Watch Rick and Morty’s ‘Meeseeks and Destroy’ with Actor Chris Parnell
WFH Theater - Netflix's Extraction with Chris Hemsworth, Joe Russo and director Sam Hargrave
[ignvideo url="https://www.ign.com/videos/extraction-full-one-shot-scene-breakdown-wchris-hemsworth-joe-russo-and-director"]WFH Theater - Star Trek: First Contact with actor/director Jonathan Frakes
[ignvideo url="https://www.ign.com/videos/data-and-the-borg-queen-totally-had-sex-and-other-star-trek-first-contact-secrets"]WFH Theater - Jurassic Park with original movie star Joseph Mazzello
[ignvideo url="https://www.ign.com/videos/2020/04/25/jurassic-park-the-t-rex-detail-you-never-noticed-and-other-secrets-revealed"] [poilib element="accentDivider"] Terri Schwartz is Editor-in-Chief of Entertainment at IGN. Talk to her on Twitter at @Terri_Schwartz.Nicolas Cage Cast as Tiger King’s Joe Exotic in New TV Series
The Last of Us Part 2 Has Gone Gold
"I know I've said this before, but you won't know to what degree until you get your hands on it and just see the care, the care that has gone into every detail, from the level design, the mechanics, just graphically how the game looks, the environments, art direction, characters, story, the audio design, the soundtrack, oh my god the soundtrack is so amazing. Even for us, who have played this game, we can't even count how many times, we know it inside out, we're still emotionally moved]. I just finished a playthrough and I was crying by the end of it. And it's just pretty incredible, and I'm extremely proud of it, the team is extremely proud of it, and we can't wait to hear what you guys think. "On behalf of Naughty Dog, thank you to you guys. You've been very patient waiting for this game for years with us, and you're just a few weeks away from getting it. A lot of you have sent us sweet and encouraging messages along that time that have been really helpful. No matter what you've seen or heard or read, nothing compares to playing this game from beginning to end. It's a video game, you've got to play it. I hope you guys are doing well. Stay safe, take care of your loved ones, and we'll have a lot more for you soon."[ignvideo url="https://www.ign.com/videos/how-to-avoid-the-last-of-us-part-2-spoilers-ign-daily-fix"] On the topic of those leaks, PlayStation recently confirmed it identified the Last of Us Part 2 leakers, and that those individuals were not affiliated with Sony Interactive Entertainment or Naughty Dog. The leaks came just as Sony announced The Last of Us 2's new release date (alongside a new date for Ghost of Tsushima) of June 19. More information about the leak has allegedly revealed how aspects of The Last of Us 2 were taken in the first place, though Sony has not officially commented on the methods. For more on The Last of Us Part 2, find out about its PS4 hard drive minimum required space, Druckmann's initial thoughts about the Last of Us 2 delay, and a report of how The Last of Us 2's delay allegedly led to sustained crunch. And, be sure to check out our hands-on preview with The Last of Us Part 2 to find out more about the game, including why The Last of Us 2 isn't open world, and how dogs will affect The Last of Us 2's combat. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor and host of Podcast Beyond!, IGN's weekly PlayStation show.
Star Wars Jedi: Fallen Order Free DLC Revealed
As you can see, the combat challenges are wave-based arena challenges that will see protagonist Cal Kestis face off against a number of foes found throughout the game's story. If the trailer is any indication, it won't be just creatures found in the game but bounty hunters as well. [widget path="global/article/imagegallery" parameters="albumSlug=all-lightsaber-colors-in-star-wars-jedi-fallen-order&captions=true"] The challenges also include unique parameters like "no healing" and "take no damage." Launching alongside these combat challenges is a new Battle Grid system that allows you to create your own challenges by placing enemies on a grid for you to fight against. New cosmetic rewards are available in the game, too, including the Inquisitor Cal appearance and lightsaber color. This update is available to download now. [ignvideo url="https://www.ign.com/videos/2017/11/14/the-best-star-wars-games-that-never-were"] If you need a refresher on Star Wars Jedi: Fallen Order's combat, give our Star Wars Jedi: Fallen Order Wiki Guide a once through. If you haven't yet played the game, we thought it was amazing, giving Star Wars Jedi: Fallen Order a 9 out of 10. For more Star Wars news, check out the other Star Wars announcements that happened today on May the Fourth including the announcement that Vader Immortal is coming to PSVR and that Taika Waititi is directing a new Star Wars movie. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.It's time to ignite your lightsaber once again. Combat Challenges, Battle Grid, and more await you. #JediFallenOrder pic.twitter.com/N97jjRox88
— Respawn (@Respawn) May 4, 2020
New Star Wars Movie From Taika Waititi Announced
No details have been released about the film's title, plot, characters, or setting within the Star Wars universe, but Disney has stated that Waititi will direct and co-write, and that the film will be released theatrically. Waititi is joined on scripting duties by Krysty Wilson-Cairns, the writer of 1917 and Edgar Wright's upcoming Last Night in Soho. While we don't know anything about what Waititi and Wilson-Cairns' story will explore, we do know that Disney has not ruled out the possibility of new Star Wars films becoming trilogies. Could this be a standalone story, like Rogue One and Solo, or is this the start of a new saga? [widget path="global/article/imagegallery" parameters="albumSlug=rogue-one-17-cool-star-wars-details-revealed-by-the-writers&captions=true"] As for the Disney+ show, Russian Doll writer Leslye Headland will write, executive produce, and act as showrunner. Disney again has offered no details to the actual premise of the project, but does indicate that it is not the Cassian Andor show nor the Obi-Wan Kenobi show. Disney has also provided no release date for the film or show. Last year reports claimed that Lucasfilm president Kathleen Kennedy had found a director for a Star Wars project slated for 2022. Waititi may potentially be that director if the reports line up, however with the COVID-19 pandemic impact on the film industry it's likely that 2022 would no longer the target window. Until further details emerge, however, we can't draw any conclusions as to where this new film sits in Disney's overall Star Wars plan. For more on the Star Wars front, check out our review of the series finale of The Clone Wars, as well as our list of the Top 25 Clone Wars Episodes. [ignvideo url="https://www.ign.com/videos/2019/12/18/star-wars-the-rise-of-skywalker-review"] [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter.Incoming news from a galaxy far, far away….
