Stardew Valley to Get Splitscreen Co-Op in Upcoming Version 1.5 Update

Stardew Valley, in its upcoming version 1.5 update, will add splitscreen co-op to both console and PC. Announced by Eric Barone, the creator of Stardew Valley, there will be up to 4-player splitscreen co-op on PC, but "on some other platforms it might be limited to 2." Screenshot_2020-10-18 ConcernedApe on TwitterThis update will also allow for players to move their bed, and Barone teased a peaceful scene on a beach with a player fishing and ducks hanging about. d8Online multiplayer was added to Stardew Valley beginning in 2018, and this new update will give players even more options to play one of our 11 Calming Games to Help You Relax together. Even though Barone is continuing to update Stardew Valley, which was originally released in 2016, he has begun teasing his next two games, which are still a bit of ways away. One of them is said to take place in the world of Stardew Valley, but is not a farming game, and the other is said to tie into the game in some way. We re-reviewed Stardew Valley in 2018 and said it "is a beautiful, fun game that, when all of its parts are pulled together, make for a wonderful countryside adventure. Whether it’s rainy, sunny, snowy, or dusted with pollen drifts through the air, each day offers an abundance of great activities ready to be collected or mastered and new friendships waiting to be made. Even 100 hours in with three in-game years in the books, I still feel like I have so many mysteries to discover, and plenty of items to collect." [ignvideo url="https://www.ign.com/videos/2018/08/07/stardew-valley-review-2018"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Rainbow Six Siege May Be Coming to Xbox Game Pass

A new tease may be hinting that Tom Clancy's Rainbow Six Siege may be headed to Xbox Game Pass in the near future. Xbox Game Pass on Twitter posted a medieval-looking image with no caption, but the image itself appears to be a tease for an upcoming announcement for Rainbow Six Siege, as it contains six rainbows and a siege-style weapon attacking a castle. Ubisoft has already confirmed that Rainbow Six Siege would be headed over to PS5 and Xbox Series X/S with cross-generation multiplayer, so the timing of this reveal could be a good one with the consoles only a few weeks away. Screenshot_2020-10-18 Xbox Game Pass on Twitter This move could also be one more step closer to Rainbow Six Siege becoming free-to-play which, according to game director Leroy Athanassoff, is something the development team seemingly would want at some point. Rainbow Six Siege making it to Xbox Game Pass would also bring Splinter Cell's Sam Fisher back to Microsoft's console, as he was recently added as an operator by the name Codename Zero. Rainbow Six Siege was released in 2015 and has been supported and improved a ton over the years. We re-reviewed the game in 2018, and said "Rainbow Six Siege has grown into a much deeper competitive FPS that still rewards smart play as much as good aim." [ignvideo url="https://www.ign.com/videos/2020/08/16/rainbow-six-siege-sam-fisher-and-new-gadget-gameplay"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Ring Fit Adventure Review: One Year Later

Editor's note: Ring Fit Adventure first released on October 18, 2019. Because we were unable to review the game back then, we're taking this opportunity--the one-year anniversary of its release--to give it a full evaluation now. In this review, Jenae Sitzes reflects on a full year of on-and-off workouts with Nintendo Switch's premier fitness game.

Over the past decade-plus, Nintendo has established itself as the home for fitness games. Wii Fit and its enhanced version, Wii Fit Plus, have together sold over 43 million copies worldwide, so it was only a matter of time before the company attempted to replicate that success on Nintendo Switch. Fortunately, Wii Fit's successor is far more ambitious than many people may have anticipated. Released one year ago on October 18, 2019, Ring Fit Adventure is not Wii Fit 2.0, but rather a full-blown fitness RPG with an overarching story, skill tree, and vibrant, lively landscapes. Not only is it far more ambitious in terms of scope than its predecessor, but it also fosters a healthier attitude toward fitness and a friendly tone that's relentlessly encouraging without a hint of judgment, even when it's been weeks--or even months--since you last logged in.

