Trials Of Mana Review – Mana Enough

Trials of Mana is not a bold reinvention. While it has been given a graphical overhaul and added systems that help flesh out and modernize the combat systems, this remake of a once-obscure RPG is very much rooted in its own history. And by some combination of that history and the modern enhancements, it has a bundle of great ideas that are often hampered by others that are obtuse or confusing.

From the start, Trials of Mana distinguishes itself from other traditional Japanese RPGs by presenting a pool of heroes. The very first thing you do is select three of the six characters to be your party--a swordsman, thief, healer, berserker, offensive magic user, and support/ranged magic user are available--and that decision will last throughout the game. You can swap between any of the characters in the heat of battle, while the other two will manage on their own with some simple preset behaviors, but your primary character is treated as the game's protagonist during major story moments.

It's an inventive idea that adds a layer of personalization and a criss-crossing narrative. The stakes of the overall story remain the same, but by presenting you with a selection of six different prologues, you get to see the various motivations that led your custom-built party to be thrown into this grand adventure. The other characters that you left unchosen appear in brief cameos, and it's implied that their own quest is still happening just off-camera as they go it alone.

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60 Years Later, Jane Goodall Continues Fight for Chimpanzees and the Planet

Dr. Jane Goodall is spending her days like most of the world right now: isolating at home. Despite usually traveling 300 days out of the year at the age of 86, Dr. Goodall is now becoming comfortable with being grounded at home – connecting with people online, preparing a “Jane” podcast, and continuing to spread her message of conservation to the world, including through a new documentary, Jane Goodall: The Hope.

The new documentary from National Geographic premieres today, on Earth Day and celebrates her legacy and 60 years of combined research and advocacy work with chimpanzees in Tanzania, along with how she spends her time now – outside of the forests. Dr. Goodall spoke with IGN about what has changed in her work over the past 60 years, our current global pandemic, and why she still has hope for future generations.

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Jane Goodall: From Scientist to Conservationist

Dr. Goodall is largely known for her studies on chimpanzees in the wild – specifically her research on chimpanzees' ability to create and use tools – which she began in 1960 at Gombe Stream National Park in Tanzania. Her shift from chimpanzee research to wider conservation efforts came later, following a conference she helped put together at the Academy of Sciences in Chicago in 1986.

"When I began it was just me out there, but by '86, there were six other field sites. And at that meeting, it was mostly to talk about chimp behavior and how it differed from one environment to another," Dr. Goodall said. "But we had a session on conservation that was an absolute shock. Everywhere in Africa where people were, the forests were going, the chimp numbers were decreasing, and the bushmeat situation was opening up, and foreign logging companies were destroying forests and building roads and mining for gas, oil, and minerals, and with human populations growing, it was a grim picture."

[caption id="" align="alignnone" width="624"] Photo credit: National Geographic Creative/ Hugo van Lawick[/caption]

"So I went to that conference and had my Ph.D. by then, and I was, you know, thinking I could go to Gombe and study the chimps forever. And I left as an advocate. I didn't make the decision. It was just something that happened.”

Focusing on her advocacy work over the past four decades, Dr. Goodall no longer spends her time studying chimps in the wild, as she says her job now is to help others see the importance of environmental and wildlife conservation.

"I’ve been going back twice a year for short visits (to Tanzania) and I will resume doing that. But it won’t be a longer one, because I know that’s not my job anymore,” Dr. Goodall explained. “What I’m doing now is my job, trying to wake people up to the fact that if we go on putting economic development over protecting the environment, that’s destroying humans’ future. We will become extinct if the globe continues heating up."

Jane on Working With the ‘Bad Guys’

In the documentary, Dr. Goodall explains why she made the controversial decision to work with the oil company, Conoco, in the late '80s to get a sanctuary built for chimpanzees in the Republic of the Congo. She was told it would "contaminate her image," but she didn't let that affect her decision.

“I started thinking about it very carefully when Conoco wanted to help. And I thought: I fly out on planes, I drive around in cars, I use electricity. And if I say I refuse to take money from a company that – at that time Conoco was way, way, way, greener than any other oil company, which is why in the end they let DuPont buy them because they couldn’t survive,” Dr. Goodall told IGN. “But, you know, if you work with a company that’s really putting a lot of money into alternative energy and posing the least harm to the environment, then how hypocritical to use their products, pay them money, but not let them pay any money to you. Because a few people will say, 'How dare you take money from them, you’re condoning their practices.' But we're not; we're helping them to get greener, quicker."

