Thor Love and Thunder Deleted Scenes Feature More Guardians and More Zeus
Russell Crowe’s Zeus appears in a bunch of Thor: Love and Thunder deleted scenes.
The 58-year-old actor starred as the mythical Greek god in the recent Thor sequel, and it looks as though there were even more scenes featuring Zeus that ended up on the cutting room floor.
The upcoming blu-ray release includes four previously unseen deleted scenes, featuring Korg, Zeus, and the Guardians of the Galaxy.
Thor: Love and Thunder stars Chris Hemsworth as the titular Marvel superhero, embarking on an intergalactic journey of self-discovery… not to mention an encounter with a powerful new villain called Gorr the God Butcher (Christian Bale).
It looks as though Thor is in for quite a rough time, but it’s Russell Crowe’s Zeus that’s getting more screen time in those deleted scenes.
Here are the official descriptions of those deleted scenes:
- Looking for Zeus – “Thor, Valkyrie, and Korg run into a few characters while seeking an audience with Zeus.”
- Wasting Time – “Star-Lord and Mantis convince Thor to help their cause.”
- A Safe Vacation – “A nonchalant Thor chats with a panicked Star-Lord and Mantis in the middle of chaos. An explosion thrusts Korg into the scene.”
- Fighting For You – “Zeus gifts Thor a special tool after overhearing a heartfelt conversation.”
Not exactly the most exciting scenes, but I’ll take more of Russell Crowe’s Zeus where I can get it.
Additionally, the DVD and Blu-ray releases include a gag reel, audio commentary, and a bunch of new featurettes, including a deep dive into Christian Bale’s Gorr. Intriguing.
IGN’s Thor: Love and Thunder review gave it 7/10 saying it was “held back by a cookie-cutter plot and a mishandling of supporting characters, but succeeds as the MCU's first romantic comedy thanks to Chris Hemsworth and Natalie Portman's chemistry.”
Want to read more about Thor: Love and Thunder? Check out how Russell Crowe might have looked before he became Zeus and find out what happened to the Guardians of the Galaxy in Thor 4.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Thor Love and Thunder Deleted Scenes Feature More Guardians and More Zeus
Russell Crowe’s Zeus appears in a bunch of Thor: Love and Thunder deleted scenes.
The 58-year-old actor starred as the mythical Greek god in the recent Thor sequel, and it looks as though there were even more scenes featuring Zeus that ended up on the cutting room floor.
The upcoming blu-ray release includes four previously unseen deleted scenes, featuring Korg, Zeus, and the Guardians of the Galaxy.
Thor: Love and Thunder stars Chris Hemsworth as the titular Marvel superhero, embarking on an intergalactic journey of self-discovery… not to mention an encounter with a powerful new villain called Gorr the God Butcher (Christian Bale).
It looks as though Thor is in for quite a rough time, but it’s Russell Crowe’s Zeus that’s getting more screen time in those deleted scenes.
Here are the official descriptions of those deleted scenes:
- Looking for Zeus – “Thor, Valkyrie, and Korg run into a few characters while seeking an audience with Zeus.”
- Wasting Time – “Star-Lord and Mantis convince Thor to help their cause.”
- A Safe Vacation – “A nonchalant Thor chats with a panicked Star-Lord and Mantis in the middle of chaos. An explosion thrusts Korg into the scene.”
- Fighting For You – “Zeus gifts Thor a special tool after overhearing a heartfelt conversation.”
Not exactly the most exciting scenes, but I’ll take more of Russell Crowe’s Zeus where I can get it.
Additionally, the DVD and Blu-ray releases include a gag reel, audio commentary, and a bunch of new featurettes, including a deep dive into Christian Bale’s Gorr. Intriguing.
IGN’s Thor: Love and Thunder review gave it 7/10 saying it was “held back by a cookie-cutter plot and a mishandling of supporting characters, but succeeds as the MCU's first romantic comedy thanks to Chris Hemsworth and Natalie Portman's chemistry.”
