Sunsoft Is Back to Remind Fans of Its NES Glory Days

After a long period out of the public eye in North America, Sunsoft is returning to publish three new games based on its classic games catalogue. They include Ikki Unite, a multiplayer co-op roguelike; the return of Gimmick, a classic NES platformer; and Ufouria, a metroidvania expected to hit consoles in 2023.

The releases are part of a new strategy by Sunsoft, which will see it lean on its large catalogue of classic games to capitalize on the popularity of retro gaming.

"The revival of original game porting to game consoles is a big part of our strategy," Sunsoft general manager Yuichi Ochi tells IGN. "We have a plan to bring our original title to current consoles, two or three titles a year."

The most notable of them is Ikki Unite, a new game based on the kusoge or "crap game" that once sold more than 500,000 units in Japan. Sunsoft is also releasing a port of Gimmick on Switch, PS4, and Steam later this year, with a Ufouria port to follow in 2023.

First established in the 1970s, Sunsoft found fame on the NES thanks to classics like Blaster Master, Spy Hunter, and Batman. Sunsoft's games were known for their excellent graphics and high-quality soundtracks, which took advantage of the NES' sound chip in unique ways.

Sunsoft was successful until the mid-1990s, when its parent company, Sun Corporation, abruptly went bankrupt after reportedly losing millions of dollars in a golf course investment. Sunsoft eventually closed all of its offices in North America and Europe, though it continues to develop and publish RPGs, pachinko games, and mobile titles in Japan.

In making a renewed push in the west, Sunsoft hopes to lean into its nostalgic appeal. However, Ochi says that the company also plans to develop new IP.

"I think for me, the original titles are not enough. We will have new IP, brand new titles, in the future," Ochi says.

Sunsoft isn't the only retro company digging into its history. Atari is likewise attempting to make a comeback by pivoting toward retro-styled updates like Gravitar: Recharged and Kombinera, the latter of which is its first new game in years.

Ochi, meanwhile, says that the new push behind Sunsoft's game division is a "big part" of Sun Corporation's strategy going forward, meaning this could be just the beginning. We'll be able to see for ourselves when Ikki Unite's closed beta launch on Steam "soon."

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Sunsoft Is Back to Remind Fans of Its NES Glory Days

After a long period out of the public eye in North America, Sunsoft is returning to publish three new games based on its classic games catalogue. They include Ikki Unite, a multiplayer co-op roguelike; the return of Gimmick, a classic NES platformer; and Ufouria, a metroidvania expected to hit consoles in 2023.

The releases are part of a new strategy by Sunsoft, which will see it lean on its large catalogue of classic games to capitalize on the popularity of retro gaming.

"The revival of original game porting to game consoles is a big part of our strategy," Sunsoft general manager Yuichi Ochi tells IGN. "We have a plan to bring our original title to current consoles, two or three titles a year."

The most notable of them is Ikki Unite, a new game based on the kusoge or "crap game" that once sold more than 500,000 units in Japan. Sunsoft is also releasing a port of Gimmick on Switch, PS4, and Steam later this year, with a Ufouria port to follow in 2023.

First established in the 1970s, Sunsoft found fame on the NES thanks to classics like Blaster Master, Spy Hunter, and Batman. Sunsoft's games were known for their excellent graphics and high-quality soundtracks, which took advantage of the NES' sound chip in unique ways.

Sunsoft was successful until the mid-1990s, when its parent company, Sun Corporation, abruptly went bankrupt after reportedly losing millions of dollars in a golf course investment. Sunsoft eventually closed all of its offices in North America and Europe, though it continues to develop and publish RPGs, pachinko games, and mobile titles in Japan.

In making a renewed push in the west, Sunsoft hopes to lean into its nostalgic appeal. However, Ochi says that the company also plans to develop new IP.

"I think for me, the original titles are not enough. We will have new IP, brand new titles, in the future," Ochi says.

Sunsoft isn't the only retro company digging into its history. Atari is likewise attempting to make a comeback by pivoting toward retro-styled updates like Gravitar: Recharged and Kombinera, the latter of which is its first new game in years.

Ochi, meanwhile, says that the new push behind Sunsoft's game division is a "big part" of Sun Corporation's strategy going forward, meaning this could be just the beginning. We'll be able to see for ourselves when Ikki Unite's closed beta launch on Steam "soon."

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

The Ones: Brian Michael Bendis Launches Bonkers New Superhero Comic at Dark Horse

Having tackled many of the biggest franchises at Marvel and DC over the past several decades, writer Brian Michael Bendis is now focusing on creator-owned projects at Dark Horse. His latest new series, The Ones, is a superhero comedy with a truly killer concept.

