AMD Teases Radeon RX 6000 “Big Navi” GPU

During its CPU event today unveiling the Ryzen 5000-series processors, AMD teased out its upcoming Radeon RX 6000 graphics card, affectionately known as "Big Navi." The upcoming GPU, which will be officially unveiled on October 28 and is built on AMD's new RDNA 2 architecture, the same graphics architecture powering the PS5 and Xbox Series X. amd big navi While we don't have any specs for the GPU just yet, AMD did show off some performance numbers for gaming benchmarks running at 4K. According to AMD's tests, Big Navi is capable of 61 fps in Borderlands 3, 88 fps in Call of Duty: Modern Warfare, and 73 fps in Gears of War 5 – all at 4K resolution using the Ultra (or in the case of Borderlands, "Badass") graphics preset. amd big navi perf The RX 6000 series is AMD's answer to Nvidia's RTX 30-series GPUs, which launched last month with the impressive RTX 3080 and RTX 3090. We'll see how the RX 6000 stacks up when it's fully revealed at AMD's Radeon GPU event on October 28. [poilib element="accentDivider"] Bo Moore is IGN's executive editor of tech.

Meet AMD’s New Family of Ryzen 4th Generation Processors

AMD has introduced its Ryzen 4th Generation processors. The headlining processor of Ryzen 4th Generation is the AMD Ryzen 9 5900X, a 12-core, 24-thread CPU with a 4.8GHz boost clock speed. This new chip comes with 64MB of L3 cache, and amazingly for all its power, it only has a TDP of 105W. For gaming, all of this translates into a 26% increase in gaming performance over the previous-generation Ryzen 9 3900XT, with gains such as a 22% improvement in Far Cry New Dawn and 50% better performance in League of Legends. [widget path="global/article/imagegallery" parameters="albumSlug=amd-ryzen-4th-generation-event&captions=true"] AMD also announced two more processors in its stack with the AMD Ryzen 7 5800X and Ryzen 5 5600X. The AMD Ryzen 7 5800X is an 8-core, 16-thread chip with a 3.8GHz base clock, 4.7GHz boost clock and 105W TDP. The AMD Ryzen 5 5600X is a 6-core, 12-thread chip with a 3.7GHz Boost Clock, 4.6GHz and 65W TDP. Screenshot-(76) AMD also announced its most powerful Ryzen 4th Generation processor to date, the Ryzen 9 5950X. This beast of a chip features 16-cores with a 4.9GHz boost clock speed and surprisingly still just a 105W TDP. Screenshot-(75) All of AMD’s new Ryzen 4th Generation processors will be available on November 5th. The Ryzen 9 5950X costs $799, the Ryzen 9 5900X retails for $549, the Ryzen 7 5800X is priced at $449, and the Ryzen 5 5600X is the most affordable option at $299. Ryzen-4000

All about Z3N

This new series of Zen 3 processors brings the best single-threaded performance and gaming performance seen on AMD processors yet. Zen 3 sticks with a 7nm architecture, but AMD has been able to develop the first 8-core complexes, allowing eight CPU cores to work together on the same substrate rather than being separated into two distinct 4-core complexes connected together by an Infinity Fabric. Ryzen 4th Generation also brings some big improvements in power efficiency. AMD promises 20% improvement in efficiency and a 2.4 times higher performance per watt over the previous generation. Compared to an Intel Core i9-10900K, AMD claims Ryzen 4th Generation is 2.8 times more efficient. And if you’ve been champing at the bit for new graphics cards, AMD also teased its Radeon 6000 GPU – lovingly nicknamed Big Navi. AMD has a larger GPU event planned for October 28th that we’ll also be covering so stay tuned for more from IGN. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com Kevin Lee is IGN's Hardware and Roundups Editor. Follow him on Twitter @baggingspam

