Horizon Forbidden West Release Date, Gameplay, and Everything Else We Know

Horizon Forbidden West, the sequel to 2017’s Horizon: Zero Dawn, promises to continue the adventures of Aloy as she journeys across the post-post-apocalyptic U.S., fighting robot dinosaurs, and exploring sunken ruins. With PlayStation and Sony announcing the game at their June 2020 PlayStation 5 reveal event, the speculation train has officially left the station.

[ignvideo url="https://www.ign.com/videos/2020/06/18/everything-we-know-about-horizon-forbidden-west-so-far"]

We’ve gone ahead and rounded up everything we know about Horizon Forbidden West, including release date, story, new gameplay, and new machine creatures Aloy will encounter, and more.

Horizon: Forbidden West Release Date

Horizon Forbidden West is confirmed for the PS5 and Guerilla Games is “aiming” to release it in 2021. That’s all developer Guerilla Games has said about the sequel so far. That means it won’t be a release window game for the PlayStation 5, which is launching during the “holiday 2020” window.

Horizon Forbidden West Story: New Threats, New Locations

When we last left Aloy at the end of Horizon Zero Dawn, she had defeated the rampant A.I. HADES. Along the way, Aloy also learned the truth about the world: How a company named Faro Automated Solutions lost control of its army of military robots that could subsist on any biomass for fuel, and how Aloy is a clone of Dr. Elisabet Sobeck, the researcher in charge of “Project Zero Dawn” (a vast network of cloning facilities) and how GAIA, the A.I. system that was corrupted by HADES, was responsible for reseeding the earth after it was once again habitable -- and that’s just the Cliff Notes version. Aloy riding along a beach filled with red blight vines

In the reveal trailer, we see a new threat emerge, which Guerilla Games calls the “red blight.” It manifests as a moldy mass of red vines that can infect its way into lifeforms and the surrounding environment. Aloy finds a fox (a real one, not a robo-fox) that’s been infected and on death’s door before another, considerably larger creature interrupts her.

It’s currently unclear if the red blight infects robotic lifeforms rather than just organic, like the corruption that plagued the robots in the first game. The red blight is also seemingly responsible for the “supercell storms,” a chaotic swirl of wind and red lightning that covers the sky.

horizon forbidden west super cell storm

Aloy’s journey to address this new threat will evidently take her from Utah out to the west coast, specifically a post-post-apocalyptic San Francisco. In the reveal trailer, we see an underwater ruin resembling San Francisco’s Palace of Fine Arts, which is a mere eight-minute walk from the north bay coastline.

horizon forbidden west san francisco palace of fine arts

All that said, HADES was not fully destroyed by Aloy. Sylens (played by Lance Reddick), the former leader of the HADES-worshipping Eclipse organization and the deuteragonist of Horizon Zero Dawn, managed to contain a portion of HADES in a mysterious jar-like device and take it with him to an unknown desert location where a giant war machine lay dormant. There, Sylens told HADES he would discover who originally sent the signal to activate the malicious A.I. It’s still unclear if all the red blight plaguing the west is HADES’ doing, though. Sylens has also seemingly joined a new faction that’s fond of capturing and corrupting robots.

horizon forbidden west sylens

Other brief glimpses in the reveal trailer show that Aloy will at some point visit the Sierra Nevada mountains (where another dormant war machine rests) and the Embarcadero Ferry Building on San Francisco’s Pier. We also see Aloy dust off a sign reading “casino” in simplified Chinese, indicating we may visit Las Vegas, although it could be a part of San Francisco’s Chinatown. Another few shots show the rounded top of the mountains El Capitan and Half Dome in Yosemite, about 200 real-life miles east of San Francisco. A final shot gives us a sweeping view of San Francisco’s Golden Gate Bridge.

horizon forbidden west golden gate

Horizon Forbidden West Gameplay

We haven’t seen any actual gameplay of Horizon Forbidden West so far, but a few images in the reveal trailer indicate some changes are possibly on the way. [ignvideo url="https://www.ign.com/videos/2020/06/17/horizon-forbidden-west-guerrilla-talks"]

