The Pathless Review
There's a narrative reason for why this game is called The Pathless, but the name is also a reference to how it's supposed to be played. It's an open-world puzzle game with emphases on exploration and skilled traversal, and you are meant to wander and experience its world as you find it, rather than as a series of checklist objectives. The Pathless' vast, puzzle-filled nature creates a nice, quiet space for running through the woods, lining up some tricky shots with your bow, and losing yourself in the moment.
In The Pathless, you are a woman simply known as the Hunter. You've come to liberate a ruined land, empty of all human life save for a masked villain called the Godslayer. The land's protector deities, known as The Tall Ones, have transformed into villainous beasts that roam the wilderness. With the help of your eagle, an avatar of the eldest god, you must free the spirits and save the land. The plot is limited--aside from a few sparring exchanges between the Hunter and The Godslayer, the general tenor is simply, "keep going."

To free the Tall Ones, you must collect their seals and reactivate monuments scattered around their domains. Each of the four regions is a beautiful, sprawling wilderness, with sweeping plains, peaceful rivers, and high rocky peaks. Hills and valleys are sparsely dotted with signs of life, past and present--friendly animals, ruins, and giant skeletons. There are just enough setpieces in each area so that there's always a new objective on the horizon, without making the world feel crowded or even populated. When you're running from place to place, you feel like you're in nature--not a wasteland or a ruin, but somewhere untouched. It feels quite serene to run through.
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Head writer Jac Schaeffer explains that, “The show is a love letter to the golden age of television. We’re paying tribute and honoring all of these incredible shows and people who came before us, [but] we’re also trying to blaze new territory.” Schaeffer and director Mat Shakman even went so far as to ask sitcom legend Dick van Dyke for advice on how to make the show authentic.
But the show will also feature the character development and action expected of MCU stories. As Parris puts it: “I was like, ‘Oh, I thought we were doing a little show,’ but no, it’s six Marvel movies packed into what they’re presenting as a sitcom."
We already know that the show will mix classic sitcom with action movie tropes, and we've now heard a hint that the show will allow Scarlet Witch to show off "the full capabilities of her telekinetic powers". Given that the character has, in the comics, rewritten the history of the Marvel universe, that could be a fairly dramatic event.
Olsen also explained that Marvel Studios chief Kevin Feige won her over by discussing specific Scarlet Witch comic book stories with reference to the show, but wouldn't say which ones as they'd essentially be spoilers. We've already concluded that this show will act as the MCU's House of M storyline based on the trailers – here's an explanation of what that could mean.
In a video interview, Bettany sums up the show by saying that it's an "elegantly put together puzzle piece", adding that "as bonkers as it looks, everything make will make sense. It's a really strong piece of writing." We know that this show will lead directly into the events of Doctor Strange and the Multiverse of Madness, so it appears that the mystery at the heart of the show will become a key part of the wider MCU story in its new phase.
The show has now wrapped production, and is scheduled to launch on Disney+ in December 2020 - although an exact date has not yet been set.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.Marvel’s WandaVision: New Images and Plot Details Revealed
Head writer Jac Schaeffer explains that, “The show is a love letter to the golden age of television. We’re paying tribute and honoring all of these incredible shows and people who came before us, [but] we’re also trying to blaze new territory.” Schaeffer and director Mat Shakman even went so far as to ask sitcom legend Dick van Dyke for advice on how to make the show authentic.
But the show will also feature the character development and action expected of MCU stories. As Parris puts it: “I was like, ‘Oh, I thought we were doing a little show,’ but no, it’s six Marvel movies packed into what they’re presenting as a sitcom."
We already know that the show will mix classic sitcom with action movie tropes, and we've now heard a hint that the show will allow Scarlet Witch to show off "the full capabilities of her telekinetic powers". Given that the character has, in the comics, rewritten the history of the Marvel universe, that could be a fairly dramatic event.
Olsen also explained that she won over Marvel Studios chief Kevin Feige by discussing specific Scarlet Witch comic book stories with reference to the show, but won't say which ones as they'd essentially be spoilers. We've already concluded that this show will act as the MCU's House of M storyline based on the trailers – here's an explanation of what that could mean.
In a video interview, Bettany sums up the show by saying that it's an "elegantly put together puzzle piece", adding that "as bonkers as it looks, everything make will make sense. It's a really strong piece of writing." We know that this show will lead directly into the events of Doctor Strange and the Multiverse of Madness, so it appears that the mystery at the heart of the show will become a key part of the wider MCU story in its new phase.
The show has now wrapped production, and is scheduled to launch on Disney+ in December 2020 - although an exact date has not yet been set.
[poilib element="accentDivider"]
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