Want to read more about Thor: Love and Thunder? Check out how Russell Crowe might have looked before he became Zeus and find out what happened to the Guardians of the Galaxy in Thor 4.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
WB Games Chief Says Division Has ‘Critically Important’ Role to Play Amid Internal Shakeups
It's been a rough time for Warner Bros. Discovery, which has dealt with delays and cancellations amid the fallout from its merger, but at least one divison appears to still doing well.
In a new interview with Axios Gaming, Warner Bros. Interactive Entertainment chief David Haddad touted the divisions recent successes, which include Lego Star Wars: The Skywalker Saga and Multiversus. Both games have managed to sell tens of millions of units while garnering solid reviews.
According to Haddad, the division is profitable and does not look likely to suffer the sort of layoffs and cancellations that have impacted other parts of WB Discovery.
"I do believe, especially moving forward, that we have a critically important role to play inside the company," Haddad said.
According to Haddad, WB Discovery has expressed "a strong belief in the growth of the games business and being part of that overall company strategy."
This would seem to temporarily put to rest rumors that studios within WB Games — which include the likes of NetherRealm and Rocksteady — were for sale following WB Discovery's merger. Xbox and PlayStation were rumored to be among the groups interested in such an acquisition. Previous owner AT&T reportedly attempted to sell WB Games for $4 billion in 2020.
WB Games has been a relative bright spot in what has otherwise been a difficult year for WB Discovery. In early August, WB Discovery stunned Hollywood by unexpectedly cancelling Batgirl, yanking dozens of shows off HBO Max, and effectively killing the Arrowverse. The backlash has been intense as creators and fans alike have spoken out against what they perceive to the heavy-handed decisions by CEO David Zaslav, who has been outspoken in his desire to build WB's own version of the MCU.
WB Games, meanwhile, continues to move ahead with multiple high-profile projects including Hogwarts Legacy, Wonder Woman, and Suicide Squad: Kill the Justice League. Gotham Knights, which we've been covering all month via IGN First, is WB's next game. It's due out on PC, PS5, and Xbox Series X|S on October 21.
Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.
WB Games Chief Says Division Has ‘Critically Important’ Role to Play Amid Internal Shakeups
It's been a rough time for Warner Bros. Discovery, which has dealt with delays and cancellations amid the fallout from its merger, but at least one divison appears to still doing well.
In a new interview with Axios Gaming, Warner Bros. Interactive Entertainment chief David Haddad touted the divisions recent successes, which include Lego Star Wars: The Skywalker Saga and Multiversus. Both games have managed to sell tens of millions of units while garnering solid reviews.
According to Haddad, the division is profitable and does not look likely to suffer the sort of layoffs and cancellations that have impacted other parts of WB Discovery.
"I do believe, especially moving forward, that we have a critically important role to play inside the company," Haddad said.
According to Haddad, WB Discovery has expressed "a strong belief in the growth of the games business and being part of that overall company strategy."
This would seem to temporarily put to rest rumors that studios within WB Games — which include the likes of NetherRealm and Rocksteady — were for sale following WB Discovery's merger. Xbox and PlayStation were rumored to be among the groups interested in such an acquisition. Previous owner AT&T reportedly attempted to sell WB Games for $4 billion in 2020.
WB Games has been a relative bright spot in what has otherwise been a difficult year for WB Discovery. In early August, WB Discovery stunned Hollywood by unexpectedly cancelling Batgirl, yanking dozens of shows off HBO Max, and effectively killing the Arrowverse. The backlash has been intense as creators and fans alike have spoken out against what they perceive to the heavy-handed decisions by CEO David Zaslav, who has been outspoken in his desire to build WB's own version of the MCU.
WB Games, meanwhile, continues to move ahead with multiple high-profile projects including Hogwarts Legacy, Wonder Woman, and Suicide Squad: Kill the Justice League. Gotham Knights, which we've been covering all month via IGN First, is WB's next game. It's due out on PC, PS5, and Xbox Series X|S on October 21.
Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.
Neil Gaiman Sabotaged The Sandman Movie Himself
The Sandman creator Neil Gaiman admitted to sabotaging a planned movie adaptation for The Sandman himself.
