Ghost of Tsushima Gets a Post-Launch Digital Deluxe Edition Upgrade

Ghost of Tsushima players who purchased the standard edition are now able to upgrade to the Digital Deluxe edition for $10.99 USD, which includes access to a 45-minute behind-the-scenes documentary on the game and in-game goodies. These items were previously available to those who purchased either the Digital Deluxe Edition, Special Edition, and Collector's Edition, but now those who loved the game, or wish to learn more about its making, can upgrade and receive many of the bonuses these other's had. These other items include a digital mini art book, 1 Technique Point, a Charm of Hachiman's Favor, and the Hero of Tsushima Skin Set. [ignvideo url="https://www.ign.com/videos/2020/08/12/ghost-of-tsushima-directors-commentary-preview-video"] PlayStation released a new trailer for the Director's Commentary, which features Ghost of Tsushima's creative director Nate Fox, Sony Interactive Entertainment's Shuhei Yoshida, and Dr. Kazuto Hongo, a professor at the Historiographical Institute at the University of Tokyo, discussing the history behind Ghost of Tsushima. Ghost of Tsushima was released in July 2020, and, in our review, we said, "Ghost of Tsushima is an enormous and densely packed samurai adventure that often left me completely awestruck with both its visual spectacle and excellent combat. By steadily introducing new abilities instead of stat upgrades, its swordplay manages to stay challenging, rewarding, and fun throughout the entire 40 to 50 hours that it took me to beat the campaign." For more on Ghost of Tsushima, which had PS4's fastest-selling first-party original IP debut, be sure to check out how the weather will change based on your playstyle and how the open world changed during development. [widget path="global/article/imagegallery" parameters="albumSlug=ghost-of-tsushima-photo-mode-greatest-shots-by-ign-staff&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Shroud Returns to Twitch After Previously Leaving for Mixer

Streamer Michael "Shroud" Grzesiek has returned to Twitch and, as of this writing, is live with over 400,000 viewers. Shroud announced back in October that he would be leaving Twitch to stream exclusively on Mixer, news that came just a few months after Ninja revealed that he would be doing the same. Both of these streamer's plans, however, changed when Microsoft announced Mixer would be shut down. Today, he made his return to Twitch with a very warm welcome from his community. [widget path="global/article/imagegallery" parameters="albumSlug=10-tv-shows-twitch-should-stream&captions=true"] At the time of this writing, he has 465,000 viewers and the number continues to rise as he plays Valorant. Shroud had been hinting at his return for the past couple of days. After Mixer's shutdown in June, he said he was "figuring out (his) next steps" before going dark on socials for over a month. Then, on July 30, he tweeted out a gif that appeared to tease his logo. He tweeted a follow-up gif on Aug. 4, and then one more on Aug. 8. Yesterday, he tweeted out the word "tomorrow" followed by "11AM PST." At that time today, Twitch put out the following video. His Twitch has been live for about an hour and his concurrent numbers continue to hover around mid-400,000. There's no word as to how long Shroud plans to stream on his big day back to Twitch but it's easy to imagine that it will be quite long considering it's been nearly a year since he's streamed on the site. Shroud, fortunately for him, was able to retain his original Twitch account and his 7 million followers. He currently has 7.3 million followers. The streamer is a former professional CS:GO player, but has since moved on to streaming games other than CS:GO, such as the previously mentioned, popular Riot Games-developed Valorant. For more, read about Shroud's original move from Twitch to Microsoft's now-defunct Mixer, and then read about Ninja's similar journey through streaming platforms. After that, read about the painful consequences Mixer's abrupt end brought to many different streamers. [ignvideo url="https://www.ign.com/videos/2020/08/10/mom-recovers-most-of-20000-her-son-spent-on-twitch-donations"] [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

Available Now: League of Legends Secretlab Chairs

Ever wanted to combine the stylish and comforting feel of a Secretlab chair with the distinct art style of League of Legends? Well, we didn't either until we saw the new League of Legends Champions chairs from Secretlab. The new merchandise is available to preorder right now at Secretlab's website, with the chairs combining your favorite comfortable gaming chair features with one of the biggest gaming franchises to ever exists. It's never been a better time to take a seat, League fans. Each design uses different materials, textures, prints, and coloring to represent some of the League of Legend's most iconic characters. The SecretLab League of Legends editions you can currently choose from include K/DA, Akali, Ahri, and Yasuo. Check out the new designs below, or by heading to the Secretlab website. [widget path="global/article/imagegallery" parameters="albumSlug=secretlab-league-of-legends-champions-chairs&captions=true"]

Now Available: League of Legends SecretLab Gaming Chairs

Secretlab League of Legends Champions Collection_Main (1)

Right now the Secretlab League of Legends Champions Collection is available in two models: The Secretlab OMEGA and Secretlab TITAN, while you can also choose from several different champion designs once you decided on whatever model you prefer.