The most notable addition seems to be Aloy donning a breathing mask and diving beneath the waves of San Francisco’s waters. Aloy can be seen swimming between some seaweed and reeds before an alligator-like snapjaw swims overhead. Aloy appears to hide amongst the reeds, much like the tall grass that provided stealth in the first game, allowing the snapjaw to swim by unaware. It’s currently unclear how combat will work underwater, or if Aloy is fish food the moment she’s caught by a larger predator.

horizon forbidden west underwater swimming

We also see Aloy climbing a ludicrously steep cliffside. Some criticized Horizon Zero Dawn for only allowing players to climb certain stretches of rock, rather than allowing them to climb anything like in 2017’s Breath of the Wild. It’s unclear if Guerilla Games is shooting for more traversal options or if this was just meant to show off the great heights she’ll be reaching in her travels.

horizon forbidden west climbing

As for traversal options, we see Aloy once again riding a horse-like steed (probably a broadhead), but the trailer does show a new type of flying machine, dubbed “sunwings,” that resemble pterodactyls mixed with vultures. Guerilla hasn’t said whether or not you’ll be able to fly on these creatures in Forbidden West, but fans can certainly hope.

A final shot of Aloy facing down a tribe sporting corrupted and armored elephant-like robots may indicate that Guerilla Games is aiming for larger battles between factions of humans and machines, though we’ve yet to see anything of that nature yet, and Guerilla hasn’t confirmed anything of the sort.

Guerilla Games has also stated that due to the PlayStation 5’s computing power, there will be virtually no loading time when fast-traveling across the map, which the game’s director has stated will be a bit bigger than Zero Dawn’s.

New Creatures in Horizon Forbidden West

One of Horizon Zero Dawn’s biggest draws was its variety of robotic creatures, from the tyrannical thunderjaw, the towering tallnecks, to the aerial glinthawks and more. Some new creatures were briefly teased in Horizon Forbidden West’s reveal trailer.

Here we see the “shellsnapper,” resembling a massive tortoise with its powerful jaws and moss-covered backside. It appears to reside in swampy environments, but we wouldn’t be surprised to see it show up across much of the coastal environments we’ll see throughout the game.

horizon forbidden west snap turtle

We also see the dormant remains of a “metal devil,” the immense machines that instigated the world-ending Faro plague. It’s unclear if we’ll see one in action, considering even one of these murderous machines would spell doom for the surrounding area. horizon forbidden west creatures metal devil

We briefly see a hologram of a dragon flying around Aloy in a desert environment, although it’s unclear if this is just a hologram of a folkloric illustration of a dragon or an actual robotic creature.

horizon forbidden west robots dragon

We can see Sylens and his new crew subduing boar-like robots for their seemingly nefarious means.

horizon forbidden west boar robot

The new “sunwings” can be seen flying above the San Francisco skyline. They’re definitely smaller than the Glinthawks that pursued Aloy in Zero Dawn, but it’s unclear if Aloy will be able to subdue and ride one.

horizon forbidden west sunwing robot creature

Lastly, we get a look at the “trumortusk,” an elephant-like robot, some of which have been overridden by a tribe of humans and outfitted with spiked armor. The scene of the tribe and their trumortusks preparing to charge Aloy echoes the memorable mumakil charge in The Lord of the Rings: The Return of the King during the battle of Pelennor Fields.

horizon forbidden west elephant robot creature

If you’re eager for more info, check out IGN’s Horizon Forbidden West hub page, where you can find all our previews and more. Don’t forget to check out everything we know about the PlayStation 5, including other confirmed exclusive games from Sony.

Horizon Forbidden West Release Date, Gameplay, and Everything Else We Know

Horizon Forbidden West, the sequel to 2017’s Horizon: Zero Dawn, promises to continue the adventures of Aloy as she journeys across the post-post-apocalyptic U.S., fighting robot dinosaurs, and exploring sunken ruins. With PlayStation and Sony announcing the game at their June 2020 PlayStation 5 reveal event, the speculation train has officially left the station.

[ignvideo url="https://www.ign.com/videos/2020/06/18/everything-we-know-about-horizon-forbidden-west-so-far"]

We’ve gone ahead and rounded up everything we know about Horizon Forbidden West, including release date, story, new gameplay, and new machine creatures Aloy will encounter, and more.