During an interview with Rolling Stone, the 61-year-old author admitted that he leaked a script to the press to halt an earlier attempt to bring The Sandman to the big screen.
“I sent the script to Ain’t It Cool News, which back then was read by people,” he revealed. “And I thought, I wonder what Ain’t It Cool News will think of the script that they’re going to receive anonymously. And they wrote a fabulous article about how it was the worst script they’d ever been sent. And suddenly the prospect of that film happening went away."
Peters was adapting The Sandman for Warner Bros. but the film got stuck in development hell in 2001. The article from Ain’t It Cool News certainly didn’t help.
“It was the worst script that I’ve ever read by anybody,” said Gaiman. “A guy in Jon Peters’ office phoned me up and he said, ‘So Neil, have you had a chance to read the script we sent you?’ And I said, ‘Well, yes. Yes, I did. I haven’t read all of it, but I’ve read enough.’ He says, ‘So, pretty good. Huh?’ And I said, ‘Well, no. It really isn’t.’ He said, ‘Oh, come on. There must have been stuff in there you loved.’ I said, ‘There was nothing in there I loved. There was nothing in there I liked. It was the worst script that I’ve ever read by anybody. It’s not just the worst Sandman script. That was the worst script I’ve ever been sent.’”
Unimpressed with the script, Gaiman decided to sabotage the movie himself. The script was shaping up to be an action movie with giant mechanical spiders and Lucifer, Morpheus, and the Corinthian set to be identical triplets in a race for the ruby, helm, and bag of sand.
"They were a family of identical brothers, and it was all a race to see who could get the ruby, the helm, and the bag of sand before midnight in 1999, before the new millennium started, because whoever got it would be the winner. That was the plot," Gaiman revealed.
Funny enough, the giant spider would appear in Peters' next film, Wild Wild West.
After this version of the movie was killed, The Sandman changed hands several times.
A version was in the works with Joseph Gordon-Levitt as Morpheus, but this too failed to enter production, despite winning Gaiman’s seal of approval. Following an aborted attempt to serialize The Sandman for HBO, the rights were then sold to Netflix…
The Sandman debuted online earlier this month, winning over fans and critics alike.
Whether or not a second season enters production remains to be seen… but either way, it’s a miracle we got to see the first.
Want to read more about The Sandman? Check out how Netflix changed Calliope’s story as well as all our burning questions ahead of the second season.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Neil Gaiman Sabotaged The Sandman Movie Himself
The Sandman creator Neil Gaiman admitted to sabotaging a planned movie adaptation for The Sandman himself.
During an interview with Rolling Stone, the 61-year-old author admitted that he leaked a script to the press to halt an earlier attempt to bring The Sandman to the big screen.
“I sent the script to Ain’t It Cool News, which back then was read by people,” he revealed. “And I thought, I wonder what Ain’t It Cool News will think of the script that they’re going to receive anonymously. And they wrote a fabulous article about how it was the worst script they’d ever been sent. And suddenly the prospect of that film happening went away."
Peters was adapting The Sandman for Warner Bros. but the film got stuck in development hell in 2001. The article from Ain’t It Cool News certainly didn’t help.
“It was the worst script that I’ve ever read by anybody,” said Gaiman. “A guy in Jon Peters’ office phoned me up and he said, ‘So Neil, have you had a chance to read the script we sent you?’ And I said, ‘Well, yes. Yes, I did. I haven’t read all of it, but I’ve read enough.’ He says, ‘So, pretty good. Huh?’ And I said, ‘Well, no. It really isn’t.’ He said, ‘Oh, come on. There must have been stuff in there you loved.’ I said, ‘There was nothing in there I loved. There was nothing in there I liked. It was the worst script that I’ve ever read by anybody. It’s not just the worst Sandman script. That was the worst script I’ve ever been sent.’”
Unimpressed with the script, Gaiman decided to sabotage the movie himself. The script was shaping up to be an action movie with giant mechanical spiders and Lucifer, Morpheus, and the Corinthian set to be identical triplets in a race for the ruby, helm, and bag of sand.