Academy Award winner @TaikaWaititi to direct and co-write a new Star Wars feature film for theatrical release; Academy Award nominee Krysty Wilson-Cairns (@WeWriteAtDawn) to co-write screenplay with Waititi: https://t.co/o3Exz8ndy9 pic.twitter.com/Yrt0LQbi7B — Star Wars (@starwars) May 4, 2020
EA and More Publishers Join IGN’s Summer of Gaming
EA Play to Be Broadcast in June

Rainbow Six Siege Review (2020) – Smooth Operator
In Rainbow Six Siege, small tactical choices always lead to big consequences. Every round is a new lesson in what you could have done better, with your mistakes acting as a stern teacher. Taking these lessons to heart and adjusting your team's strategy accordingly keeps each match feeling fresh and exciting, and a drip-feed of new operators, loadouts, and abilities constantly introduces new considerations. The thrill of seeing your plan succeed--whether that's a collection of traps that stops the enemy in their tracks, a well-placed breaching hole that sets the stage for an ambush, or two operators' abilities working together to pull the rug out from the opposing team--is what makes Siege not only a compelling shooter but one of the best examples of teamwork, tactics, and crack shooting out there.
Despite its evolution over the past four years, Rainbow Six Siege has always been a battle between attackers and defenders over a single objective. There are five operators per team, each with their own special gadgets that can be used to slow the attackers' assault or poke holes in the defenders' fortifications. Every round, attackers need to move in on a specific objective; depending on the mode, they'll need to sneak in and extract a hostage, create a pathway to secure a specific room, or strategize carefully to defuse a bomb. Bomb is the quintessential Siege mode, as it makes every operator feel viable and balanced. Pushing the objective, finding an opening to plant the defuser, and then protecting said defuser gives the attacking side a steep, rewarding climb to victory, and it's the defenders' job to knock them down and keep them from reaching that summit.
Playing video games with friends is usually more fun than playing alone, and the benefits of communicating and working together make Siege a more enjoyable experience when playing with people you know. Thankfully, solo-queuing isn't an entirely lost cause, as it's not uncommon to find like-minded players interested in coordinating as a team, but you will inevitably come across players more interested in taking the objective on their own. Siege incentivizes teamwork, and when a group of players executes a coordinated assault on the garage in House or top floor of Kanal, it results in some of the most exciting moments you can experience in a team-based first-person shooter.
Continue Reading at GameSpotRainbow Six Siege Review (2020) – Smooth Operator
In Rainbow Six Siege, small tactical choices always lead to big consequences. Every round is a new lesson in what you could have done better, with your mistakes acting as a stern teacher. Taking these lessons to heart and adjusting your team's strategy accordingly keeps each match feeling fresh and exciting, and a drip-feed of new operators, loadouts, and abilities constantly introduces new considerations. The thrill of seeing your plan succeed--whether that's a collection of traps that stops the enemy in their tracks, a well-placed breaching hole that sets the stage for an ambush, or two operators' abilities working together to pull the rug out from the opposing team--is what makes Siege not only a compelling shooter but one of the best examples of teamwork, tactics, and crack shooting out there.
Despite its evolution over the past four years, Rainbow Six Siege has always been a battle between attackers and defenders over a single objective. There are five operators per team, each with their own special gadgets that can be used to slow the attackers' assault or poke holes in the defenders' fortifications. Every round, attackers need to move in on a specific objective; depending on the mode, they'll need to sneak in and extract a hostage, create a pathway to secure a specific room, or strategize carefully to defuse a bomb. Bomb is the quintessential Siege mode, as it makes every operator feel viable and balanced. Pushing the objective, finding an opening to plant the defuser, and then protecting said defuser gives the attacking side a steep, rewarding climb to victory, and it's the defenders' job to knock them down and keep them from reaching that summit.
Playing video games with friends is usually more fun than playing alone, and the benefits of communicating and working together make Siege a more enjoyable experience when playing with people you know. Thankfully, solo-queuing isn't an entirely lost cause, as it's not uncommon to find like-minded players interested in coordinating as a team, but you will inevitably come across players more interested in taking the objective on their own. Siege incentivizes teamwork, and when a group of players executes a coordinated assault on the garage in House or top floor of Kanal, it results in some of the most exciting moments you can experience in a team-based first-person shooter.
Continue Reading at GameSpot