Horizon: Forbidden West Release Date

Horizon Forbidden West is confirmed for the PS5 and Guerilla Games is “aiming” to release it in 2021. That’s all developer Guerilla Games has said about the sequel so far. That means it won’t be a release window game for the PlayStation 5, which is launching during the “holiday 2020” window.

Horizon Forbidden West Story: New Threats, New Locations

When we last left Aloy at the end of Horizon Zero Dawn, she had defeated the rampant A.I. HADES. Along the way, Aloy also learned the truth about the world: How a company named Faro Automated Solutions lost control of its army of military robots that could subsist on any biomass for fuel, and how Aloy is a clone of Dr. Elisabet Sobeck, the researcher in charge of “Project Zero Dawn” (a vast network of cloning facilities) and how GAIA, the A.I. system that was corrupted by HADES, was responsible for reseeding the earth after it was once again habitable -- and that’s just the Cliff Notes version. Aloy riding along a beach filled with red blight vines

In the reveal trailer, we see a new threat emerge, which Guerilla Games calls the “red blight.” It manifests as a moldy mass of red vines that can infect its way into lifeforms and the surrounding environment. Aloy finds a fox (a real one, not a robo-fox) that’s been infected and on death’s door before another, considerably larger creature interrupts her.

It’s currently unclear if the red blight infects robotic lifeforms rather than just organic, like the corruption that plagued the robots in the first game. The red blight is also seemingly responsible for the “supercell storms,” a chaotic swirl of wind and red lightning that covers the sky.

horizon forbidden west super cell storm

Aloy’s journey to address this new threat will evidently take her from Utah out to the west coast, specifically a post-post-apocalyptic San Francisco. In the reveal trailer, we see an underwater ruin resembling San Francisco’s Palace of Fine Arts, which is a mere eight-minute walk from the north bay coastline.

horizon forbidden west san francisco palace of fine arts

All that said, HADES was not fully destroyed by Aloy. Sylens (played by Lance Reddick), the former leader of the HADES-worshipping Eclipse organization and the deuteragonist of Horizon Zero Dawn, managed to contain a portion of HADES in a mysterious jar-like device and take it with him to an unknown desert location where a giant war machine lay dormant. There, Sylens told HADES he would discover who originally sent the signal to activate the malicious A.I. It’s still unclear if all the red blight plaguing the west is HADES’ doing, though. Sylens has also seemingly joined a new faction that’s fond of capturing and corrupting robots.

horizon forbidden west sylens

Other brief glimpses in the reveal trailer show that Aloy will at some point visit the Sierra Nevada mountains (where another dormant war machine rests) and the Embarcadero Ferry Building on San Francisco’s Pier. We also see Aloy dust off a sign reading “casino” in simplified Chinese, indicating we may visit Las Vegas, although it could be a part of San Francisco’s Chinatown. Another few shots show the rounded top of the mountains El Capitan and Half Dome in Yosemite, about 200 real-life miles east of San Francisco. A final shot gives us a sweeping view of San Francisco’s Golden Gate Bridge.

horizon forbidden west golden gate

Horizon Forbidden West Gameplay

We haven’t seen any actual gameplay of Horizon Forbidden West so far, but a few images in the reveal trailer indicate some changes are possibly on the way. [ignvideo url="https://www.ign.com/videos/2020/06/17/horizon-forbidden-west-guerrilla-talks"]

The most notable addition seems to be Aloy donning a breathing mask and diving beneath the waves of San Francisco’s waters. Aloy can be seen swimming between some seaweed and reeds before an alligator-like snapjaw swims overhead. Aloy appears to hide amongst the reeds, much like the tall grass that provided stealth in the first game, allowing the snapjaw to swim by unaware. It’s currently unclear how combat will work underwater, or if Aloy is fish food the moment she’s caught by a larger predator.

horizon forbidden west underwater swimming

We also see Aloy climbing a ludicrously steep cliffside. Some criticized Horizon Zero Dawn for only allowing players to climb certain stretches of rock, rather than allowing them to climb anything like in 2017’s Breath of the Wild. It’s unclear if Guerilla Games is shooting for more traversal options or if this was just meant to show off the great heights she’ll be reaching in her travels.

horizon forbidden west climbing

As for traversal options, we see Aloy once again riding a horse-like steed (probably a broadhead), but the trailer does show a new type of flying machine, dubbed “sunwings,” that resemble pterodactyls mixed with vultures. Guerilla hasn’t said whether or not you’ll be able to fly on these creatures in Forbidden West, but fans can certainly hope.

