Marvel’s Kevin Feige Knows Everything About DC’s The Suicide Squad
Borat 2: Sacha Baron Cohen Donates $100K to Babysitter Jeanise Jones’ Community
Rogue Planet Discovered Flying Through Milky Way Without a Star
While astronomers have discovered 4,000 exoplanets to date -- and that there may be far more rogue planets out there than there are planets with host stars -- detecting a rogue planet is more difficult than it seems because there's no light from a host star for scientists to use to help spot the planet. The OGLE project, utilizing the Las Campanas Observatory in Chile, spotted the rogue planet using a technique known as gravitational microlensing. As Space.com explains, this planet-hunting method, "involves watching foreground objects pass in front of distant background stars. When this happens, the closer body can act as a gravitational lens, bending and magnifying the star's light in ways that can reveal the foreground object's mass and other characteristics." The study's lead author, Przemek Mroz at the California Institute of Technology, explained just how "extremely slim" the chances of such a microlensing event are because it requires perfect alignment of the light source, the telescope lens, and the observer. "If we observed only one source star, we would have to wait almost a million years to see the source being microlensed," Mroz said. [widget path="global/article/imagegallery" parameters="albumSlug=star-wars-every-new-planet-in-the-disney-movies&captions=true"] For more science news, read up on the evidence of a parallel universe where time runs backward, a cosmic cloud that has some people claiming "Galactus is coming!", NASA's discovery of water on the moon, a black widow star that's a source of gamma radiation, the frightening 50-50 chance that we really are living in a simulation, and watch footage of the Osiris-Rex probe touching down on an asteroid. [poilib element="accentDivider"]Tiny rogue planet is the smallest free-floating exoplanet candidate yet https://t.co/NCPKgJBb4h pic.twitter.com/v0xbu83h66
— SPACE.com (@SPACEdotcom) October 29, 2020
PS5 Custom Plate Maker Apologize After Confusion
Custom Plates’ initial PS5 faceplates were popular enough that demand quickly sky-rocketed and sites, including our own, covered the products. But a confusing name change and social media blackout made some customers question the validity of the service. In an email to IGN, Custom Plates confirmed copyright was one of the reasons for the name change as “a certain console provider’s lawyer recently ‘suggested’ a few changes to our website.” The company also confirmed copyright issues as a reason for the name change on Twitter. [widget path="global/article/imagegallery" parameters="albumSlug=platestation-5-unofficial-ps5-and-ps5-digital-edition-faceplates&captions=true"] Custom Plates told IGN that it was aware of some of the concerns online about the business. The team feels that it “communicated our production delays transparently,” through a recent update on Twitter which outlined a 3-week delay on orders and promised a full refund for anyone who requests one. "I think that's fairly uncommon for your average vanishing venture," they wrote in the email. Custom Plates also sent IGN a screenshot of what they claim to be over $20,000 in refunds the company already paid out. “Our site’s level of success hit like a suckerpunch,” Adam from Custom Plates writes in an email to IGN. “We misjudged demand and disappointed hundreds of supporters who helped us get off the ground.” “It truly sucks not coming through for them. We can only say we’re sorry and that it won’t happen again. We’ve suspended all sales. When they go live again, every single one will be fulfilled without fail, without delay.” Adam argued that suspending sales and refunding money to customers is proof this is a legitimate business. [ignvideo url="https://www.ign.com/videos/2020/10/07/ps5-teardown-official-hardware-deep-dive"] Without a physical product in hand, it’s understandable that customers can get nervous, especially from a new business. Situations arise on platforms like Kickstarter where new ventures over-promise and under-deliver, or sometimes never deliver. Custom Plates still offers full refunds for customers but hopes its refund policy and transparency can ease customer concerns. “When the plates hit, there will be no doubt,” the company says. “We’re here for the long haul.” [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.Those asking why the name and website was changed - we made the move to respect trademark and copyright claims.
— Customize My Plates (@customizeplates) October 29, 2020
Netflix Is Raising Its Prices Again
Doom Eternal: The Ancient Gods Part 1 Review
Doom Eternal: The Ancient Gods Part 1 feels like a thrilling action movie occasionally interrupted by a game of I Spy. You want to keep watching John Wick’s balletic slaughter but your impertinent host won’t unpause the Blu-ray until you spot the ficus in the background.
It’s also tough as nails. If you haven't played Doom Eternal since it launched back in March, the first moments of its new DLC, The Ancient Gods Part 1, will feel like a kick in the teeth--n a good way, mostly. Once you get back in the demon-slaying swing of things, it's exciting to have more high-level Doom Eternal to play, unconstrained by the need to reintroduce you to the basics. But, still: Be ready.
The Ancient Gods Part 1 picks up right where Eternal left off. After an opening "previously on" text screen and a cutscene that will remind you that Doom Eternal focused way too much on story and Proper Noun-riddled lore, the DLC tosses you back into the action. Your entire roster of weapons--save the Crucible, that overpowered glowing red sword Doom Guy scored toward the end of the vanilla game--is unlocked right from the start. The Ancient Gods also throws the big bads of Eternal's late-game roster at you right out of the gate. I had my first fight with a Marauder less than an hour in.
Continue Reading at GameSpotDoom Eternal: The Ancient Gods Part 1 Review
Doom Eternal: The Ancient Gods Part 1 feels like a thrilling action movie occasionally interrupted by a game of I Spy. You want to keep watching John Wick’s balletic slaughter but your impertinent host won’t unpause the Blu-ray until you spot the ficus in the background.
It’s also tough as nails. If you haven't played Doom Eternal since it launched back in March, the first moments of its new DLC, The Ancient Gods Part 1, will feel like a kick in the teeth--n a good way, mostly. Once you get back in the demon-slaying swing of things, it's exciting to have more high-level Doom Eternal to play, unconstrained by the need to reintroduce you to the basics. But, still: Be ready.
The Ancient Gods Part 1 picks up right where Eternal left off. After an opening "previously on" text screen and a cutscene that will remind you that Doom Eternal focused way too much on story and Proper Noun-riddled lore, the DLC tosses you back into the action. Your entire roster of weapons--save the Crucible, that overpowered glowing red sword Doom Guy scored toward the end of the vanilla game--is unlocked right from the start. The Ancient Gods also throws the big bads of Eternal's late-game roster at you right out of the gate. I had my first fight with a Marauder less than an hour in.
Continue Reading at GameSpot