Meet AMD’s New Family of Ryzen 4th Generation Processors

AMD has introduced its Ryzen 4th Generation processors. The headlining processor of Ryzen 4th Generation is the AMD Ryzen 9 5900X, a 12-core, 24-thread CPU with a 4.8GHz boost clock speed. This new chip comes with 64MB of L3 cache, and amazingly for all its power, it only has a TDP of 105W. For gaming, all of this translates into a 26% increase in gaming performance over the previous-generation Ryzen 9 3900XT, with gains such as a 22% improvement in Far Cry New Dawn and 50% better performance in League of Legends. [widget path="global/article/imagegallery" parameters="albumSlug=amd-ryzen-4th-generation-event&captions=true"] AMD also announced two more processors in its stack with the AMD Ryzen 7 5800X and Ryzen 5 5600X. The AMD Ryzen 7 5800X is an 8-core, 16-thread chip with a 3.8GHz base clock, 4.7GHz boost clock and 105W TDP. The AMD Ryzen 5 5600X is a 6-core, 12-thread chip with a 3.7GHz Boost Clock, 4.6GHz and 65W TDP. Screenshot-(76) AMD also announced its most powerful Ryzen 4th Generation processor to date, the Ryzen 9 5950X. This beast of a chip features 16-cores with a 4.9GHz boost clock speed and surprisingly still just a 105W TDP. Screenshot-(75) All of AMD’s new Ryzen 4th Generation processors will be available on November 5th. The Ryzen 9 5950X costs $799, the Ryzen 9 5900X retails for $549, the Ryzen 7 5800X is priced at $449, and the Ryzen 5 5600X is the most affordable option at $299. Ryzen-4000

All about Z3N

This new series of Zen 3 processors brings the best single-threaded performance and gaming performance seen on AMD processors yet. Zen 3 sticks with a 7nm architecture, but AMD has been able to develop the first 8-core complexes, allowing eight CPU cores to work together on the same substrate rather than being separated into two distinct 4-core complexes connected together by an Infinity Fabric. Ryzen 4th Generation also brings some big improvements in power efficiency. AMD promises 20% improvement in efficiency and a 2.4 times higher performance per watt over the previous generation. Compared to an Intel Core i9-10900K, AMD claims Ryzen 4th Generation is 2.8 times more efficient. And if you’ve been champing at the bit for new graphics cards, AMD also teased its Radeon 6000 GPU – lovingly nicknamed Big Navi. AMD has a larger GPU event planned for October 28th that we’ll also be covering so stay tuned for more from IGN. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com Kevin Lee is IGN's Hardware and Roundups Editor. Follow him on Twitter @baggingspam

Outriders Delayed to 2021

Square Enix's Outriders has been delayed to February 2, 2021, on PlayStation 5, Xbox Series X/S, PS4, Xbox One, and PC (Steam & Epic). However, it will support a complete cross-play experience and will offer free upgrades to next-gen. Outriders was originally set to be released in Holiday 2020, but complications due to the COVID-19 pandemic and "work-process-restructuring" lead to the delay. [ignvideo url="https://www.ign.com/videos/2020/10/08/outriders-release-date-announce-trailer"] Fortunately, Square Enix has said that the core game is in a "largely complete state," but its testing operations ran into some issues with the switch from normal operations, and the team needs "a bit more time to get it right and ensure that the Outriders experience will be as smooth and issue-free as it possibly can be when we launch." As previously mentioned, the good news is this new game will support a complete cross-play experience. Additionally, there will be a free game upgrade from PS4 to PS5 and Smart Delivery will be supported for Xbox One to Xbox Series X/S. Outriders is a 1 to 3, drop-in-drop-out co-op shooter that we said, in our hands-on time, feels like what happens when Mass Effect meets Diablo. [widget path="global/article/imagegallery" parameters="albumSlug=outriders-ign-first&captions=true"] Outriders was also featured as our IGN First for August 2020, where we looked at how mods change the gameplay, the Technomancer class, a full co-op mission, a monster hunt, and much more. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Star Trek: Discovery Sneak Peek From Season 3