A final shot of Aloy facing down a tribe sporting corrupted and armored elephant-like robots may indicate that Guerilla Games is aiming for larger battles between factions of humans and machines, though we’ve yet to see anything of that nature yet, and Guerilla hasn’t confirmed anything of the sort.

Guerilla Games has also stated that due to the PlayStation 5’s computing power, there will be virtually no loading time when fast-traveling across the map, which the game’s director has stated will be a bit bigger than Zero Dawn’s.

New Creatures in Horizon Forbidden West

One of Horizon Zero Dawn’s biggest draws was its variety of robotic creatures, from the tyrannical thunderjaw, the towering tallnecks, to the aerial glinthawks and more. Some new creatures were briefly teased in Horizon Forbidden West’s reveal trailer.

Here we see the “shellsnapper,” resembling a massive tortoise with its powerful jaws and moss-covered backside. It appears to reside in swampy environments, but we wouldn’t be surprised to see it show up across much of the coastal environments we’ll see throughout the game.

horizon forbidden west snap turtle

We also see the dormant remains of a “metal devil,” the immense machines that instigated the world-ending Faro plague. It’s unclear if we’ll see one in action, considering even one of these murderous machines would spell doom for the surrounding area. horizon forbidden west creatures metal devil

We briefly see a hologram of a dragon flying around Aloy in a desert environment, although it’s unclear if this is just a hologram of a folkloric illustration of a dragon or an actual robotic creature.

horizon forbidden west robots dragon

We can see Sylens and his new crew subduing boar-like robots for their seemingly nefarious means.

horizon forbidden west boar robot

The new “sunwings” can be seen flying above the San Francisco skyline. They’re definitely smaller than the Glinthawks that pursued Aloy in Zero Dawn, but it’s unclear if Aloy will be able to subdue and ride one.

horizon forbidden west sunwing robot creature

Lastly, we get a look at the “trumortusk,” an elephant-like robot, some of which have been overridden by a tribe of humans and outfitted with spiked armor. The scene of the tribe and their trumortusks preparing to charge Aloy echoes the memorable mumakil charge in The Lord of the Rings: The Return of the King during the battle of Pelennor Fields.

horizon forbidden west elephant robot creature

If you’re eager for more info, check out IGN’s Horizon Forbidden West hub page, where you can find all our previews and more. Don’t forget to check out everything we know about the PlayStation 5, including other confirmed exclusive games from Sony.

MTV Studios Revives Clone High With Original Creators

Another beloved animated sitcom is making a long overdue return to the air. MTV Studios is rebooting the short-lived Clone High, and creators Phil Lord, Chris Miller, and Bill Lawrence are all returning. The new series will be overseen by Erica Rivinoja, who worked on the original Clone High, as well as South Park and Fox's Last Man on Earth. Rivinoja will serve as showrunner and also co-write the Clone High revival's pilot with Lord and Miller. clone-high For those who missed Clone High during its brief, 13-episode run in 2002 and 2003, the series revolves around a group of teenage clones of famous historical figures like Abraham Lincoln, Mahatma Gandhi, Joan of Arc and John F. Kennedy. While created by a sinister cabal of government agents hoping to harness the clones as military assets, the main characters spend most of their time navigating traditional teen problems like dating, studying, school elections, and the pressures of living up to their namesakes. All the while, the school's evil principal plots to cash in on his students by creating a lucrative theme park called "Cloney Island." While critically acclaimed, Clone High was canceled after one season, in part because of international outrage over the show's depiction of Gandhi.

