Vampire: The Masquerade Battle Royale Revealed For 2021

A battle royale game set in the Vampire: The Masquerade universe has been revealed, and is set to launch in "the later half of 2021." The debut for UK and Sweden-based developer Sharkmob, the currently unnamed title was revealed with a teaser trailer showing warring sects of vampires battling through the "streets and rooftops of Prague." The video description offers a few more details on how the game will function, noting that players will be able to choose their playstyle and queue solo or together as they spend their time "battling rivals and the hostile Entity who's hellbent on exterminating all vampires." It's not clear whether the Entity will be a player-controlled character or a PvE NPC who interferes with the battle royale gameplay. [ignvideo url="https://www.ign.com/videos/2020/11/02/vampire-the-masquerade-battle-royale-official-teaser-trailer"] Supernatural powers, weapons and blood are listed as the main tools in your arsenal as you "hunt, fight and survive the night." It's not clear just yet what platforms Sharkmob are planning to release the game on, but their website notes that they "develop for PC and next-gen consoles." Sharkmob has two studios in London and Malmö who will be working on the project, though their website also states that they have two additional projects in the works. "These are highly ambitious, AAA quality projects powered by the Unreal Engine. One is developed with Malmö as lead studio and the other by London. It is no secret that we love action-packed, online, social experiences - so it is safe to say that these games contain such elements. [ignvideo url="https://www.ign.com/videos/2019/05/08/vampire-the-masquerade-bloodlines-2-tremere-clan-trailer"] Elsewhere in the Vampire: The Masquerade gaming universe, Bloodlines 2 recently lost another senior developer, after cutting its narrative lead and creative director back in August of this year. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

PS5 DualSense Doesn’t Work Natively With PS4… But It Does With PS3

PS5's DualSense controller doesn't appear to work natively on PS4 but, curiously, it does connect to PS3. With PS5 peripherals on sale in the US, YouTuber Midnight Man (as spotted by VGC) managed to unbox a DualSense and test its features. In the video, we see the PS4 failing to recognise the DualSense using a USB connection, and recognising a wireless controller in its Bluetooth menu, but not allowing control once connected. However, when connected to a PS3 using a USB controller, the DualSense is recognised and can navigate the console menus. ResetEra user iceblade has previously said that only the PS button doesn't work when connected to the PS3 in this way, but that it can be connected wirelessly too. [ignvideo url="https://www.ign.com/videos/2020/10/27/astros-playroom-ps5-preview-dualsense-is-a-fun-evolution"] There is seemingly a workaround for using DualSense on PS4 - if you connect it via USB on a PC or Mac and then use the PS4's Remote Play function, the controller will function as expected (although it's a pretty roundabout way of playing the console). It's perhaps not a surprise that Sony's locking off DualSense functionality - as we've heard previously, PS5 games will require a DualSense to play, with PS4 controllers able to connect to the new console, but only able to control last-gen games. Last week, we learned a little about DualSense's accessibility features, including that haptic feedback can be reduced or turned off. Preorders for the PlayStation 5 are currently sold out, but if more go up they'll be in our PS5 preorder guide right away. For everything you need to know about PlayStation 5, check out our PS5 guide. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