The Star Trek franchise kicked off New York Comic Con's virtual event on Thursday with the Star Trek Universe panel, featuring the casts and producers from Star Trek: Discovery and Star Trek: Lower Decks. Read on for the details of what happened at the panel, get all the info on the news that Star Trek: Voyager's Kate Mulgrew will be returning as Captain Janeway in Star Trek: Prodigy, and be sure to also check out our preview of the NYCC 2020 panels we're most excited about. Disco stars Sonequa Martin-Green, Doug Jones, Anthony Rapp, Mary Wiseman, and Wilson Cruz were joined by new cast members David Ajala, Blu del Barrio and Ian Alexander as well as co-showrunners and executive producers Alex Kurtzman and Michelle Paradise in advance of the show's third season, which debuts on Thursday, October 15, on CBS All Access. The team unveiled a scene from Season 3, which you can watch right here: The scene opens with an unfamiliar, alien ship navigating some kind of debris field, with another strange, spinning vessel in hot pursuit. This is Trek's future, 930 years after the era of Discovery's first two seasons. Onboard the first ship we meet David Ajala's new regular cast member Booker, who is working a control panel that looks like it came from Krypton in Zack Snyder's Man of Steel with its ever-changing, metallic-crystal grid. An alien pops onto the (3D) viewscreen of Book's ship, calling him, in an alien tongue, "a son of a bitch" and complaining that "you stole what I stole!" "It doesn't belong to you," responds Book. "It belongs to its own self. Open your damned mind." Suddenly a wormhole opens outside Book's ship, and something comes hurtling out of it... something red. Yep, it's Michael Burnham (Martin-Green) in her Red Angel time-travel suit. She collides with Book and both parties lose control, hurtling towards a nearby planet. Burnham has to restart the malfunctioning suit as she plummets towards the surface of the alien world. And man, you know how long it can take to do a computer reboot... [widget path="global/article/imagegallery" parameters="albumSlug=star-trek-discovery-season-3-photos&captions=true"] On the Lower Decks front, creator Mike McMahan was joined by voice actors Tawny Newsome, Jack Quaid, Eugene Cordero, Noël Wells, Dawnn Lewis, Jerry O’Connell, Fred Tatasciore, and Gillian Vigman for a special episode of CBS All Access' Star Trek after-show The Ready Room, hosted by Wil Wheaton. It was perfect timing too, as Lower Deck's first season ended on Thursday. [ignvideo url="https://www.ign.com/videos/star-trek-lower-decks-team-on-canon-costumes-cameos-and-more"] The discussion was very spoiler-heavy based on the big events of the season finale, so we'll avoid getting into those here for now. (It also amazingly featured a reunion between Wil Wheaton and Jerry O'Connell, who first met while making Stand By Me as kids!) You can watch the full panel here, though, complete with a surprise guest appearance. But Season 2 of the series has already been written and is in production with a (hopeful) release date of 2021. Warp me!

Star Trek: Discovery Sneak Peek From Season 3

The Star Trek franchise kicked off New York Comic Con's virtual event on Thursday with the Star Trek Universe panel, featuring the casts and producers from Star Trek: Discovery and Star Trek: Lower Decks. Read on for the details of what happened at the panel, get all the info on the news that Star Trek: Voyager's Kate Mulgrew will be returning as Captain Janeway in Star Trek: Prodigy, and be sure to also check out our preview of the NYCC 2020 panels we're most excited about. Disco stars Sonequa Martin-Green, Doug Jones, Anthony Rapp, Mary Wiseman, and Wilson Cruz were joined by new cast members David Ajala, Blu del Barrio and Ian Alexander as well as co-showrunners and executive producers Alex Kurtzman and Michelle Paradise in advance of the show's third season, which debuts on Thursday, October 15, on CBS All Access. The team unveiled a scene from Season 3, which you can watch right here: The scene opens with an unfamiliar, alien ship navigating some kind of debris field, with another strange, spinning vessel in hot pursuit. This is Trek's future, 930 years after the era of Discovery's first two seasons. Onboard the first ship we meet David Ajala's new regular cast member Booker, who is working a control panel that looks like it came from Krypton in Zack Snyder's Man of Steel with its ever-changing, metallic-crystal grid. An alien pops onto the (3D) viewscreen of Book's ship, calling him, in an alien tongue, "a son of a bitch" and complaining that "you stole what I stole!" "It doesn't belong to you," responds Book. "It belongs to its own self. Open your damned mind." Suddenly a wormhole opens outside Book's ship, and something comes hurtling out of it... something red. Yep, it's Michael Burnham (Martin-Green) in her Red Angel time-travel suit. She collides with Book and both parties lose control, hurtling towards a nearby planet. Burnham has to restart the malfunctioning suit as she plummets towards the surface of the alien world. And man, you know how long it can take to do a computer reboot... [widget path="global/article/imagegallery" parameters="albumSlug=star-trek-discovery-season-3-photos&captions=true"] On the Lower Decks front, creator Mike McMahan was joined by voice actors Tawny Newsome, Jack Quaid, Eugene Cordero, Noël Wells, Dawnn Lewis, Jerry O’Connell, Fred Tatasciore, and Gillian Vigman for a special episode of CBS All Access' Star Trek after-show The Ready Room, hosted by Wil Wheaton. It was perfect timing too, as Lower Deck's first season ended on Thursday. [ignvideo url="https://www.ign.com/videos/star-trek-lower-decks-team-on-canon-costumes-cameos-and-more"] The discussion was very spoiler-heavy based on the big events of the season finale, so we'll avoid getting into those here for now. (It also amazingly featured a reunion between Wil Wheaton and Jerry O'Connell, who first met while making Stand By Me as kids!) You can watch the full panel here, though, complete with a surprise guest appearance. But Season 2 of the series has already been written and is in production with a (hopeful) release date of 2021. Warp me!