Binge It! Clone High Is the Funniest High School Comedy You've (Probably) Never Seen

According to MTV's press release, the new Clone High will "re-imagine" the original series, no doubt updating that show's satire of early 2000's pop culture with a more 2020-inspired approach. This suggests the new version of Clone High won't follow up on the unresolved Season 1 cliffhanger, but instead reboot the series from square one. “We thrilled to reunite with Phil Lord, Chris Miller, and Bill Lawrence to re-imagine this cult classic as we rapidly grow our portfolio of beloved and iconic adult animation series,” said Chris McCarthy, President of ViacomCBS' Entertainment and Youth Group. Clone High is the latest in a growing list of animated sitcoms being revived or rebooted for newer audiences. Comedy Central greenlit two new seasons of Beavis & Butt-Head and will also play host to the Daria spinoff Jodie. Other animated sitcom revivals include a new Boondocks series on HBO Max and Netflix's Invader Zim: Enter the Florpus. [widget path="global/article/imagegallery" parameters="albumSlug=abraham-lincolns-craziest-movie-and-tv-show-appearances&captions=true"] Lord and Miller are also hard at work on a sequel to 2018's Spider-Man: Into the Spider-Verse. Miller recently teased the "groundbreaking" new animation techniques being used to bring that sequel to life. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

MTV Studios Revives Clone High With Original Creators

Another beloved animated sitcom is making a long overdue return to the air. MTV Studios is rebooting the short-lived Clone High, and creators Phil Lord, Chris Miller, and Bill Lawrence are all returning. The new series will be overseen by Erica Rivinoja, who worked on the original Clone High, as well as South Park and Fox's Last Man on Earth. Rivinoja will serve as showrunner and also co-write the Clone High revival's pilot with Lord and Miller. clone-high For those who missed Clone High during its brief, 13-episode run in 2002 and 2003, the series revolves around a group of teenage clones of famous historical figures like Abraham Lincoln, Mahatma Gandhi, Joan of Arc and John F. Kennedy. While created by a sinister cabal of government agents hoping to harness the clones as military assets, the main characters spend most of their time navigating traditional teen problems like dating, studying, school elections, and the pressures of living up to their namesakes. All the while, the school's evil principal plots to cash in on his students by creating a lucrative theme park called "Cloney Island." While critically acclaimed, Clone High was canceled after one season, in part because of international outrage over the show's depiction of Gandhi.

Binge It! Clone High Is the Funniest High School Comedy You've (Probably) Never Seen

According to MTV's press release, the new Clone High will "re-imagine" the original series, no doubt updating that show's satire of early 2000's pop culture with a more 2020-inspired approach. This suggests the new version of Clone High won't follow up on the unresolved Season 1 cliffhanger, but instead reboot the series from square one. “We thrilled to reunite with Phil Lord, Chris Miller, and Bill Lawrence to re-imagine this cult classic as we rapidly grow our portfolio of beloved and iconic adult animation series,” said Chris McCarthy, President of ViacomCBS' Entertainment and Youth Group. Clone High is the latest in a growing list of animated sitcoms being revived or rebooted for newer audiences. Comedy Central greenlit two new seasons of Beavis & Butt-Head and will also play host to the Daria spinoff Jodie. Other animated sitcom revivals include a new Boondocks series on HBO Max and Netflix's Invader Zim: Enter the Florpus. [widget path="global/article/imagegallery" parameters="albumSlug=abraham-lincolns-craziest-movie-and-tv-show-appearances&captions=true"] Lord and Miller are also hard at work on a sequel to 2018's Spider-Man: Into the Spider-Verse. Miller recently teased the "groundbreaking" new animation techniques being used to bring that sequel to life. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Hyper Scape, a New FPS Battle Royale, Announced by Ubisoft