In Ring Fit Adventure, you team up with a magical pilates ring to track down and defeat an evil bodybuilding dragon named Dragaux, who is spreading a dark influence across the land. In your pursuit of Dragaux, you jog through beautiful landscapes and engage in turn-based battles against fitness-themed monsters (such as a feisty dumbbell or mischievous yoga mat). In order to attack or defend, you'll have to perform exercises, and the game eventually introduces type matchups--some monsters will be particularly weak to leg moves, for instance. With four different move types available (leg, arm, abs, and yoga), Ring Fit Adventure provides a great full-body workout, and even though some levels may focus on one muscle group over the other, the option to use different move types keeps workouts balanced and prevents you from tiring out too quickly.

Continue Reading at GameSpot

Ring Fit Adventure Review: One Year Later

Editor's note: Ring Fit Adventure first released on October 18, 2019. Because we were unable to review the game back then, we're taking this opportunity--the one-year anniversary of its release--to give it a full evaluation now. In this review, Jenae Sitzes reflects on a full year of on-and-off workouts with Nintendo Switch's premier fitness game.

Over the past decade-plus, Nintendo has established itself as the home for fitness games. Wii Fit and its enhanced version, Wii Fit Plus, have together sold over 43 million copies worldwide, so it was only a matter of time before the company attempted to replicate that success on Nintendo Switch. Fortunately, Wii Fit's successor is far more ambitious than many people may have anticipated. Released one year ago on October 18, 2019, Ring Fit Adventure is not Wii Fit 2.0, but rather a full-blown fitness RPG with an overarching story, skill tree, and vibrant, lively landscapes. Not only is it far more ambitious in terms of scope than its predecessor, but it also fosters a healthier attitude toward fitness and a friendly tone that's relentlessly encouraging without a hint of judgment, even when it's been weeks--or even months--since you last logged in.

In Ring Fit Adventure, you team up with a magical pilates ring to track down and defeat an evil bodybuilding dragon named Dragaux, who is spreading a dark influence across the land. In your pursuit of Dragaux, you jog through beautiful landscapes and engage in turn-based battles against fitness-themed monsters (such as a feisty dumbbell or mischievous yoga mat). In order to attack or defend, you'll have to perform exercises, and the game eventually introduces type matchups--some monsters will be particularly weak to leg moves, for instance. With four different move types available (leg, arm, abs, and yoga), Ring Fit Adventure provides a great full-body workout, and even though some levels may focus on one muscle group over the other, the option to use different move types keeps workouts balanced and prevents you from tiring out too quickly.

Continue Reading at GameSpot

The Haunting of Bly Manor’s Premiere Has a Nod to Stephen King’s The Shining

Now that Netflix's The Haunting of Bly Manor has been out for over a week, giving many a chance to watch most or all of the 9-episode series, let's quickly dive back into the first episode, "A Great Good Place," and take a peek at the fun Stephen King/Shining nod that flashes by pretty quickly. Of course, it totally fits that director Mike Flanagan would toss in a King reference, and a Shining one at that, considering how he's adapted King novels Gerald's Game and Doctor Sleep - the latter of which was a sequel to both the King's The Shining book and Stanley Kubrick's The Shining movie, which contains some of the most iconic horror cinema images of all time. At the start of Bly Manor, Victoria Pedretti's Dani, who'll soon move into Bly Manor, is staying in a London hostel - in Room 217. Better known to king fans as the room with the wicked old naked woman ghost in the bathtub in The Shining. That phantom, and the tub too, actually return with much prominence in Doctor Sleep. Of course, in Kubrick's film, which contains a ton of changes to the King's original material, the room that haunts both Jack and Danny Torrance is Room 237. But in the book it's Room 217. Here's Dani returning to her room... the-haunting-of-bly-manor-hidden-ghosts-photos-netflix-hostel-room-number Here's a bit of backstory on the reason for the room number change. The hotel that stood in for the exterior of The Shining's "Overlook" in the movie, The Timberland Lodge, posted the following detail on their site: Kubrick was asked not to depict Room 217 (featured in the book) in The Shining, because future guests at the Lodge might be afraid to stay there. So a nonexistent room, Room 237, was substituted in the film. Curiously, and somewhat ironically, Room 217 is requested more often than any other room at Timberline. Naturally, Flanagan used the original room number from the book for this fun little tip of the hat. But that's not the only detail lurking in the background of The Haunting of Bly Manor. We've clocked over 50 hidden ghosts hiding in the shadows of the series - check it out! [widget path="global/article/imagegallery" parameters="albumSlug=netflixs-the-haunting-of-bly-manor-all-the-hidden-ghosts-revealed&captions=true"] Plus, if you've finished the series and want a rundown, and an explanation, of the ending, head here. You can also read our full review of Bly Manor. [ignvideo url="https://www.ign.com/videos/2020/10/17/freddy-krueger-the-greatest-movie-slasher-of-all-time"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Spider-Man 3’s First Look Is Reportedly Coming in 2020

