Dwayne Johnson Is the World’s Highest-Paid Actor for the Second Year Running

Dwayne Johnson has been named the world's highest-paid actor for a second consecutive year. According to Forbes, Johnson earned an estimated $87.5 million between June 1, 2019, and June 1, 2020, including $23.5 million for the upcoming Netflix action heist thriller Red Notice, which he stars in alongside Ryan Reynolds and Gal Gadot. Johnson has also pulled in additional profits from his successful Project Rock apparel line for Under Armour. [widget path="global/article/imagegallery" parameters="albumSlug=dwayne-the-rock-johnsons-10-best-movies&captions=true"] Check out the rest of Forbes' 2020 highest-paid actors list below:
  1. Dwayne Johnson - $87.5 million
  2. Ryan Reynolds - $71.5 million
  3. Mark Wahlberg - $58 million
  4. Ben Affleck - $55 million
  5. Vin Diesel - $54 million
  6. Akshay Kumar - $48.5 million
  7. Lin-Manuel Miranda - $45.5 million
  8. Will Smith - $44.5 million
  9. Adam Sandler - $41 million
  10. Jackie Chan - $40 million
Netflix shelled out almost $140 million worth of checks to six of the actors featured on the list. The report notes that Adam Sandler secured one of the largest paychecks from the streaming giant, having earned $31 million as part of his multi-year deal with the company. Netflix paid out an additional $85 million to Ryan Reynolds, Mark Wahlberg, Ben Affleck and Vin Diesel, on top of Johnson's Red Notice paycheck. Collectively, this year's ten top-earning actors amassed a combined total of $545.5 million. Ryan Reynolds secured second place in the rankings, having earned $71.5 million over the course of the past year, including $20 million apiece for Netflix's Six Underground and Red Notice. He appears ahead of Mark Wahlberg who takes the third spot on the list with his earnings of $58 million. [ignvideo url="https://www.ign.com/videos/2020/03/10/disneys-jungle-cruise-official-trailer-2"] Over the years, Netflix has garnered a reputation for spending enormous amounts of money to secure original streaming content for its platform in a bid to stay ahead of its competitors in the increasingly crowded streaming landscape. In fact, earlier this year, it was projected that Netflix would be spending $17.3 billion on new content for 2020, which is up from $15.3 billion last year. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Xbox Series X and S Could Launch on November 6, According to Controller Leaks

A series of alleged controller leaks may have revealed a November 6 release date for Xbox Series X and the much-rumoured Xbox Series S. A summary of an unboxing of the alleged Xbox Series S controller was posted to ResetEra by user Jawmuncher, who claims to have acquired a picture from the owner of the controller's online registered warranty page. The 'Microsoft Limited Warranty' for the Xbox Series S controller appears to end on November 5, 2021. Microsoft's Limited Warranty covers a year from purchase, which suggests a November 5 or November 6, 2020 release date. Further to that, The Verge's Tom Warren also managed to source an alleged picture of the Xbox Series S controller packaging, which features a sticker noting that the units should not be sold or displayed "before November 6, 2020." November 6, 2020 is technically a full year prior to November 5, 2021, the warranty end date featured above. If both of these pictures are legitimate, the evidence suggests that the next-gen lineup of Xbox consoles will launch on November 6, 2020. Yesterday, Microsoft confirmed a November launch window for the Xbox Series X, which gives these leaks some extra credibility. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] It's worth considering, however, that next-gen Xbox peripherals and accessories may launch before the consoles themselves. Previously, a Microsoft Store listing for Yakuza: Like A Dragon noted the game's launch date as November 13, 2020 – in a separate blog post, Microsoft revealed that Yakuza: Like a Dragon will launch "day one" on Xbox Series X. We likely aren't too far away from an official confirmation of Microsoft's next-gen launch plans - even if Xbox Series X's flagship launch game, Halo Infinite, has been delayed into 2021. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Shin Megami Tensei 3 Nocturne HD Remaster Will Feature Dante From The Devil May Cry Series As Paid DLC

Shin Megami Tensei III: Nocturne HD Remaster will feature Dante from the Devil May Cry series via paid DLC. The news was revealed on the Atlus blog earlier today. Dante makes his return in the remaster thanks to the 'Maniax Pack' DLC which players will be able to purchase for 980 yen (roughly £7 or $9 USD). A trailer for the Maniax Pack arrived alongside the announcement, revealing that the DLC will be available at launch on October 29th in Japan, and those who own the Maniax Pack will be able to select "NEW GAME -Maniax-" in the start menu to add Dante to the game. [ignvideo url="https://www.ign.com/videos/2020/07/20/shin-megami-tensei-3-nocturne-hd-remaster-official-trailer"] A western release for the Maniax Pack has not yet been revealed, but it seems likely. Famously, a sticker saying "Featuring Dante from the Devil May Cry series" sticker was put on the box to help sell the original game in the west, despite the character's very brief appearance in the game. The Shin Megami Tensei III: Nocturne HD Remaster is based on the Chronicle Edition of the game, which normally features a character called Kuzunoha Raido from the Devil Summoner series in Dante's place. If purchased, this DLC will let players reskin the game to the Maniax version, depending on their preference. Shin Megami Tensei III: Nocturne HD Remaster's Western launch is currently slated for Spring 2021, landing on PlayStation 4 and Nintendo Switch. [poilib element="accentDivider"] This article features Jordan from the IGN freelance news desk. Follow him on Twitter.

