NHL 21 Out in October, No Next-Gen Versions Coming
NHL 21 will launch in October, and won't offer next-gen versions of the game - although it will be compatible on Xbox Series X and PS5.
A blog post from the development team on the official EA NHL page notes that the game will launch in October instead of the usual September due to "extraordinary circumstances" most likely related to the impact of the ongoing COVID-19 pandemic.
"We’ve had to make major adjustments in developing the game from home," the statement reads. "This transition has been very successful and we’re happy to say that the game is on track and feature-complete against our original vision, we just need a few extra weeks to do the polish, fine-tuning and bug fixing."
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NHL 21 will launch on current-gen consoles in October, but a next-gen version for PS5 or Xbox Series X won't arrive later down the line, although the game will be playable on said consoles via forward compatibility. "For NHL 21, we made the decision to focus on adding innovation and new features rather than the resource-heavy task of porting the game to new console technology," the quote reads. "We are fully focused on launching NHL 21 on the Xbox One and PS4 and look forward to the opportunities the next-gen systems will bring in the future."
The development team also revealed that we'll be getting a "first look" at NHL 21 in late August, in order to showcase the new features coming to the game this year. To thank players for their support, the team have also provided some complementary HUT packs in the NHL 20 store and WOC bags which players will be able to find in their in-game inventory. We reviewed NHL 20 in September of last year, scoring it a 7.9 and praising its reworked shooting mechanics.
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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
Final Fantasy 7 Remake Part 2 Has Entered Full Development
Final Fantasy 7 Remake Part 2 has entered full development, and game director Tetsuya Nomura wants to deliver the game "as soon as possible."
The news arrives thanks to a 15-page interview from an upcoming issue of Japanese games magazine Famitsu, details of which were posted to the Ryokutya blog and later translated by Twitter user Aitaikimochi.
According to the blog source, full development has started for the second part of Final Fantasy 7 Remake, following the first part's release in April of 2020. Aitakimochi pulled another interesting quote from the same interview, which details Nomura's intentions for the second part's release. "We know that everyone wants the next instalment quickly. We would also like to deliver it as soon as possible. Since we were also able to see the line of quality from the first instalment, we hope to make the next instalment even better in quality that can make for an even better experience," the quote reads. "We would to get it out as soon as possible, so please wait for it. I think we can clearly convey the direction when we officially announce the next instalment." Perhaps more interestingly, executive producer Yoshinori Kitase also explained that "The new story of Final Fantasy 7 has only just begun." That contrasts a little with Kitase's previous comments, when he said the original game's story wasn't being drastically changed. [ignvideo url="https://www.ign.com/videos/2020/04/06/final-fantasy-7-remake-review"] So hopefully we'll see Final Fantasy 7 Remake Part 2's reveal in the near future. We reported back in early July that the game's development was "affected by COVID-19," and was subsequently being worked on from home. We gave the first part of Final Fantasy 7 Remake an 8 back in April, noting that it "breathes exciting new life into a classic." [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Interesting bits from a 15 page interview on FF7R that's released in tomorrow's Famitsu:
-The next installment is already in full development -They couldn't go further with the Madam M massage scene otherwise ratings would go up -Roche was supposed to have a battle in Ch. 14 pic.twitter.com/UbQ8xQpYq4 — ☆オードリーAudrey☆ (@aitaikimochi) July 21, 2020
Justice League: Snyder Cut Is Separate From the DCEU
Zack Snyder has explained that the Justice League: Snyder Cut is separate from the current DC Extended Universe (DCEU) continuity, joking that it actually takes place in the "Snyderverse."
In an interview with Beyond the Trailer, Snyder confirmed that his version of Justice League exists outside of the DCEU timeline, as it "satisfies" the narrative structure that runs through 2013's Man of Steel and 2016's Batman v Superman.
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"Frankly, the DC cinematic universe has branched like a tree and blossomed and grown in amazing and great ways," Snyder said. "But for me, where [Justice League] falls, I believe that it really starts to represent its own path. It's kind of separate now from the DC cinematic universe continuity, it's divergent in that way, and I think that's a good thing."