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The Global Pandemic and Our Planet

With COVID-19 affecting the globe, including in less pollution as more countries have adopted shelter-in-place rules, Dr. Goodall hopes the awareness for wildlife and the planet will last but thinks more people may realize the negative outcome of humans coming in too close of contact with animals in certain situations.

"I fear that when the restrictions are lifted, it’ll be business as usual, plus to make up for lost time," Dr. Goodall said. "We see the result of less pollution, wildlife is coming into city centers because it’s deserted, but I’d love to think it could last. It will wake some more people up. They might fight harder to reduce emissions and reduce pollution.

"But I think the real silver lining is more people will be understanding and will have to realize this pandemic is our fault, it’s been predicted, and it’s because we’re destroying the environment. Animals and people are getting in closer contacts, and factory farms and the meat market in China and Africa are really creating the conditions for viruses to jump from an animal to us. We’ve had these zoonosis' before, with SARS, and MERS, and Swine Flu and all these other things. But we’re not learning from it and maybe this time we will,” Dr. Goodall said.

The Jane Goodall Institute, a non-profit founded in 1977 by Dr. Goodall, has programs in Africa looking after chimpanzees, in which, Dr. Goodall said she hopes they will have enough resources to keep the chimps protected from COVID-19, as they are able to contract the disease.

"We have got to desperately try and protect the chimps in Gombe, these famous chimps we’ve been studying for 60 years. And to do that, we have to get protective masks – and the staff in Gombe is being reduced to just two."

Jane Goodall: The Hope, 60 Years Later

Dr. Goodall never imagined her life would take her where it has but says she's proud of the work that has been accomplished over the past decades by so many people. The Jane Goodall Institute has programs to expand conservation efforts globally, including the Roots & Shoots organization that began in 1991 and is now in 65 countries, which encourages youth from kindergarten to university levels to work on projects involving people, animals, and the environment.

"It makes me feel very proud of all the amazing people who have been doing the research all these years," Dr. Goodall said. "The wonderful Tanzanian field staff, the students, the fact that we’ve expanded to include 104 villages around Gombe national park, including their lives in the way they wanted.”

[caption id="" align="alignnone" width="624"] Photo Credit: National Geographic/Bill Wallauer[/caption]

"And growing Roots & Shoots around the world. Hundreds of thousands of young people have gone through that program, and they retain the values, I think because we don't tell them what to do, we just say you have to choose three projects – roll up your sleeves and get out there and take action. So they’re empowered."

It's programs like these that keep giving Dr. Goodall hope. "Everywhere I go, there are these groups of young people from kindergarten to university, and they are so excited to tell me what they’ve been doing to make the world better," Dr. Goodall said.

"For the rest of my life, I’ll go on growing Roots & Shoots, fighting for better conditions for chimps and other creatures in research. Trying to make this a better world."

Jane Goodall: The Hope premieres on April 22 on National Geographic channel. The film picks up following the 2017 documentary, Jane, which focused primarily on found footage from the National Geographic archives that was thought to be lost, of Goodall and her then photographer/filmmaker, and later husband, Hugo Van Lawick and their time in Gombe as she studied chimp behavior in the wild.

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Jessie Wade is Homepage Editor at IGN and the science-environment-wildlife lady. Follow her on twitter @jessieannwade for science, games, and movie goodness.