TITAN or OMEGA?

[poilib element="accentDivider"] Robert Anderson is a Commerce Writer for IGN. You can follow him @robertliam21 [widget path="ign/modules/recirc" parameters="title=&type=articles%2Cvideos&tags=us-shopping&count=3&columnCount=3&theme=article"]

Avatar: The Last Airbender Creators No Longer Involved in Netflix Series

Bad news for Avatar: The Last Airbender fans. Original series creators Michael Dante DiMartino and Bryan Konietzko are no longer involved with Netflix's live-action adaptation. DiMartino posted an open letter on his personal website, saying he and Konietzko have departed the project due to creative differences. The duo officially cut ties with the project in June 2020. [ignvideo url="https://www.ign.com/videos/2018/09/18/avatar-the-last-airbender-live-action-series-comes-to-netflix-ign-news"] DiMartino writes, "When Bryan and I signed on to the project in 2018, we were hired as executive producers and showrunners. In a joint announcement for the series, Netflix said that it was committed to honoring our vision for this retelling and to supporting us on creating the series. And we expressed how excited we were for the opportunity to be at the helm. Unfortunately, things did not go as we had hoped." "And who knows?" DiMartino continues. "Netflix’s live-action adaptation of Avatar has the potential to be good. It might turn out to be a show many of you end up enjoying. But what I can be certain about is that whatever version ends up on-screen, it will not be what Bryan and I had envisioned or intended to make." This is certainly a worrying sign for a project many fans were looking forward to with great interest. It was hoped the involvement of DiMartino and Konietzko would result in a much more successful and faithful adaptation than the widely reviled 2010 live-action movie. While DiMartino doesn't go into specifics about the behind-the-scenes conflicts on the series, it would seem Netflix has a very different idea of what the series should be. The Netflix series was originally announced in September 2018, along with a piece of concept art featuring main hero Aang and his faithful companion Appa. At the time production was expected to begin in 2019, though that window seems to have passed. It's unclear exactly how much progress has been made on the series or how close Netflix might be to casting the lead roles and beginning production. Breaking...

The Other History of the DC Universe Finally Gets a Release Date

Well over two years after it was originally announced, The Other History of the DC Universe finally has a release date. This dramatic, politically charged comic from 12 Years a Slave screenwriter John Ridley will debut on November 24, 2020. The Other History of the DC Universe will center around various minority heroes in the DCU. The main cast will include Black Lightning and his daughter Thunder, Herald, Bumblebee, Katana and Renee Montoya. Ridley's story will reexamine key events in DC lore from the perspective of these characters and chronicle their respective struggles to embrace their true selves. [caption id="attachment_2391820" align="aligncenter" width="1289"]The Other History of the DC Universe #1 cover by Giuseppe Camuncoli. (Image Credit: DC) The Other History of the DC Universe #1 cover by Giuseppe Camuncoli. (Image Credit: DC)[/caption] DC has also revealed the full creative team for the long-gestating series. Ridley (whose past DC work includes The American Way and The Authority: Human on the Inside) will be joined by artists Giuseppe Camuncoli and Andrea Cucchi and colorist José Villarrubia. Camuncoli and Jamal Campbell will provide cover art. “Following the American Way sequel, I was eager to tell a different story in the DC Universe, one that spotlights heroes who operate outside the prevailing culture,” said Ridley in DC's press release. “Considering the events of the last few months, I don’t think there has been a more urgent need to see the world through a variety of lenses and perspectives. I am deeply appreciative of DC, Cammo, and Andrea, and to all the artisans who have literally put years of work into these stories. I am so enthusiastic for the opportunity to share this series with both the longtime fans of the DCU and a new generation of readers who I hope will feel invited and encouraged to join in.” [caption id="attachment_2391819" align="aligncenter" width="1289"]The Other History of the DC Universe #1 cover by Jamal Campbell. (Image Credit: DC) The Other History of the DC Universe #1 cover by Jamal Campbell. (Image Credit: DC)[/caption] The Other History of the DC Universe will be published under DC's mature readers Black Label imprint. The series will span five issues and will ship bimonthly beginning in November. In other mature readers DC news, the publisher announced the return of Jeff Lemire's post-apocalyptic series Sweet Tooth. Appropriately dubbed Sweet Tooth: The Return, the new series isn't a continuation of the original Vertigo book, but what DC describes as "a re-imagining." Here's the official description:
Sweet Tooth: The Return is no re-hash of the original series, but rather a bold re-imagining of the Sweet Tooth mythology; taking elements of the original series and remixing them into something familiar, but totally new. A divided world. A planet long ago past the point of devastation. And at the center of it all, a child who didn’t ask to be born into any of this, but who has no choice but to try and forge some life for himself. His visions and dreams may not be real at all…they may just be fiction. But they are hope. And sometimes hope is enough. 
Sweet Tooth: The Return is a six-issue limited series written and drawn by Lemire, with colors by Villarrubia and covers by Lemire and Jim Lee. The first issue is scheduled for release on November 3. [caption id="attachment_2391818" align="aligncenter" width="1988"]Sweet Tooth: The Return #1 cover by Jeff Lemire. (Image Credit: DC) Sweet Tooth: The Return #1 cover by Jeff Lemire. (Image Credit: DC)[/caption] Earlier this year we learned Sweet Tooth is being developed as a series at Netflix, produced by Robert Downey, Jr.'s production company Team Downey. Netflix has also greenlit a Sandman series, based on Neil Gaiman's beloved fantasy comic. According to Gaimain, the series was close to beginning production before being delayed due to the COVID-19 pandemic. [widget path="global/article/imagegallery" parameters="albumSlug=14-comics-that-defined-dcs-vertigo-imprint&captions=true"] [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