Co-created with artist Jacob Edgar (Death to the Army of Darkness), The Ones is a story about every hero who was ever told they were "the one" of their particular story - a singular warrior destined to save everything from destruction. It turns out the multiverse only has one, true version of The One, and these various would-be saviors are forced to band together to stop them. In other words, it's the perfect comic for the era of the multiverse in pop culture.

The creative team on The Ones also includes colorist J.K. Diaz and letterer Joshua Reed. The first issue features variant covers from Yanick Paquette and Dan Hipp.

“Jacob is an amazing artist and creating this brand-new, fun-as-hell world with him has been one of the greatest delights,” Bendis said in a press release. “Wilson and the rest of The Ones are among my absolute favorite creations I’ve ever been a part of and I can’t wait to introduce you to all of them.”

“I'm beyond thrilled and still geeking out to be teaming with Brian on this project and bringing all these amazing, crazy characters to life,” Edgar said. “I've always felt like comedy in comics is tough to do, but I genuinely laugh out loud reading these scripts as they come in. So, I'm excited for the comics world to get to experience what I've been enjoying. Beyond the comedy, we've got plenty of action coming your way as well, this book is a blast to work on.”

The Ones #1 is slated to hit comic shops and digital storefronts on November 2, 2022.

For more on Bendis' storied career, brush up on his 14 biggest Marvel Comics projects, and see which comics Bendis himself recommended during the COVID-19 panedemic.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

The Ones: Brian Michael Bendis Launches Bonkers New Superhero Comic at Dark Horse

Having tackled many of the biggest franchises at Marvel and DC over the past several decades, writer Brian Michael Bendis is now focusing on creator-owned projects at Dark Horse. His latest new series, The Ones, is a superhero comedy with a truly killer concept.

Co-created with artist Jacob Edgar (Death to the Army of Darkness), The Ones is a story about every hero who was ever told they were "the one" of their particular story - a singular warrior destined to save everything from destruction. It turns out the multiverse only has one, true version of The One, and these various would-be saviors are forced to band together to stop them. In other words, it's the perfect comic for the era of the multiverse in pop culture.

The creative team on The Ones also includes colorist J.K. Diaz and letterer Joshua Reed. The first issue features variant covers from Yanick Paquette and Dan Hipp.

“Jacob is an amazing artist and creating this brand-new, fun-as-hell world with him has been one of the greatest delights,” Bendis said in a press release. “Wilson and the rest of The Ones are among my absolute favorite creations I’ve ever been a part of and I can’t wait to introduce you to all of them.”

“I'm beyond thrilled and still geeking out to be teaming with Brian on this project and bringing all these amazing, crazy characters to life,” Edgar said. “I've always felt like comedy in comics is tough to do, but I genuinely laugh out loud reading these scripts as they come in. So, I'm excited for the comics world to get to experience what I've been enjoying. Beyond the comedy, we've got plenty of action coming your way as well, this book is a blast to work on.”

The Ones #1 is slated to hit comic shops and digital storefronts on November 2, 2022.

For more on Bendis' storied career, brush up on his 14 biggest Marvel Comics projects, and see which comics Bendis himself recommended during the COVID-19 panedemic.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

DeLorean Alpha5 EV Prototype Revealed at Pebble Beach

After an initial tease back in February and a rendered reveal of the whole car in May, DeLorean Motor Company officially revealed the real-life prototype of its upcoming Alpha5 EV at the Pebble Beach Concours d'Elegance car show in Monterey, California today. IGN was there to see it, and you can take a look at our photos of the functioning prototype in the image gallery below.

The four-seat, two-gullwing-door Alpha5 coupe is the new DMC's attempt to revive the brand after the initial car, the stainless steel DMC-12, went out of production after the 1983 model year when the original company went bankrupt. Here's everything we know about the new car so far, including its expected range, performance, and price. The classic DeLorean, of course, has lived on in pop culture ever since, though, thanks to its starring role in the timeless Back to the Future movie trilogy, where it played the part of the time machine that sent a teenage Marty McFly from 1985 back to 1955, then later ahead to 2015, and eventually back to 1885.

The real-life story of John DeLorean, the larger-than-life automotive engineer who rose through the ranks at GM, creating the Pontiac GTO and starting the Muscle Car Era before becoming the head of Pontiac and subsequently leaving to start his own car company, has been told in a few mediums in recent years, notably in the excellent docu-drama Framing John DeLorean, starring Alec Baldwin.