"They were a family of identical brothers, and it was all a race to see who could get the ruby, the helm, and the bag of sand before midnight in 1999, before the new millennium started, because whoever got it would be the winner. That was the plot," Gaiman revealed.
Funny enough, the giant spider would appear in Peters' next film, Wild Wild West.
After this version of the movie was killed, The Sandman changed hands several times.
A version was in the works with Joseph Gordon-Levitt as Morpheus, but this too failed to enter production, despite winning Gaiman’s seal of approval. Following an aborted attempt to serialize The Sandman for HBO, the rights were then sold to Netflix…
The Sandman debuted online earlier this month, winning over fans and critics alike.
Whether or not a second season enters production remains to be seen… but either way, it’s a miracle we got to see the first.
Want to read more about The Sandman? Check out how Netflix changed Calliope’s story as well as all our burning questions ahead of the second season.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Microsoft Confirms No Price Increase for Xbox Series X and S
Following the news that Sony will increase the price of the PlayStation 5 in several markets, Microsoft has confirmed that it is not planning similar moves to adjust the price of the Xbox Series X and S.
In a statement to Windows Central, Microsoft confirmed that there are no plans to raise the price of the Xbox Series X or Series S and that the consoles will remain at their current price in the US, UK, and Europe.
Microsoft says the Series S suggested retail price will remain at $299 and the Series X will remain at $499.
The statement follows the news from earlier that Sony will be adjusting the price of the PlayStation 5 in Europe, the UK, the Middle East, Africa, Asia, Latin America, and Canada. In a PlayStation Blog, the company announced a ~$50 price increase for the PlayStation 5 and PS5 Digital Edition in numerous markets citing the global inflation rate and "adverse currency trends," as the reason.
For example in the UK, the PS5 with a disc drive will now cost £479.99, up from £449.99 and the Digital Edition costs £389.99, up from £359.99.
Sony isn't the only hardware manufacturer to increase the price of its system as a result of the global economy. Meta announced earlier this year that it will increase the price of its popular Meta Quest 2 VR headset by $100.
Experts say that the global supply chain is still under stress leading to these price increases. Though Ampere Analysis' Piers Harding-Rolls suggests Sony might not be impacted by the price bump due to continued demand.
The supply chain has been under stress since nearly the start of the COVID-19 pandemic and has been exasperated by the global economy as well as the Russian invasion of Ukraine.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Microsoft Confirms No Price Increase for Xbox Series X and S
Following the news that Sony will increase the price of the PlayStation 5 in several markets, Microsoft has confirmed that it is not planning similar moves to adjust the price of the Xbox Series X and S.
In a statement to Windows Central, Microsoft confirmed that there are no plans to raise the price of the Xbox Series X or Series S and that the consoles will remain at their current price in the US, UK, and Europe.
Microsoft says the Series S suggested retail price will remain at $299 and the Series X will remain at $499.
The statement follows the news from earlier that Sony will be adjusting the price of the PlayStation 5 in Europe, the UK, the Middle East, Africa, Asia, Latin America, and Canada. In a PlayStation Blog, the company announced a ~$50 price increase for the PlayStation 5 and PS5 Digital Edition in numerous markets citing the global inflation rate and "adverse currency trends," as the reason.
For example in the UK, the PS5 with a disc drive will now cost £479.99, up from £449.99 and the Digital Edition costs £389.99, up from £359.99.
Sony isn't the only hardware manufacturer to increase the price of its system as a result of the global economy. Meta announced earlier this year that it will increase the price of its popular Meta Quest 2 VR headset by $100.
Experts say that the global supply chain is still under stress leading to these price increases. Though Ampere Analysis' Piers Harding-Rolls suggests Sony might not be impacted by the price bump due to continued demand.
The supply chain has been under stress since nearly the start of the COVID-19 pandemic and has been exasperated by the global economy as well as the Russian invasion of Ukraine.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Netflix’s BioShock Movie Has Its Director
Netflix’s upcoming Bioshock movie has found a writer and director.