Airbnb Renting Out the Last Blockbuster for Overnight Stays

Airbnb is renting out overnight stays to the last remaining Blockbuster. Airbnb announced that residents of Bend, Oregon, can rent out the entire Blockbuster store, fitted with overnight accommodations, for a few select days in September. Furthermore, the Blockbuster will be fitted with 90s-themed sleepover decor so that guests can really relish in the nostalgia. "As the last standing location in the world, our Blockbuster store is an ode to movie magic, simpler times and the sense of community that could once be found in Blockbuster locations around the world," the Airbnb listing reads. "Over the past few months, we've been missing the regular visits from friends, neighbors and tourists from around the world. So, we're opening our store to three quarantine pods of Deschutes County guests for a socially-distanced movie night, just like those of decades past." On Aug. 17 at 1 p.m. PT, Deschutes County residents can book a sleepover in the store for one night only on either Sept. 18, 19, or 20. Each booking allows for up to four people. Each night will cost just $4. Guests staying in the store will have access to the entire store, which will be cleaned prior to "arrival in accordance to Airbnb's Enhanced Cleaning Protocol which his informed by recommendations from the U.S. Centers for Disease Control and Prevention." Guests will be given face masks, disinfectant wipes, and hand sanitizer as well. [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-90s-movies&captions=true"] As you can see in the pictures attached to the tweet above, the overnight stay includes access to video games, Pepsi, Raisinets, popcorn, and of course, movies. People wishing to get a look at this temporary Airbnb setup can do so during regular store hours for a limited time. "Our Blockbuster store is open because of the incredible local community in Bend, and we've been grateful to have the support of those beyond our town as the coronavirus pandemic has impacted our business," the Airbnb listing reads. "To celebrate and pay it forward in this tradition of support, Airbnb will make a donation to the Humane Society of Central Oregon, a longtime partner of ours." If you need suggestions on what to watch during your stay, check out our list of the most '90s movies of the 1990s and then check out the movies we think are the 25 best '90s movies. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Skater XL Review – No Superman Here

The world is full of spots. They invite you, seducing you into skating on them. A great skate spot encourages you to nail a line of tricks on it, pushing you to keep trying after every bail. An expertly placed ramp that leads you to a rail and down a flight of stairs is one of the many Mona Lisas that skaters strive for. The idea of successfully conquering said spot is what drives them to push themselves, learn from their mistakes, and grow. It's all about the location, something some skateboarding games have nailed for over two decades. And while newcomer Skater XL has a good foundation for its trick system, it fails to inspire the practice of those mechanics on its small number of largely lacklustre levels.

Skater XL's trick system is easy to understand and rewarding to learn. Each analog stick is assigned to a foot, and your job is to twist and push those sticks to pull off a cavalcade of tricks. A kickflip requires you to pull the right stick (your right foot) back, snap it up for an ollie and then kick the board with your left stick (left foot) to cause it to flip. It's an engaging way to perform the simplest tricks, and while it may sound complicated, Skater XL's physics give you a lot of room for nailing tricks.

At times, it feels somewhat weightless and more like you're controlling a board with no one on it than an actual person that has to twist their body and manipulate the board with their feet. This isn't necessarily a bad thing, as many games have utilized less-than-realistic physics to create great skateboarding power fantasies. Unfortunately, Skater XL's levels aren't the interesting playgrounds for your skateboarding endeavors that they need to be for a compelling experience.

Continue Reading at GameSpot

Skater XL Review – No Superman Here

The world is full of spots. They invite you, seducing you into skating on them. A great skate spot encourages you to nail a line of tricks on it, pushing you to keep trying after every bail. An expertly placed ramp that leads you to a rail and down a flight of stairs is one of the many Mona Lisas that skaters strive for. The idea of successfully conquering said spot is what drives them to push themselves, learn from their mistakes, and grow. It's all about the location, something some skateboarding games have nailed for over two decades. And while newcomer Skater XL has a good foundation for its trick system, it fails to inspire the practice of those mechanics on its small number of largely lacklustre levels.