G.I. Joe: Operation Blackout Announced, Coming in October

G.I. Joe: Operation Blackout is a new team-based third-person shooter, and it's coming to PC, Nintendo Switch, PS4 and Xbox One on October 13. Allowing you to play as 12 characters across Team Joe and Team Cobra, the game will feature an 18-mission campaign in single-player or local spliut-screen co-op and a variety of PvP multiplayer modes. Check out an exclusive reveal trailer below: [ignvideo url="https://www.ign.com/videos/2020/08/12/gi-joe-operation-blackout-reveal-trailer"] The campaign will be an original story based on 80s comics, taking you to Cobra Headquarters and the U.S.S. Flagg. Multiplayer will include Capture the Flag, Assault and King of the Hill modes. The game seems to be taking something of a hero shooter template, with characters each coming with unique powers, but customisable weapons and looks. Confirmed playable characters include Duke, Snake Eyes, Cobra Commander, Destro, Roadblock, and Storm Shadow. [widget path="global/article/imagegallery" parameters="albumSlug=gi-joe-operation-blackout-6-screenshots&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Batwoman: Ruby Rose Explains Why She Quit The CW Series

Ruby Rose has explained the reasons behind her decision to exit Batwoman after starring in the titular role of the Arrowverse series for just one season. In an interview with Entertainment Weekly, Rose elaborated on the reasons why she decided to hang up the cape and cowl ahead of Batwoman's second season, revealing that her back injury played a part in her decision to not continue in the role Kate Kane/Batwoman for the DC drama. [ignvideo url="https://www.ign.com/videos/2020/07/09/new-batwoman-actress-has-been-cast"] "Being the lead of a superhero show is tough. Being the lead in anything is tough," Rose told the publication. "But I think, in that particular instance, it was a lot more difficult because I was still recovering from my surgery. I had my surgery and then 10 days later I went to work, which maybe wasn't the best idea. Most people take about a month or three off before they return to work, so it was definitely made more difficult by that. But as far as being a lead of a show or a film —  regardless if it's action or if it's emotional — in whichever ways it's taxing." Rose underwent emergency surgery last year after herniating two discs from her intense stunt work on the show, which triggered a preexisting injury to flare up and cause her chronic pain, with her spinal cord at risk of being severed and paralyzing her. [ignvideo url="https://www.ign.com/videos/2018/09/24/batwoman-explained-how-the-batman-love-interest-became-a-lgbtq-icon"] In conversation with EW, Rose said that she was proud of herself "for working under sort of interesting circumstances" while in recovery from the surgery, but admitted that she had time to reassess her role on The CW series while the production was shut down due to the coronavirus (COVID-19) pandemic. "It wasn't so much [the injury], especially because after we wrapped up we didn't get to finish the real finale because of COVID," Rose explained, referencing the shortened Batwoman season, which ended after 20 episodes instead of 22 as originally planned. "You know, you have time in quarantine and sort of isolation to just think about a lot of different things and what you want to achieve in life and what you want to do. I think for both [me and the producers], it was a great opportunity to have a dialogue about a lot of things. I respect them so much and they've been so respectful to me." [widget path="global/article/imagegallery" parameters="albumSlug=tv-shows-that-killed-off-a-main-character&captions=true"] The CW already announced that it will not be recasting the Kate Kane role for the upcoming second season, nor will Rose's character be killed off in between Seasons 1 and 2. Instead, actress Javicia Leslie will take over the lead role as a new character named Ryan Wilder, who is described as "likeable, messy, a little goofy and untamed," and apparently nothing like "the woman who wore the batsuit before her." Batwoman Season 2 is expected to debut in January 2021. The CW previously hinted that the next Arrowverse crossover will focus on Batwoman and the new Superman and Lois series, though it's unclear whether those plans have changed since Rose's departure. We're hoping to learn more at DC's FanDome virtual event, which is scheduled to launch on Saturday, August 22. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Project Ragtag Producer Says Cancelled Title Would’ve Been ‘The Best Star Wars Game Ever Made’