At ExpoCine 2020, Sony Pictures has allegedly said that we will get our first look at Spider-Man: Far From Home's sequel in December 2020. As reported by Murphy's Multiverse, Camila Pacheco, the executive marketing director of Sony Pictures Entertainment in Brazil, told "attendees that the film had already started production and that we would get our first look at the film this December 2020." [widget path="global/article/imagegallery" parameters="albumSlug=ranking-the-spider-man-movies&captions=true"] Pacheco, who was said to also be wearing a Spider-Man shirt for this event, "alternated between the words preview and teaser trailer when discussing the project," and she also confirmed that Spider-Man 3's December 17, 2021 release date is still what the studio is planning for. There have been many reports coming in recently regarding Spider-Man 3, including that Jamie Foxx's Electro from The Amazing Spider-Man 2 is set to join the Marvel Cinematic Universe with this upcoming film. It is unclear if he will be playing the same character or a different variation, but Foxx did mention in a now deleted Instagram post that he "won't be blue in this one." Additionally, another report says that Benedict Cumberbatch's Doctor Strange will also be joining the cast of Spider-Man 3 and will take on a "mentor role" for Holland's Spider-Man. [ignvideo url="https://www.ign.com/videos/2020/10/01/jamie-foxx-could-return-to-spider-man-role"] For more on Spider-Man 3, read out take on whether or not Doctor Strange joining Spider-Man 3 means the MCU could be adapting a controversial Marvel Comics story and if he and Jamie Foxx's Electro will bring the Spider-Verse to this new movie. IGN has reached out to Sony Pictures for a comment but has not heard back as of this writing. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Spider-Man 3’s First Look Is Reportedly Coming in 2020

At ExpoCine 2020, Sony Pictures has allegedly said that we will get our first look at Spider-Man: Far From Home's sequel in December 2020. As reported by Murphy's Multiverse, Camila Pacheco, the executive marketing director of Sony Pictures Entertainment in Brazil, told "attendees that the film had already started production and that we would get our first look at the film this December 2020." [widget path="global/article/imagegallery" parameters="albumSlug=ranking-the-spider-man-movies&captions=true"] Pacheco, who was said to also be wearing a Spider-Man shirt for this event, "alternated between the words preview and teaser trailer when discussing the project," and she also confirmed that Spider-Man 3's December 17, 2021 release date is still what the studio is planning for. There have been many reports coming in recently regarding Spider-Man 3, including that Jamie Foxx's Electro from The Amazing Spider-Man 2 is set to join the Marvel Cinematic Universe with this upcoming film. It is unclear if he will be playing the same character or a different variation, but Foxx did mention in a now deleted Instagram post that he "won't be blue in this one." Additionally, another report says that Benedict Cumberbatch's Doctor Strange will also be joining the cast of Spider-Man 3 and will take on a "mentor role" for Holland's Spider-Man. [ignvideo url="https://www.ign.com/videos/2020/10/01/jamie-foxx-could-return-to-spider-man-role"] For more on Spider-Man 3, read out take on whether or not Doctor Strange joining Spider-Man 3 means the MCU could be adapting a controversial Marvel Comics story and if he and Jamie Foxx's Electro will bring the Spider-Verse to this new movie. IGN has reached out to Sony Pictures for a comment but has not heard back as of this writing. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Destiny 2’s PS5 and Xbox Series X/S Upgrades Will Arrive in December 2020