Ubisoft has fully revealed Hyper Scape, the FPS battle royale game that has been teased (and partially leaked) over the last few days. Hyper Scape is a free-to-play first-person battle royale coming to PC, Xbox One, and PS4. Ubisoft have targeted a Summer 2020 release, starting with a short closed ‘Technical Test’ on PC that will run July 2 - 7, with more ‘phases’ to follow in the build up to full release. [ignvideo url="https://www.ign.com/videos/2020/07/02/hyper-scape-preview"] Set in a VR world called the Hyper Scape, the game focuses on a sport called Crown Rush, in which 100 players split into squads of 3 compete for victory. Wins can be claimed in the usual last-team-standing manner, or by claiming a crown objective in the final phase of the match and holding onto it for 45 seconds. Unlike most battle royales, Hyper Scape’s stand-out feature is that it takes place on an entirely urban map. This city - clearly influenced by Paris - is also littered with jump pads to allow for fast-paced vertical movement. The game is also connected to Twitch to allow spectators a level of influence over games and earn rewards just by watching. During the technical test viewers will be able to vote on in-game events, such as giving all players unlimited ammo. In the full game, viewers will also be able to unlock battle pass progression by watching people stream Hyper Scape, and even join the squad of their favourite streamers. [widget path="global/article/imagegallery" parameters="albumSlug=hyper-scape-screenshots&captions=true"] The technical test, available on PC from today, features nine different weapons and nine ‘hacks’; special abilities such as a teleport and an invisibility cloak that can help give players an edge. The technical test also features a 10-tier battle pass for free, and anything earned from it will be carried over into the full release. To get in and play during this short period, you'll need to watch Hyper Scape streams on Twitch and wait for a Twitch Drop, which will then grant access to the technical test servers. For more on Hyper Scape, check out our hands-on preview of the technical test, which goes in-depth on its vertical map, new approach to death, and how it’s a battle royale without a shrinking circle. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Hyper Scape, a New FPS Battle Royale, Announced by Ubisoft

Ubisoft has fully revealed Hyper Scape, the FPS battle royale game that has been teased (and partially leaked) over the last few days. Hyper Scape is a free-to-play first-person battle royale coming to PC, Xbox One, and PS4. Ubisoft have targeted a Summer 2020 release, starting with a short closed ‘Technical Test’ on PC that will run July 2 - 7, with more ‘phases’ to follow in the build up to full release. [ignvideo url="https://www.ign.com/videos/2020/07/02/hyper-scape-preview"] Set in a VR world called the Hyper Scape, the game focuses on a sport called Crown Rush, in which 100 players split into squads of 3 compete for victory. Wins can be claimed in the usual last-team-standing manner, or by claiming a crown objective in the final phase of the match and holding onto it for 45 seconds. Unlike most battle royales, Hyper Scape’s stand-out feature is that it takes place on an entirely urban map. This city - clearly influenced by Paris - is also littered with jump pads to allow for fast-paced vertical movement. The game is also connected to Twitch to allow spectators a level of influence over games and earn rewards just by watching. During the technical test viewers will be able to vote on in-game events, such as giving all players unlimited ammo. In the full game, viewers will also be able to unlock battle pass progression by watching people stream Hyper Scape, and even join the squad of their favourite streamers. [widget path="global/article/imagegallery" parameters="albumSlug=hyper-scape-screenshots&captions=true"] The technical test, available on PC from today, features nine different weapons and nine ‘hacks’; special abilities such as a teleport and an invisibility cloak that can help give players an edge. The technical test also features a 10-tier battle pass for free, and anything earned from it will be carried over into the full release. To get in and play during this short period, you'll need to watch Hyper Scape streams on Twitch and wait for a Twitch Drop, which will then grant access to the technical test servers. For more on Hyper Scape, check out our hands-on preview of the technical test, which goes in-depth on its vertical map, new approach to death, and how it’s a battle royale without a shrinking circle. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