A producer who worked on Project Ragtag has said that the cancelled game would have been "the best Star Wars game ever made" In an interview with Minnmax, ex-Visceral Games producer Zach Mumbach shed some more details about the canned EA project which, in his words, was set to be an "amazingly-well crafted" 12-hour experience. Mumbach talks about how a leadership team was brought in to cut and ship the game, who had a different vision for Ragtag than Amy Hennig's crew at Visceral. "I'm thinking, this is effing Amy Hennig, we have the chance to make the greatest Star Wars game ever made and a possible Game of the Year contender." [ignvideo url="https://www.ign.com/videos/2017/10/19/visceral-star-wars-writer-speaks-out-about-project-ign-daily-fix"] When asked about what might have happened if the team were given more time, Mumbach told MinnMax's Ben Hanson, "I think we would have made the best Star Wars game ever made. The story and the setup and the characters... like, man it was set up for success but what we had to execute was going to take a while." Mumbach later talks about how EA had started to pivot away from single-player experiences, which led to Ragtag's ultimate demise, and how frustrating it was to see them return to the formula years later with Star Wars Jedi: Fallen Order. According to Mumbach, the team had a set of unfinished levels and a set piece involving a "crazy AT-ST moment." "You were on foot running from it and it was trying to hunt you down but you were more agile, slipping through all these alleyways and just barrelling through and crashing and using all the destruction of Frostbite." Mumbach also described the gameplay as "Star Wars Uncharted." EA announced in June that it wants to "double down" on making Star Wars games. We're currently approaching the October 3 release of Star Wars: Squadrons, a dogfighting space simulator developed by Motive Studios. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Control Will Only Get a Free Next-Gen Upgrade from the New Ultimate Edition

Existing owners of Control on console won't get a free upgrade to its PS5 or Xbox Series X versions - but those who buy a new Ultimate Edition will. The Ultimate Edition was announced today, and will be released on Steam on August 27, followed by Epic Games Store, PS4 and Xbox One versions on September 10. It will come with all previous upgrades, and both of the game's expansions. Alongside that announcement came the news that those who bought the console versions of the Ultimate Edition will get a free digital upgrade to the PS5 and Xbox Series X versions of the game when they arrive – but those who already own the game on console will not. [ignvideo url="https://www.ign.com/videos/2020/08/12/control-ultimate-edition-trailer"] A product FAQ for the Ultimate Edition makes clear that, "The free upgrade path to Xbox Series X and PlayStation 5 version of Control is only available for Control Ultimate Edition." The FAQ also confirms that the next-gen versions of the game will arrive digitally by the "end of 2020". While by no means a mandated policy, it's become unusual to see game companies locking off free upgrades on cross-gen titles - whether that's through in-house schemes like Xbox Smart Delivery, or publisher-specific programs like EA's Dual Entitlement. We named Control our Game of the Year for 2019, and its final expansion, AWE - which crosses over the worlds of Control and Alan Wake - arrives on August 27. We recently heard that developer Remedy is now working on a full new game set in the Control-Alan Wake connected universe. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Tenet: Check Out an Exclusive New Poster

Tenet, Christopher Nolan's still-mysterious new action film, is due for release in Australia and the UK on August 26, and the US on September 3 - and we have an exclusive new poster to show you. The launch poster shows John David Washington on one side of bulletproof glass and Robert Pattinson on the other, with a bullet hole between them. What does it mean? Who knows, but we cannot wait to find out. TENET Launch Poster After a number of delays, Tenet's settled on its staggered set of release dates across the world, allowing it to avoid skipping theaters for VOD. Aside from trailer clips that show us Tenet will centre around Nolan's long-held fascination with time (and time manipulation), we know precious little about the movie. What we know for sure is that it'll use a startlingly small amount of VFX for a modern action film, with fewer than 300 VFX shots in the entire runtime - the director even blew up an entire plane because it was simpler than CG. [ignvideo url="https://www.ign.com/videos/a-brief-history-of-time-in-christopher-nolan-movies"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.