Hunger Games director Francis Lawrence will helm the video game adaptation while Logan and Blade Runner 2049 writer Michael Green will pen the script.
“BioShock — our live-action feature film adaptation of the renowned video game franchise — will be directed by Francis Lawrence (I Am Legend, The Hunger Games: Catching Fire, Slumberland) from a script written by Michael Green (Logan, Blade Runner 2049, American Gods),” Netflix announced via Twitter.
BioShock — our live-action feature film adaptation of the renowned video game franchise — will be directed by Francis Lawrence (I Am Legend, The Hunger Games: Catching Fire, Slumberland) from a script written by Michael Green (Logan, Blade Runner 2049, American Gods). pic.twitter.com/mDh4ut6ayJ
— Netflix (@netflix) August 25, 2022
Bioshock has been in the works for a long time, with numerous attempts to bring the classic dystopian FPS to the big screen. Soon after the release of the first game, director Gore Verbinski was attached to a live-action adaptation which was later canceled.
It was later revealed that this version was just weeks away from filming.
Most recently, it was announced to be in the works by Netflix, and now it looks as though the project is finally moving forward.
Bioshock was released in 2007 and soon became recognized as one of the best games of the decade. Set in the futuristic underwater city of Rapture, the game follows Jack – an aircraft passenger who’s thrust into the underworld dystopia after a plane crash leaves him stranded.
But as many of us already know, all is not what it seems…
The games (and its sequels) are ripe material for a Hollywood adaption, with fans eager to see the game head to the big screen. Now, it looks as though we’re closer than ever to seeing it happen.
Would you kindly start filming now, Netflix?
IGN’s review of the original game gave it 9.7/10 and called it “a monolithic example of the convergence of entertaining gameplay and an irresistibly sinister, engrossing storyline that encompasses a host of multifaceted characters. This is an essential gaming experience.”
Want to read more about Bioshock? Check out our full guide for Bioshock: The Collection and get a closer look at the Bioshock film that almost happened.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Netflix’s BioShock Movie Has Its Director
Netflix’s upcoming Bioshock movie has found a writer and director.
Hunger Games director Francis Lawrence will helm the video game adaptation while Logan and Blade Runner 2049 writer Michael Green will pen the script.
“BioShock — our live-action feature film adaptation of the renowned video game franchise — will be directed by Francis Lawrence (I Am Legend, The Hunger Games: Catching Fire, Slumberland) from a script written by Michael Green (Logan, Blade Runner 2049, American Gods),” Netflix announced via Twitter.
BioShock — our live-action feature film adaptation of the renowned video game franchise — will be directed by Francis Lawrence (I Am Legend, The Hunger Games: Catching Fire, Slumberland) from a script written by Michael Green (Logan, Blade Runner 2049, American Gods). pic.twitter.com/mDh4ut6ayJ
— Netflix (@netflix) August 25, 2022
Bioshock has been in the works for a long time, with numerous attempts to bring the classic dystopian FPS to the big screen. Soon after the release of the first game, director Gore Verbinski was attached to a live-action adaptation which was later canceled.
It was later revealed that this version was just weeks away from filming.
Most recently, it was announced to be in the works by Netflix, and now it looks as though the project is finally moving forward.
Bioshock was released in 2007 and soon became recognized as one of the best games of the decade. Set in the futuristic underwater city of Rapture, the game follows Jack – an aircraft passenger who’s thrust into the underworld dystopia after a plane crash leaves him stranded.
But as many of us already know, all is not what it seems…
The games (and its sequels) are ripe material for a Hollywood adaption, with fans eager to see the game head to the big screen. Now, it looks as though we’re closer than ever to seeing it happen.
Would you kindly start filming now, Netflix?
IGN’s review of the original game gave it 9.7/10 and called it “a monolithic example of the convergence of entertaining gameplay and an irresistibly sinister, engrossing storyline that encompasses a host of multifaceted characters. This is an essential gaming experience.”
Want to read more about Bioshock? Check out our full guide for Bioshock: The Collection and get a closer look at the Bioshock film that almost happened.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