My Friend Pedro TV Series from John Wick Creator Confirmed

My Friend Pedro will be adapted into an R-rated TV series by the creator of John Wick. The show will be a half-hour dramedy, according to The Hollywood Reporter. Derek Kolstad, the writer of the first two John Wick movies and a co-writer of the third, will write the series and serve as an executive producer. The uncredited co-director of the first John Wick and director of Deadpool 2 and Hobbs & Shaw, David Leitch, will also executive produce the project. The game tells the story of a person who wakes up in a butcher shop where a banana named Pedro tells them about the secret and nasty operations of the butcher shop. The banana then teaches the player to commit murder. The creator of My Friend Pedro, Victor Ågren, said the game was inspired by the works of Kolstad and Leitch and it's a "dream come true" to see them adapt his game. [ignvideo url="https://www.ign.com/videos/2019/06/17/7-things-that-inspired-my-friend-pedro"] "It's hard to find the words to describe the journey this game has taken," Ågren said in a statement. "'A dream come true' would be one way to put it - but in truth I could have never in a million years even began to imagine things to work out the way they have. The work of both Derek Kolstad and David Leitch (all the way back to his stunt days on films like The Matrix) has been a huge influence on shaping My Friend Pedro. To later find them attached to a TV-adaptation of the game boggles my mind. There must be something bigger at play here. As a solo developer tucked away in a small corner of the world, it really makes me think that as long as you create from the right place the result can reach even as far as the giants of Hollywood. Anything is possible and I truly can't wait to see what's next!" The company behind the My Friend Pedro series is the same behind the recently announced Disco Elysium TV series adaptation. Devolver Digital Co-Founder Mike Wilson is happy to see indie games getting the Hollywood treatment. “Major players in Hollywood have finally taken notice to the amazingly rich original worlds created by independent developers from around the world, especially games like the ones Devolver works on that don’t have to round off the edges for a mainstream audience,” Wilson said in a statement. [widget path="global/article/imagegallery" parameters="albumSlug=6-video-games-that-should-be-netflix-shows&captions=true"] Kolstad said back in May that he was pitching a My Friend Pedro series as well as an adaptation of the 2017 indie game Bendy and the Ink Machine. My Friend Pedro was first released on PC and Switch in June 2019 and was later ported to Xbox One and PS4. In IGN's review of the game, we said, "Like the John Woo movies that it successfully emulates, My Friend Pedro is all about the action – and that action is excellent." [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who is already dreamcasting Lance Reddick in the role of the banana.

My Friend Pedro TV Series from John Wick Creator Confirmed

My Friend Pedro will be adapted into an R-rated TV series by the creator of John Wick. The show will be a half-hour dramedy, according to The Hollywood Reporter. Derek Kolstad, the writer of the first two John Wick movies and a co-writer of the third, will write the series and serve as an executive producer. The uncredited co-director of the first John Wick and director of Deadpool 2 and Hobbs & Shaw, David Leitch, will also executive produce the project. The game tells the story of a person who wakes up in a butcher shop where a banana named Pedro tells them about the secret and nasty operations of the butcher shop. The banana then teaches the player to commit murder. The creator of My Friend Pedro, Victor Ågren, said the game was inspired by the works of Kolstad and Leitch and it's a "dream come true" to see them adapt his game. [ignvideo url="https://www.ign.com/videos/2019/06/17/7-things-that-inspired-my-friend-pedro"] "It's hard to find the words to describe the journey this game has taken," Ågren said in a statement. "'A dream come true' would be one way to put it - but in truth I could have never in a million years even began to imagine things to work out the way they have. The work of both Derek Kolstad and David Leitch (all the way back to his stunt days on films like The Matrix) has been a huge influence on shaping My Friend Pedro. To later find them attached to a TV-adaptation of the game boggles my mind. There must be something bigger at play here. As a solo developer tucked away in a small corner of the world, it really makes me think that as long as you create from the right place the result can reach even as far as the giants of Hollywood. Anything is possible and I truly can't wait to see what's next!" The company behind the My Friend Pedro series is the same behind the recently announced Disco Elysium TV series adaptation. Devolver Digital Co-Founder Mike Wilson is happy to see indie games getting the Hollywood treatment. “Major players in Hollywood have finally taken notice to the amazingly rich original worlds created by independent developers from around the world, especially games like the ones Devolver works on that don’t have to round off the edges for a mainstream audience,” Wilson said in a statement. [widget path="global/article/imagegallery" parameters="albumSlug=6-video-games-that-should-be-netflix-shows&captions=true"] Kolstad said back in May that he was pitching a My Friend Pedro series as well as an adaptation of the 2017 indie game Bendy and the Ink Machine. My Friend Pedro was first released on PC and Switch in June 2019 and was later ported to Xbox One and PS4. In IGN's review of the game, we said, "Like the John Woo movies that it successfully emulates, My Friend Pedro is all about the action – and that action is excellent." [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who is already dreamcasting Lance Reddick in the role of the banana.