While Destiny 2 will be able to take advantage of faster load times and cross-generation play when Xbox Series X/S and PS5 are released on November 10 and November 12, respectively, the next-gen optimized versions will not be ready until December 8, 2020. Bungie detailed all the features owners of these new systems can expect on December 8, including 4K for PS5 and Xbox Series X (1080p on Xbox Series S), 60FPS framerate, and a field of view slider. It was also reiterated that the next-gen upgrade for all consoles will be free. [ignvideo url="https://www.ign.com/videos/2020/10/07/destiny-2-beyond-light-weapons-and-gear-trailer"] Bungie has also noted that this is the first time it is offering Field of View customization on consoles, and the goal is to enable a FOV range similar to that on PC. Also, while loading the game and inspecting character inventory will be much quicker, "some load times are dependent on networking and matchmaking. So, loading activities still takes time while you search for opponents." Additionally, Xbox Series X/S players will only be able to play with Xbox One players, while PS5 players will only be able to play with PS4 players. Destiny 2's latest expansion, Beyond Light, will be released on November 10, and is the first chapter in a new trilogy of expansion for Destiny 2 that will also include 2021's The Witch Queen and 2022's Lightfall. [widget path="global/article/imagegallery" parameters="albumSlug=destiny-2-season-of-arrivals&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Destiny 2’s PS5 and Xbox Series X/S Upgrades Will Arrive in December 2020

While Destiny 2 will be able to take advantage of faster load times and cross-generation play when Xbox Series X/S and PS5 are released on November 10 and November 12, respectively, the next-gen optimized versions will not be ready until December 8, 2020. Bungie detailed all the features owners of these new systems can expect on December 8, including 4K for PS5 and Xbox Series X (1080p on Xbox Series S), 60FPS framerate, and a field of view slider. It was also reiterated that the next-gen upgrade for all consoles will be free. [ignvideo url="https://www.ign.com/videos/2020/10/07/destiny-2-beyond-light-weapons-and-gear-trailer"] Bungie has also noted that this is the first time it is offering Field of View customization on consoles, and the goal is to enable a FOV range similar to that on PC. Also, while loading the game and inspecting character inventory will be much quicker, "some load times are dependent on networking and matchmaking. So, loading activities still takes time while you search for opponents." Additionally, Xbox Series X/S players will only be able to play with Xbox One players, while PS5 players will only be able to play with PS4 players. Destiny 2's latest expansion, Beyond Light, will be released on November 10, and is the first chapter in a new trilogy of expansion for Destiny 2 that will also include 2021's The Witch Queen and 2022's Lightfall. [widget path="global/article/imagegallery" parameters="albumSlug=destiny-2-season-of-arrivals&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Star Wars Jedi: Fallen Order: Cal Kestis’ Lightsaber Headed to Galaxy’s Edge

Fans were able to vote on the next lightsaber they'd like to see made available for purchase at Dok-Ondar's Den of Antiquities in Star Wars: Galaxy's Edge at Walt Disney World and Disneyland, and Cal Kestis' from Star Wars Jedi: Fallen Order has been chosen as the winner. Cal's lightsaber won with 40.79% of the votes, beating out Qui-Gon Jinn (19.56%), Anakin Skywalker (12.37%), Lord Corvax (11.41%), Kanan Jarrus (9.85%), and Ezra Bridger (6.02%). Screenshot_2020-10-17 cal-kestis-lightsaber-star-wars-galaxy-s-edge jpg (JPEG Image, 1280 × 720 pixels) Cal's lightsaber will be available later next year and will be the first lightsaber offered at Dok's to have originated from a video game, and joins other classic sabers inspired by such iconic heroes and villains as Luke Skywalker, Rey, Darth Vader, and more. While it may be a little while until you can purchase Cal's lightsaber, Ahsoka Tano's lightsabers from Star Wars: The Clone Wars and Count Dooku's curved handle will be available at Star Wars: Galaxy's Edge this fall. Star Wars Jedi: Fallen Order was released in 2019 and, in our review, we said "It’s been ages since we got a great single-player Star Wars action game, but Jedi: Fallen Order makes up for a lot of lost time. A strong cast sells a dark story while keeping things fun and loyal to Star Wars lore, and fast, challenging combat mixes with energetic platforming, decent puzzles, and diverse locations to explore for an all-around amazing game." [ignvideo url="https://www.ign.com/videos/2019/11/15/star-wars-jedi-fallen-order-review"] For more on Star Wars, check out our review of Star Wars: Sqaudrons and a (brief) history of Star Wars games. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.