Snyder went on to praise the power of DC for working with multiverse concepts, which allow filmmakers to use their own individual voices to take characters and run them through a set narrative.
He added, "I've heard someone say, 'Oh, you're entering the Snyderverse now.' And frankly, this notion that, what you will see in Justice League, Batman v Superman and in Man of Steel, there's continuity across those three movies because I made them; that's my main focus is to satisfy that narrative structure [and] continue that story."
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After years of campaigning for his version of the film to be released, the Man of Steel filmmaker recently confirmed that the Snyder Cut - or at least a Snyder Cut - would be coming to HBO Max in 2021, and it might take the form of a four-hour movie, or even a TV-like run of episodes.
For more on the Snyder Cut of Justice League, check out our deep dive into the legendary project's history, watch the first Darkseid clip, and find out about some of the visual changes that the movie will have from Justice League's theatrical release.
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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.
World of Tanks Console Adds WWE Tie-In Content
World of Tanks Console has begun a SummerSlam tie-in with WWE, including adding free tanks inspired by The Undertaker, Becky Lynch, Andre the Giant, Sgt. Slaughter and 'Stone Cold' Steve Austin.
As part of the game's 5.0 update, it's adding a WWE themed season pass, which runs from today until September 21.
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Aside from the wrestler-themed tanks, the game will also add a WWE-themed garage, Superstar introductions for vehicles, and crew chests that include the five wrestlers above, with Roman Reigns, “Macho Man” Randy Savage, “Rowdy” Roddy Piper, Ric Flair and Shawn Michaels coming in August.
The 5.0 update also adds cross-play between PS4 and Xbox One, which Wargaming hopes will increase matchmaking times. The real-time strategy inspired Commander Mode also returns.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Tsushima Tourist Board Partners With Ghost of Tsushima
The Nagasaki Prefecture and Tsushima Island tourism associations have partnered with Sucker Punch's Ghost of Tsushima.
The Tsushima City x Ghost of Tsushima website includes a brief history of Tsushima Island and its major landmarks, many of which appear in the game. As well as grounding Tsushima's location in relation to Japan, the helpful site offers some historical context for the Mongol invasions of Japan and the Komoda Beach event, which occurs during Ghost of Tsushima's prologue.
There's also a fun section which contextualizes real-life landmarks from Tsushima Island, some of which also appear in-game. The website copy rounds off with a brief primer on Tsushima's culinary culture and the activities you can expect to take part in if you do plan a visit.
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One section contains a quote from Sucker Punch's development team about its in-game depiction of Tsushima Island. "In GHOST OF TSUSHIMA, the world of the game takes inspiration from the actual island of Tsushima and is therefore not a blueprint of the locale but rather portrays elements taken from reality. The ambitious challenge in store for us was how much of this realistic setting should be incorporated into the game, and what kind of story we want to tell," the statement reads.
Our review of Ghost of Tsushima went live last week - we scored the game a 9, calling it an "excellent action game" with a "gorgeous" open world. In other Sucker Punch news, check out this leaked vertical slice of a cancelled IP codenamed Prophecy.
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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
Ghost of Tsushima Developer’s Cancelled Project ‘Prophecy’ Leaks
Extensive gameplay from a cancelled project worked on by Ghost of Tsushima developer Sucker Punch has leaked online, and is codenamed Prophecy.
The leak first appeared on 4Chan and appears to stem from the portfolio of a Sucker Punch character artist, uncovered via Ghost of Tsushima's credits. The employee's portfolio has since been taken down, but not before fans managed to rehost a 10-minute vertical slice of a game called Prophecy, which can be viewed here. Just bear in mind that it will most likely be taken down in the near future.