Skater XL's trick system is easy to understand and rewarding to learn. Each analog stick is assigned to a foot, and your job is to twist and push those sticks to pull off a cavalcade of tricks. A kickflip requires you to pull the right stick (your right foot) back, snap it up for an ollie and then kick the board with your left stick (left foot) to cause it to flip. It's an engaging way to perform the simplest tricks, and while it may sound complicated, Skater XL's physics give you a lot of room for nailing tricks.

At times, it feels somewhat weightless and more like you're controlling a board with no one on it than an actual person that has to twist their body and manipulate the board with their feet. This isn't necessarily a bad thing, as many games have utilized less-than-realistic physics to create great skateboarding power fantasies. Unfortunately, Skater XL's levels aren't the interesting playgrounds for your skateboarding endeavors that they need to be for a compelling experience.

Continue Reading at GameSpot

Splinter Cell’s Sam Fisher to Join Rainbow Six Siege as an Operator Named Specialist Zero

Splinter Cell's Sam Fisher will be the next operator to join Rainbow Six Siege, and he will arrive with the Operation Shadow Legacy update as Specialist Zero. While his possible addition was leaked a few months ago, Sam Fisher was officially revealed in a teaser trailer, and even though he wasn't wearing his iconic night vision goggles, those three dots did appear on his gun with the classic sound. [ignvideo url="https://www.ign.com/videos/2020/08/11/rainbow-six-siege-splinter-cells-sam-fisher-reveal-trailer-operation-shadow-legacy"] Additionally, night vision activates part-way through the trailer, all while Fisher says, "You should know better than to write me off. Consider this a teaching moment." Ubisoft also released a key art of Sam Fisher, which you can see below, and it looks like those three dots may also be part of a device that can burrow through walls to provide a glimpse of what is on the other side. Sam FisherBR We have yet to see Specialist Zero in action, but the end of the trailer promises his full reveal will take place on Sunday, August 16, at 11am PT/2pm ET/7pm BST. On Fisher's official page on Rainbow Six Siege's website, Lera "Fink" Melnikova pens a letter, giving background for Zero's arrival;
"He seems to have kept in good shape despite being off active duty, though he also seemed a little more frazzled than usual when he arrived. I wonder what has Zero using Rainbow as his home base, he wouldn’t be here without his own motivations and we should take advantage of his experience. His military expertise will be a good balance to your psychological insight. As he’s coming in as the first member of the Rainbow Operational Staff (ROS), I’m curious and cautious of the changes he’ll bring to our organization. I’m sure his instruction will be a necessary, and painful, experience. I imagine there’s something he’s not telling me regarding his sudden appearance, but that’s not surprising. Zero operates on a need to know basis, I’m sure he’ll tell me when he thinks I need to know."
While we haven't gotten a proper Splinter Cell game since 2013's Splinter Cell: Blacklist, Fisher has appeared in other games like Ghost Recon Breakpoint. Clearly, Ubisoft hasn't forget about Fisher, as it was recently revealed that a Splinter Cell Netflix animated series is in the works with Derek Kolstad, one of the creators of John Wick. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-tom-clancy-game-review&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Disney Reportedly Tells Exhibitors New Mutants Will Still Open This Month

Disney has reportedly told exhibitors The New Mutants will still release in theaters this month as originally planned. The New Mutants, and its many release dates, have spanned years, but its most recent release date update came with the news that it had been rescheduled for August 28, 2020. A new report from Variety says that Disney sent an email to exhibitors on Monday, August 10, with detailed theatrical plans and more, including the news that theaters can begin selling tickets to the movie on August 18. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] Not only is it strange to hear about a movie actually opening in theaters, but having it be The New Mutants, a movie plagued with a history of delays, is especially surprising. After Disney purchased 21st Century Fox, The New Mutants fell under the company's umbrella and speculation began immediately about the movie's future. Perhaps it would release on Hulu, which Disney owns a majority stake of, or maybe on Disney's exclusive streaming service, Disney+. However, the movie will not debut on either of those platforms and will instead attempt to bring theater goers back to the cinema. The movie theater industry, and probably Christopher Nolan, will be watching come August 28. [ignvideo url="https://www.ign.com/videos/2020/07/16/the-new-mutants-official-comic-con-at-home-trailer"] The movie was originally slated to hit theaters on April 13, 2018 but it was pushed to February 22, 2019. Then, it was delayed again to August 2, 2019, and then once more to April 3, 2020. Its final release date was announced earlier this year as August 28 and it seems Disney is intent on the movie hitting theaters that day. These delays started as production-related before becoming delays due to COVID-19. If you're looking for more New Mutants coverage, check out our Comic Con 2020 footage breakdown and then read about the 7 best New Mutants comics worth binging. Here are some ways to help, and stay safe, during the coronavirus pandemic. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