The new iteration of DMC that's creating the Alpha5 has no relation to the original company, though it owns Classic DMC, the long-running service and restoration network based out of Humble, TX that offers original, remanufactured, and new and improved parts for the original DMC-12, of which 6,000 examples are estimated to still be on the road of the original 9,000 or so built. (Disclosure: the author owned a 1982 DMC-12 from 1999-2012).

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

DeLorean Alpha5 EV Prototype Revealed at Pebble Beach

After an initial tease back in February and a rendered reveal of the whole car in May, DeLorean Motor Company officially revealed the real-life prototype of its upcoming Alpha5 EV at the Pebble Beach Concours d'Elegance car show in Monterey, California today. IGN was there to see it, and you can take a look at our photos of the functioning prototype in the image gallery below.

The four-seat, two-gullwing-door Alpha5 coupe is the new DMC's attempt to revive the brand after the initial car, the stainless steel DMC-12, went out of production after the 1983 model year when the original company went bankrupt. Here's everything we know about the new car so far, including its expected range, performance, and price. The classic DeLorean, of course, has lived on in pop culture ever since, though, thanks to its starring role in the timeless Back to the Future movie trilogy, where it played the part of the time machine that sent a teenage Marty McFly from 1985 back to 1955, then later ahead to 2015, and eventually back to 1885.

The real-life story of John DeLorean, the larger-than-life automotive engineer who rose through the ranks at GM, creating the Pontiac GTO and starting the Muscle Car Era before becoming the head of Pontiac and subsequently leaving to start his own car company, has been told in a few mediums in recent years, notably in the excellent docu-drama Framing John DeLorean, starring Alec Baldwin.

The new iteration of DMC that's creating the Alpha5 has no relation to the original company, though it owns Classic DMC, the long-running service and restoration network based out of Humble, TX that offers original, remanufactured, and new and improved parts for the original DMC-12, of which 6,000 examples are estimated to still be on the road of the original 9,000 or so built. (Disclosure: the author owned a 1982 DMC-12 from 1999-2012).

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

Dwayne Johnson Thinks the DCEU and MCU Should ‘Cross Paths’ One Day

Black Adam star Dwayne Johnson has expressed hope for an eventual crossover between the DC Extended Universe and the Marvel Cinematic Universe.

In the latest issue of Total Film magazine, per GamesRadar, Johnson touched on the studio's ambitions to expand the DCEU by introducing new characters and spinoffs. He noted that Black Adam exists in the "big umbrella of the DC universe," which could eventually pave the way for crossovers, both within that shared space and outside of it, possibly even with Marvel characters.

"I am optimistic," he said with a smile. "Just my nature is optimistic. And especially when it comes to creative. Especially when it comes to movies. And especially when it comes to the pantheon of DC superheroes and supervillains. Across the street, we have the pantheon of superheroes and supervillains of Marvel. To me, they can not only exist, but they should, in my mind, cross paths one day."

DC and Marvel have joined forces a handful of times for various comic books, but they are yet to collide on the big screen and right now, DC is experiencing a spell of uncertainty after the Warner Bros. Discovery merger. The high-profile cancellation of Batgirl kicked off a wave of drama for the studio, leading to several other cancellations and major changes with upcoming movies and series.

Warner Bros. Discovery has also announced a 10-year plan for DC films that will be similar to what Disney and Kevin Feige have done for Marvel, but the "reset" has not gone down too well. DC Films president Walter Hamada was reportedly on the brink of quitting over the abrupt cancellation of Batgirl but has agreed to stay with the studio until at least the October 21 release of Black Adam.

Johnson is expecting Black Adam to usher in a new era for DC and has referred to the movie as "the beginning" of what he hopes to be "a very long storytelling road" for his character. It's safe to say that Black Adam may go toe-to-toe with traditional foe Shazam in future, but they won't be crossing paths any time soon. Johnson also wants to fight Superman further down the line.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Dwayne Johnson Thinks the DCEU and MCU Should ‘Cross Paths’ One Day

Black Adam star Dwayne Johnson has expressed hope for an eventual crossover between the DC Extended Universe and the Marvel Cinematic Universe.

In the latest issue of Total Film magazine, per GamesRadar, Johnson touched on the studio's ambitions to expand the DCEU by introducing new characters and spinoffs. He noted that Black Adam exists in the "big umbrella of the DC universe," which could eventually pave the way for crossovers, both within that shared space and outside of it, possibly even with Marvel characters.

"I am optimistic," he said with a smile. "Just my nature is optimistic. And especially when it comes to creative. Especially when it comes to movies. And especially when it comes to the pantheon of DC superheroes and supervillains. Across the street, we have the pantheon of superheroes and supervillains of Marvel. To me, they can not only exist, but they should, in my mind, cross paths one day."