Microsoft Flight Simulator Has a Massive 150GB Install

Microsoft has revealed the PC system requirements for Flight Simulator, and it requires a huge 150GB of harddrive space. While install sizes have been steadily increasing over the years, this places Microsoft Flight Simulator among the very largest on PC. For comparison, this is the same size as Red Dead Redemption 2’s PC port, although still under Modern Warfare’s colossal 175GB install. [ignvideo url="https://www.ign.com/videos/2019/11/14/microsoft-flight-simulator-9-beautiful-cities-in-4k60-x019"] It means, then, that Microsoft Flight Simulator is packing as much data as the intricately detailed world Rockstar created for Red Dead Redemption, and the huge resolution textures used for Modern Warfare’s painstaking reproduced weapons. In some respects that’s not wholly surprising considering the game features the entire planet and its 40,000 real-world airports, and depicts most parts of the world in 3D photorealism. That world is drawn from Bing map data, of which it has access to two petabytes (two million gigabytes) of, streaming via an internet connection. So even that 150GB isn’t all the data that Microsoft Flight Simulator uses to create its world, weather, and flight mechanics. In addition to hard drive space the system requirements also request a minimum of 5 mbps of bandwidth (50 mbps ideally), indicating that data streaming is a vital part of the game. As for your GPU, Microsoft asks that you ideally have the expensive Radeon VII or Nvidia RTX 2080 cards, but recommends the older Radeon RX 590 or Nvidia GTX 970. If your machine is feeling its age, though, the minimum specs also support the Radeon RX 570 and Nvidia GTX 770. 8GB of RAM is the minimum requirement, but the ideal spec asks for 32GB. [widget path="global/article/imagegallery" parameters="albumSlug=microsoft-flight-simulator-airports&captions=true"] Recommended processors are the Ryzen 5 1500X and Intel i5-8400, but the more recent Ryzen 7 Pro 2700X and Intel i7-9800X are suggested for ideal specification. Minimum specs call for the Ryzen 3 1200 or Intel i5-4460. Microsoft has only confirmed the install size for the PC version of Flight Simulator. It remains to be seen if the Xbox version will also demand 150GB of space. For more, check out our hands-on preview of Microsoft Flight Simulator, and how it deals with the areas of the world that governments don’t want you to see.

Far Cry: Vaas Actor Hints at a Return to the Iconic Role

Michael Mando, the actor behind iconic Far Cry 3 villain, Vaas, has hinted towards him playing the role again. In a Reddit AMA, the Better Call Saul and Orphan Black actor was asked if he was still recognised as Vaas. His reply seems to imply that he'll be recognised more in future: "Thank you so much! Vaas is my spirit animal - having co-created that character is something that will always be dear to me. I still get recognized as Vaas, and I still feel the outpouring of love for that character - makes me very happy. Who knows... maybe I will reprise the role very soon? :p Thank you for watching xo" [ignvideo url="https://www.ign.com/videos/2018/02/02/far-cry-3-classic-edition-trailer"] While not a confirmation by any means, the "very soon" in particular is oddly specific language. If Mando was to reprise the Vaas role, it's not clear what form that would take - as recently as last year, Ubisoft was planning a Far Cry TV show, although that was reported to be an animated Blood Dragon spin-off. If this was a game-focused role, it leaves us with some interesting possibilities. Famously, Vaas is killed halfway through the course of Far Cry 3, meaning any new role for Mando would likely be in a remake of the game (although this feels unlikely given the current-gen re-release Far Cry 3 got in 2018), or a prequel. That said, Far Cry isn't exactly afraid to get weird with it when it wants to - undead Vaas, anyone? [ignvideo url="https://www.ign.com/videos/2019/02/14/far-cry-new-dawn-review"] We awarded the original Far Cry 3 release a 9/10 review, with a lot of praise centred on the manic, unpredictable performance that created Vaas - in fact we said the game's "fantastic performances are among the best acting in video games". We certainly wouldn't complain about another opportunity to be frightened by Vaas. We've heard nothing about a new Far Cry game since the release of Far Cry: New Dawn but, with Ubisoft planning to release 5 AAA games by early 2021, it feels likely that we'll see one pop up sooner or later. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News, and he still doesn't know the definition of insanity. Follow him on Twitter.

CoD: Warzone Cheaters Are Being Matched Up Together as Punishment

Players who are suspected of cheating in Call of Duty: Warzone will now be forced into the same matches as punishment. The news was revealed by Call of Duty: Modern Warfare developer Infinity Ward on Twitter, which gave fans an update about its plans for fixing the influx of cheaters into the game's battle royale mode, Warzone. Starting this week, the matchmaking system will check and match suspected cheaters into the same lobbies so they can duke it out. May the best aimbot win! [ignvideo url="https://www.ign.com/videos/2020/03/23/call-of-duty-warzone-review"] Additional measures to support this change to the matchmaking system include notifying players when a cheating report results in a successful ban and "increased resources across backend tech, studio, and enforcement teams." As well as a set of dedicated security updates, Infinity Ward notes in the statement that there are still some new anti-cheat features on their way to Warzone. Namely, Report-A-Player functionality is coming to Killcam and Spectate modes, meaning players can catch hackers in the act with increased efficiency. [ignvideo url="https://www.ign.com/videos/2020/03/11/call-of-duty-warzone-isnt-just-a-battle-royal"] This follows a report from last week that found Warzone console players were going to great lengths to opt-out of crossplay altogether to get away from the abundance of cheaters running riot in the PC version of the game. Back in early April, Activision banned over 50,000 Call of Duty: Warzone cheaters, though this clearly hasn't squashed the issue altogether. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Xbox Series X Logo Seemingly Revealed