PS5 DualSense Doesn’t Work Natively With PS4… But It Does With PS3

PS5's DualSense controller doesn't appear to work natively on PS4 but, curiously, it does connect to PS3. With PS5 peripherals on sale in the US, YouTuber Midnight Man (as spotted by VGC) managed to unbox a DualSense and test its features. In the video, we see the PS4 failing to recognise the DualSense using a USB connection, and recognising a wireless controller in its Bluetooth menu, but not allowing control once connected. However, when connected to a PS3 using a USB controller, the DualSense is recognised and can navigate the console menus. ResetEra user iceblade has previously said that only the PS button doesn't work when connected to the PS3 in this way, but that it can be connected wirelessly too. [ignvideo url="https://www.ign.com/videos/2020/10/27/astros-playroom-ps5-preview-dualsense-is-a-fun-evolution"] There is seemingly a workaround for using DualSense on PS4 - if you connect it via USB on a PC or Mac and then use the PS4's Remote Play function, the controller will function as expected (although it's a pretty roundabout way of playing the console). It's perhaps not a surprise that Sony's locking off DualSense functionality - as we've heard previously, PS5 games will require a DualSense to play, with PS4 controllers able to connect to the new console, but only able to control last-gen games. Last week, we learned a little about DualSense's accessibility features, including that haptic feedback can be reduced or turned off. Preorders for the PlayStation 5 are currently sold out, but if more go up they'll be in our PS5 preorder guide right away. For everything you need to know about PlayStation 5, check out our PS5 guide. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

The Dark Pictures Anthology: Little Hope’s End Credits Reveal House of Ashes

The Dark Pictures Anthology: Little Hope has a post-credits teaser for House of Ashes, the third game in this horror series, and it appears to feature Sumerian mythology and star Ashley Tisdale. Bandai Namco has yet to fully reveal House of Ashes, but RabidRetrospectGames has captured the trailer for you to take a look at what we can expect from the next Dark Pictures Anthology game that is scheduled for 2021. The new game appears to feature some form of military personnel and looks to take players underground to the titular House of Ashes. [ignvideo url="https://www.ign.com/videos/2020/10/29/the-dark-pictures-anthology-little-hope-review"] This tease was given in the same way that Little Hope was at the end of the first game in The Dark Pictures Anthology series - Man of Medan. These games are meant to be standalone experiences, rather than sequels, and developer Supermassive Games has said that it plans to release eight games under this banner. In our review of The Dark Pictures Anthology: Little Hope, we said "tells a mostly one-note story with underdeveloped characters, and even a fun co-op mode can’t inject enough life to fix that. There weren’t enough meaningful consequences to the choices I made to inspire further digging into its box of tricks, which made additional playthroughs tough going, and the more generous amount of time you have to react to quick-time events deprived me of any gory deaths. A gorgeous setting and some genuinely frantic monster sequences save it from being a complete disaster, but this still feels like a step backward from the heights of interactive horror stories." [widget path="global/article/imagegallery" parameters="albumSlug=the-most-terrifying-scares-in-video-games&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Dark Pictures Anthology: Little Hope’s End Credits Reveal House of Ashes

The Dark Pictures Anthology: Little Hope has a post-credits teaser for House of Ashes, the third game in this horror series, and it appears to feature Sumerian mythology and star Ashley Tisdale. Bandai Namco has yet to fully reveal House of Ashes, but RabidRetrospectGames has captured the trailer for you to take a look at what we can expect from the next Dark Pictures Anthology game that is scheduled for 2021. The new game appears to feature some form of military personnel and looks to take players underground to the titular House of Ashes. [ignvideo url="https://www.ign.com/videos/2020/10/29/the-dark-pictures-anthology-little-hope-review"] This tease was given in the same way that Little Hope was at the end of the first game in The Dark Pictures Anthology series - Man of Medan. These games are meant to be standalone experiences, rather than sequels, and developer Supermassive Games has said that it plans to release eight games under this banner. In our review of The Dark Pictures Anthology: Little Hope, we said "tells a mostly one-note story with underdeveloped characters, and even a fun co-op mode can’t inject enough life to fix that. There weren’t enough meaningful consequences to the choices I made to inspire further digging into its box of tricks, which made additional playthroughs tough going, and the more generous amount of time you have to react to quick-time events deprived me of any gory deaths. A gorgeous setting and some genuinely frantic monster sequences save it from being a complete disaster, but this still feels like a step backward from the heights of interactive horror stories." [widget path="global/article/imagegallery" parameters="albumSlug=the-most-terrifying-scares-in-video-games&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Dave Bautista Signs on the Play Intergalactic Lawman in Universe’s Most Wanted