DC and Marvel have joined forces a handful of times for various comic books, but they are yet to collide on the big screen and right now, DC is experiencing a spell of uncertainty after the Warner Bros. Discovery merger. The high-profile cancellation of Batgirl kicked off a wave of drama for the studio, leading to several other cancellations and major changes with upcoming movies and series.

Warner Bros. Discovery has also announced a 10-year plan for DC films that will be similar to what Disney and Kevin Feige have done for Marvel, but the "reset" has not gone down too well. DC Films president Walter Hamada was reportedly on the brink of quitting over the abrupt cancellation of Batgirl but has agreed to stay with the studio until at least the October 21 release of Black Adam.

Johnson is expecting Black Adam to usher in a new era for DC and has referred to the movie as "the beginning" of what he hopes to be "a very long storytelling road" for his character. It's safe to say that Black Adam may go toe-to-toe with traditional foe Shazam in future, but they won't be crossing paths any time soon. Johnson also wants to fight Superman further down the line.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

One Redfall Mission Location Is Bigger Than Prey’s Entire Talos Space Station

Arkane has revealed that just one section of Redfall’s map is bigger in size than the entirety of Talos I, the space station setting of Prey.

Speaking as part of the ‘Bringing Redfall to Life’ panel at Quakecon 2022, Redfall’s art director, Karen Segars, said: “The Talos in Prey was five football fields. The size of Redfall is kinda ‘hold my beer’ on that one.”

To help explain just how large the Redfall open world is, Arkane Austin’s studio director, Harvey Smith, recalled a fun moment from earlier in development. “Jim McGill took Talos at scale and dropped it in the middle of the farm that’s [in Redfall’s second district area]. And the district just eats the whole space station, of course. It’s gigantic.”

“It was just the size of the actual farm area, and that’s just one mission,” added Aaron Carter, Redfall’s lead producer.

As this makes clear, Redfall is the largest world Arkane has ever created. While admittedly being able to fit the entirety of Talos I into a farm doesn’t quite take into consideration the multi-layered aspect of the station and its many corridors and hidden spaces, it does give you a good idea of how Redfall dwarfs Prey in size. The farm which the station can be dropped into is one segment of one district, and Redfall is made up of two different districts.

Still, you should maybe not expect Redfall to be among the largest worlds ever created. “It’s an open world, but it’s not an open world based on the scale of vehicles, it’s an open world based on foot,” explained Smith. Something like GTA, in which you speed around in cars, needs to be much bigger than a world in which you’re only able to run and walk.

For more from Redfall, check out how Arkane had to rethink its “too open” open world, and our interview with the developers about how that classic Dishonored and Prey magic can still be found in a co-op game. The developers also recently revealed that vampire gods will be among Redfall's bosses.

Matt Purslow is IGN's UK News and Features Editor.

One Redfall Mission Location Is Bigger Than Prey’s Entire Talos Space Station

Arkane has revealed that just one section of Redfall’s map is bigger in size than the entirety of Talos I, the space station setting of Prey.

Speaking as part of the ‘Bringing Redfall to Life’ panel at Quakecon 2022, Redfall’s art director, Karen Segars, said: “The Talos in Prey was five football fields. The size of Redfall is kinda ‘hold my beer’ on that one.”

To help explain just how large the Redfall open world is, Arkane Austin’s studio director, Harvey Smith, recalled a fun moment from earlier in development. “Jim McGill took Talos at scale and dropped it in the middle of the farm that’s [in Redfall’s second district area]. And the district just eats the whole space station, of course. It’s gigantic.”

“It was just the size of the actual farm area, and that’s just one mission,” added Aaron Carter, Redfall’s lead producer.

As this makes clear, Redfall is the largest world Arkane has ever created. While admittedly being able to fit the entirety of Talos I into a farm doesn’t quite take into consideration the multi-layered aspect of the station and its many corridors and hidden spaces, it does give you a good idea of how Redfall dwarfs Prey in size. The farm which the station can be dropped into is one segment of one district, and Redfall is made up of two different districts.

Still, you should maybe not expect Redfall to be among the largest worlds ever created. “It’s an open world, but it’s not an open world based on the scale of vehicles, it’s an open world based on foot,” explained Smith. Something like GTA, in which you speed around in cars, needs to be much bigger than a world in which you’re only able to run and walk.

For more from Redfall, check out how Arkane had to rethink its “too open” open world, and our interview with the developers about how that classic Dishonored and Prey magic can still be found in a co-op game. The developers also recently revealed that vampire gods will be among Redfall's bosses.

Matt Purslow is IGN's UK News and Features Editor.