Microsoft has trademarked what seems to be the logo for Xbox Series X. Filed on April 16, the treatment follows a similar style to the Xbox One X and S logos. The X, in particular, differs from the title treatments we've seen for the upcoming console previously. You can see it below: EWMaRp7UEAAAIPq Whether this is Microsoft getting its legal ducks in a row, or a sign that it's about to reveal more about the console is unknown. What we do know is that Microsoft wants to be able to print this logo on a lot of things - the trademark listing includes not just game consoles, but bags, jewelery, posters, trading cards and, er, "fire extinguishing apparatus". Some have been quick to point out that a trademark for 'Series X' by itself - rather than the full 'Xbox Series X' - leaves open the possibility that we'll see multiple versions of Xbox, necessitating logos to distinguish between them. That's fuelled somewhat by rumours that there will be two next-gen Xbox consoles - the Series X, and a less powerful, digital-only console apparently codenamed Lockhart. However, Microsoft has made no similar public filings for any other potential console names in recent weeks. [ignvideo url="https://www.ign.com/videos/2020/04/07/the-technology-behind-xbox-series-x"] For more on Xbox Series X, make sure to check out its full specs, how it compares with PS5, and our best guess at its price. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News, and he would probably buy a Series X fire extinguisher. Stylish and safe! Follow him on Twitter.

GameStop Plans to Reopen Stores, Cut Exec Salaries

GameStop has announced business updates and its plans to reopen stores and cut executives salaries in response to the COVID-19 pandemic. After originally keeping some store's open in defiance of certain state government's orders that shut down all non-essential businesses, GameStop's retail locations eventually transitioned to a curbside pick-up only model to keep its employees and customers safe from coronavirus. GameStop CEO George Sherman stated that "since we closed stores to the public on March 22, through omni-channel fulfillment, we have retained over 90% of our planned sales volumes in the two-thirds of our stores that are conducting curbside operations.” [ignvideo url="https://www.ign.com/videos/2020/03/07/how-gamestop-plans-to-save-itself"] In its latest move, Sherman announced "salary reductions for our senior management team and board of directors, as well as wage rate reductions for some other corporate and field support staff." GameStop is also offering certain employees the option to work under a half-time/half-pay structure or temporary furlough program. Sherman is taking a temporary base salary reduction of 50%, while CFO Jim Bell and the rest of the executive leadership team will be taking a temporary 30% cut. The Board of Directors has also reduced cash compensation to directors by 50%. Certain other employees will see their pay temporarily reduced by 10%-30%. GameStop, as previously mentioned, shut down one-third of its stores, with the others adopting the curbside pick-up model. The company has now begun the process of opening stores in Italy, Germany, and Austria, while South Carolina and Georgia are preparing to potentially re-open "in the coming weeks." [widget path="global/article/imagegallery" parameters="albumSlug=gamestop-in-the-news-timeline&captions=true"] Australia, on the other hand, has had none of its stores closed and it has seen "strong results continuing with approximately 24% comparable store sales for the nine weeks ended April 4, 2020." The company as a whole, in the nine-week period ended April 4, 2020, has seen its sales decline approximately 23% year-over-year. GameStop currently operates around 5,500 stores across 14 countries and, as of April 4, has $772 million in total cash and liquidity. In March 2020, it announced its plan to close 300 of those stores. [widget path="global/article/imagegallery" parameters="albumSlug=gamestop-experimental-stores&captions=true"] GameStop has had a tumultuous recent history, and we recently spoke to many its workers on what its like to work for the 36-year old video game retail company. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Nintendo Is ‘Investigating’ Reports of Unauthorized Account Breaches

Nintendo says it is investigating the recent uptick in unauthorized access attempts on people’s Nintendo Accounts. The company is also urging Nintendo Account owners to enable two-factor verification for added security. “We are aware of reports of unauthorized access to some Nintendo Accounts and we are investigating the situation,” Nintendo of America told IGN in a statement. Nintendo also shared links to its FAQ on enabling two-step verification and its official support page. [widget path="global/article/imagegallery" parameters="albumSlug=every-2020-video-game-release&captions=true"] In recent weeks Nintendo Switch owners have shared unauthorized attempts at accessing their accounts. Some have shared on social media sites that they’ve received emails from Nintendo notifying them that someone has attempted to log into their account. Nintendo shares where the login attempts come from and some IGN staffers have reported attempted access from hackers in China and the US. Others report that their accounts were successfully breached and that the PayPal account tied to their Nintendo account was used to purchase Fortnite VBucks. Two-step verification is quick safety precaution users can enable. The process requires Google’s free Authenticator app for iOS and Android. [ignvideo url="https://www.ign.com/videos/2019/09/26/nintendo-switch-lite-review"] It’s unclear exactly how hackers are gaining access to Nintendo accounts, or why there’s a surge at this time. However, we recommend users activate two-step verification if they haven’t done so already. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Epic Calls Out Google as Fortnite Heads to Play Store