Xbox Series X Confirmed for November Release Window

Alongside the news that Halo Infinite has been delayed to 2021 and is no longer a launch game for the Xbox Series X, Microsoft has offered more info on what's in store for its next-gen console's launch lineup. Without specifying an exact release date for the Series X, Microsoft narrowed its launch window down from holiday 2020 to November for a global launch of the Series X. Microsoft has also promised that over 100 games optimized for Xbox Series X, either released across generations or developed exclusively for Xbox Series X, will be available before the end of 2020. We count 101 games confirmed for the Series X on our own list (including 2021 and beyond). [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"]

Microsoft's Launch Window Plans for Xbox Series X

Here's the breakdown of what players can expect from Series X before the end of the year:
  • "More than 50 new games planned for this year across generations and optimized for Xbox Series X, including Assassin’s Creed Valhalla, Dirt 5, Gears Tactics, Yakuza: Like a Dragon, Watch Dogs: Legion. With Smart Delivery you only have to buy these games once to play the best versions for your console, across generations."
  • "New games developed exclusively for Xbox Series X and launching with Xbox Game Pass, including The Medium, Scorn, Tetris Effect Connected and more."
  • "More than 40 popular games newly optimized to take full advantage of Xbox Series X such as Destiny 2, Ori and the Will of the Wisps, Forza Horizon 4, Gears 5, Madden NFL 21 and more."
[ignvideo url="https://www.ign.com/videos/does-xbox-series-x-have-a-halo-problem-next-gen-console-watch"] Players will of course be able to access Xbox Game Pass on Xbox Series X as well, allowing subscribers to download and play dozens of games for one monthly fee. Xbox Game Pass Ultimate, which combines Xbox Live and Game Pass, will also allow players starting in September to play more than 100 games from the cloud on Android phones and tablets via Project xCloud. And of course, Xbox Series X will be supporting backward compatibility across all generations, meaning a library of games from the original Xbox, Xbox 360, and Xbox One eras will also be playable on Xbox Series X. This means, as Microsoft has boasted before, that Xbox Series X's launch lineup will have "thousands" of games playable at launch. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor and host of Podcast Beyond! Talk to him on Twitter @jmdornbush.

Halo Infinite Delayed to 2021

Microsoft has announced that Halo Infinite has been delayed from its planned Holiday 2020 launch to an unspecified 2021 release date. That means the upcoming Halo sequel from 343 Industries will not launch alongside the Xbox Series X, as Xbox had previously planned. Xbox did not confirm a new release window other than next year for Halo Infinite, explaining that the delay comes as the "result of multiple factors that have contributed to development challenges, including the ongoing COVID-related impacts affecting us all this year." Xbox Series X will still launch this year, with Microsoft confirming the Xbox Series X will arrive in November, 2020. [ignvideo url="https://www.ign.com/videos/halo-infinite-9-minutes-of-campaign-gameplay"] Microsoft's full statement on the delay of Halo Infinite reads:
"Today I want to share an important Halo Infinite development update with the community. We have made the difficult decision to shift our release to 2021 to ensure the team has adequate time to deliver a Halo game experience that meets our vision. "The decision to shift our release is the result of multiple factors that have contributed to development challenges, including the ongoing COVID-related impacts affecting us all this year. I want to acknowledge the hard work from our team at 343 Industries, who have remained committed to making a great game and finding solutions to development challenges. However, it is not sustainable for the well-being of our team or the overall success of the game to ship it this holiday. "We know this will be disappointing to many of you and we all share in that sentiment. The passion and support the community has shown over the years has been incredible and inspiring. We wanted nothing more than to play our game with the community this holiday. The extra time will let us finish the critical work necessary to deliver the most ambitious Halo game ever at the quality we know our fans expect. "Thank you for your support and understanding."
[widget path="global/article/imagegallery" parameters="legacyId=20098018&captions=true"] Halo Infinite was arguably the marquee launch game for Xbox Series X, but Microsoft has clarified its launch plans for the next-gen console following the announcement. The console maker makes clear that there are, "More than 50 new games planned for this year across generations and optimized for Xbox Series X." Last E3, Microsoft confirmed Halo Infinite was planned as an Xbox Series X launch game. While 343 remained relatively quiet about the upcoming sequel since then, we've recently seen and heard a lot more about Halo Infinite. 343 Industries recently confirmed that Halo Infinite's multiplayer will be free-to-play and support 120 fps on Xbox Series X. Xbox also showcased the upcoming Halo adventure as part of its recent Xbox Series X event, at which point we learned more about Infinite's story and villain, how Halo Infinite's open world will work, why Halo newcomers shouldn't be afraid to jump into infinite, and how 343 is setting up Infinite to be a platform for the Halo franchise. Since its showcase, however, the demo encountered some controversy due to discussions around its graphical fidelity. Infinite's developers addressed the blowback about Halo Infinite's graphics, explaining some of the developer's artistic goals and influences while also acknowledging some of the concerns. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor and host of Podcast Beyond! Talk to him on Twitter @jmdornbush.