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The footage combines cinematics with gameplay and looks fairly far along in development. It follows the protagonist, Abel Tvorah, something of an outlaw whose home city has been overrun by a masked enclave - they tear down a statue of its beloved king. The protagonist is looking for a secret chamber underneath the statue but is thrown into an exciting chase sequence after being branded a thief. The combat looks similar to Ghost of Tsushima, and you can see how some of the game's systems such as smoke bombs and crawling under buildings were tinkered to fit Sucker Punch's eventual release.
The setting is totally different though, offering a steampunk vision of a medieval city. The protagonist eventually falls into a house after being tagged with an arrow and meets a shady side character, before Prophecy shows off what looks to be its defining graphical feature - a special powder used by the protagonist to burn through metal armour and iron grates. The demo ends with Abel donning the armour of the city's captors, reflecting on how he needs to find the chamber before they do.
As well as the video, you can also check out some renders of the game's main protagonist and enemies, posted to ResetEra by user Oozer. According to Oozer, the game's files suggest the main character was called Abel, and the name and data tied to the vertical slice file suggest it was made (or first hosted) around five years ago, in 2015 or 2016.
As we reported last week, Ghost of Tsushima could have been a game about Pirates, Rob Roy or the Three Musketeers - the development team toyed with a number of ideas before settling on the Mongol invasion of Tsushima. Perhaps Prophecy was one of them?
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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
Baroness and More G.I. Joe Classified Series Figures Up for Preorder Tomorrow
The G.I. Joe Classified Series, Hasbro's modern 6-inch G.I. Joe collectible figure line, is introducing a new set of figures, including a Cobra Island Baroness with C.O.I.L. action figure and vehicle.
Transformers, another Hasbro property is also getting a new figure by way of its Studio Series line: Leadfoot from Transformers: Dark of the Moon.
Check out the new Joes and Transformer in the galleries below:
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Unlike previous G.I. Joe Classified gems like the Profit Director Destro or the first wave, featuring Snake Eyes, introduced earlier in the year, the newest wave of figures is a Target-exclusive in the US, as well as the Leadfoot Studio Series Transformer. Preorders for the figures go live tomorrow at 9 am ET.
- Cobra Island Baroness - $39.99 (Target Exclusive)
- Road Block - $19.99 (Target Exclusive)
- Cobra Trooper - $19.99 (Target Exclusive)
- Beach Head - $19.99 (Target Exclusive)
- Transformers Studio Series Leadfoot - $19.99 (Target Exclusive)
HBO Begins Casting for Game of Thrones Prequel
HBO has begun the casting process for its Game of Thrones prequel, House of the Dragon.
House of the Dragon was ordered straight to series by HBO last October, though word on the series has been quiet since then. Much like the rest of the TV industry, this series likely saw its production scheduling reshaped in light of the ongoing COVID-19 pandemic but casting has now commenced, according to Entertainment Weekly.
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House of the Dragon is a prequel set in the universe of HBO's Game of Thrones series, based on George R.R. Martin's Fire & Blood book. Both the book and the HBO series are based on Martin's Game of Thrones book series. The Game of Thrones TV show ended last year and House of the Dragon will be the first venture back into Westeros since that controversial finale.
Fire & Blood is a book about the history of House Targaryen and it's set 300 years before Game of Thrones. It covers over 100 years of Targaryen history and sees many a leader rise to fame and fall from grace within it. EW reports its sources say that the famous Dance of Dragons, a civil war between Targaryens, will be a part of the show at some point.
It's possible the series could center around Aegon's Conquest, a destructive war that saw Aegon Targaryen usher in the reign of House Targaryen, something frequently referenced in Game of Thrones.
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Ryan Condal, best known for writing the TV series Colony and 2018's Rampage, will serve as the showrunner alongside Miguel Sapochnik, who directed some episodes of Game of Thrones. He will direct the pilot and an unspecified number of episodes afterward. HBO has ordered 10 episodes for the series. It's expected to premiere in 2022.
House of Dragons will be the first Game of Thrones prequel series to hit HBO but not the first one announced by the company. An Age of Heroes-focused prequel starring Naomi Watts was set to happen but has since been cancelled.