After 18 months of boycotting the Google Play Store, Epic Games has given in and put Fortnite on the Android app store. Up to this point, Fortnite was available on Android devices through a "third-party platform," but not through the Play Store. [ignvideo url="https://www.ign.com/videos/2020/04/14/fortnite-season-2-chapter-2-extended"] In a statement to IGN, Epic called out Google's practices towards third party software sources, saying that it hopes "Google will revise its policies and business dealing in the near future." The full statement from Epic can be seen below.:
"After 18 months of operating Fortnite on Android outside of the Google Play Store, we’ve come to a basic realization: Google puts software downloadable outside of Google Play at a disadvantage, through technical and business measures such as scary, repetitive security pop-ups for downloaded and updated software, restrictive manufacturer and carrier agreements and dealings, Google public relations characterizing third-party software sources as malware, and new efforts such as Google Play Protect to outright block software obtained outside the Google Play store. Because of this, we’ve launched Fortnite for Android on the Google Play Store. We’ll continue to operate the Epic Games App and Fortnite outside of Google Play, too. We hope that Google will revise its policies and business dealings in the near future, so that all developers are free to reach and engage in commerce with customers on Android and in the Play Store through open services, including payment services, that can compete on a level playing field."
Epic does note that it will continue to support Fortnite on the Android devices through its third-party software, but will also be making it available on the Google Play Store to avoid Googe's efforts to "outright block software obtained outside the Google Play store." [ignvideo url="https://www.ign.com/videos/2020/04/11/best-places-to-land-in-fortnite-chapter-2"] Similar to Steam, the Google Play store takes a 30% cut of revenue from all developers. In December 2018, Epic launched its own gaming store, which only takes a 12% cut from developers, leaving them with significantly more profit than Steam. The store has generated $680 million since its first year of business and credits its exclusive titles for bringing in the majority of the revenue, a practice that has been criticized by a lot of gamers. However, Epic claims its only goal is to disrupt the status quo and would get rid of exclusives if Steam would change its revenue share policy. [poilib element="accentDivider"] Andrew Smith is a freelance contributor with IGN. Follow him on Twitter @_andrewtsmith.

Netflix’s Tiger King Nabs 64 Million Views, But More People Watched Money Heist

Big cat mania is alive and well on Netflix, as the streaming giant announced that its popular documentary, Tiger King, has surpassed 64 million views in its first four weeks in a Q1 letter to shareholders. While Tiger King's numbers are impressive, Netflix revealed that its Spanish crime drama, La Casa de Papel (aka Money Heist), is projected to have been watched by 65 million "member households" for its fourth season. The streamer also revealed that Ozark Season 3 is projected to earn 29 million views, while the new reality dating series, Love Is Blind, nabbed 30 million views of its own. It's important to keep in mind that Netflix doesn't usually share its viewership numbers unless the show or movie is a success like Tiger King or The Witcher. According to The Hollywood Reporter, Netflix no longer counts views as a subscriber watching 70 percent of one episode or film. "Now, it’s touting that viewers 'chose to watch' a given title, meaning that member watched for as little as two minutes — 'long enough to indicate the choice was intentional.'" [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] [poilib element="accentDivider"] In response to the COVID-19 pandemic, Netflix said, "we’ve paused most of our productions across the world in response to government lockdowns and guidance from local public health officials. In Q2, there is only a modest impact on our new releases, which is primarily language dubbing. No one knows how long it will be until we can safely restart physical production in various countries, and, once we can, what international travel will be possible, and how negotiations for various resources (e.g., talent, stages, and post-production) will play out. The impact on us is less cash spending this year as some content projects are pushed out." For more on the entertainment world, check out our list of all the movies and TV shows delayed due to the novel Coronavirus, a clip featuring Sonya Blade in the Mortal Kombat animated film, and what's new to Netflix in April 2020. [ignvideo url="https://www.ign.com/videos/2020/03/26/new-to-netflix-for-april-2020"] [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.