Demon’s Souls’ State of Play Shows Off 12 Minutes of PS5 Gameplay
It gives an overview of many details we've previously learned, like the expanded Character Creator, but also details many of the improvements PS5 owners will be able to experience on November 12, 2020. This gameplay walkthrough shows players the Nexus - Demon's Souls main hub - and how quick the load times are getting players into a level. Moore also discusses how players can choose to play Demon's Souls in Performance Mode, which runs at 60FPS with Dynamic 4K, or in Cinematic Mode, which runs the game at a more "cinematic 4K" at 30 FPS. The team at Bluepoint Games also added "thousands" of new sound effects for Tempest 3D audio that will immerse owners of headsets like Sony's Pulse 3D Wireless headset like never before. [ignvideo url="https://www.ign.com/videos/2020/10/29/demons-souls-ps5-gameplay-trailer"] The DualSense will also make combat feel "grittier and darker," and will have players feeling "steel clash against steel" or the "crackle of a fireball" before it's cast against an enemy. It was also discussed how the score of the original was rearranged by a 120-piece orchestra at AIR Studios in London, how all the original code was used to preserve the feel of the original while new animations will add flourish, and much more. We also got a first look at the Dirty Colossus boss, and it gives adventures a look at another one of the horrors they must face if they undertake this challenging journey. [widget path="global/article/imagegallery" parameters="albumSlug=demons-souls-ps5-character-creator-screenshots&captions=true"] For more on Demon's Souls, check out IGN's PS5 review and read on about how it will feature over 180 guide videos in PS5's UI to help players and how Bluepoint is remaking this classic game. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.Settle in for 12 minutes of new Demon’s Souls footage in this special State of Play presentation: https://t.co/RISnoWg3Mr pic.twitter.com/KhmpS6tubJ
— PlayStation (@PlayStation) November 7, 2020
Demon’s Souls’ State of Play Shows Off 12 Minutes of PS5 Gameplay
It gives an overview of many details we've previously learned, like the expanded Character Creator, but also details many of the improvements PS5 owners will be able to experience on November 12, 2020. This gameplay walkthrough shows players the Nexus - Demon's Souls main hub - and how quick the load times are getting players into a level. Moore also discusses how players can choose to play Demon's Souls in Performance Mode, which runs at 60FPS with Dynamic 4K, or in Cinematic Mode, which runs the game at a more "cinematic 4K" at 30 FPS. The team at Bluepoint Games also added "thousands" of new sound effects for Tempest 3D audio that will immerse owners of headsets like Sony's Pulse 3D Wireless headset like never before. [ignvideo url="https://www.ign.com/videos/2020/10/29/demons-souls-ps5-gameplay-trailer"] The DualSense will also make combat feel "grittier and darker," and will have players feeling "steel clash against steel" or the "crackle of a fireball" before it's cast against an enemy. It was also discussed how the score of the original was rearranged by a 120-piece orchestra at AIR Studios in London, how all the original code was used to preserve the feel of the original while new animations will add flourish, and much more. We also got a first look at the Dirty Colossus boss, and it gives adventures a look at another one of the horrors they must face if they undertake this challenging journey. [widget path="global/article/imagegallery" parameters="albumSlug=demons-souls-ps5-character-creator-screenshots&captions=true"] For more on Demon's Souls, check out IGN's PS5 review and read on about how it will feature over 180 guide videos in PS5's UI to help players and how Bluepoint is remaking this classic game. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.Settle in for 12 minutes of new Demon’s Souls footage in this special State of Play presentation: https://t.co/RISnoWg3Mr pic.twitter.com/KhmpS6tubJ
— PlayStation (@PlayStation) November 7, 2020
PS5 Lets You Automatically Turn Subtitles On for All Your Games
PS5 Lets You Automatically Turn Subtitles On for All Your Games
Spider-Man 3: Tom Holland Posts First Photo From Set
Spider-Man 3: Tom Holland Posts First Photo From Set
What’s Your Game of the Generation? (So Far)
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Take-Two Confirms Interest in Acquiring Codemasters
Take-Two Interactive, is currently in talks to acquire Codemasters, the developers behind the Dirt, F1, and Project Cars racing franchises. If the deal goes through, Take-Two will add Codemasters to its roster of developers which includes Rockstar, 2K, Private Division, and more.