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Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.
Star Wars: Sideshow Goes Big on New Clone Wars Collectibles
Sideshow Collectibles' massive booth displays are always one of the highlights of San Diego Comic-Con. And though there isn't a physical Comic-Con this year, Sideshow is keeping tradition alive by hosting a virtual "Sideshow Con" from July 20-25. In addition to various sales and giveaways, Sideshow is offering a new glimpse at some truly amazing collectibles in the works.
From a long-awaited new Silver Surfer statue to the triumphant return of the Star Wars Mythos line, check out the slideshow gallery below to see all the new reveals from Sideshow Con. We'll continue to update the gallery as more announcements are made.
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The Silver Surfer Maquette is easily among the most heavily anticipated Sideshow pieces in a long time, This is Sideshow's first time revisiting that character since the Silver Surfer Comiquette released in 2009. The long-running feud between Marvel and Fox over the X-Men and Fantastic Four properties no doubt played a part in that long drought, but at least Sideshow is making up for lost time now.
Sideshow and Hot Toys are clearly focusing a great deal on The Clone Wars and The Mandalorian when it comes to future Star Wars releases. Sideshow recently revived the Mythos line of 1:5 scale statues, and now we've gotten our first glimpse of the new Obi-Wan Kenobi statue. Whereas the previous Obi-Wan Mythos statue and 1:6 scale figure were inspired by his time on Tatooine, this new statue depicts Master Kenobi in his Clone Wars armor.
Sideshow is hardly the only company teasing some major new releases during Comic-Con. Recently we've also gotten a glimpse of a massive Marvel Legends Sentinel figure and a hilarious Hot Wheels tribute to an iconic Avengers: Endgame scene.
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Be sure to check out our breakdown of the 24 coolest exclusive collectibles at this year's Comic-Con.
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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
Logic Quits Rap to Stream on Twitch Exclusively
Logic has signed a deal to stream exclusively on Twitch. Sir Robert Bryson Hall II, the rapper known as Logic and in some cases, Bobby Boy and Young Sinatra, has announced in an interview with The Verge that he has signed a deal with Twitch just days after announcing his retirement from rap.
Logic has been streaming on Twitch for a couple of years and in that time, has amassed over 65,000 followers and more than 1.5 million views. Twitch is seemingly banking on those numbers to go up.
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"I'm blessed enough to have millions of fans and followers," he said. "So it is a great partnership. I'm going to bring new eyes to their service, they're going to bring new money to my bank account, and — I'm just kidding."
Jokes aside, they are bringing new money to his bank account in the form of seven-figures he said. This deal comes just days after Logic announced his retirement from rap. You can check out the announcement below.
While it's easy to perceive Logic as a celebrity jumping into one of the most popular video game streaming platforms in the world, fans of him likely already know that he's a self-proclaimed nerd. His 2016 release, Bobby Tarantino, features a song called "Super Mario World" that sounds similar to the tunes of the game of the same name. That same song features a shoutout to Naughty Dog's Uncharted 4. Logic believes Twitch to be a tool to connect fans of his music to his love of gaming. "I think it's a powerful platform that allows me to connect with my fans in the best way possible," he said. "This is the place where if you want to interact with me, you're going to do it here. I'm not going to be on Twitch, having political debates. I'm going to be on Twitch, helping people smile after they've had a day of protesting or political debates, unwind and laugh and smile." He said his music is there if you're looking for his views of the world, something seemingly off-limit on his Twitch channel. His first stream as a new partner of Twitch will happen on July 21 at 5 p.m. PT/8 p.m. ET. Logic will be premiering his new and supposed final album, No Pressure, there before it debuts elsewhere on July 24. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.Officially announcing my retirement with the release of “No Pressure” executive produced by No I.D. July 24th...
It’s been a great decade. Now it’s time to be a great father. Art by @SamSpratt pic.twitter.com/stgSU6dMBt — Bobby No Pressure (@Logic301) July 16, 2020