not be deterred," Wernick wrote on Twitter. "#BillMurray hadn’t yet been mentioned, for we would have never in our wildest imagination thought we could get him." "So we used the force. And got a forceful f*** no," Wernick wrote. [widget path="global/article/imagegallery" parameters="albumSlug=zombieland-columbuss-full-list-of-rules-to-survive-the-zombie-apocalypse&captions=true"] All's well that ends well. The Zombieland crew eventually attracted Murray to the role and the rest is history. The movie received critical praise on its release in 2009 and ended up making over $100 million at the box office on a budget of $23.6 million, according to The Numbers. A sequel was released in October 2019. The Numbers says the sequel grossed $122 million at the box office on a budget of $48 million. Did you know that Ryan Reynolds almost ended up as a celebrity cameo in Zombieland 2? Also, check out a side-by-side comparison of the original Zombieland cast with themselves 10 years later. For more Zombieland goodness, here are 6 details you may have forgotten about the original movie. [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who LOVES Zombieland and will gladly be in the theater every 10 years for a sequel.
Zombieland Writers Reveal Mark Hamill, Sylvester Stallone Cameos That Never Happened
— Paul Wernick (@paulwernick) March 19, 2020Reese uploaded the Stallone version to Twitter on Friday. "We sent this to Mr. Stallone... but his schedule / better judgment thwarted our plans," Reese said. In this version, all of the characters' names match the ones from the final movie and Stallone is also a zombie from the very beginning. Hamill's version was posted on Wernick's Twitter on Saturday. Hamill is also a zombie the whole time and eventually has his arm cut off in a moment that mimics his dismemberment from The Empire Strikes Back. "So a no-go on Swayze & [Stallone]. Our fearless leader, [producer Gavin Polone,] called: ‘Fire up the [Mark Hamill] draft' We would not be deterred," Wernick wrote on Twitter. "#BillMurray hadn’t yet been mentioned, for we would have never in our wildest imagination thought we could get him." "So we used the force. And got a forceful f*** no," Wernick wrote. [widget path="global/article/imagegallery" parameters="albumSlug=zombieland-columbuss-full-list-of-rules-to-survive-the-zombie-apocalypse&captions=true"] All's well that ends well. The Zombieland crew eventually attracted Murray to the role and the rest is history. The movie received critical praise on its release in 2009 and ended up making over $100 million at the box office on a budget of $23.6 million, according to The Numbers. A sequel was released in October 2019. The Numbers says the sequel grossed $122 million at the box office on a budget of $48 million. Did you know that Ryan Reynolds almost ended up as a celebrity cameo in Zombieland 2? Also, check out a side-by-side comparison of the original Zombieland cast with themselves 10 years later. For more Zombieland goodness, here are 6 details you may have forgotten about the original movie. [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who LOVES Zombieland and will gladly be in the theater every 10 years for a sequel.
God of War: New Comic Bridges the Gap Between GoW III and PS4 Game
God of War: Fallen God #1 cover by Dave Rapoza. (Image Credit: Dark Horse)[/caption]
Dark Horse's official solicitation teases:
God of War: Fallen God follows Kratos after conquering Zeus and thwarting Athena. Believing himself to be finally free of his bondage, he sets sail for the desert in an attempt to distance himself from his home and his shame only to find his rage and guilt follow close behind. Kratos rages against the one foe that has proven to be unconquerable—himself. But a war against oneself is unwinnable, and only invites madness.Fallen God reunites the creative team behind the previous God of War comic, writer Chris Roberson and artist Tony Parker. They'll also be joined by colorist Dan Jackson, letterer John Roshell and cover artist Dave Rapoza. Look for the first issue to release on June 24, 2020. [widget path="global/article/imagegallery" parameters="albumSlug=every-god-of-war-review&captions=true"] Fallen God should help tide over fans hungry for a sequel to the 2018 game. Currently we only know that Sony has named a new head of its Santa Monica Studio to oversee a mystery project. Here's a breakdown of what each of Sony's first party studios are working on right now, and our picks for the nine sequels that could make the PlayStation 5 a force to be reckoned with. Let us know whether you'll be reading God of War: Fallen God in the comments below. [ignvideo url="https://www.ign.com/videos/2020/01/07/5-ways-god-of-war-2-could-be-better-than-the-first"] [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
God of War: New Comic Bridges the Gap Between GoW III and PS4 Game
God of War: Fallen God #1 cover by Dave Rapoza. (Image Credit: Dark Horse)[/caption]
Dark Horse's official solicitation teases:
God of War: Fallen God follows Kratos after conquering Zeus and thwarting Athena. Believing himself to be finally free of his bondage, he sets sail for the desert in an attempt to distance himself from his home and his shame only to find his rage and guilt follow close behind. Kratos rages against the one foe that has proven to be unconquerable—himself. But a war against oneself is unwinnable, and only invites madness.Fallen God reunites the creative team behind the previous God of War comic, writer Chris Roberson and artist Tony Parker. They'll also be joined by colorist Dan Jackson, letterer John Roshell and cover artist Dave Rapoza. Look for the first issue to release on June 24, 2020. [widget path="global/article/imagegallery" parameters="albumSlug=every-god-of-war-review&captions=true"] Fallen God should help tide over fans hungry for a sequel to the 2018 game -- currently we only know that Sony has named a new head of its Santa Monica Studio to oversee a mystery project. Here's a breakdown of what each of Sony's first party studios are working on right now, and our picks for the nine sequels that could make the Playstation 5 a force to be reckoned with. Let us know whether you'll be reading God of War: Fallen God in the comments below. [ignvideo url="https://www.ign.com/videos/2020/01/07/5-ways-god-of-war-2-could-be-better-than-the-first"] [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
Animal Crossing Players Are Recreating Scenes From The Lighthouse
I seen you sparring with a gull. Best leave them be. Bad luck to kill a seabird. #AnimalCrossing #ACNH pic.twitter.com/xAYMviQJNs
— Skeleton McGhee (@SkeletonMcGhee) March 23, 2020
For some friendlier news on Animal Crossing: New Horizons, check out IGN's New Horizons review, where we call the game "amazing." Or, if you want help improving your new deserted island home, check out our Animal Crossing: New Horizons wiki, including essential tips and tricks to get started in New Horizons. Story originally reported by Polygon. [ignvideo url="https://www.ign.com/videos/2020/03/20/animal-crossing-new-horizons-how-to-unlock-everything"] [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.bad luck to kill a seabird pic.twitter.com/oCWcyDLbh6
— Sarah (@damainwayne) March 22, 2020
Animal Crossing Players Are Recreating Scenes From The Lighthouse
I seen you sparring with a gull. Best leave them be. Bad luck to kill a seabird. #AnimalCrossing #ACNH pic.twitter.com/xAYMviQJNs
— Skeleton McGhee (@SkeletonMcGhee) March 23, 2020
For some friendlier news on Animal Crossing: New Horizons, check out IGN's New Horizons review, where we call the game "amazing." Or, if you want help improving your new deserted island home, check out our Animal Crossing: New Horizons wiki, including essential tips and tricks to get started in New Horizons. Story originally reported by Polygon. [ignvideo url="https://www.ign.com/videos/2020/03/20/animal-crossing-new-horizons-how-to-unlock-everything"] [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.bad luck to kill a seabird pic.twitter.com/oCWcyDLbh6
— Sarah (@damainwayne) March 22, 2020
2020 Tokyo Olympics Reportedly Postponed
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Half-Life: Alyx Review – A Future In Your Hands
Naturally, monumental expectations accompany the first Half-Life game in 13 years, and for the iconic franchise's return to come in the form of a VR exclusive is undoubtedly bold. But at each step of the way, Half-Life: Alyx proves that almost everything the franchise did best is elevated by VR: the environmental puzzles that require a keen eye, the threat of a headcrab jumping for your face, the cryptic storytelling. The series' staples are as great as ever here, and in its most powerful moments, Half-Life: Alyx confidently shows you why it couldn't have been done any other way.
What's a day in the life of Alyx Vance? In true Half-Life form, the entire game goes from morning to night in a single shot of first-person action in which you, as Alyx, trek through the undergrounds and abandoned zones of City 17. At first, it's to save your dad Eli Vance from the clutches of the Combine. However, you're subsequently led to uncover the nature of that massive floating structure that hovers over City 17, referred to as the Vault. With a cheeky sidekick Russell in your ear, and a trusty, prophetic Vortigaunt who comes in clutch, Alyx is more than prepared. A basic premise for sure, but the journey is thrilling, and the payoff is immense.
There's a newfound intimacy captured in doing the things that Half-Life always asked of you. Because it's a VR game, the way you look at and process your surroundings fundamentally changes, thus making the solutions to environmental puzzles more of a personal accomplishment than before. Simply finding the right objects to progress was fine with a keyboard and mouse, but when it's your own hands turning valves, moving junk to find critical items, pulling levers, or hitting switches while turning your head to see the results of your actions, these become enticing gameplay mechanics rather than means for breaking up the pace. Without waypoints or objective markers to guide you, subtle visual cues and calculated level design lead you to the solutions, and progress feels earned because of that.
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