Director Brad Peyton, who worked famously well with The Rock in the films San Andreas and Rampage, is now teaming with another ex-WWE Superstar, Dave Bautista. Deadline reports that Bautista, sticking with the cosmic warrior genre that served him well in both Guardians of the Galaxy movies, is set to play an intergalactic peacekeeper on the trail of alien criminals in Peyton's Universe's Most Wanted. The story centers on a cabal of space-crooks who land in a small town and hunker down in the quaint settlement. Bautista's lawman will work with the son of the local sheriff, along with the town's citizens, to defeat the extraterrestrial evil-doers. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-sci-fi-movies-on-netflix&captions=true"] In other Bautista-related news, "The Animal" revealed that he lobbied to play Bane in Matt Reeves' The Batman and that he hid inhalers under the ring during wrestling matches to help battle his asthma. Last year, Peyton co-created Daybreak for Netflix, though it only lasted one season. [widget path="global/article/imagegallery" parameters="albumSlug=brad-peytons-favorite-monster-movies&captions=true"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Dave Bautista Signs on the Play Intergalactic Lawman in Universe’s Most Wanted

Director Brad Peyton, who worked famously well with The Rock in the films San Andreas and Rampage, is now teaming with another ex-WWE Superstar, Dave Bautista. Deadline reports that Bautista, sticking with the cosmic warrior genre that served him well in both Guardians of the Galaxy movies, is set to play an intergalactic peacekeeper on the trail of alien criminals in Peyton's Universe's Most Wanted. The story centers on a cabal of space-crooks who land in a small town and hunker down in the quaint settlement. Bautista's lawman will work with the son of the local sheriff, along with the town's citizens, to defeat the extraterrestrial evil-doers. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-sci-fi-movies-on-netflix&captions=true"] In other Bautista-related news, "The Animal" revealed that he lobbied to play Bane in Matt Reeves' The Batman and that he hid inhalers under the ring during wrestling matches to help battle his asthma. Last year, Peyton co-created Daybreak for Netflix, though it only lasted one season. [widget path="global/article/imagegallery" parameters="albumSlug=brad-peytons-favorite-monster-movies&captions=true"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Cyberpunk 2077’s Developer CD Projekt Red’s Stock Has Dropped 25% in Two Months

Since its peak at the end of August, Cyberpunk 2077's developer CD Projekt Red's share price has fallen by 25%. As reported by GamesIndustry.Biz, the peak coincided with the announcement of The Witcher: Monster Slayer mobile AR game. Since then, CD Projekt Red market cap has dropped by almost €2.5 billion ($2.9 billion). In August 2020, the price per share was around $116 USD and, as of October 30, it had fallen to around $84 USD. In that time frame, the COVID-19 pandemic has continued, Cyberpunk 2077 has seen another delay to December 10, 2020, and reports have come out about mandatory crunch at CD Projekt Red, even after the studio promised there would be none. [ignvideo url="https://www.ign.com/videos/2020/10/30/ps4-and-xbox-one-are-holding-back-cyberpunk-2077"] CD Projekt Red Head of Studio Adam Badowski responded to the reports, saying it was "one of the hardest decisions I've had to make," but noted that the developers would be "well compensated for every extra hour they put in." Cyberpunk 2077's delay follows CD Projekt Red stating that the game had gone gold. However, the developer needed a bit more time, and it appears that the delay may be related to the current-gen versions of the much-anticipated game. CD Projekt Red CEO Adam Kicinski once again said there will be no further delays following this one, as this most recent push back is of a much different type than the previous ones. [widget path="global/article/imagegallery" parameters="albumSlug=100-new-cyberpunk-2077-screenshots-gangs-characters-and-playstyles-revealed&captions=true"] For more on Cyberpunk 2077, check out its Twitter account having a reckoning with its old Tweets following the delay and our thoughts after playing Cyberpunk 2077 for four hours earlier this year. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.