Oscars 2021: Drive-In Screenings Will Be Eligible for Academy Awards

The Academy of Motion Picture Arts and Sciences has announced that films shown at drive-in theaters will be eligible for the Oscars in 2021. According to The Hollywood Reporter, the official Board of Governors voted to update the eligibility rules on Tuesday in order to allow drive-in films to qualify for best picture and general entry categories at the 93rd Academy Awards. The new requirements state that films screened at drive-in theaters will need to be shown for seven consecutive days at the same venue, with at least one screening per day. [ignvideo url="https://www.ign.com/videos/2020/06/15/oscars-2021-academy-expected-to-postpone-ceremony-extend-eligibility-window-ign-news"] The rule dictates that "films may qualify with a traditional theatrical release, completing a seven-day run in one of six qualifying cities (Los Angeles, New York, San Francisco/Bay Area, Chicago, Miami, Atlanta), screening at least three times daily, with at least one screening between 6 pm and 10 pm daily. Additionally, drive-in theaters in these cities will now qualify as a commercial venue, however, the screening requirement will be adjusted from three times daily to once daily." We reported back in March that there had been a sudden surge of popularity with drive-in movie theaters this year, as several of the 305 outdoor venues in the United States noted an increase in business while the majority of traditional brick-and-mortar movie theaters, including major chains, AMC and Regal, were forced to close their doors in adherence to government advisories on social distancing during the global coronavirus (COVID-19) pandemic. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] In further Oscars changes this year, the Academy decreed back in April that films that were previously planned for theatrical release but instead debut on commercial streaming or VOD services may be able to qualify for Best Picture, general entry and speciality categories at next year's ceremony, though there are a few eligibility provisions. Shortly after that, it was announced that the 93rd Academy Awards had been postponed by two months, shifting from February 28, 2021, to April 25, 2021, with the eligibility period extended to February 28, 2021. Academy president David Rubin and CEO Dawn Hudson said they wanted to provide flexibility and prevent filmmakers from being "penalized for something beyond anyone's control." [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

How PS5 Launch Game The Pathless Uses the DualSense

The Pathless, the next game from Abzu developer Giant Squid, is hitting the PS5 on the new console’s launch day, alongside PS4, PC, and Apple Arcade versions of the game. And as one of the first games for PlayStation’s next-gen console, it’ll be taking advantage of the new DualSense controller and its higher specs. Speaking to journalists during a demo presentation — be sure to check out our hands-on preview of The Pathless — Giant Squid’s Matt Nava spoke to the ways the new open-world adventure uses PS5’s new capabilities. [widget path="global/article/imagegallery" parameters="albumSlug=the-pathless-screenshots&captions=true"] Nava confirmed The Pathless will employ the DualSense’s new haptic feedback, specifically around the game’s shooting mechanic. The Pathless involves archery as one of its main mechanics, but it takes the focus away from precise aiming and puts it more on exact timing — to keep your character’s speedy momentum up, you need to shoot the plentiful red markers floating around the world. As you shoot them, a red bar fills up around the marker, and if you release the trigger to shoot at the halfway mark, you actually will get even more out of each hit. For the PS5, players will be able to feel the tension of the main character’s bow pull in the trigger, and the additional feedback will help register when it’s the best time to release the arrow. Nava noted he thought at first the trigger rumble would be just some extra feedback, but that it actually helps to read the timing of your shots. [ignvideo url="https://www.ign.com/videos/2020/08/06/the-pathless-gameplay-overview-state-of-play-2020"] “After going back to playing on a PS4 controller, I realized I missed that extra indicator of the timing,” he said. Nava also confirmed that, for PS5, The Pathless will have multiple performance options for players to choose: one at 4K/30 fps, and another at 60 fps with a lower resolution. Nava said the game will default to the 60 fps version, but that players can change it if they choose. Meanwhile, for those playing on touchscreens via the Apple Arcade, The Pathless splits the screen in two, letting players drag their finger around on the screen to move on the left side while controlling the camera on the right. Tap anywhere on the right side to jump, while a single button on screen is used to shoot. The developers decided to not use an on-screen, virtual controller, because they believed having to make players worry too much about where they were pressing without the tactile feedback of buttons would take people out of the experience. Players can also toggle an auto-run option so they don't have to keep dragging their finger on the left side of the screen to keep movement going.