In a press release, Take-Two announced their intentions to acquire the entire share capital of Codemasters. According to the press release, the Board of Codemasters intends to recommend to shareholders to accept Take-Two’s offer.
“Take-Two believes that the combination of Take-Two and Codemasters would bring together two world-class interactive entertainment portfolios, with a highly complementary fit between Take-Two's 2K publishing label and Codemasters in the racing genre,” Take-Two stated.
“In addition, Take-Two believes that it can bring benefits to Codemasters' performance by leveraging Take-Two's global distribution network and 2K’s core operating expertise in publishing, including live operations, analytics, product development, and brand and performance marketing.”
[ignvideo url="https://www.ign.com/videos/2020/10/30/dirt-5-official-launch-trailer"]Take-Two currently owns several major properties such as Rockstar’s Grand Theft Auto and Red Dead Redemption. They also own 2K, makers of the popular NBA 2K, PGA Tour, and Mafia franchises among others. Take-Two has also made ventures into smaller (or at least less massive) labels like Private Division, which published Obsidian’s The Outer Worlds and the Kerbal Space Program franchise.
Projects currently in development at Take-Two's various outfits include GTA 5 for PS5 and Xbox Series X, as well as a new BioShock game developed by the newly formed Cloud Chamber.
[ignvideo url="https://www.ign.com/videos/2020/11/06/8-things-to-know-about-dirt-5"]The deal is still tentative, pending due diligence checking.
Codemasters also recently published the Fast & the Furious Crossroads game.
[poilib element="accentDivider"] Joseph Knoop is a writer/producer for IGN. Rally with him on Twitter.Take-Two Confirms Interest in Acquiring Codemasters
Take-Two Interactive, is currently in talks to acquire Codemasters, the developers behind the Dirt, F1, and Project Cars racing franchises. If the deal goes through, Take-Two will add Codemasters to its roster of developers which includes Rockstar, 2K, Private Division, and more.
In a press release, Take-Two announced their intentions to acquire the entire share capital of Codemasters. According to the press release, the Board of Codemasters intends to recommend to shareholders to accept Take-Two’s offer.
“Take-Two believes that the combination of Take-Two and Codemasters would bring together two world-class interactive entertainment portfolios, with a highly complementary fit between Take-Two's 2K publishing label and Codemasters in the racing genre,” Take-Two stated.
“In addition, Take-Two believes that it can bring benefits to Codemasters' performance by leveraging Take-Two's global distribution network and 2K’s core operating expertise in publishing, including live operations, analytics, product development, and brand and performance marketing.”
[ignvideo url="https://www.ign.com/videos/2020/10/30/dirt-5-official-launch-trailer"]Take-Two currently owns several major properties such as Rockstar’s Grand Theft Auto and Red Dead Redemption. They also own 2K, makers of the popular NBA 2K, PGA Tour, and Mafia franchises among others. Take-Two has also made ventures into smaller (or at least less massive) labels like Private Division, which published Obsidian’s The Outer Worlds and the Kerbal Space Program franchise.
Projects currently in development at Take-Two's various outfits include GTA 5 for PS5 and Xbox Series X, as well as a new BioShock game developed by the newly formed Cloud Chamber.
[ignvideo url="https://www.ign.com/videos/2020/11/06/8-things-to-know-about-dirt-5"]The deal is still tentative, pending due diligence checking.
Codemasters also recently published the Fast & the Furious Crossroads game.
[poilib element="accentDivider"] Joseph Knoop is a writer/producer for IGN. Rally with him on Twitter.